Introducing the BufferCache announced on the mailing list, and some small changes. L4Sys is still WIP.

git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@1316 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
This commit is contained in:
unzner
2012-06-06 15:13:16 +00:00
parent 3284fba7d3
commit 715a393598
12 changed files with 237 additions and 24 deletions

View File

@ -92,10 +92,14 @@ void BochsController::dbgEnableInstrPtrOutput(unsigned regularity, std::ostream*
void BochsController::onInstrPtrChanged(address_t instrPtr, address_t address_space)
{
#ifdef DEBUG
#if 0
//the original code - performs magnitudes worse than
//the code below and is responsible for most (~87 per cent)
//of the slowdown of FailBochs
#ifdef DEBUG
if(m_Regularity != 0 && ++m_Counter % m_Regularity == 0)
(*m_pDest) << "0x" << std::hex << instrPtr;
#endif
#endif
// Check for active breakpoint-events:
fi::EventList::iterator it = m_EvList.begin();
while(it != m_EvList.end())
@ -113,6 +117,37 @@ void BochsController::onInstrPtrChanged(address_t instrPtr, address_t address_sp
it++;
}
m_EvList.fireActiveEvents();
#endif
//this code is highly optimised for the average case, so it me appear a bit ugly
bool do_fire = false;
unsigned i = 0;
fi::BufferCache<fi::BPEvent*> *buffer_cache = m_EvList.getBPBuffer();
while(i < buffer_cache->get_count()) {
fi::BPEvent *pEvBreakpt = buffer_cache->get(i);
if(pEvBreakpt->isMatching(instrPtr, address_space)) {
pEvBreakpt->setTriggerInstructionPointer(instrPtr);
//transition to STL: find the element we are working on in the Event List
fi::EventList::iterator it = std::find(m_EvList.begin(), m_EvList.end(), pEvBreakpt);
it = m_EvList.makeActive(it);
//find out how much elements need to be skipped to get in sync again
//(should be one or none, the loop is just to make sure)
for(unsigned j = i; j < buffer_cache->get_count(); j++) {
if(buffer_cache->get(j) == (*it)) {
i = j;
break;
}
}
// we now know we need to fire the active events - usually we do not have to
do_fire = true;
// "i" has already been set to the next element (by calling
// makeActive()):
continue; // -> skip loop increment
}
i++;
}
if(do_fire)
m_EvList.fireActiveEvents();
// Note: SimulatorController::onBreakpointEvent will not be invoked in this
// implementation.
}

View File

@ -14,7 +14,7 @@
aspect IOPortCom
{
// ATM only capturing bytewise output (most common, I suppose)
pointcut outInstruction() = "% ...::bx_cpu_c::OUT_DXAL%(...)";
pointcut outInstruction() = "% ...::bx_cpu_c::OUT_DXAL(...)";
advice execution (outInstruction()) : after ()
{
@ -23,7 +23,7 @@ aspect IOPortCom
sal::simulator.onIOPortEvent(rAL, rDX, true);
}
pointcut inInstruction() = "% ...::bx_cpu_c::IN_ALDX%(...)";
pointcut inInstruction() = "% ...::bx_cpu_c::IN_ALDX(...)";
advice execution (inInstruction()) : after ()
{

View File

@ -0,0 +1,74 @@
#include "BufferCache.hpp"
#include "Event.hpp"
namespace fi {
template<class T> int BufferCache<T>::add(T val) {
size_t new_size = get_count() + 1;
size_t new_last_index = get_count();
int res = reallocate_buffer(new_size);
if (res == 0) {
set(new_last_index, val);
}
return res;
}
template<class T> int BufferCache<T>::remove(T val) {
bool do_remove = false;
for (size_t i = 0; i < get_count(); i++) {
if (get(i) == val) {
do_remove = true;
}
if (do_remove) {
if (i > get_count() - 1) {
set(i, get(i + 1));
}
}
}
int res = 0;
if (do_remove) {
size_t new_size = get_count() - 1;
res = reallocate_buffer(new_size);
}
return res;
}
template<class T> void BufferCache<T>::clear() {
set_count(0);
free(m_Buffer);
m_Buffer = NULL;
}
template<class T> int BufferCache<T>::erase(int idx) {
for (size_t i = idx; i < get_count() - 1; i++) {
set(i, get(i + 1));
}
size_t new_size = get_count() - 1;
if (reallocate_buffer(new_size) != 0)
return -1;
return idx;
}
template<class T> int BufferCache<T>::reallocate_buffer(size_t new_size) {
if (new_size == 0) {
clear();
return 0;
}
void *new_buffer = realloc(m_Buffer, new_size * sizeof(T));
if (new_buffer == NULL)
return 10;
m_Buffer = static_cast<T*>(new_buffer);
set_count(new_size);
return 0;
}
//declare whatever instances of the template
//you are going to use here:
template class BufferCache<BPEvent*>;
} /* namespace fi */

