1
This commit is contained in:
2022-07-24 16:51:16 +02:00
parent a15e1d9fd4
commit e1eac41853
18 changed files with 48 additions and 97 deletions

View File

@ -40,8 +40,6 @@ constexpr const fgc lgrey = fgc(CGA::LIGHT_GREY);
class CGA_Stream : public OutStream, public CGA {
private:
CGA_Stream(CGA_Stream& copy) = delete; // Verhindere Kopieren
// Allow for synchronization of output text, needed when running something in parallel to
// the PreemptiveThreadDemo for example
// NOTE: Should only be used by threads (like the demos) to not deadlock the system
@ -54,8 +52,10 @@ private:
friend class Logger; // Give access to the color
public:
CGA_Stream(CGA_Stream& copy) = delete; // Verhindere Kopieren
CGA_Stream() : sem(1), color_fg(CGA::LIGHT_GREY), color_bg(CGA::BLACK), blink(false) {
flush();
pos = 0;
}
void lock() { sem.p(); }

View File

@ -27,9 +27,9 @@ private:
int mode_nr; // Nummer des Modus
NamedLogger log;
public:
VESA(const VESA& copy) = delete; // Verhindere Kopieren
public:
VESA() : log("VESA") {}
// Bestimmten Grafikmodus einschalten

View File

@ -8,7 +8,7 @@
#define FONTDATAMAX_8x16 4096
constexpr const unsigned char fontdata_8x16[FONTDATAMAX_8x16] = {
constexpr unsigned char fontdata_8x16[FONTDATAMAX_8x16] = {
/* 0 0x00 '^@' */
0x00, /* 00000000 */

View File

@ -8,7 +8,7 @@
#define FONTDATAMAX_8x8 2048
constexpr const unsigned char fontdata_8x8[FONTDATAMAX_8x8] = {
constexpr unsigned char fontdata_8x8[FONTDATAMAX_8x8] = {
/* 0 0x00 '^@' */
0x00, /* 00000000 */

View File

@ -2,7 +2,7 @@
/* Acorn-like font definition, with PC graphics characters */
constexpr const unsigned char acorndata_8x8[] = {
constexpr unsigned char acorndata_8x8[] = {
/* 00 */ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* ^@ */
/* 01 */ 0x7e, 0x81, 0xa5, 0x81, 0xbd, 0x99, 0x81, 0x7e, /* ^A */
/* 02 */ 0x7e, 0xff, 0xbd, 0xff, 0xc3, 0xe7, 0xff, 0x7e, /* ^B */

View File

@ -12,7 +12,7 @@
/**********************************************/
#define FONTDATAMAX_PEARL_8x8 2048
constexpr const unsigned char fontdata_pearl_8x8[FONTDATAMAX_PEARL_8x8] = {
constexpr unsigned char fontdata_pearl_8x8[FONTDATAMAX_PEARL_8x8] = {
/* 0 0x00 '^@' */
0x00, /* 00000000 */

View File

@ -2,7 +2,7 @@
#define FONTDATAMAX_SUN_12x22 11264
constexpr const unsigned char fontdata_sun_12x22[FONTDATAMAX_SUN_12x22] = {
constexpr unsigned char fontdata_sun_12x22[FONTDATAMAX_SUN_12x22] = {
/* 0 0x00 '^@' */
0x00, 0x00, /* 000000000000 */

View File

@ -2,7 +2,7 @@
#define FONTDATAMAX_SUN8x16 4096
constexpr const unsigned char fontdata_sun_8x16[FONTDATAMAX_SUN8x16] = {
constexpr unsigned char fontdata_sun_8x16[FONTDATAMAX_SUN8x16] = {
/* */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
/* */ 0x00,0x00,0x7e,0x81,0xa5,0x81,0x81,0xbd,0x99,0x81,0x81,0x7e,0x00,0x00,0x00,0x00,
/* */ 0x00,0x00,0x7e,0xff,0xdb,0xff,0xff,0xc3,0xe7,0xff,0xff,0x7e,0x00,0x00,0x00,0x00,

