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39cdfdcf99
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small refactor
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2026-02-28 18:04:11 +01:00 |
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b01cfdecfe
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implement option to lock camera to graph's center of mass
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2026-02-27 14:06:30 +01:00 |
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2517a9d33b
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complete rework of the user interface (using raygui)
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2026-02-27 03:01:43 +01:00 |
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4a37e93b98
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implement immovable blocks (walls) and add two presets
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2026-02-25 17:21:54 +01:00 |
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5e3d007a9d
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display puzzle title
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2026-02-25 16:53:13 +01:00 |
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82d618f692
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update menu + block placing visualization + add move history
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2026-02-25 12:45:06 +01:00 |
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3f8274f1d9
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add button to move to a state farthest from any win condition
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2026-02-25 03:20:40 +01:00 |
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271902ab1f
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implement automatic graph traversal along shortest path to solution
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2026-02-25 02:58:30 +01:00 |
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fd58f217c6
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implement bfs multi-target distance calculation to nearest winning state
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2026-02-25 01:15:47 +01:00 |
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b9e3ab8d2d
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implement editing the board win condition
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2026-02-24 22:43:53 +01:00 |
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d8534cacdd
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store winning condition in state + remove presets
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2026-02-24 22:08:00 +01:00 |
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349d614611
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add flag to toggle tracy (disabled for now)
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2026-02-24 20:42:38 +01:00 |
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8a4e5c1ebf
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squash merge threaded-physics into main
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2026-02-24 19:00:25 +01:00 |
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bfe8c6d572
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store masses/springs inside vector and manage unordered_maps for a state<->index mapping
this reduces the time required to iterate over all masses/springs
because data is stored in contiguous memory
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2026-02-24 00:01:04 +01:00 |
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404a76654c
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update compiler flags, fix tracy allocation profiling, fix compiler warnings
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2026-02-23 23:01:30 +01:00 |
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59a4303d62
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mark visited and starting states
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2026-02-23 14:41:20 +01:00 |
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30b02c13ed
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add vertices draw limit after I accidentally removed it
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2026-02-23 00:27:51 +01:00 |
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443069f597
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replace openmp with thread-pool library bc openmp has larger fork boundary overhead
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2026-02-23 00:14:09 +01:00 |
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9726d5fecc
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cleanup repulsion force calculation
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2026-02-22 19:19:06 +01:00 |
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157985df6b
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extract orbital camera into separate file
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2026-02-22 14:30:55 +01:00 |
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7bc1eaae75
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move shaders to separate directory
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2026-02-22 14:18:49 +01:00 |
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f06afc210f
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make naming more consistent + rename some files
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2026-02-22 14:17:55 +01:00 |
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fe6bbe9bbb
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remove batched rendering code
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2026-02-22 14:04:11 +01:00 |
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0083143268
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cleanup flake
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2026-02-22 13:57:04 +01:00 |
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9446e1b86c
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improve rendering performance even more by using instanced rendering
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2026-02-22 12:31:58 +01:00 |
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12a96cba66
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decrease special mass size + add hjkl movement bindings
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2026-02-22 01:49:54 +01:00 |
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35de23e865
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improve rendering performance by batching edge and cube draws
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2026-02-22 01:41:39 +01:00 |
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cc4f8ce865
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refactor usage of std::string to refer to states + improve initial mass positioning
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2026-02-22 00:12:47 +01:00 |
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0d3913e27e
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refactor state management and input handling into separate classes
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2026-02-21 22:09:42 +01:00 |
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7860963fcb
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only clear the graph on board reset if necessary
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2026-02-20 01:41:03 +01:00 |
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6e5a4acdd0
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tint the board if a winning state is reached
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2026-02-20 01:36:48 +01:00 |
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199646cae9
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allow changing the target block
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2026-02-20 01:26:59 +01:00 |
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f8ac60f6a6
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implement state editing
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2026-02-20 00:58:01 +01:00 |
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a48a6caefc
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make window resizable
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2026-02-19 23:10:16 +01:00 |
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1dad350f7d
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add winning states to menu panel
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2026-02-18 21:43:13 +01:00 |
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d92391271f
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add winning conditions and ability to mark them in the graph
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2026-02-18 20:27:22 +01:00 |
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47628d06ad
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add menu pane at the top
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2026-02-18 13:30:59 +01:00 |
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7faa8ecdb7
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allow to restrict block movement to principal block directions + add more samples
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2026-02-18 03:16:13 +01:00 |
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e2e75204ef
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parallelize repulsion forces using openmp
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2026-02-18 02:08:46 +01:00 |
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47fcea6bcb
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implement klotski graph closure solving + improve camera controls (panning)
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2026-02-18 00:53:42 +01:00 |
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039d96eee3
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replace manual 3d-2d projection with orbital camera
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2026-02-17 22:17:19 +01:00 |
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8d5a6a827c
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add basic input handling for klotski board/graph + populate graph based on klotski moves
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2026-02-17 15:12:32 +01:00 |
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9d0afffb57
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render klotski board
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2026-02-17 13:27:12 +01:00 |
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fba493ea93
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render vertices in addition to edges
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2026-02-17 00:56:01 +01:00 |
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d1b115a7c3
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implement numerically unstable mass spring system
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2026-02-16 00:21:29 +01:00 |
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