View File

@ -0,0 +1,82 @@
#ifndef __BUFFERCACHE_HPP__
#define __BUFFERCACHE_HPP__
#include <stdlib.h>
namespace fi {
/**
* \class BufferCache
*
* \brief A simple dynamic array
*
* This class is intended to serve as a kind of cache for the entirely STL-based,
* untyped and therefore quite slow event handling mechanism of Fail*.
* To keep the code easily readable, the buffer management methods
* are less performant than the could be (remove() and erase() have linear complexity).
*/
template<class T> class BufferCache {
public:
BufferCache()
: m_Buffer(NULL), m_Buffer_count(0) {}
~BufferCache() {}
/**
* Add an element to the array. The object pointed to remains untouched.
* @param val the element to add
* @returns 0 if successful, an error code otherwise (ATM only 10 if malloc() fails)
*/
int add(T val);
/**
* Remove an element from the array. The object pointed to remains untouched.
* @param val the element to remove
* @returns 0 if successful, an error code otherwise (ATM only 10 if malloc() fails)
*/
int remove(T val);
/**
* Remove an element at a specific position. The object pointed to remains untouched.
* @param val the element to remove
* @returns a pointer to the given element's successor if successful, -1 otherwise
*/
int erase(int i);
/**
* Clears the array, removing all elements. The objects pointed to remain untouched.
*/
void clear();
/**
* Retrieve an element from the array. Should be inlined.
* @param idx the position to retrieve the element from
* @returns the element at the given position
*/
inline T get(size_t idx) { return m_Buffer[idx]; }
/**
* Set an element at a given position. Should be inlined.
* @param idx the position to change an element at
* @param val the new value of the given element
*/
inline void set(size_t idx, T val) { m_Buffer[idx] = val; }
/**
* Retrieves the current length of the array. Should be inlined.
* @returns the array length
*/
inline size_t get_count() { return m_Buffer_count; }
protected:
/**
* Changes the current length of the array. Should be inlined.
* @param new_count the new array length
*/
inline void set_count(size_t new_count) { m_Buffer_count = new_count; }
/**
* Reallocates the buffer. This implementation is extremely primitive,
* but since the amount of entries is small,
* this will not be significant, hopefully. Should be inlined.
* @param new_size the new number of elements in the array
* @returns 0 if successful, an error code otherwise (ATM only 10 if malloc() fails)
*/
inline int reallocate_buffer(size_t new_size);
private:
T *m_Buffer;
size_t m_Buffer_count;
};
} /* namespace fi */
#endif /* BUFFERCACHE_H_ */

View File

@ -1,4 +1,5 @@
set(SRCS
BufferCache.cc
CampaignManager.cc
CoroutineManager.cc
Event.cc