View File

@ -34,10 +34,9 @@ struct BIOScall_params {
extern struct BIOScall_params* BC_params;
class BIOS {
private:
BIOS(const BIOS& copy); // Verhindere Kopieren
public:
BIOS(const BIOS& copy) = delete; // Verhindere Kopieren
// Initialisierung: manuelles Anlegen einer Funktion
BIOS();

View File

@ -13,11 +13,10 @@
#define __CPU_include__
class CPU {
private:
CPU(const CPU& copy); // Verhindere Kopieren
public:
CPU() {}
CPU(const CPU& copy) = delete; // Verhindere Kopieren
CPU() = default;
// Erlauben von (Hardware-)Interrupts
static inline void enable_int() {

View File

@ -99,7 +99,7 @@ unsigned int* pg_alloc_page() {
* Beschreibung: Schreibschutz fuer die uebergebene Seite aktivieren. *
* Dies fuer das Debugging nuetzlich. *
*****************************************************************************/
void pg_write_protect_page(unsigned int* p_page) {
void pg_write_protect_page(const unsigned int* p_page) {
/* hier muss Code eingefügt werden */
@ -114,7 +114,7 @@ void pg_write_protect_page(unsigned int* p_page) {
*---------------------------------------------------------------------------*
* Beschreibung: Seite als ausgelagert markieren. Nur fuer Testzwecke. *
*****************************************************************************/
void pg_notpresent_page(unsigned int* p_page) {
void pg_notpresent_page(const unsigned int* p_page) {
/* hier muss Code eingefügt werden */
@ -161,9 +161,9 @@ void pg_init() {
// sodass genau der physikalische Adressraum abgedeckt ist?
num_pages = total_mem / (4096 * 1024);
logger << INFO << "pg_init: " << total_mem << endl;
logger << INFO << " total_mem: " << total_mem << endl;
logger << INFO << " #pages: " << total_mem / (4096 * 1024) << endl;
Logger::instance() << INFO << "pg_init: " << total_mem << endl;
Logger::instance() << INFO << " total_mem: " << total_mem << endl;
Logger::instance() << INFO << " #pages: " << total_mem / (4096 * 1024) << endl;
//
// Aufbau des Page-Directory

View File

@ -65,10 +65,10 @@ extern void pg_init();
extern unsigned int* pg_alloc_page();
// Schreibschutz auf Seite setzen -> fuer debugging nuetzlich
extern void pg_write_protect_page(unsigned int* p_page);
extern void pg_write_protect_page(const unsigned int* p_page);
// Present Bit loeschen
extern void pg_notpresent_page(unsigned int* p_page);
extern void pg_notpresent_page(const unsigned int* p_page);
// gibt eine 4 KB Page frei
extern void pg_free_page(unsigned int* p_page);

View File

@ -34,8 +34,6 @@ private:
// freie Bloecke werden verkettet
struct free_block* free_start = nullptr;
LinkedListAllocator(Allocator& copy) = delete; // Verhindere Kopieren
// Traverses the whole list forward till previous block is reached.
// This can only be called on free blocks as allocated blocks
// aren't reachable from the freelist.
@ -45,6 +43,8 @@ private:
SpinLock lock;
public:
LinkedListAllocator(Allocator& copy) = delete; // Verhindere Kopieren
LinkedListAllocator() : log("LL-Alloc") {}
void init() override;

View File

@ -38,17 +38,14 @@ private:
NamedLogger log;
TreeAllocator(Allocator& copy) = delete; // Verhindere Kopieren
// Returns the size of the usable memory of a block
unsigned int get_size(list_block_t* block) const;
unsigned int get_size(tree_block_t* block) const { return this->get_size((list_block_t*)block); }
void dump_free_memory(tree_block_t* node);
// NOTE: Would be nice to have this stuff somewhere else for general use (scheduling?)
// but that would require different rbt_node/dll_node structures.
// If I need this again later I should move it.
// NOTE: Would be nice to have this stuff somewhere else for general use (scheduling?),
// makes no sense to have this as members. I'll move it later
void rbt_rot_l(tree_block_t* x);
void rbt_rot_r(tree_block_t* x);
void rbt_transplant(tree_block_t* a, tree_block_t* b);
@ -67,6 +64,8 @@ private:
void dll_remove(list_block_t* node);
public:
TreeAllocator(Allocator& copy) = delete; // Verhindere Kopieren
TreeAllocator() : log("RBT-Alloc") {};
void init() override;

