Christoph Urlacher christoph
  • Dortmund, Germany
  • CS student at TU-Dortmund

  • Joined on 2023-11-08
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 21:31:04 +01:00
08352dd997 don't pass a reference to a temporary to physics_thread
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 20:47:36 +01:00
4e5ca6be6c fix nix build error
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 20:45:28 +01:00
a9c102298a enable/disable threadpool from cmake
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 20:33:31 +01:00
cc2aee3af4 dummy commit
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 20:29:36 +01:00
e0f128f693 dummy commit
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 20:28:41 +01:00
3b6919944c add some abbrs to flake + wrap package to set the working dir
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 20:23:37 +01:00
fa6618c469 add some abbrs to flake + wrap package to set the working dir
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 20:23:18 +01:00
c9915852db implement very slow puzzle space exploration
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 19:49:32 +01:00
4f9979d488 implement very slow puzzle space exploration
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 19:08:25 +01:00
8e5c69213e implement very slow puzzle space exploration
christoph pushed to main at christoph/cpp-masssprings 2026-03-04 19:08:19 +01:00
0342e0987f implement very basic puzzle space exploration
2d111f58da add single state space benchmark + some tests
0a2788c1b4 update flake
Compare 3 commits »
christoph pushed to main at christoph/cpp-masssprings 2026-03-02 20:09:50 +01:00
7a5013295e fix cross compilation for windows (disable boost.stacktrace + use sqrt instead of rsqrt)
christoph pushed to main at christoph/cpp-masssprings 2026-03-02 20:08:41 +01:00
fed8a3aa82 fix cross compilation for windows (disable boost.stacktrace + use sqrt instead of rsqrt)
christoph pushed to main at christoph/cpp-masssprings 2026-03-02 18:52:08 +01:00
9c48954a78 build octree async and reuse tree from last frame (disabled as it breaks physics)
christoph pushed to main at christoph/cpp-masssprings 2026-03-02 14:38:05 +01:00
d62d5c78bf fix bug where interactive movement was using the fast move implementation instead of the interactive one
2a5f1b2ffd update default camera settings
Compare 2 commits »
christoph pushed to main at christoph/cpp-masssprings 2026-03-02 14:37:36 +01:00
2ef2a29601 squash merge efficient-puzzle into main
christoph pushed to main at christoph/cpp-masssprings 2026-03-02 05:34:18 +01:00
d4d941cb83 Squash merge efficient-puzzle into main
christoph pushed to main at christoph/cpp-masssprings 2026-03-02 05:32:27 +01:00
d40bfe59dc Squash merge efficient-puzzle into main
christoph pushed to main at christoph/cpp-masssprings 2026-03-02 05:27:02 +01:00
1ce56514d0 Squash merge efficient-puzzle into main
christoph pushed to efficient-puzzle at christoph/cpp-masssprings 2026-03-02 05:26:21 +01:00
592c4b6cc0 massive state space solver improvement: supercomp took ~10s, now ~40ms
c7361fe47e fix board goal rendering bug if no target block exists or board has no win condition
Compare 2 commits »