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delete lists

This commit is contained in:
2022-07-21 02:43:24 +02:00
parent 48ef1948e4
commit 53cea941f1
7 changed files with 0 additions and 872 deletions

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#include "user/demo/ArrayListDemo.h"
void ArrayListDemo::run() {
kout.lock();
kout.clear();
kout << "Initial list size: " << dec << this->list.size() << endl;
kout << "Adding elements in order" << endl;
for (unsigned int i = 0; i < 5; ++i) {
this->list.insert_last(i);
}
this->list.print(kout);
kout << "Removing all elements from the front" << endl;
for (unsigned int i = 0; i < 5; ++i) {
this->list.remove_first();
}
this->list.print(kout);
// ============================================================
kout << "Adding elements in order with realloc" << endl;
for (unsigned int i = 0; i < 10; ++i) {
kout << "Add " << dec << i << endl;
this->list.insert_last(i);
}
this->list.print(kout);
kout << "Removing all elements from the back" << endl;
for (unsigned int i = 0; i < 10; ++i) {
this->list.remove_last();
}
this->list.print(kout);
// ============================================================
for (unsigned int i = 0; i < 5; ++i) {
this->list.insert_last(i);
}
this->list.print(kout);
kout << "Adding inside the list (at idx 0, 2, 5)" << endl;
this->list.insert_at(10, 0);
this->list.insert_at(10, 2);
this->list.insert_at(10, 5);
this->list.print(kout);
kout << "Removing inside the list (at idx 0, 2, 5)" << endl;
this->list.remove_at(0);
this->list.remove_at(2);
this->list.remove_at(5);
this->list.print(kout);
for (unsigned int i = 0; i < 5; ++i) {
this->list.remove_first();
}
this->list.print(kout);
// ============================================================
kout << "Mirror scheduling behavior" << endl;
// These are the threads
int active = 0; // Idle thread
this->list.insert_last(1);
this->list.insert_last(2);
this->list.insert_last(3);
this->list.print(kout);
kout << "Starting..." << endl;
for (unsigned int n = 0; n < 10000; ++n) {
this->list.insert_last(active);
active = list.remove_first().value_or(-1);
if (this->list.size() != 3 || active == -1) {
kout << "ERROR: Thread went missing" << endl;
break;
}
if (n < 5) {
this->list.print(kout);
}
}
kout << "Finished." << endl;
this->list.print(kout);
// ============================================================
kout << "Range based for support" << endl;
for (int i : this->list) {
kout << "List contains element: " << dec << i << endl;
}
kout << "Const iterator" << endl;
for (const int i : this->list) {
kout << "List contains element: " << dec << i << endl;
}
kout.unlock();
scheduler.exit();
}

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#ifndef __ArrayListDemo_include__
#define __ArrayListDemo_include__
#include "kernel/Globals.h"
#include "kernel/threads/Thread.h"
#include "user/lib/ArrayList.h"
class ArrayListDemo : public Thread {
private:
ArrayListDemo(const ArrayListDemo& copy) = delete;
ArrayList<int> list;
public:
ArrayListDemo() {
kout << "Initialized ArrayListDemo" << endl;
}
void run() override;
};
#endif

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#include "user/demo/LinkedListDemo.h"
void LinkedListDemo::run() {
kout.lock();
kout.clear();
kout << "Initial list size: " << dec << this->list.size() << endl;
kout << "Adding elements in order" << endl;
for (unsigned int i = 0; i < 5; ++i) {
this->list.insert_last(i);
}
this->list.print(kout); // BUG: Crash
kout << "Removing all elements from the front" << endl;
for (unsigned int i = 0; i < 5; ++i) {
this->list.remove_first();
}
this->list.print(kout);
// ============================================================
// kout << "Adding elements in order with realloc" << endl;
// for (unsigned int i = 0; i < 10; ++i) {
// kout << "Add " << dec << i << endl;
// this->list.insert_last(i);
// }
// this->list.print(kout);
// kout << "Removing all elements from the back" << endl;
// for (unsigned int i = 0; i < 10; ++i) {
// this->list.remove_last();
// }
// this->list.print(kout);
// ============================================================
for (unsigned int i = 0; i < 5; ++i) {
this->list.insert_last(i);
}
this->list.print(kout);
kout << "Adding inside the list (at idx 0, 2, 5)" << endl;
this->list.insert_at(10, 0);
this->list.insert_at(10, 2);
this->list.insert_at(10, 5);
this->list.print(kout);
kout << "Removing inside the list (at idx 0, 2, 5)" << endl;
this->list.remove_at(0);
this->list.remove_at(2);
