1
This commit is contained in:
2025-10-07 14:52:17 +02:00
parent b71267bf42
commit a5b159fca4
10 changed files with 1169 additions and 1178 deletions

9
.luarc.json Normal file
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@ -0,0 +1,9 @@
{
"diagnostics.globals": [
"printError",
"turtle",
"shell",
"peripheral",
"parallel"
]
}

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@ -1,5 +1,4 @@
local dfpwm = require("cc.audio.dfpwm")
local Direction = require("lib.direction")
---@alias AudioControllerConfig {buffer_length_seconds: number}
@ -9,31 +8,26 @@ local Direction = require("lib.direction")
local AudioController = {}
AudioController.__index = AudioController
---@return AudioController
function AudioController:Create()
local t = {}
setmetatable(t, AudioController)
-----------------------------------------------------------------------------------------------
-- Fields
-----------------------------------------------------------------------------------------------
t.config = {
buffer_length_seconds = 1
buffer_length_seconds = 1,
}
t.play = false
return t
end
-----------------------------------------------------------------------------------------------
-- Audio Methods
-----------------------------------------------------------------------------------------------
function AudioController:PlayAudio(filename)
self.play = true
@ -47,6 +41,10 @@ function AudioController:PlayAudio(filename)
local buffer = decoder(chunk)
while not self:GetSpeaker().playAudio(buffer) do
if not self.play then
break
end
---@diagnostic disable-next-line: undefined-field
os.pullEvent("speaker_audio_empty")
end
@ -54,7 +52,6 @@ function AudioController:PlayAudio(filename)
end
end
function AudioController:PlayAudioFactory(filename)
local function play()
self:PlayAudio(filename)
@ -63,34 +60,28 @@ function AudioController:PlayAudioFactory(filename)
return play
end
-----------------------------------------------------------------------------------------------
-- Management Methods
-----------------------------------------------------------------------------------------------
---@return table | nil
function AudioController:GetSpeaker()
return peripheral.find("speaker")
end
function AudioController:StopPlaying()
self.play = false
self:GetSpeaker().stop()
end
-----------------------------------------------------------------------------------------------
-- Main Method
-----------------------------------------------------------------------------------------------
function AudioController:Run()
-- self:Configure()
self:PlayAudio("bangarang")
end
return AudioController

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@ -11,18 +11,15 @@ local AudioController = require("controller.audio_controller")
local ExcavationController = {}
ExcavationController.__index = ExcavationController
---@return ExcavationController
function ExcavationController:Create()
local t = {}
setmetatable(t, ExcavationController)
-----------------------------------------------------------------------------------------------
-- Fields
-----------------------------------------------------------------------------------------------
t.controller = TurtleController:Create()
t.audio = AudioController:Create()
t.config = {
@ -35,16 +32,13 @@ function ExcavationController:Create()
slices_right = 0,
}
return t
end
-----------------------------------------------------------------------------------------------
-- Behavior Methods
-----------------------------------------------------------------------------------------------
---Excavates a single 1x1/1x2 tunnel of configured length.
---Will leave the turtle wherever it ends up.
---Only unstocks/refuels if required.
@ -66,7 +60,6 @@ function ExcavationController:Excavate_1x1or2or3xL(mine_above, mine_below)
self.controller:DisableMiningBelow()
end
---Excavates a single 1xH partial slice of configured length.
---Will leave the turtle in its starting position.
---Only unstocks/refuels if required.
@ -123,7 +116,6 @@ function ExcavationController:Excavate_1xHxL()
self.controller:DisableMiningBelow()
end
---Excavates a single WxH slice of configured length (EAST to WEST).
---Will leave the turtle in its starting position.
---Only unstocks/refuels if required.
@ -153,7 +145,6 @@ function ExcavationController:Excavate_WxHxL(center_slice)
self.controller:MoveBack()
end
---Excavates all slices.
---Will leave the turtle refueled and unstocked in its 0x0x0 position.
function ExcavationController:Excavate()
@ -260,12 +251,10 @@ function ExcavationController:Excavate()
self.audio:StopPlaying()
end
-----------------------------------------------------------------------------------------------
-- Management Methods
-----------------------------------------------------------------------------------------------
function ExcavationController:Configure()
local config_complete = false
@ -299,23 +288,31 @@ function ExcavationController:Configure()
local mined_width = mined_width_left + mined_width_right + self.config.center_slice_width
print("Configuration complete!")
print(("Mining area spans %d x %d x %d (width x height x forward), totalling %d blocks."):format(
padded_width, self.config.slice_height, self.config.slice_length, padded_width * self.config.slice_height * self.config.slice_length
))
print(("Turtle will mine %d block wide slices (%d wide in the center) with %d blocks of padding, totalling %d mined blocks."):format(
self.config.slice_width, self.config.center_slice_width, self.config.slice_padding, mined_width * self.config.slice_height * self.config.slice_length
))
print(
("Mining area spans %d x %d x %d (width x height x forward), totalling %d blocks."):format(
padded_width,
self.config.slice_height,
self.config.slice_length,
padded_width * self.config.slice_height * self.config.slice_length
)
)
print(
("Turtle will mine %d block wide slices (%d wide in the center) with %d blocks of padding, totalling %d mined blocks."):format(
self.config.slice_width,
self.config.center_slice_width,
self.config.slice_padding,
mined_width * self.config.slice_height * self.config.slice_length
)
)
print("Do you want to accept the configuration (enter 1, otherwise 0)?")
config_complete = tonumber(io.read()) == 1
end
end
-----------------------------------------------------------------------------------------------
-- Main Method
-----------------------------------------------------------------------------------------------
function ExcavationController:Run()
self.controller:Configure()
self:Configure()
@ -325,8 +322,9 @@ function ExcavationController:Run()
turtle.refuel()
self.controller:RefuelIfEmpty()
parallel.waitForAll(function() self:Excavate() end, self.audio:PlayAudioFactory("bangarang"))
parallel.waitForAll(function()
self:Excavate()
end, self.audio:PlayAudioFactory("bangarang"))
end
return ExcavationController

