rename Vector to vector
This commit is contained in:
@ -35,7 +35,7 @@ constexpr const bool INSANE_TRACE = false;
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* Parameter: *
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* next Thread der die CPU erhalten soll. *
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*****************************************************************************/
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void Scheduler::start(bse::Vector<bse::unique_ptr<Thread>>::Iterator next) {
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void Scheduler::start(bse::vector<bse::unique_ptr<Thread>>::Iterator next) {
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active = next;
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if (active >= ready_queue.end()) {
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active = ready_queue.begin();
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@ -47,7 +47,7 @@ void Scheduler::start(bse::Vector<bse::unique_ptr<Thread>>::Iterator next) {
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(*active)->start(); // First dereference the Iterator, then the unique_ptr to get Thread
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}
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void Scheduler::switch_to(Thread* prev_raw, bse::Vector<bse::unique_ptr<Thread>>::Iterator next) {
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void Scheduler::switch_to(Thread* prev_raw, bse::vector<bse::unique_ptr<Thread>>::Iterator next) {
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active = next;
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if (active >= ready_queue.end()) {
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active = ready_queue.begin();
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@ -137,7 +137,7 @@ void Scheduler::kill(unsigned int tid, bse::unique_ptr<Thread>* ptr) {
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unsigned int prev_tid = (*active)->tid;
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// Block queue, can always kill
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for (bse::Vector<bse::unique_ptr<Thread>>::Iterator it = block_queue.begin(); it != block_queue.end(); ++it) {
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for (bse::vector<bse::unique_ptr<Thread>>::Iterator it = block_queue.begin(); it != block_queue.end(); ++it) {
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if ((*it)->tid == tid) {
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// Found thread to kill
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@ -163,7 +163,7 @@ void Scheduler::kill(unsigned int tid, bse::unique_ptr<Thread>* ptr) {
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return;
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}
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for (bse::Vector<bse::unique_ptr<Thread>>::Iterator it = ready_queue.begin(); it != ready_queue.end(); ++it) {
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for (bse::vector<bse::unique_ptr<Thread>>::Iterator it = ready_queue.begin(); it != ready_queue.end(); ++it) {
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if ((*it)->tid == tid) {
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// Found thread to kill
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@ -318,7 +318,7 @@ void Scheduler::deblock(unsigned int tid) {
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cpu.disable_int();
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for (bse::Vector<bse::unique_ptr<Thread>>::Iterator it = block_queue.begin(); it != block_queue.end(); ++it) {
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for (bse::vector<bse::unique_ptr<Thread>>::Iterator it = block_queue.begin(); it != block_queue.end(); ++it) {
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if ((*it)->tid == tid) {
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// Found thread with correct tid
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@ -23,25 +23,20 @@ private:
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NamedLogger log;
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// NOTE: Using this instead of the Queue is a side effect, I added the ArrayList for different reasons
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// but my Queue was shit so I replaced it
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// I want to use the queue again to get rid of the Vector overhead (copy + dynamic memory) but
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// this is problematic with the unique_ptr, I guess I would have to wrap the threads in the "Chain"
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// elements instead of a thread being a "Chain"
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bse::Vector<bse::unique_ptr<Thread>> ready_queue;
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bse::Vector<bse::unique_ptr<Thread>> block_queue;
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bse::vector<bse::unique_ptr<Thread>> ready_queue;
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bse::vector<bse::unique_ptr<Thread>> block_queue;
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// NOTE: It makes sense to keep track of the active thread through this as it makes handling the
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// unique_ptr easier and reduces the copying in the vector when cycling through the threads
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bse::Vector<bse::unique_ptr<Thread>>::Iterator active = nullptr;
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bse::vector<bse::unique_ptr<Thread>>::Iterator active = nullptr;
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// Scheduler wird evt. von einer Unterbrechung vom Zeitgeber gerufen,
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// bevor er initialisiert wurde
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unsigned int idle_tid = 0U;
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// Roughly the old dispatcher functionality
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void start(bse::Vector<bse::unique_ptr<Thread>>::Iterator next); // Start next without prev
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void switch_to(Thread* prev_raw, bse::Vector<bse::unique_ptr<Thread>>::Iterator next); // Switch from prev to next
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void start(bse::vector<bse::unique_ptr<Thread>>::Iterator next); // Start next without prev
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void switch_to(Thread* prev_raw, bse::vector<bse::unique_ptr<Thread>>::Iterator next); // Switch from prev to next
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// Kann nur vom Idle-Thread aufgerufen werden (erster Thread der vom Scheduler gestartet wird)
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void enable_preemption(unsigned int tid) { idle_tid = tid; }
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@ -14,13 +14,14 @@
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#include "kernel/threads/Thread.h"
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#include "lib/SpinLock.h"
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#include "user/lib/Vector.h"
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#include <vector>
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class Semaphore {
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private:
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Semaphore(const Semaphore& copy) = delete; // Verhindere Kopieren
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// Queue fuer wartende Threads.