View File

@ -15,13 +15,12 @@
#include "kernel/threads/Thread.h"
class IdleThread : public Thread {
private:
public:
IdleThread(const Thread& copy) = delete; // Verhindere Kopieren
public:
IdleThread() : Thread("IdleThread") {}
void run() override {
/*[[noreturn]]*/ void run() override {
// Idle-Thread läuft, ab jetzt ist der Scheduler fertig initialisiert
log.info() << "IdleThread enabled preemption" << endl;
scheduler.enable_preemption(this->tid);

View File

@ -19,8 +19,6 @@
class Scheduler {
private:
Scheduler(const Scheduler& copy) = delete; // Verhindere Kopieren
NamedLogger log;
bse::vector<bse::unique_ptr<Thread>> ready_queue;
@ -35,8 +33,8 @@ private:
unsigned int idle_tid = 0U;
// Roughly the old dispatcher functionality
void start(bse::vector<bse::unique_ptr<Thread>>::iterator next); // Start next without prev
void switch_to(Thread* prev_raw, bse::vector<bse::unique_ptr<Thread>>::iterator next); // Switch from prev to next
/*[[noreturn]]*/ void start(bse::vector<bse::unique_ptr<Thread>>::iterator next); // Start next without prev
/*[[noreturn]]*/ void switch_to(Thread* prev_raw, bse::vector<bse::unique_ptr<Thread>>::iterator next); // Switch from prev to next
// Kann nur vom Idle-Thread aufgerufen werden (erster Thread der vom Scheduler gestartet wird)
void enable_preemption(unsigned int tid) { idle_tid = tid; }
@ -45,6 +43,8 @@ private:
void ready(bse::unique_ptr<Thread>&& thread);
public:
Scheduler(const Scheduler& copy) = delete; // Verhindere Kopieren
Scheduler() : log("SCHED"), ready_queue(true), block_queue(true) {} // lazy queues, wait for allocator
// The scheduler has to init the queues explicitly after the allocator is available
@ -63,7 +63,7 @@ public:
bool preemption_enabled() const { return idle_tid != 0U; }
// Scheduler starten
void schedule();
/*[[noreturn]]*/ void schedule();
// Helper that directly constructs the thread, then readys it
template<typename T, typename... Args>
@ -80,13 +80,13 @@ public:
// NOTE: When a thread exits itself it will disappear...
// Maybe put exited threads in an exited queue?
// Then they would have to be acquired from there to exit...
void exit();
/* [[noreturn]] */ void exit(); // Returns on error because we don't have exceptions
// Thread mit 'Gewalt' terminieren
void kill(unsigned int tid, bse::unique_ptr<Thread>* ptr);
void kill(unsigned int tid) { kill(tid, nullptr); }
// Ask thread to exit
// Asks thread to exit
// NOTE: I had many problems with killing threads that were stuck in some semaphore
// or were involved in any locking mechanisms, so with this a thread can make sure
// to "set things right" before exiting itself (but could also be ignored)
@ -94,13 +94,13 @@ public:
void nice_kill(unsigned int tid) { nice_kill(tid, nullptr); }
// CPU freiwillig abgeben und Auswahl des naechsten Threads
void yield();
/* [[noreturn]] */ void yield(); // Returns when only the idle thread runs
// Thread umschalten; wird aus der ISR des PITs gerufen
void preempt();
/* [[noreturn]] */ void preempt(); // Returns when only the idle thread runs
// Blocks current thread (move to block_queue)
void block();
/* [[noreturn]] */ void block(); // Returns on error because we don't have exceptions
// Deblock by tid (move to ready_queue)
void deblock(unsigned int tid);