this->list.remove_at(5);
this->list.print(kout);
for (unsigned int i = 0; i < 5; ++i) {
this->list.remove_first();
}
this->list.print(kout);
// ============================================================
kout << "Mirror scheduling behavior" << endl;
// These are the threads
int active = 0; // Idle thread
this->list.insert_last(1);
this->list.insert_last(2);
this->list.insert_last(3);
this->list.print(kout);
kout << "Starting..." << endl;
for (unsigned int n = 0; n < 10000; ++n) {
this->list.insert_last(active);
active = list.remove_first().value_or(-1);
if (this->list.size() != 3 || active == -1) {
kout << "ERROR: Thread went missing" << endl;
break;
}
if (n < 5) {
this->list.print(kout);
}
}
kout << "Finished." << endl;
this->list.print(kout);
// ============================================================
kout << "Range based for support" << endl;
for (int i : this->list) {
kout << "List contains element: " << dec << i << endl;
}
kout.unlock();
scheduler.exit();
}

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#ifndef __LinkedListDemo_include__
#define __LinkedListDemo_include__
#include "kernel/Globals.h"
#include "kernel/threads/Thread.h"
#include "user/lib/LinkedList.h"
class LinkedListDemo : public Thread {
private:
LinkedListDemo(const LinkedListDemo& copy) = delete;
LinkedList<int> list;
public:
LinkedListDemo() {
kout << "Initialized LinkedListDemo" << endl;
}
void run() override;
};
#endif

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#ifndef __ARRAYLIST_INCLUDE_H_
#define __ARRAYLIST_INCLUDE_H_
// NOTE: I decided to implement this because I wanted some sort of dynamic array (for example for the keyeventmanager).
// Also I wanted to template the Queue (for the scheduler) but with this I can just replace the Queue and use the
// ArrayList instead, without additional effort.
#include "user/lib/List.h"
#include "user/lib/Logger.h"
#include "user/lib/mem/UniquePointer.h"
#include <cstddef>
#include <utility>
// I put most of the implementation in the header because the templating makes it cumbersome to split
template<typename T>
class ArrayList : public List<T> {
public:
using Type = typename List<T>::Type; // Use this just in case T changes from the List type
using Iterator = typename List<T>::Iterator;
private:
static constexpr const std::size_t default_cap = 10; // Arbitrary but very small because this isn't a real OS :(
static constexpr const std::size_t min_cap = 5; // Slots to allocate extra when array full
Type* buf = nullptr; // Heap allocated as size needs to change during runtime
// Can't use Array for the same reason so we use a C Style array
std::size_t buf_pos = 0;
std::size_t buf_cap = 0;
void init() {
buf = new Type[ArrayList::default_cap];
buf_cap = ArrayList::default_cap;
}
std::size_t get_rem_cap() const {
return buf_cap - size();
}
// Enlarges the buffer if we run out of space
std::size_t expand() {
// Init if necessary
if (buf == nullptr) {
init();
return buf_cap; // Dont have to realloc after init
}
// Since we only ever add single elements this should never get below zero
if (get_rem_cap() < min_cap) {
std::size_t new_cap = buf_cap + min_cap;
// Alloc new array
Type* new_buf = new Type[new_cap];
// Swap current elements to new array
for (std::size_t i = 0; i < size(); ++i) {
new_buf[i] = std::move(buf[i]);
buf[i].~Type();
}
// Move new array to buf, deleting the old array
delete[] buf;
buf = new_buf;
buf_cap = new_cap;
}
return buf_cap;
}
// unsigned int shrink {}
// Returns new pos, both do element copying if necessary, -1 if failed
// Index is location where space should be made/removed
std::size_t copy_right(std::size_t i) {
if (i > size()) {
// Error: No elements here
return -1;
}
expand();
// Otherwise i == pos and we don't need to copy anything
if (i < size()) {
// Enough space to copy elements after pos i
// Copy to the right to make space
//
// [0 1 2 3 _], expand(0) => [_ 0 1 2 3 _]
// ^ | |
// [0 1 2 3 _], expand(1) => [0 _ 1 2 3 _]
// ^ | |
// pos = 4 pos = 5
for (std::size_t idx = size(); idx > i; --idx) { // idx > i so idx - 1 is never < 0
buf[idx] = std::move(buf[idx - 1]);
buf[idx - 1].~Type();
}
// Only change pos if elements were copied
++buf_pos;
}
return size();
}
// Don't realloc here, we don't need to shring the buffer every time
// One could introduce a limit of free space but I don't care for now
// Would be bad if the scheduler triggers realloc everytime a thread is removed (if used as readyqueue)...
