Pre-/postprocessing is done within the event objects (Bochs-specific event added), ++coding-style.
git-svn-id: https://www4.informatik.uni-erlangen.de/i4svn/danceos/trunk/devel/fail@1366 8c4709b5-6ec9-48aa-a5cd-a96041d1645a
This commit is contained in:
@ -26,9 +26,6 @@ public:
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{
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run();
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simulator.clearEvents(this); // remove residual events
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// FIXME: Consider removing this call (see EventList.cc, void remove(ExperimentFlow* flow))
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// a) with the advantage that we will potentially prevent serious segfaults but
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// b) with the drawback that we cannot enforce any cleanups.
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}
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};
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@ -7,6 +7,7 @@ if(BUILD_BOCHS)
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Register.cc
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SimulatorController.cc
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bochs/BochsController.cc
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bochs/BochsEvents.cc
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)
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else()
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set(SRCS
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@ -7,9 +7,8 @@ EventId BaseEvent::m_Counter = 0;
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bool TroubleEvent::isMatching(unsigned troubleNum) const
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{
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for(unsigned i = 0; i < m_WatchNumbers.size(); i++)
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{
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if(m_WatchNumbers[i] == troubleNum ||
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for (unsigned i = 0; i < m_WatchNumbers.size(); i++) {
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if (m_WatchNumbers[i] == troubleNum ||
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m_WatchNumbers[i] == ANY_TRAP)
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return true;
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}
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@ -18,10 +17,8 @@ bool TroubleEvent::isMatching(unsigned troubleNum) const
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bool TroubleEvent::removeWatchNumber(unsigned troubleNum)
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{
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for(unsigned i = 0; i < m_WatchNumbers.size(); i++)
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{
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if(m_WatchNumbers[i] == troubleNum)
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{
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for (unsigned i = 0; i < m_WatchNumbers.size(); i++) {
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if (m_WatchNumbers[i] == troubleNum) {
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m_WatchNumbers.erase(m_WatchNumbers.begin()+i);
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return true;
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}
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@ -31,10 +28,8 @@ bool TroubleEvent::removeWatchNumber(unsigned troubleNum)
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bool TroubleEvent::addWatchNumber(unsigned troubleNumber)
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{
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for(unsigned i = 0; i < m_WatchNumbers.size(); i++)
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{
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if(m_WatchNumbers[i] == troubleNumber)
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for (unsigned i = 0; i < m_WatchNumbers.size(); i++) {
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if (m_WatchNumbers[i] == troubleNumber)
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return false;
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}
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m_WatchNumbers.push_back(troubleNumber);
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@ -43,12 +38,12 @@ bool TroubleEvent::addWatchNumber(unsigned troubleNumber)
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bool MemAccessEvent::isMatching(address_t addr, accessType_t accesstype) const
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{
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if(!(m_WatchType & accesstype))
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return (false);
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else if(m_WatchAddr != addr &&
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if (!(m_WatchType & accesstype))
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return false;
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else if (m_WatchAddr != addr &&
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m_WatchAddr != ANY_ADDR)
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return (false);
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return (true);
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return false;
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return true;
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}
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bool BPEvent::aspaceIsMatching(address_t aspace) const
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@ -77,9 +72,8 @@ bool BPRangeEvent::isMatching(address_t addr, address_t aspace) const
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bool BPSingleEvent::isMatching(address_t addr, address_t aspace) const
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{
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if (aspaceIsMatching(aspace)) {
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if (m_WatchInstrPtr == ANY_ADDR || m_WatchInstrPtr == addr) {
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if (m_WatchInstrPtr == ANY_ADDR || m_WatchInstrPtr == addr)
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return true;
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}
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}
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return false;
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}
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@ -17,9 +17,9 @@ class ExperimentFlow;
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typedef unsigned long EventId; //!< type of event ids
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//! invalid event id (used as a return indicator)
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const EventId INVALID_EVENT = (EventId)-1;
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const EventId INVALID_EVENT = static_cast<EventId>(-1);
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//! address wildcard (e.g. for BPEvent's)
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const address_t ANY_ADDR = static_cast<address_t>(-1);
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const address_t ANY_ADDR = static_cast<address_t>(-1);
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//! instruction wildcard
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const unsigned ANY_INSTR = static_cast<unsigned>(-1);
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//! trap wildcard
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@ -45,6 +45,30 @@ public:
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BaseEvent() : m_Id(++m_Counter), m_OccCounter(1), m_OccCounterInit(1), m_Parent(NULL)
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{ updateTime(); }
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virtual ~BaseEvent() { }
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/**
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* This method is called when an experiment flow adds a new event by
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* calling \c simulator.addEvent(pev) or \c simulator.addEventAndWait(pev).
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* More specifically, the event will be added to the event-list first
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* (buffer-list, to be precise) and then this event handler is called.
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* @return You should return \c true to continue and \c false to prevent
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* the addition of the event \a pev, yielding an error in the
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* experiment flow (i.e. \c INVALID_EVENT is returned).
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*/
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virtual bool onEventAddition() { return true; }
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/**
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* This method is called when an experiment flow removes an event from
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* the event-management by calling \c removeEvent(prev), \c clearEvents()
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* or by deleting a complete flow (\c removeFlow). More specifically, this
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* event handler will be called *before* the event is actually deleted.
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*/
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virtual void onEventDeletion() { }
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/**
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* This method is called when an previously added event is about to be
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* triggered by the simulator-backend. More specifically, this event handler
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* will be called *before* the event is actually triggered, i.e. before the
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* corresponding coroutine is toggled.
