Files
fail/core/controller/EventList.cc

188 lines
5.9 KiB
C++

#include <set>
#include "EventList.hpp"
#include "../SAL/SALInst.hpp"
namespace fi
{
EventId EventList::add(BaseEvent* ev, ExperimentFlow* pExp)
{
assert(ev != NULL && "FATAL ERROR: Event (of base type BaseEvent*) cannot be NULL!");
// a zero counter does not make sense
assert(ev->getCounter() != 0);
ev->setParent(pExp); // event is linked to experiment flow
BPEvent *bp_ev;
if((bp_ev = dynamic_cast<BPEvent*>(ev)) != NULL)
m_Bp_cache.add(bp_ev);
m_BufferList.push_back(ev);
return (ev->getId());
}
void EventList::remove(BaseEvent* ev)
{
// possible cases:
// - ev == 0 -> remove all events
// * clear m_BufferList
// * copy m_FireList to m_DeleteList
if (ev == 0) {
for (bufferlist_t::iterator it = m_BufferList.begin(); it != m_BufferList.end(); it++)
sal::simulator.onEventDeletion(*it);
for (firelist_t::iterator it = m_FireList.begin(); it != m_FireList.end(); it++)
sal::simulator.onEventDeletion(*it);
m_Bp_cache.clear();
m_BufferList.clear();
// all remaining active events must not fire anymore
m_DeleteList.insert(m_DeleteList.end(), m_FireList.begin(), m_FireList.end());
// - ev != 0 -> remove single event
// * find/remove ev in m_BufferList
// * if ev in m_FireList, copy to m_DeleteList
} else {
sal::simulator.onEventDeletion(ev);
BPEvent *bp_ev;
if((bp_ev = dynamic_cast<BPEvent*>(ev)) != NULL)
m_Bp_cache.remove(bp_ev);
m_BufferList.remove(ev);
firelist_t::const_iterator it =
std::find(m_FireList.begin(), m_FireList.end(), ev);
if (it != m_FireList.end()) {
m_DeleteList.push_back(ev);
}
}
}
EventList::iterator EventList::remove(iterator it)
{
return (m_remove(it, false));
}
EventList::iterator EventList::m_remove(iterator it, bool skip_deletelist)
{
if (!skip_deletelist) {
// If skip_deletelist = true, m_remove was called from makeActive. Accordingly, we
// are not going to delete an event, instead we are "moving" an event object (= *it)
// from the buffer list to the fire-list. Therefor we only need to call the simulator's
// event handler (m_onEventDeletion), if m_remove is called with the primary intention
// to *delete* (not "move") an event.
sal::simulator.onEventDeletion(*it);
m_DeleteList.push_back(*it);
}
BPEvent *bp_ev;
if((bp_ev = dynamic_cast<BPEvent*>(*it)) != NULL)
m_Bp_cache.remove(bp_ev);
return (m_BufferList.erase(it));
}
void EventList::remove(ExperimentFlow* flow)
{
// WARNING: (*it) (= all elements in the lists) can be an invalid ptr because
// clearEvents will be called automatically when the allocating experiment (i.e.
// run()) has already ended. Accordingly, we cannot call
// sal::simulator.onEventDeletion(*it)
// because a dynamic-cast of *it would cause a SEGFAULT. Therefor we require the
// experiment flow to remove all residual events by calling clearEvents() (with-
// in run()). As a consequence, we are now allowed to call the event-handler here.
// See ExperimentFlow.hpp for more details.
// all events?
if (flow == 0) {
for (bufferlist_t::iterator it = m_BufferList.begin();
it != m_BufferList.end(); it++)
sal::simulator.onEventDeletion(*it); // invoke event handler
m_Bp_cache.clear();
m_BufferList.clear();
} else { // remove all events corresponding to a specific experiment ("flow"):
for (bufferlist_t::iterator it = m_BufferList.begin();
it != m_BufferList.end(); ) {
if ((*it)->getParent() == flow) {
sal::simulator.onEventDeletion(*it);
it = m_BufferList.erase(it);
} else {
++it;
}
}
}
// events that just fired / are about to fire ...
for (firelist_t::const_iterator it = m_FireList.begin();
it != m_FireList.end(); it++) {
if (std::find(m_DeleteList.begin(), m_DeleteList.end(), *it)
!= m_DeleteList.end()) {
continue; // (already in the delete-list? -> skip!)
}
// ... need to be pushed into m_DeleteList, as we're currently
// iterating over m_FireList in fireActiveEvents() and cannot modify it
if (flow == 0 || (*it)->getParent() == flow) {
sal::simulator.onEventDeletion(*it);
m_DeleteList.push_back(*it);
}
}
}
EventList::~EventList()
{
// nothing to do here yet
}
BaseEvent* EventList::getEventFromId(EventId id)
{
// Loop through all events:
for(bufferlist_t::iterator it = m_BufferList.begin();
it != m_BufferList.end(); it++)
if((*it)->getId() == id)
return (*it);
return (NULL); // Nothing found.
}
EventList::iterator EventList::makeActive(iterator it)
{
assert(it != m_BufferList.end() &&
"FATAL ERROR: Iterator has already reached the end!");
BaseEvent* ev = *it;
assert(ev && "FATAL ERROR: Event object pointer cannot be NULL!");
ev->decreaseCounter();
if (ev->getCounter() > 0) {
return ++it;
}
ev->resetCounter();
// Note: This is the one and only situation in which remove() should NOT
// store the removed item in the delete-list.
iterator it_next = m_remove(it, true); // remove event from buffer-list
m_FireList.push_back(ev);
return (it_next);
}
void EventList::fireActiveEvents()
{
for (firelist_t::iterator it = m_FireList.begin();
it != m_FireList.end(); it++) {
if (std::find(m_DeleteList.begin(), m_DeleteList.end(), *it)
== m_DeleteList.end()) { // not found in delete-list?
m_pFired = *it;
// Inform (call) the simulator's (internal) event handler that we are about
// to trigger an event (*before* we actually toggle the experiment flow):
sal::simulator.onEventTrigger(m_pFired);
ExperimentFlow* pFlow = m_pFired->getParent();
assert(pFlow && "FATAL ERROR: The event has no parent experiment (owner)!");
sal::simulator.m_Flows.toggle(pFlow);
}
}
m_FireList.clear();
m_DeleteList.clear();
// Note: Do NOT call any event handlers here!
}
size_t EventList::getContextCount() const
{
set<ExperimentFlow*> uniqueFlows; // count unique ExperimentFlow-ptr
for(bufferlist_t::const_iterator it = m_BufferList.begin();
it != m_BufferList.end(); it++)
uniqueFlows.insert((*it)->getParent());
return (uniqueFlows.size());
}
} // end-of-namespace: fi