std::size_t copy_left(std::size_t i) {
if (i >= size()) {
// Error: No elements here
return -1;
}
// Decrement before loop because we overwrite 1 element (1 copy less than expand)
--buf_pos;
// [0 1 2 3 _], shrink(1) => [0 2 3 _]
// ^ | |
// pos = 3 pos = 2
for (std::size_t idx = i; idx < size(); ++idx) { // idx < pos so idx + 1 is never outside of size limit
buf[idx] = std::move(buf[idx + 1]);
buf[idx + 1].~Type();
}
return size();
}
public:
~ArrayList() {
for (std::size_t i; i < size(); ++i) {
buf[i].~Type();
}
delete[] buf;
}
Iterator begin() override {
return Iterator(&buf[0]);
}
Iterator end() override {
return Iterator(&buf[size()]);
}
// Returns new pos
// NOTE: Insert copies
std::size_t insert_at(Type e, std::size_t i) override {
if (i > size()) {
// Error: Space between elements
return 0;
}
if (i == size()) {
// Insert at end
return insert_last(std::forward<Type>(e));
}
if constexpr (std::is_copy_assignable_v<Type>) {
copy_right(i); // Changes pos
buf[i] = e;
} else {
return 0;
}
return size();
}
std::size_t insert_first(Type e) override {
return insert_at(std::forward<Type>(e), 0);
}
std::size_t insert_last(Type e) override {
if (!buf) {
init();
}
if constexpr (std::is_copy_assignable_v<Type>) {
buf[size()] = e;
++buf_pos;
expand();
} else {
return 0;
}
return size();
}
// Returns removed element
// NOTE: Remove moves
std::optional<Type> remove_at(std::size_t i) override {
if (i >= size()) {
// ERROR: No element here
return std::nullopt;
}
// Move moves the data if possible, copies otherwise
// It does not destroy the original object, an intact
// invariant is left so we have to destruct the old object
Type e = std::move(buf[i]);
buf[i].~Type(); // Cleanup the leftovers from the move
copy_left(i);
return e;
}
std::optional<Type> remove_first() override {
return remove_at(0);
}
std::optional<Type> remove_last() override {
// If index -1 unsigned int will overflow and remove_at will catch that
return remove_at(size() - 1);
}
// Returns true on success
bool remove(Type e) override {
for (std::size_t i = 0; i < size(); ++i) {
if (buf[i] == e) {
copy_left(i);
return true;
}
}
return false;
}
// TODO: All gets should be optional references (c++20)
std::optional<Type> get(std::size_t i) const override {
if (i >= size()) {
// ERROR: No element there
return std::nullopt;
}
// TODO: assignable or constructable?