View File

@ -6,7 +6,6 @@ local TurtleController = require("controller.turtle_controller")
local TestingController = {}
TestingController.__index = TestingController
---@return TestingController
function TestingController:Create()
local t = {}
@ -17,12 +16,10 @@ function TestingController:Create()
return t
end
-----------------------------------------------------------------------------------------------
-- Behavior Methods
-----------------------------------------------------------------------------------------------
function TestingController:TestRelativeMovementWithRelativeRotation()
print("Testing relative movement with relative rotation...")
@ -41,14 +38,18 @@ function TestingController:TestRelativeMovementWithRelativeRotation()
self.controller:TurnRelative(1) -- N: BackCenter (Center)
print("The turtle should be in its original location.")
print(("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
self.controller.position.x, self.controller.position.y, self.controller.position.z, self.controller.position.dir
))
print(
("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
self.controller.position.x,
self.controller.position.y,
self.controller.position.z,
self.controller.position.dir
)
)
print("Press Enter to continue")
_ = io.read()
end
function TestingController:TestRelativeMovementWithAbsoluteRotation()
print("Testing relative movement with absolute rotation...")
@ -67,14 +68,18 @@ function TestingController:TestRelativeMovementWithAbsoluteRotation()
self.controller:TurnToDirection(Direction.NORTH) -- N: BackCenter (Center)
print("The turtle should be in its original location.")
print(("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
self.controller.position.x, self.controller.position.y, self.controller.position.z, self.controller.position.dir
))
print(
("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
self.controller.position.x,
self.controller.position.y,
self.controller.position.z,
self.controller.position.dir
)
)
print("Press Enter to continue")
_ = io.read()
end
function TestingController:TestAbsoluteMovementWithoutStack()
print("Testing absolute movement without stack...")
@ -87,14 +92,18 @@ function TestingController:TestAbsoluteMovementWithoutStack()
self.controller:MoveToPosition(0, 0, 0, Direction.NORTH) -- N: BackCenter (Center)
print("The turtle should be in its original location.")
print(("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
self.controller.position.x, self.controller.position.y, self.controller.position.z, self.controller.position.dir
))
print(
("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
self.controller.position.x,
self.controller.position.y,
self.controller.position.z,
self.controller.position.dir
)
)
print("Press Enter to continue")
_ = io.read()
end
function TestingController:TestAbsoluteMovementWithStack()
print("Testing absolute movement with stack...")
@ -105,14 +114,18 @@ function TestingController:TestAbsoluteMovementWithStack()
self.controller:MoveBack() -- N: BotCenter (Center)
print("The turtle should be in its original location.")
print(("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
self.controller.position.x, self.controller.position.y, self.controller.position.z, self.controller.position.dir
))
print(
("The turtle has internal position (%d, %d, %d) and internal direction %d"):format(
self.controller.position.x,
self.controller.position.y,
self.controller.position.z,
self.controller.position.dir
)
)
print("Press Enter to continue")
_ = io.read()
end
function TestingController:TestUnstocking()
print("Testing inventory unloading...")
@ -130,7 +143,6 @@ function TestingController:TestUnstocking()
_ = io.read()
end
function TestingController:TestRefueling()
print("Testing refueling...")
@ -148,12 +160,10 @@ function TestingController:TestRefueling()
_ = io.read()
end
-----------------------------------------------------------------------------------------------
-- Main Method
-----------------------------------------------------------------------------------------------
function TestingController:Run()
self.controller:Configure()
self.controller:DisableMiningForward()
@ -207,5 +217,4 @@ function TestingController:Run()
end
end
return TestingController

