plugins/randomgenerator: add deterministic PRNG plugin
A simple plugin which deterministically returns a new random value each time the specified symbol is read. Change-Id: I6ccac421fc064f02a88e8b126f8a26044d1f51c6
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10
src/plugins/randomgenerator/CMakeLists.txt
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src/plugins/randomgenerator/CMakeLists.txt
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set(PLUGIN_NAME randomgenerator)
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set(MY_PLUGIN_SRCS
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RandomGenerator.cc
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RandomGenerator.hpp
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)
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include_directories(${CMAKE_CURRENT_BINARY_DIR})
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## Build library
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add_library(fail-${PLUGIN_NAME} ${MY_PLUGIN_SRCS})
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src/plugins/randomgenerator/RandomGenerator.cc
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src/plugins/randomgenerator/RandomGenerator.cc
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#include "RandomGenerator.hpp"
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#include "sal/Listener.hpp"
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#include "sal/Memory.hpp"
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using namespace std;
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using namespace fail;
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bool RandomGenerator::run()
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{
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m_log << "RandomGenerator started. @ " << m_symbol << std::endl;
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MemoryManager& mm = simulator.getMemoryManager();
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MemReadListener l_mem(m_symbol.getAddress());
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uint32_t value = m_seed;
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while (true) {
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simulator.addListenerAndResume(&l_mem);
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value = value * 1103515245 + 12345;
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mm.setBytes(m_symbol.getAddress(), sizeof(value), &value);
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}
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return true;
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}
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src/plugins/randomgenerator/RandomGenerator.hpp
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src/plugins/randomgenerator/RandomGenerator.hpp
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#ifndef __RandomGenerator_HPP__
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#define __RandomGenerator_HPP__
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#include <unistd.h>
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#include "efw/ExperimentFlow.hpp"
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#include "config/FailConfig.hpp"
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#include "util/Logger.hpp"
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#include "util/ElfReader.hpp"
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#include <math.h>
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/**
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* @file
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* @brief A deterministic pseudo-random number generator
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*/
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/**
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* @class RandomGenerator
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* @brief Plugin to provide deterministic pseudo-random numbers on a specific memory location
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*/
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class RandomGenerator : public fail::ExperimentFlow
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{
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private:
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const fail::ElfSymbol m_symbol; //!< the target's memory symbol the plugin is listening on to generate value
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fail::Logger m_log; //!< debug output
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const unsigned m_seed; //!< PRNG seed value
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public:
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/**
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* Constructor
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*
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* @param symbol The resulting random is placed in the SUT symbol
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* @param seed seed value for PRNG
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*/
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RandomGenerator( const fail::ElfSymbol & symbol, unsigned seed ) : m_symbol(symbol), m_log("RandGen", false), m_seed(seed){}
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bool run();
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};
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#endif // __RandomGenerator_HPP__
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