View File

@ -12,6 +12,10 @@ EventId EventList::add(BaseEvent* ev, ExperimentFlow* pExp)
// a zero counter does not make sense
assert(ev->getCounter() != 0);
ev->setParent(pExp); // event is linked to experiment flow
BPEvent *bp_ev;
if((bp_ev = dynamic_cast<BPEvent*>(ev)) != NULL)
m_Bp_cache.add(bp_ev);
m_BufferList.push_back(ev);
return (ev->getId());
}
@ -27,6 +31,7 @@ void EventList::remove(BaseEvent* ev)
sal::simulator.onEventDeletion(*it);
for (firelist_t::iterator it = m_FireList.begin(); it != m_FireList.end(); it++)
sal::simulator.onEventDeletion(*it);
m_Bp_cache.clear();
m_BufferList.clear();
// all remaining active events must not fire anymore
m_DeleteList.insert(m_DeleteList.end(), m_FireList.begin(), m_FireList.end());
@ -36,6 +41,10 @@ void EventList::remove(BaseEvent* ev)
// * if ev in m_FireList, copy to m_DeleteList
} else {
sal::simulator.onEventDeletion(ev);
BPEvent *bp_ev;
if((bp_ev = dynamic_cast<BPEvent*>(ev)) != NULL)
m_Bp_cache.remove(bp_ev);
m_BufferList.remove(ev);
firelist_t::const_iterator it =
std::find(m_FireList.begin(), m_FireList.end(), ev);
@ -61,6 +70,10 @@ EventList::iterator EventList::m_remove(iterator it, bool skip_deletelist)
sal::simulator.onEventDeletion(*it);
m_DeleteList.push_back(*it);
}
BPEvent *bp_ev;
if((bp_ev = dynamic_cast<BPEvent*>(*it)) != NULL)
m_Bp_cache.remove(bp_ev);
return (m_BufferList.erase(it));
}
@ -80,6 +93,7 @@ void EventList::remove(ExperimentFlow* flow)
for (bufferlist_t::iterator it = m_BufferList.begin();
it != m_BufferList.end(); it++)
sal::simulator.onEventDeletion(*it); // invoke event handler
m_Bp_cache.clear();
m_BufferList.clear();
} else { // remove all events corresponding to a specific experiment ("flow"):
for (bufferlist_t::iterator it = m_BufferList.begin();

View File

@ -7,6 +7,7 @@
#include <algorithm>
#include "Event.hpp"
#include "BufferCache.hpp"
namespace fi
{
@ -53,6 +54,7 @@ class EventList
deletelist_t m_DeleteList; //!< the deleted events (used temporarily)
// TODO: Hashing?
BaseEvent* m_pFired; //!< the recently fired Event-object
BufferCache<BPEvent*> m_Bp_cache;
public:
/**
* The iterator of this class used to loop through the list of
@ -180,6 +182,11 @@ class EventList
* TODO: Improve naming (instead of "fireActiveEvents")?
*/
void fireActiveEvents();
/**
* Retrieves the BPEvent buffer cache.
* @returns the buffer cache
*/
inline BufferCache<BPEvent*> *getBPBuffer() { return &m_Bp_cache; }
};
}; // end-of-namespace: fi

View File

@ -33,7 +33,7 @@ bool L4SysCampaign::run()
int count = 0;
//iterate over one register
for (int bit_offset = 0; bit_offset < 1; ++bit_offset) {
for (int instr_offset = 0; instr_offset < COOL_ECC_NUMINSTR; ++instr_offset) {
for (int instr_offset = 0; instr_offset < L4SYS_NUMINSTR; ++instr_offset) {
L4SysExperimentData *d = new L4SysExperimentData;
d->msg.set_instr_offset(instr_offset);
d->msg.set_bit_offset(bit_offset);

