switch to raw ptr, clean moved objects, destructor
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@ -6,9 +6,9 @@
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// ArrayList instead, without additional effort.
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#include "user/lib/List.h"
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#include "user/lib/Logger.h"
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#include "user/lib/mem/UniquePointer.h"
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#include <cstddef>
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#include <type_traits>
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#include <utility>
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// I put most of the implementation in the header because the templating makes it cumbersome to split
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@ -23,16 +23,13 @@ private:
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static constexpr const std::size_t default_cap = 10; // Arbitrary but very small because this isn't a real OS :(
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static constexpr const std::size_t min_cap = 5; // Slots to allocate extra when array full
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bse::unique_ptr<Type[]> buf; // Heap allocated as size needs to change during runtime
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// Can't use Array for the same reason so we use a C Style array
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// NOTE: I wouldn't normally use smart pointers for low level datastructures
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// but here it doesn't hurt as the unique_ptr basically has no overhead
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// (And it saved 2 deletes ¯\_(ツ)_/¯)
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Type* buf = nullptr; // Heap allocated as size needs to change during runtime
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// Can't use Array for the same reason so we use a C Style array
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std::size_t buf_pos = 0;
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std::size_t buf_cap = 0;
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void init() {
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buf = bse::make_unique<Type[]>(ArrayList::default_cap);
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buf = new Type[ArrayList::default_cap];
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buf_cap = ArrayList::default_cap;
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}
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@ -43,7 +40,7 @@ private:
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// Enlarges the buffer if we run out of space
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std::size_t expand() {
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// Init if necessary
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if (!buf) {
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if (buf == nullptr) {
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init();
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return buf_cap; // Dont have to realloc after init
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}
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@ -53,15 +50,17 @@ private:
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std::size_t new_cap = buf_cap + min_cap;
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// Alloc new array
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bse::unique_ptr<Type[]> new_buf = bse::make_unique<Type[]>(new_cap);
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Type* new_buf = new Type[new_cap];
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// Swap current elements to new array
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for (std::size_t i = 0; i < size(); ++i) {
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new_buf[i] = std::move(buf[i]); // Should I have just used a regular pointer?
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new_buf[i] = std::move(buf[i]);
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buf[i].~Type();
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}
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// Move new array to buf, deleting the old array
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buf = std::move(new_buf);
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delete[] buf;
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buf = new_buf;
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buf_cap = new_cap;
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}
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@ -92,6 +91,7 @@ private:
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// pos = 4 pos = 5
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for (std::size_t idx = size(); idx > i; --idx) { // idx > i so idx - 1 is never < 0
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buf[idx] = std::move(buf[idx - 1]);
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buf[idx - 1].~Type();
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}
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// Only change pos if elements were copied
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@ -118,13 +118,19 @@ private:
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// pos = 3 pos = 2
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for (std::size_t idx = i; idx < size(); ++idx) { // idx < pos so idx + 1 is never outside of size limit
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buf[idx] = std::move(buf[idx + 1]);
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buf[idx + 1].~Type();
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}
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return size();
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}
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public:
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~ArrayList() = default; // Buffer deletes itself (I hope)
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~ArrayList() {
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for (std::size_t i; i < size(); ++i) {
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buf[i].~Type();
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}
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delete[] buf;
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}
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Iterator begin() override {
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return Iterator(&buf[0]);
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@ -135,6 +141,7 @@ public:
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}
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// Returns new pos
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// NOTE: Insert copies
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std::size_t insert_at(Type e, std::size_t i) override {
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if (i > size()) {
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// Error: Space between elements
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@ -146,8 +153,12 @@ public:
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return insert_last(std::forward<Type>(e));
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}
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copy_right(i); // Changes pos
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buf[i] = e;
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if constexpr (std::is_copy_assignable_v<Type>) {
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copy_right(i); // Changes pos
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buf[i] = e;
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} else {
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return -1;
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}
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return size();
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}
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@ -157,21 +168,35 @@ public:
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}
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std::size_t insert_last(Type e) override {
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expand();
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buf[size()] = e;
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++buf_pos;
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if (!buf) {
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init();
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}
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if constexpr (std::is_copy_assignable_v<Type>) {
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buf[size()] = e;
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++buf_pos;
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expand();
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} else {
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return -1;
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}
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return size();
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}
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// Returns removed element
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// NOTE: Remove moves
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std::optional<Type> remove_at(std::size_t i) override {
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if (i >= size()) {
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// ERROR: No element here
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return std::nullopt;
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}
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// Move moves the data if possible, copies otherwise
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// It does not destroy the original object, an intact
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// invariant is left so we have to destruct the old object
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Type e = std::move(buf[i]);
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buf[i].~Type(); // Cleanup the leftovers from the move
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copy_left(i);
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return e;
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}
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@ -204,7 +229,12 @@ public:
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return std::nullopt;
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}
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return buf[i];
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// TODO: assignable or constructable?
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if constexpr (std::is_copy_assignable_v<Type>) {
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return buf[i];
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}
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return std::nullopt;
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}
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std::optional<Type> first() const override {
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@ -225,7 +255,7 @@ public:
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void print(OutStream& out) const override {
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// Our stream cannot print all types so enable this only for debugging purposes (only int)
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if constexpr (std::is_same<Type, int>::value) {
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if constexpr (std::is_same_v<Type, int>) {
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if (empty()) {
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out << "Print List (0 elements)" << endl;
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return;
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