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rename Vector to vector

This commit is contained in:
2022-07-23 21:37:00 +02:00
parent c8db2c8878
commit c95361552a
8 changed files with 23 additions and 27 deletions

View File

@ -23,25 +23,20 @@ private:
NamedLogger log;
// NOTE: Using this instead of the Queue is a side effect, I added the ArrayList for different reasons
// but my Queue was shit so I replaced it
// I want to use the queue again to get rid of the Vector overhead (copy + dynamic memory) but
// this is problematic with the unique_ptr, I guess I would have to wrap the threads in the "Chain"
// elements instead of a thread being a "Chain"
bse::Vector<bse::unique_ptr<Thread>> ready_queue;
bse::Vector<bse::unique_ptr<Thread>> block_queue;
bse::vector<bse::unique_ptr<Thread>> ready_queue;
bse::vector<bse::unique_ptr<Thread>> block_queue;
// NOTE: It makes sense to keep track of the active thread through this as it makes handling the
// unique_ptr easier and reduces the copying in the vector when cycling through the threads
bse::Vector<bse::unique_ptr<Thread>>::Iterator active = nullptr;
bse::vector<bse::unique_ptr<Thread>>::Iterator active = nullptr;
// Scheduler wird evt. von einer Unterbrechung vom Zeitgeber gerufen,
// bevor er initialisiert wurde
unsigned int idle_tid = 0U;
// Roughly the old dispatcher functionality
void start(bse::Vector<bse::unique_ptr<Thread>>::Iterator next); // Start next without prev
void switch_to(Thread* prev_raw, bse::Vector<bse::unique_ptr<Thread>>::Iterator next); // Switch from prev to next
void start(bse::vector<bse::unique_ptr<Thread>>::Iterator next); // Start next without prev
void switch_to(Thread* prev_raw, bse::vector<bse::unique_ptr<Thread>>::Iterator next); // Switch from prev to next
// Kann nur vom Idle-Thread aufgerufen werden (erster Thread der vom Scheduler gestartet wird)
void enable_preemption(unsigned int tid) { idle_tid = tid; }