View File

@ -55,51 +55,10 @@ void Thread_init(unsigned int* esp, unsigned int* stack, void (*kickoff)(Thread*
// Funktion muss daher dafuer sorgen, dass diese Adresse nie benoetigt
// wird, sie darf also nicht terminieren, sonst kracht's.
// *(--sp) = (unsigned int*)object; // Parameter
// I thought this syntax was a bit clearer than decrementing a pointer
stack[-1] = (unsigned int)object;
// *(--sp) = (unsigned int*)0x131155; // Ruecksprungadresse (Dummy)
stack[-2] = 0x131155U;
// Nun legen wir noch die Adresse der Funktion "kickoff" ganz oben auf
// den Stack. Wenn dann bei der ersten Aktivierung dieser Koroutine der
// Stackpointer so initialisiert wird, dass er auf diesen Eintrag
// verweist, genuegt ein ret, um die Funktion kickoff zu starten.
// Genauso sollen auch alle spaeteren Threadwechsel ablaufen.
// *(--sp) = (unsigned int*)kickoff; // Adresse
stack[-3] = (unsigned int)kickoff;
// Initialisierung der Struktur ThreadState mit den Werten, die die
// nicht-fluechtigen Register beim ersten Starten haben sollen.
// Wichtig ist dabei nur der Stackpointer.
// NOTE: Old code before I used pusha/popa
// regs->ebx = 0;
// regs->esi = 0;
// regs->edi = 0;
// regs->ebp = 0;
// regs->esp = sp; // esp now points to the location of the address of kickoff
// nachfolgend die fluechtige Register
// wichtig fuer preemptives Multitasking
// regs->eax = 0;
// regs->ecx = 0;
// regs->edx = 0;
// flags initialisieren
// regs->efl = (void*)0x200; // Interrupt-Enable
// NOTE: New code with pusha/popa
// unsigned int* temp = (unsigned int*)sp;
// *(--sp) = 0; // EAX
// *(--sp) = 0; // ECX
// *(--sp) = 0; // EDX
// *(--sp) = 0; // EBX
// *(--sp) = (unsigned int*)temp; // ESP
// *(--sp) = 0; // EBP
// *(--sp) = 0; // ESI
// *(--sp) = 0; // EDI
stack[-4] = 0; // EAX
stack[-5] = 0; // ECX
stack[-6] = 0; // EDX
@ -108,12 +67,8 @@ void Thread_init(unsigned int* esp, unsigned int* stack, void (*kickoff)(Thread*
stack[-9] = 0; // EBP
stack[-10] = 0; // ESI
stack[-11] = 0; // EDI
// popf
// *(--sp) = (unsigned int*)0x200; // Interrupt-Enable
stack[-12] = 0x200U;
// *esp = (unsigned int)sp;
*esp = (unsigned int)&stack[-12];
}
@ -127,10 +82,10 @@ void Thread_init(unsigned int* esp, unsigned int* stack, void (*kickoff)(Thread*
* wuerde ein sinnloser Wert als Ruecksprungadresse *
* interpretiert werden und der Rechner abstuerzen. *
*****************************************************************************/
void kickoff(Thread* object) {
[[noreturn]] void kickoff(Thread* object) {
object->run();
// object->run() kehrt hoffentlich nie hierher zurueck
// object->run() kehrt (hoffentlich) nie hierher zurueck
while (true) {}
}

View File

@ -32,8 +32,6 @@
class Thread {
private:
Thread(const Thread& copy) = delete; // Verhindere Kopieren
unsigned int* stack;
unsigned int esp;
@ -48,22 +46,24 @@ protected:
friend class Scheduler; // Scheduler can access tid
public:
Thread(const Thread& copy) = delete; // Verhindere Kopieren
virtual ~Thread() {
log.info() << "Uninitialized thread, ID: " << dec << this->tid << " (" << name << ")" << endl;
delete[] this->stack;
}
// Thread aktivieren
void start() const;
/*[[noreturn]]*/ void start() const;
// Umschalten auf Thread 'next'
void switchTo(Thread& next);
/*[[noreturn]]*/ void switchTo(Thread& next);
// Ask thread to terminate itself
void suicide() { running = false; }
// Methode des Threads, muss in Sub-Klasse implementiert werden
virtual void run() = 0;
[[noreturn]] virtual void run() = 0;
};
#endif