update scheduler to arraylist
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@ -54,10 +54,9 @@ void Scheduler::ready(Thread* that) {
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// Thread-Wechsel durch PIT verhindern
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cpu.disable_int();
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this->readyQueue.enqueue(that);
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// Thread-Wechsel durch PIT jetzt wieder erlauben
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this->ready_queue.insert(that);
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kout << "Scheduler :: Adding to ready_queue" << endl;
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this->ready_queue.print();
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cpu.enable_int();
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}
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@ -75,8 +74,9 @@ void Scheduler::exit() {
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// Thread-Wechsel durch PIT verhindern
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cpu.disable_int();
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Thread& next = *(Thread*)this->readyQueue.dequeue();
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Thread& next = *(Thread*)this->ready_queue.remove_first();
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kout << "Scheduler :: Exiting thread" << endl;
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this->ready_queue.print();
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this->dispatch(next);
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// Interrupts werden in Thread_switch in Thread.asm wieder zugelassen
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@ -100,10 +100,9 @@ void Scheduler::kill(Thread* that) {
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// Thread-Wechsel durch PIT verhindern
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cpu.disable_int();
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this->readyQueue.remove(that);
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// Thread-Wechsel durch PIT jetzt wieder erlauben
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this->ready_queue.remove(that);
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kout << "Scheduler :: Killing thread" << endl;
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this->ready_queue.print();
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cpu.enable_int();
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}
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@ -122,18 +121,12 @@ void Scheduler::yield() {
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/* hier muss Code eingefuegt werden */
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// When only one thread exists (IdleThread) it can't yield as the readyqueue becomes empty
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// and this is not handled anywhere else
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if (this->readyQueue.isEmpty()) {
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// Idle thread running
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return;
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}
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// Thread-Wechsel durch PIT verhindern
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cpu.disable_int();
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Thread& next = *(Thread*)this->readyQueue.dequeue();
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this->readyQueue.enqueue(this->get_active());
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this->ready_queue.insert(this->get_active());
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Thread& next = *(Thread*)this->ready_queue.remove_first();
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kout << "Scheduler :: Yield" << endl;
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this->ready_queue.print();
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this->dispatch(next);
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}
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@ -148,17 +141,7 @@ void Scheduler::preempt() {
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/* Hier muss Code eingefuegt werden */
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if (this->readyQueue.isEmpty()) {
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// Idle thread running
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return;
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}
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// Thread-Wechsel durch PIT verhindern
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cpu.disable_int();
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Thread& next = *(Thread*)this->readyQueue.dequeue();
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this->readyQueue.enqueue(this->get_active());
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this->dispatch(next);
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this->yield(); // We already have that
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}
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/*****************************************************************************
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@ -175,15 +158,7 @@ void Scheduler::block() {
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/* hier muss Code eingefuegt werden */
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if (this->readyQueue.isEmpty()) {
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// Something went seriously wrong
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return;
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}
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cpu.disable_int();
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Thread& next = *(Thread*)this->readyQueue.dequeue();
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// Current thread is not added to readyQueue, gets managed by semaphore
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this->dispatch(next);
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this->exit(); // If I'm not mistaken block/deblock is the same functionality we already have
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}
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/*****************************************************************************
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@ -201,8 +176,5 @@ void Scheduler::deblock(Thread* that) {
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/* hier muss Code eingefuegt werden */
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// NOTE: I wanted to prefer the deblocked thread but did something wrong
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// which fucked the queue and didn't continue blocked threads so I
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// left it at ready(that).
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this->ready(that);
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}
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@ -12,31 +12,46 @@
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#ifndef __Scheduler_include__
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#define __Scheduler_include__
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#include "devices/CGA_Stream.h"
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#include "kernel/threads/Dispatch.h"
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#include "kernel/threads/Thread.h"
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#include "lib/Queue.h"
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#include "lib/SpinLock.h"
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#include "user/lib/ArrayList.h"
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class Scheduler : public Dispatcher {
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private:
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Scheduler(const Scheduler& copy) = delete; // Verhindere Kopieren
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Queue readyQueue; // auf die CPU wartende Threads
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Queue blockQueue;
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// Queue readyQueue; // auf die CPU wartende Threads
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// Scheduler wird evt. von einer Unterbrechung vom Zeitgeber gerufen,
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// bevor er initialisiert wurde
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bool initialized;
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bool has_idle_thread;
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// NOTE: I would have to release the lock when switching threads but I don't know exactly how to do this
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// in the assembly function
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// SpinLock lock; // Use spinlock instead of cpu.disable_int() because it still allows preemption
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// // for threads that don't use the scheduler
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// NOTE: Using this instead of the Queue is a side effect, I added the ArrayList for different reasons
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// but my Queue was shit so I replaced it (and didn't fix the Queue)
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ArrayList<Thread*> ready_queue;
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public:
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Scheduler() : initialized(false) {}
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Scheduler() : has_idle_thread(false) {}
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void init() {
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this->ready_queue.init();
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}
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// Scheduler initialisiert?
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// Zeitgeber-Unterbrechung kommt evt. bevor der Scheduler fertig
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// intiialisiert wurde!
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bool isInitialized() const { return initialized; }
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bool preemption_enabled() const { return has_idle_thread; }
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// ruft nur der Idle-Thread (erster Thread der vom Scheduler gestartet wird)
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void setInitialized() { initialized = true; }
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void enable_preemption() { has_idle_thread = true; }
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// Scheduler starten
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void schedule();
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@ -56,12 +71,8 @@ public:
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// Thread umschalten; wird aus der ISR des PITs gerufen
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void preempt();
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// TODO: Merge this with usual block/deblock
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void block();
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void deblock(Thread* that);
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// void block();
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// void deblock(Thread* that);
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};
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#endif
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