6 Commits
Author SHA1 Message Date
Hannes WeisbachandHorst Schirmeier 9272c5cbed Move JobClient to Boost::asio as well
I did this mainly so server and client use a common networking API
IMO, using Boost::asio results in nicer name-lookup code.
Since no longer needed, I removed the SocketComm stuff.
The client is still synchronous; I see no benefit in having it
asynchronous.

I'm not super happy with the random backoff by the clients, if they
can't connect to the server. It makes the code really messy, 3 retries
is totally arbitrary, as is the backup windows. I believe launching
the server and clients in the correct order should be handled by a
launch script
Change-Id: Ifea64919fc228aa530c90449686f51bf63eb70e7
2018-05-09 17:41:52 +02:00
Hannes Weisbach 6c120004eb Use boost-asio to improve FAIL* server performance
This patch overhauls the FAIL* server code to leverage Boost asio to be able to
handle a large number of clients (>4000). In this implementation the server is
now single threaded. I've not encountered any problems with this for up to
about 10k clients. Boost ASIO can also be used multithreaded, but I assume the
FAIL* internal data structures (Synchronized*) will become a bottleneck first.

The code now additionally depends on Boost Coro and Boost Context, as well as
a C++ 14 compiler, although the only C++14 feature required is a lambda capture
with initializer, such as [ x = std::move(x) ]. gcc-4.9.2 does this.

The code could (and probably should) be cleaned up more. Comments are wordy,
code is unnecessary now (multiple server threads), code is not self-contained
(headers spread dependencies), many ifdef's (server performance measuring
should be runtime rather than a compile time option), and much more. But for
this patch I was going for a minimal changeset the get the functionality in,
to have an easier review. Alas, FAIL* has no Unit-test suite to run the changes
against.

To handle such a large number of clients more changes were necessary, for
example server status output is now performed every 1s, instead for every
request.

The class Minion was removed completely; the only thing it was doing was
encapsulate an int.

The server has now a runtime-configurable port, or it can select a free port on
its own if none is specified. This requires the CampaignManager to add a port
argument and instantiate the JobServer dynamically.

Change-Id: Iad9238972161f95f5802bd2251116f8aeee14884
2017-09-15 06:26:14 +02:00
Hannes WeisbachandHorst Schirmeier 3fc3c6a689 bochs: backport fix for out-of-bounds memory access
Upstream SVN r11912: "Fixed some gcc 4.8.1 warnings"

Change-Id: I599eb4d6bb8d5a7a2585bcca7d9a738ac2930aac
2016-07-26 18:11:55 +02:00
Hannes WeisbachandHorst Schirmeier feb61ced7b doxygen: cmake syntax fix
Remove superfluous closing brace in cmake file.

Change-Id: I95224f7a42007f6779a6d4950161e7208355edc6
2016-07-26 18:08:06 +02:00
Hannes WeisbachandHorst Schirmeier a993fad273 cmake: search for libudis86 in non-standard dirs
Adds LIBUDIS86_PREFIX_DIR variable, to search for LIBUDIS86 in the
specified prefix. This makes it easier/possible to have libudis86 in
non-standard locations, for example when you don't have root.

Change-Id: Idaf86c9e03b2d4c35f60c3dc3b6da0d8efe97795
2015-04-25 14:01:49 +02:00
Hannes WeisbachandHorst Schirmeier 614531ed67 cmake: properly search for ag++ with find_program
Change-Id: I45d6241e169147e120ae1cf6d4fc870f9969fe99
2015-04-25 14:01:49 +02:00