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bse::Vector<unsigned int> wait_queue;
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bse::vector<unsigned int> wait_queue;
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SpinLock lock;
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int counter;
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@ -110,7 +110,7 @@ void SmartPointerDemo::run() {
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{
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log.info() << "ArrayList<bse::unique_ptr<int>>..." << endl;
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bse::Vector<bse::unique_ptr<int>> vec;
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bse::vector<bse::unique_ptr<int>> vec;
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log.info() << "2x insertion" << endl;
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vec.push_back(bse::make_unique<int>(1));
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vec.push_back(bse::make_unique<int>(2));
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@ -1,6 +1,6 @@
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#include "user/demo/VectorDemo.h"
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void print(bse::Vector<int> list) {
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void print(bse::vector<int> list) {
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kout << "Printing List: ";
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for (int i : list) {
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kout << i << " ";
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@ -9,7 +9,7 @@ void print(bse::Vector<int> list) {
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}
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void VectorDemo::run() {
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bse::Vector<int> list;
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bse::vector<int> list;
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kout.lock();
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kout.clear();
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@ -8,7 +8,7 @@ void KeyEventManager::subscribe(KeyEventListener& sub) {
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void KeyEventManager::unsubscribe(KeyEventListener& unsub) {
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log.debug() << "Unsubscribe, Thread ID: " << dec << unsub.tid << endl;
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for (bse::Vector<KeyEventListener*>::Iterator it = listeners.begin(); it != listeners.end(); ++it) {
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for (bse::vector<KeyEventListener*>::Iterator it = listeners.begin(); it != listeners.end(); ++it) {
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if ((*it)->tid == unsub.tid) {
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this->listeners.erase(it);
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return;
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@ -14,7 +14,7 @@ private:
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NamedLogger log;
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bse::Vector<KeyEventListener*> listeners;
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bse::vector<KeyEventListener*> listeners;
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public:
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KeyEventManager() : log("KEvMan") {}
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@ -13,7 +13,7 @@
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namespace bse {
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template<typename T>
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class Vector {
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class vector {
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public:
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using Iterator = ContinuousIterator<T>;
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@ -27,8 +27,8 @@ namespace bse {
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std::size_t buf_cap = 0;
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void init() {
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buf = new T[Vector::default_cap];
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buf_cap = Vector::default_cap;
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buf = new T[vector::default_cap];
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buf_cap = vector::default_cap;
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}
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std::size_t get_rem_cap() const {
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@ -98,7 +98,7 @@ namespace bse {
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}
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public:
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~Vector() {
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~vector() {
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for (std::size_t i; i < size(); ++i) {
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buf[i].~T(); // TODO: I think delete[] buf calls these, verify that
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}
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@ -237,9 +237,9 @@ namespace bse {
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// NOTE: pred is no real predicate as one would need closures for this, but we don't have <functional> available
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// This means the result has to be passed separately and the function differs from the c++20 std::erase_if
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template<typename T, typename arg>
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std::size_t erase_if(Vector<T>& vec, arg (*pred)(const T&), arg result) {
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std::size_t erase_if(vector<T>& vec, arg (*pred)(const T&), arg result) {
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std::size_t erased_els = 0;
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for (typename Vector<T>::Iterator it = vec.begin(); it != vec.end(); /*Do nothing*/) {
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for (typename vector<T>::Iterator it = vec.begin(); it != vec.end(); /*Do nothing*/) {
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if (pred(*it) == result) {
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it = vec.erase(it); // erase returns the iterator to the next element
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++erased_els;
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