View File

@ -1,4 +1,5 @@
#include <iostream>
#include <map>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
@ -33,7 +34,7 @@ using std::endl;
char const * const state_folder = "l4sys.state";
char const * const instr_list_fn = "ip.list";
char const * const golden_run_fn = "golden.out";
sal::address_t const aspace = 0x1fd44000;
sal::address_t const aspace = 0x01e00000;
std::string output;
std::vector<sal::address_t> instr_list;
std::string golden_run;
@ -80,14 +81,12 @@ bool L4SysExperiment::run() {
log << "startup" << endl;
//FIXME: this is a race condition:
//only one L4SysExperiment instance should execute this block
//at a time
#ifdef PREPARE_EXPERIMENT
struct stat teststruct;
// STEP 1: run until interesting function starts, and save state
if (stat(state_folder, &teststruct) == -1) {
bp.setWatchInstructionPointer(COOL_ECC_FUNC_ENTRY);
bp.setWatchInstructionPointer(L4SYS_FUNC_ENTRY);
sal::simulator.addEventAndWait(&bp);
log << "test function entry reached, saving state" << endl;
@ -112,7 +111,7 @@ bool L4SysExperiment::run() {
std::ofstream instr_list_file(instr_list_fn);
instr_list_file << std::hex;
bp.setWatchInstructionPointer(fi::ANY_ADDR);
while (bp.getTriggerInstructionPointer() != COOL_ECC_CALCDONE) {
while (bp.getTriggerInstructionPointer() != L4SYS_FUNC_EXIT) {
sal::simulator.addEventAndWait(&bp);
//short sanity check
sal::address_t curr_instr = bp.getTriggerInstructionPointer();
@ -146,7 +145,7 @@ bool L4SysExperiment::run() {
sal::simulator.addSuppressedInterrupt(32);
std::ofstream golden_run_file(golden_run_fn);
bp.setWatchInstructionPointer(COOL_ECC_CALCDONE);
bp.setWatchInstructionPointer(L4SYS_FUNC_EXIT);
bp.setCounter(times_run);
sal::simulator.addEvent(&bp);
fi::BaseEvent* ev = waitIOOrOther(true);
@ -183,10 +182,10 @@ bool L4SysExperiment::run() {
output.reserve(flen);
}
//end of critical section
#endif
// STEP 4: The actual experiment.
for (int i = 0; i < COOL_ECC_NUMINSTR; i++) {
for (int i = 0; i < 1/*L4SYS_NUMINSTR*/; i++) {
log << "restoring state" << endl;
sal::simulator.restore(state_folder);
@ -195,7 +194,7 @@ bool L4SysExperiment::run() {
if (!m_jc.getParam(param)) {
log << "Dying." << endl;
// communicate that we were told to die
sal::simulator.terminate(1); // "return (false);" ?
sal::simulator.terminate(1);
}
int id = param.getWorkloadID();
int instr_offset = param.msg.instr_offset();
@ -239,10 +238,10 @@ bool L4SysExperiment::run() {
}
// aftermath
fi::BPSingleEvent ev_done(COOL_ECC_CALCDONE, aspace);
fi::BPSingleEvent ev_done(L4SYS_FUNC_EXIT, aspace);
ev_done.setCounter(times_run);
sal::simulator.addEvent(&ev_done);
const unsigned instr_run = times_run * COOL_ECC_NUMINSTR;
const unsigned instr_run = times_run * L4SYS_NUMINSTR;
fi::BPSingleEvent ev_timeout(fi::ANY_ADDR, aspace);
ev_timeout.setCounter(instr_run + 3000);
sal::simulator.addEvent(&ev_timeout);
@ -264,7 +263,7 @@ bool L4SysExperiment::run() {
if (ev == &ev_done) {
if (strcmp(output.c_str(), golden_run.c_str()) == 0) {
log << std::dec << "Result DONE" << endl;
param.msg.set_resulttype(param.msg.CALCDONE);
param.msg.set_resulttype(param.msg.DONE);
} else {
log << std::dec << "Result WRONG" << endl;
param.msg.set_resulttype(param.msg.WRONG);

View File

@ -3,9 +3,10 @@
// FIXME autogenerate this
#define COOL_ECC_FUNC_ENTRY 0x1007cd0
#define COOL_ECC_CALCDONE 0x1007d3a
#define COOL_ECC_NUMINSTR 3166
#define HEADLESS_EXPERIMENT
#define L4SYS_FUNC_ENTRY 0x1007cd0
#define L4SYS_FUNC_EXIT 0x1007d3a
#define L4SYS_NUMINSTR 3184
//#define HEADLESS_EXPERIMENT
#define PREPARE_EXPERIMENT
#endif

View File

@ -6,7 +6,7 @@ message L4SysProtoMsg {
// results
// make these optional to reduce overhead for server->client communication
enum ResultType {
CALCDONE = 1;
DONE = 1;
TIMEOUT = 2;
TRAP = 3;
INTR = 4;

View File

@ -45,7 +45,7 @@ ExperimentData *JobServer::getDone()
&& m_doneJobs.Size() == 0) {
// FRICKEL workaround
sleep(1);
ExperimentData *exp;
ExperimentData *exp = NULL;
if (m_doneJobs.Dequeue_nb(exp)) {
return exp;
}