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@ -14,18 +14,15 @@ local Stack = require("lib.stack")
local TurtleController = {}
TurtleController.__index = TurtleController
---@return TurtleController
function TurtleController:Create()
local t = {}
setmetatable(t, TurtleController)
-----------------------------------------------------------------------------------------------
-- Fields
-----------------------------------------------------------------------------------------------
t.config = {
fuel_direction = Direction.EAST,
fuel_name = turtle.getItemDetail(1) == nil and "" or turtle.getItemDetail(1).name,
@ -39,16 +36,13 @@ function TurtleController:Create()
t.mine_above = false
t.mine_below = false
return t
end
-----------------------------------------------------------------------------------------------
-- Movement Methods
-----------------------------------------------------------------------------------------------
---Positive numbers turn clockwise, negative numbers turn counterclockwise
---@param number_of_turns number
function TurtleController:TurnRelative(number_of_turns)
@ -75,7 +69,6 @@ function TurtleController:TurnRelative(number_of_turns)
self.position.dir = (self.position.dir + number_of_turns) % 4
end
---@param direction Direction
function TurtleController:TurnToDirection(direction)
if self.position.dir == direction then
@ -85,7 +78,6 @@ function TurtleController:TurnToDirection(direction)
self:TurnRelative(direction - self.position.dir)
end
---Move forward by a number of blocks depending on the current rotation
---@param number_of_blocks number
---@param skip_unstocking boolean | nil
@ -179,13 +171,11 @@ function TurtleController:MoveVertical(number_of_blocks, skip_unstocking, skip_r
end
end
---Stores the current position on the stack so we can return using TurtleController:MoveBack()
function TurtleController:StorePosition()
self.last_positions:Push(Position:Copy(self.position))
end
---Move to an absolute position. Stores the current position on the stack so we can return using TurtleController:MoveBack()
---@param x number The EAST/WEST axis (grows from WEST to EAST)
---@param y number The UP/DOWN axis (grows from DOWN to UP)
@ -227,7 +217,6 @@ function TurtleController:MoveToPosition(x, y, z, dir, skip_unstocking, skip_ref
end
end
---Move by a vector. Stores the current position on the stack so we can return using TurtleController:MoveBack()
---@param x number The EAST/WEST axis (grows from WEST to EAST)
---@param y number The UP/DOWN axis (grows from DOWN to UP)
@ -236,10 +225,16 @@ end
---@param skip_unstocking boolean | nil
---@param skip_refueling boolean | nil
function TurtleController:MoveByVector(x, y, z, dir, skip_unstocking, skip_refueling)
self:MoveToPosition(self.position.x + x, self.position.y + y, self.position.z + z, dir, skip_unstocking, skip_refueling)
self:MoveToPosition(
self.position.x + x,
self.position.y + y,
self.position.z + z,
dir,
skip_unstocking,
skip_refueling
)
end
---Move to the previously stored position and pop this position from the stack.
---@param skip_unstocking boolean | nil
---@param skip_refueling boolean | nil
@ -249,19 +244,24 @@ function TurtleController:MoveBack(skip_unstocking, skip_refueling)
if last_position == nil then
error("Failed to obtain last_position to move back!")
else
self:MoveToPosition(last_position.x, last_position.y, last_position.z, last_position.dir, skip_unstocking, skip_refueling)
self:MoveToPosition(
last_position.x,
last_position.y,
last_position.z,
last_position.dir,
skip_unstocking,
skip_refueling
)
-- Pop the stack because MoveToPosition pushes our current position
self.last_positions:Pop()
end
end
-----------------------------------------------------------------------------------------------
-- Inventory Methods
-----------------------------------------------------------------------------------------------
---@return boolean
function TurtleController:HasFuel()
local level = turtle.getFuelLevel()
@ -270,7 +270,6 @@ function TurtleController:HasFuel()
return level > distance_home + self.config.refuel_safety_margin
end
---@return boolean
function TurtleController:HasInventorySpace()
for slot = 1, 16 do
@ -282,7 +281,6 @@ function TurtleController:HasInventorySpace()
return false
end
---@param slot number
---@param count number
---@return boolean
@ -297,7 +295,6 @@ function TurtleController:SuckItem(slot, count)
return sucked
end
---@param slot number
---@param count number
---@return boolean
@ -312,7 +309,6 @@ function TurtleController:DropItem(slot, count)
return dropped
end
function TurtleController:DropInventory()
print("Dropping inventory into chest...")
@ -324,7 +320,6 @@ function TurtleController:DropInventory()
turtle.select(1)
end
---@param skip_inventory_check boolean | nil
function TurtleController:UnstockIfFull(skip_inventory_check)
skip_inventory_check = skip_inventory_check or false
@ -344,7 +339,6 @@ function TurtleController:UnstockIfFull(skip_inventory_check)
self:MoveBack(true, true)
end
---@param skip_fuel_check boolean | nil
function TurtleController:RefuelIfEmpty(skip_fuel_check)
skip_fuel_check = skip_fuel_check or false
@ -387,15 +381,19 @@ function TurtleController:RefuelIfEmpty(skip_fuel_check)
self:MoveBack(true, true)
print(("Refuelled %d units, current level is %d (old level was %d)"):format(after_level - before_level, after_level, before_level))
print(
("Refuelled %d units, current level is %d (old level was %d)"):format(
after_level - before_level,
after_level,
before_level
)
)
end
-----------------------------------------------------------------------------------------------
-- Management Methods
-----------------------------------------------------------------------------------------------
function TurtleController:Configure()
local config_complete = false
@ -422,41 +420,38 @@ function TurtleController:Configure()
self.config.storage_direction = tonumber(io.read()) or Direction.EAST
print("Configuration complete!")
print(("Turtle will consume \"%s\" for fuel. Put the desired fuel into the first slot to change."):format(self.config.fuel_name))
print(
('Turtle will consume "%s" for fuel. Put the desired fuel into the first slot to change.'):format(
self.config.fuel_name
)
)
print("Do you want to accept the configuration (enter 1, otherwise 0)?")
config_complete = tonumber(io.read()) == 1
end
end
function TurtleController:EnableMiningForward()
self.mine_forward = true
end
function TurtleController:DisableMiningForward()
self.mine_forward = false
end
function TurtleController:EnableMiningAbove()
self.mine_above = true
end
function TurtleController:DisableMiningAbove()
self.mine_above = false
end
function TurtleController:EnableMiningBelow()
self.mine_below = true
end
function TurtleController:DisableMiningBelow()
self.mine_below = false
end
return TurtleController