if constexpr (std::is_copy_assignable_v<Type>) {
return buf[i];
}
return std::nullopt;
}
std::optional<Type> first() const override {
return get(0);
}
std::optional<Type> last() const override {
return get(size() - 1); // Underflow gets catched by get(unsigned int i)
}
bool empty() const override {
return !size();
}
std::size_t size() const override {
return buf_pos;
}
void print(OutStream& out) const override {
// Our stream cannot print all types so enable this only for debugging purposes (only int)
if constexpr (std::is_same_v<Type, int>) {
if (empty()) {
out << "Print List (0 elements)" << endl;
return;
}
out << "Print List (" << dec << size() << " elements): ";
for (std::size_t i = 0; i < size(); ++i) {
out << dec << buf[i] << " ";
}
out << endl;
}
}
};
#endif

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#ifndef __LinkedLIST_INCLUDE_H_
#define __LinkedLIST_INCLUDE_H_
#include "user/lib/List.h"
#include <cstddef>
template<typename T>
class Wrapper {
private:
T value = NULL;
public:
Wrapper(T value) : value(value) {}
Wrapper<T>* next = nullptr;
Wrapper<T>* prev = nullptr;
// Allow conversion to make the ListIterator dereferencing work
operator T() {
return value;
}
};
// Implement linked traversal by extending the ListIterator
template<typename T>
class LinkedListIterator : public Iterator<T> {
public:
using Type = typename Iterator<T>::Type;
LinkedListIterator(Type* ptr) : Iterator<T>(ptr) {}
// Allow the iterator to traverse the links
LinkedListIterator& operator++() override {
// ptr is of type Wrapper<T>*
this->ptr = this->ptr->next;
return *this;
}
};
template<typename T>
class LinkedList : public List<T, LinkedListIterator<Wrapper<T>>> {
public:
// Type is T
using Type = typename List<T, LinkedListIterator<Wrapper<T>>>::Type; // T is different from the List type (Wrapper<T>)
using Iterator = typename List<T, LinkedListIterator<Wrapper<T>>>::Iterator;
using WrapperType = typename Iterator::Type;
private:
std::size_t num_elements = 0;
WrapperType* head = nullptr;
WrapperType* tail = nullptr;
std::optional<WrapperType*> get_wrapper(std::size_t i) {
WrapperType* current = head;
std::size_t pos = 0;
while (current != nullptr) {
if (pos == i) {
return current;
}
current = current->next;
pos = pos + 1;
}
return std::nullopt;
}
public:
~LinkedList() {
WrapperType* current = head;
WrapperType* next;
while (current != nullptr) {
next = current->next;
((Type)*current).~Type(); // Object
delete current; // Wrapper
current = next;
}
}
Iterator begin() override {
return Iterator(head);
}
Iterator end() override {
return Iterator(tail->next);
}
// NOTE: Insert copies
std::size_t insert_at(Type e, std::size_t i) override {
if (i > size()) {
return 0;
}
if (i == 0) {
return insert_first(std::forward<Type>(e));
}
if (i == size()) {
return insert_last(std::forward<Type>(e));
}
WrapperType* old_e = get_wrapper(i).value_or(nullptr);
if (old_e == nullptr) {
return 0;
}
WrapperType* new_e = new WrapperType(e);
new_e->prev = old_e->prev;
new_e->next = old_e;
new_e->prev->next = new_e;
new_e->next->prev = new_e;
num_elements = num_elements + 1;
return size();
}
std::size_t insert_first(Type e) override {
WrapperType* old_head = head;
head = new WrapperType(e);
head->prev = nullptr;
head->next = old_head;
if (old_head != nullptr) {
old_head->prev = head;
}
if (tail == nullptr) {
tail = head;
}
num_elements = num_elements + 1;
return size();
}
std::size_t insert_last(Type e) override {
WrapperType* old_tail = tail;
tail = new WrapperType(e);
tail->next = nullptr;
tail->prev = old_tail;
if (old_tail != nullptr) {
old_tail->next = tail;
}
if (head == nullptr) {
head = tail;
}
num_elements = num_elements + 1;
return size();
}
// NOTE: Remove moves
std::optional<Type> remove_at(std::size_t i) override {
if (empty() || i >= size()) {
return std::nullopt;
}
if (i == 0) {
return remove_first();
}
if (i == size() - 1) {
return remove_last();
}
