1

remove template specializations from unique_ptr

This commit is contained in:
2022-07-20 22:02:11 +02:00
parent 18c659c4cc
commit b9be775518

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@ -1,30 +1,58 @@
#ifndef __UniquePointer_Include_H_
#define __UniquePointer_Include_H_
#include <type_traits>
#include <utility>
// https://en.cppreference.com/w/cpp/memory/unique_ptr
// NOTE: Because of the way the scheduling works our functions are not executed completely.
// This means that object destructors are not called if the objects live in a scope
// that is left because of thread switching...
namespace bse {
// T is the type make_unique is called with, meaning int or int[] for example
// T_ is the bare type without extents (int in both cases), so we have a
// int* pointer type for both unique_ptr<int> and unique_ptr<int[]>
template<typename T>
class unique_ptr {
private:
T* ptr = nullptr;
using T_ = std::remove_extent_t<T>;
T_* ptr = nullptr;
// Only use make_unique or reset for construction
unique_ptr(T_* ptr) : ptr(std::move(ptr)) {}
// I didn't want to introduce custom deleters for my small needs
void del() {
if constexpr (std::is_array_v<T>) {
delete[] ptr;
} else {
delete ptr;
}
ptr = nullptr;
}
// Forbid copying
unique_ptr(const T& copy) = delete;
unique_ptr& operator=(const unique_ptr<T>& copy) = delete;
unique_ptr(const unique_ptr& copy) = delete;
unique_ptr& operator=(const unique_ptr& copy) = delete;
public:
// Construction
unique_ptr() = default;
unique_ptr(T* ptr) : ptr(std::move(ptr)) {}
unique_ptr() = default; // Allow declaration without explicit definition
template<typename t, typename... Args>
friend typename std::enable_if_t<!std::is_array_v<t>, unique_ptr<t>>
make_unique(Args&&... args);
template<typename Tt>
friend typename std::enable_if_t<std::is_array_v<Tt>, unique_ptr<Tt>>
make_unique(std::size_t size);
// Deletion
~unique_ptr<T>() {
delete ptr;
~unique_ptr() {
del();
}
// Moving
@ -35,14 +63,14 @@ namespace bse {
}
// Resetting: Replaces managed object, deleting the old one
void reset(T* ptr) {
delete this->ptr;
void reset() { del(); }
void reset(T_* ptr) {
del();
this->ptr = ptr;
}
void reset() { reset(nullptr); }
// Release: Releases ownership without deletion
T* release() {
T_* release() {
// T* old = ptr;
// ptr = nullptr;
// return old;
@ -50,76 +78,34 @@ namespace bse {
}
// Nice to have operators
T* operator->() { return ptr; }
const T& operator*() const { return *ptr; }
T_* operator->() { return ptr; }
const T_& operator*() const { return *ptr; }
explicit operator void*() const { return ptr; }
explicit operator bool() const { return (ptr != nullptr); }
bool operator==(const unique_ptr& other) const { return ptr == other.ptr; }
// These are only for array unique_ptr but I didn't want to define a full template specialization just for this
T_& operator[](std::size_t i) { return ptr[i]; }
const T_& operator[](std::size_t i) const { return ptr[i]; }
};
// Unique Pointer for Arrays
template<typename T>
class unique_ptr<T[]> {
private:
T* ptr = nullptr;
unique_ptr(const T& copy) = delete;
unique_ptr& operator=(const unique_ptr<T>& copy) = delete;
public:
unique_ptr() = default;
unique_ptr(T* ptr) : ptr(std::move(ptr)) {}
// Deletion
~unique_ptr<T[]>() {
delete[] ptr;
}
// Moving
unique_ptr(unique_ptr&& move) noexcept { reset(move.release()); }
unique_ptr& operator=(unique_ptr&& move) noexcept {
reset(move.release());
return *this;
}
// Resetting: Replaces managed object, deleting the old one
void reset(T* ptr) {
delete this->ptr;
this->ptr = ptr;
}
void reset() { reset(nullptr); }
// Release: Releases ownership without deletion
T* release() {
// T* old = ptr;
// ptr = nullptr;
// return old;
return std::exchange(ptr, nullptr);
}
// Nice to have operators
T* operator->() = delete;
T& operator*() const = delete;
explicit operator void*() const { return ptr; }
explicit operator bool() const { return (ptr != nullptr); }
T& operator[](std::size_t i) { return ptr[i]; }
const T& operator[](std::size_t i) const { return ptr[i]; }
};
// make_unique implementation =======================================
// Allow initialization of unique_ptr<int> with optional constructor arguments
// and unique_ptr<int[]> without constructor arguments
template<typename T, typename... Args>
// We make the return type dependent on whether T is an array type or not
typename std::enable_if<!std::is_array<T>::value, unique_ptr<T>>::type
typename std::enable_if_t<!std::is_array_v<T>, unique_ptr<T>>
make_unique(Args&&... args) {
return unique_ptr<T>(new T(std::forward<Args>(args)...));
}
template<typename T>
typename std::enable_if<std::is_array<T>::value, unique_ptr<T>>::type
typename std::enable_if_t<std::is_array_v<T>, unique_ptr<T>>
make_unique(std::size_t size) {
using bare_type = typename std::remove_extent<T>::type;
return unique_ptr<T>(new bare_type[size]);
using T_ = typename std::remove_extent_t<T>;
return unique_ptr<T>(new T_[size]);
}
} // namespace bse