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@ -3,7 +3,7 @@ local Direction = {
NORTH = 0,
EAST = 1,
SOUTH = 2,
WEST = 3
WEST = 3,
}
return Direction

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@ -8,7 +8,6 @@ local Direction = require("lib.direction")
local Position = {}
Position.__index = Position
---@return Position
function Position:Empty()
local t = {}

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@ -1,11 +1,8 @@
local Position = require("lib.position")
---@class Stack
---@field elements Position[]
local Stack = {}
Stack.__index = Stack
---@return Stack
function Stack:Create()
-- stack table
@ -18,7 +15,6 @@ function Stack:Create()
return t
end
---@param element Position
function Stack:Push(element)
if element == nil or element == {} then
@ -29,7 +25,6 @@ function Stack:Push(element)
table.insert(self.elements, element)
end
---@return Position | nil
function Stack:Pop()
if self:Count() == 0 then
@ -40,7 +35,6 @@ function Stack:Pop()
return table.remove(self.elements)
end
---@return Position | nil
function Stack:Peek()
if self:Count() == 0 then
@ -51,11 +45,9 @@ function Stack:Peek()
return self.elements[#self.elements]
end
---@return number
function Stack:Count()
return #self.elements
end
return Stack

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@ -2,7 +2,6 @@ local TestingController = require("controller.testing_controller")
local ExcavationController = require("controller.excavation_controller")
local AudioController = require("controller.audio_controller")
local controllers = {
TestingController:Create(),
ExcavationController:Create(),
@ -22,7 +21,6 @@ end
controllers[choice]:Run()
-- TODO: StackOverflow once the inventory is full, unstocking doesn't work...
-- Is the InventoryFull check wrong?
-- TODO: Test if there's a chest when dropping/sucking/mining (don't mine chests!)