WrapperType* e = get_wrapper(i).value_or(nullptr);
if (e == nullptr) {
return std::nullopt;
}
Type ret = std::move(*e);
((Type)*e).~Type(); // Cleanup rest of the move
// Remove the wrapper
e->next->prev = e->prev;
e->prev->next = e->next;
delete e;
num_elements = num_elements - 1;
return ret;
}
std::optional<Type> remove_first() override {
if (empty()) {
return std::nullopt;
}
Type e = std::move(*head);
((Type)*head).~Type(); // Cleanup rest of the move
// Remove wrapper
WrapperType* old_head = head;
head = head->next;
if (head != nullptr) {
head->prev = nullptr;
} else {
tail = nullptr;
}
delete old_head;
num_elements = num_elements - 1;
return e;
}
std::optional<Type> remove_last() override {
if (empty()) {
return std::nullopt;
}
Type e = std::move(*tail);
((Type)*tail).~Type(); // Cleanup rest of the move
// Remove wrapper
WrapperType* old_tail = tail;
tail = tail->prev;
if (tail != nullptr) {
tail->next = nullptr;
} else {
head = nullptr;
}
delete old_tail;
num_elements = num_elements - 1;
return e;
}
bool remove(Type e) override {
std::size_t pos = 0;
WrapperType* wrapper = head;
while (wrapper != nullptr) {
if (*wrapper == e) {
return remove_at(pos).has_value();
}
wrapper = wrapper->next;
pos++;
}
return false;
}
std::optional<Type> get(std::size_t i) const override {
if (i >= size()) {
return std::nullopt;
}
if (i == 0) {
return first();
}
if (i == size() - 1) {
return last();
}
WrapperType* wrapper = head;
for (std::size_t pos = 0; pos < i; ++pos) {
wrapper = wrapper->next;
}
return *wrapper;
}
std::optional<Type> first() const override {
if (empty()) {
return std::nullopt;
}
return *head;
}
std::optional<Type> last() const override {
if (empty()) {
return std::nullopt;
}
return *tail;
}
bool empty() const override {
return !size();
}
std::size_t size() const override {
return num_elements;
}
void print(OutStream& out) const override {
// Our stream cannot print all types so enable this only for debugging purposes (only int)
if constexpr (std::is_same_v<Type, int>) {
if (empty()) {
out << "Print List (0 elements)" << endl;
return;
}
out << "Print List (" << dec << size() << " elements): ";
typename Iterator::Type* current = head;
while (current != nullptr) {
out << dec << *current << " ";
current = current->next;
}
out << endl;
}
}
};
#endif

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#ifndef __LIST_INCLUDE_H_
#define __LIST_INCLUDE_H_
#include "lib/OutStream.h"
#include "user/lib/Iterator.h"
#include <optional>
// Define the list interface for ArrayList/LinkedList implementations with support for Iterators/ranged based for loops
// NOTE: Can't be used with types that are not movable
// Also if used with unique_ptr the get methods can't be used as it deletes the pointer inside the list
template<typename T, typename I = Iterator<T>>
class List {
public:
using Type = T; // We make the template argument accessible from the subclasses
using Iterator = I; // Needed for range based for loop
// Iterator
virtual Iterator begin() = 0;
virtual Iterator end() = 0;
constexpr Iterator begin() const { return this->begin(); }
constexpr Iterator end() const { return this->end(); }
// Insert, should return 0 on fail
// NOTE: Copies an element into the structure
virtual std::size_t insert_at(Type e, unsigned int i) = 0;
virtual std::size_t insert_first(Type e) = 0;
virtual std::size_t insert_last(Type e) = 0;
// Remove
// NOTE: Moves an element out of the structure
virtual std::optional<Type> remove_at(std::size_t i) = 0;
virtual std::optional<Type> remove_first() = 0;
virtual std::optional<Type> remove_last() = 0;
virtual bool remove(Type e) = 0;
// Get
// TODO: Return c++20 optional references
virtual std::optional<Type> get(std::size_t i) const = 0;
virtual std::optional<Type> first() const = 0;
virtual std::optional<Type> last() const = 0;
// Misc
virtual bool empty() const = 0;
virtual std::size_t size() const = 0;
virtual void print(OutStream& out) const = 0;
};
#endif