delete coroutinedemo
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/*****************************************************************************
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* *
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* C O R O U T I N E D E M O *
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* *
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*---------------------------------------------------------------------------*
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* Beschreibung: Einstieg in eine Anwendung. *
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* *
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* Autor: Michael Schoettner, HHU, 15.8.2016 *
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*****************************************************************************/
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#include "user/CoroutineDemo.h"
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#include "kernel/Globals.h"
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#include "user/CoroutineLoop.h"
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/*****************************************************************************
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* Methode: CoroutineDemo::main *
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*---------------------------------------------------------------------------*
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* Beschreibung: main-Methode der Anwendung. *
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*****************************************************************************/
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void CoroutineDemo::main() const {
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/*
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* Hier muss Code eingefuegt werden
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*
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* Die 3 Koroutinen einrichten, verketten und die 1. starten
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*
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*/
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unsigned int(*stack)[1024] = new unsigned int[3][1024]; // No delete since it is never returned
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CoroutineLoop corout1(stack[0] + 1024, 0);
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CoroutineLoop corout2(stack[1] + 1024, 1);
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CoroutineLoop corout3(stack[2] + 1024, 2);
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corout1.setNext(&corout2);
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corout2.setNext(&corout3);
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corout3.setNext(&corout1);
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corout1.start();
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}
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/*****************************************************************************
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* *
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* C O R O U T I N E D E M O *
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* *
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*---------------------------------------------------------------------------*
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* Beschreibung: Einstieg in eine Anwendung. *
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* *
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* Autor: Michael Schoettner, HHU, 15.8.2016 *
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*****************************************************************************/
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#ifndef __coroutinedemo_include__
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#define __coroutinedemo_include__
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class CoroutineDemo {
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private:
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CoroutineDemo(const CoroutineDemo& copy) = delete; // Verhindere Kopieren
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public:
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CoroutineDemo() {}
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// Koroutine-Startmethode
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void main() const;
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};
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#endif
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/*****************************************************************************
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* *
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* C O R O U T I N E L O O P *
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* *
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*---------------------------------------------------------------------------*
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* Beschreibung: Loop ist eine Koroutine, die nichts weiter tut als einen *
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* Zaehler hochzuzaehlen und diesen auf dem Bildschirm *
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* anzuzeigen und dann auf die naechste Korotuine umzu- *
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* schalten. *
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* *
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* Autor: Olaf Spinczyk, TU Dortmund *
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*****************************************************************************/
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#include "user/CoroutineLoop.h"
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#include "kernel/Globals.h"
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/*****************************************************************************
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* Methode: CoroutineLoop::run *
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*---------------------------------------------------------------------------*
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* Beschreibung: Einstiegsfunktion der Koroutine. *
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*****************************************************************************/
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void CoroutineLoop::run() {
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/* Hier muss Code eingefuegt werden */
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int i = 0;
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while (true) {
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kout.setpos(50, this->id);
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kout << "Corout[" << this->id << "]: " << i++ << endl;
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this->switchToNext();
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}
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}
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@ -1,34 +0,0 @@
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/*****************************************************************************
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* *
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* C O R O U T I N E L O O P *
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* *
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*---------------------------------------------------------------------------*
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* Beschreibung: Loop ist eine Koroutine, die nichts weiter tut als einen *
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* Zaehler hochzuzaehlen und diesen auf dem Bildschirm *
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* anzuzeigen und dann auf die naechste Korotuine umzu- *
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* schalten. *
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* *
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* Autor: Olaf Spinczyk, TU Dortmund *
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*****************************************************************************/
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#ifndef __coroutineloop_include__
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#define __coroutineloop_include__
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#include "kernel/corouts/Coroutine.h"
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class CoroutineLoop : public Coroutine {
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private:
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int id;
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CoroutineLoop(const CoroutineLoop& copy); // Verhindere Kopieren
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public:
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// Gibt der Loop einen Stack und eine Id.
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CoroutineLoop(unsigned int* stack, int i) : Coroutine(stack) { id = i; }
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// Zaehlt einen Zaehler hoch und gibt ihn auf dem Bildschirm aus.
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void run();
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};
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#endif
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