1

switch arraylist back to raw pointer

This commit is contained in:
2022-07-19 14:47:59 +02:00
parent 18c43ae37d
commit f3e8466456

View File

@ -4,11 +4,10 @@
// NOTE: I decided to implement this because I wanted some sort of dynamic array (for example for the keyeventmanager).
// Also I wanted to template the Queue (for the scheduler) but with this I can just replace the Queue and use the
// ArrayList instead, without additional effort.
// It's also cool to use the allocator a bit more and introduce realloc because I coded that thing
#include "user/lib/List.h"
#include <cstddef>
#include <memory>
#include <utility>
// I put most of the implementation in the header because the templating makes it cumbersome to split
@ -22,18 +21,13 @@ private:
static constexpr const std::size_t default_cap = 10; // Arbitrary but very small because this isn't a real OS :(
static constexpr const std::size_t min_cap = 5; // Slots to allocate extra when array full
std::unique_ptr<Type[]> buf; // Heap allocated as size needs to change during runtime
// Can't use Array for the same reason so we use a C Style array
// NOTE: Normally I wouldn't use smart pointers for low level data structers
// but in this case it's ok as buf doesn't change often
// and the unique_ptr basically has no overhead.
// At least I didn't have to write any of the 3 deletes that would
// be necessary otherwise ¯\_(ツ)_/¯
Type* buf = nullptr; // Heap allocated as size needs to change during runtime
// Can't use Array for the same reason so we use a C Style array
std::size_t buf_pos = 0;
std::size_t buf_cap = 0;
void init() {
buf = std::make_unique<Type[]>(default_cap);
buf = new Type[ArrayList::default_cap];
buf_cap = ArrayList::default_cap;
}
@ -44,7 +38,7 @@ private:
// Enlarges the buffer if we run out of space
std::size_t expand() {
// Init if necessary
if (!buf) {
if (buf == nullptr) {
init();
return buf_cap; // Dont have to realloc after init
}
@ -54,16 +48,17 @@ private:
std::size_t new_cap = buf_cap + min_cap;
// Alloc new array
std::unique_ptr<Type[]> new_buf = std::make_unique<Type[]>(new_cap);
Type* new_buf = new Type[new_cap];
// Swap current elements to new array
for (std::size_t i = 0; i < size(); ++i) {
new_buf.get()[i] = std::move(buf.get()[i]); // Should I have just used a regular pointer?
new_buf[i] = std::move(buf[i]); // Should I have just used a regular pointer?
}
// Move new array to buf, deleting the old array
buf = std::move(new_buf);
buf = new_buf;
buf_cap = new_cap;
delete buf;
}
return buf_cap;
@ -92,7 +87,7 @@ private:
// ^ | |
// pos = 4 pos = 5
for (std::size_t idx = size(); idx > i; --idx) { // idx > i so idx - 1 is never < 0
buf.get()[idx] = std::move(buf.get()[idx - 1]);
buf[idx] = std::move(buf[idx - 1]);
}
// Only change pos if elements were copied
@ -118,19 +113,23 @@ private:
// ^ | |
// pos = 3 pos = 2
for (std::size_t idx = i; idx < size(); ++idx) { // idx < pos so idx + 1 is never outside of size limit
buf.get()[idx] = std::move(buf.get()[idx + 1]);
buf[idx] = std::move(buf[idx + 1]);
}
return size();
}
public:
~ArrayList() override {
delete[] buf; // Deleting nullptr has no effect
}
Iterator begin() override {
return Iterator(&buf.get()[0]);
return Iterator(&buf[0]);
}
Iterator end() override {
return Iterator(&buf.get()[size()]);
return Iterator(&buf[size()]);
}
// Returns new pos
@ -146,7 +145,7 @@ public:
}
copy_right(i); // Changes pos
buf.get()[i] = e;
buf[i] = e;
return size();
}
@ -157,7 +156,7 @@ public:
std::size_t insert_last(Type e) override {
expand();
buf.get()[size()] = e;
buf[size()] = e;
++buf_pos;
return size();
@ -170,7 +169,7 @@ public:
return NULL;
}
Type e = buf.get()[i];
Type e = buf[i];
copy_left(i);
return e;
}
@ -187,7 +186,7 @@ public:
// Returns true on success
bool remove(Type e) override {
for (std::size_t i = 0; i < size(); ++i) {
if (buf.get()[i] == e) {
if (buf[i] == e) {
copy_left(i);
return true;
}
@ -202,7 +201,7 @@ public:
return NULL;
}
return buf.get()[i];
return buf[i];
}
Type first() const override {
@ -222,16 +221,16 @@ public:
}
void print(OutStream& out) const override {
if (empty()) {
out << "Print List (0 elements)" << endl;
return;
}
// if (empty()) {
// out << "Print List (0 elements)" << endl;
// return;
// }
out << "Print List (" << dec << size() << " elements): ";
for (std::size_t i = 0; i < size(); ++i) {
out << dec << get(i) << " ";
}
out << endl;
// out << "Print List (" << dec << size() << " elements): ";
// for (std::size_t i = 0; i < size(); ++i) {
// out << dec << get(i) << " ";
// }
// out << endl;
}
};