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*/
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virtual void onEventTrigger() { }
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/**
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* Retrieves the unique event id for this event.
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* @return the unique id
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@ -116,8 +140,7 @@ public:
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* in a random address space.
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*/
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BPEvent(address_t address_space = ANY_ADDR)
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: m_CR3(address_space), m_TriggerInstrPtr(ANY_ADDR)
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{}
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: m_CR3(address_space), m_TriggerInstrPtr(ANY_ADDR) { }
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/**
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* Returns the address space register of this event.
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*/
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@ -539,7 +562,7 @@ public:
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*/
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unsigned getOpcode() const { return (m_Opcode); }
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/**
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* Returns \c true, of the event was triggered due to specific register
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* Returns \c true, if the event was triggered due to specific register
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* content, \c false otherwise.
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*/
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bool isRegisterTriggered() { return (!m_FlagTriggered); }
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@ -560,26 +583,31 @@ public:
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};
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/**
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* \class TimerEvent
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* This event type is used to create timeouts/timers within in an experiment.
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* \class GenericTimerEvent
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* This event type is used to create timeouts within in an experiment.
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*
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* Depending on your simulator backend, a concrete class needs to be derived
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* from \c GenericTimerEvent. \c onEventAddition should be used to register and
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* \c onEventDeletion to unregister the timer. \c onEventTrigger can be used to
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* re-register the timer if a repetitive timer is requested and the back-
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* end doesn't support such timer types natively.
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*/
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class TimerEvent : public BaseEvent {
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private:
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class GenericTimerEvent : public BaseEvent {
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protected:
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unsigned m_Timeout; //!< timeout interval in milliseconds
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timer_id_t m_Id; //!< internal timer id (sim-specific)
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bool m_Once; //!< true, if the timer should be triggered only once
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bool m_Once; //!< \c true, if the timer should be triggered only once, \c false otherwise
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public:
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/**
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* Creates a new timer event. This can be used to implement a timeout-
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* mechanism in the experiment-flow. The timer starts automatically when
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* added to the simulator backend (@see SimulatorController::addEvent)
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* added to the simulator backend.
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* @param timeout the time intervall in milliseconds (ms)
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* @param once \c true, if the TimerEvent should be triggered once,
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* \c false if it should occur regularly
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* @see SimulatorController::addEvent
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*/
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TimerEvent(unsigned timeout, bool once)
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: m_Timeout(timeout), m_Id(-1), m_Once(once) { }
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~TimerEvent() { }
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GenericTimerEvent(unsigned timeout)
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: m_Timeout(timeout), m_Id(-1) { }
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~GenericTimerEvent() { }
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/**
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* Retrieves the internal timer id. Maybe useful for debug output.
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* @return the timer id
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@ -595,11 +623,6 @@ public:
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* @return the timout in milliseconds
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*/
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unsigned getTimeout() const { return m_Timeout; }
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/**
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* Checks whether the timer occurs once or repetitive.
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* @return \c true if timer triggers once, \c false if repetitive
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*/
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bool getOnceFlag() const { return m_Once; }
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};
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} // end-of-namespace: fail
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@ -8,26 +8,27 @@ namespace fail {
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void EventList::addToCaches(BaseEvent *ev)
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{
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BPEvent *bps_ev;
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if((bps_ev = dynamic_cast<BPEvent*>(ev)) != NULL)
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if ((bps_ev = dynamic_cast<BPEvent*>(ev)) != NULL)
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m_Bp_cache.add(bps_ev);
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IOPortEvent *io_ev;
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if((io_ev = dynamic_cast<IOPortEvent*>(ev)) != NULL)
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if ((io_ev = dynamic_cast<IOPortEvent*>(ev)) != NULL)
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m_Io_cache.add(io_ev);
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}
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void EventList::removeFromCaches(BaseEvent *ev)
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{
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BPEvent *bpr_ev;
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if((bpr_ev = dynamic_cast<BPEvent*>(ev)) != NULL)
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if ((bpr_ev = dynamic_cast<BPEvent*>(ev)) != NULL)
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m_Bp_cache.remove(bpr_ev);
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IOPortEvent *io_ev;
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if((io_ev = dynamic_cast<IOPortEvent*>(ev)) != NULL)
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if ((io_ev = dynamic_cast<IOPortEvent*>(ev)) != NULL)
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m_Io_cache.remove(io_ev);
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}
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void EventList::clearCaches() {
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void EventList::clearCaches()
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{
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m_Bp_cache.clear();
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m_Io_cache.clear();
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}
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@ -41,7 +42,7 @@ EventId EventList::add(BaseEvent* ev, ExperimentFlow* pExp)
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addToCaches(ev);
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m_BufferList.push_back(ev);
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return (ev->getId());
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return ev->getId();
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}
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void EventList::remove(BaseEvent* ev)
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@ -52,9 +53,9 @@ void EventList::remove(BaseEvent* ev)
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// * copy m_FireList to m_DeleteList
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if (ev == 0) {
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for (bufferlist_t::iterator it = m_BufferList.begin(); it != m_BufferList.end(); it++)
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simulator.onEventDeletion(*it);
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(*it)->onEventDeletion();
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for (firelist_t::iterator it = m_FireList.begin(); it != m_FireList.end(); it++)
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simulator.onEventDeletion(*it);
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(*it)->onEventDeletion();
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clearCaches();
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m_BufferList.clear();
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// all remaining active events must not fire anymore
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@ -64,7 +65,7 @@ void EventList::remove(BaseEvent* ev)
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// * find/remove ev in m_BufferList
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// * if ev in m_FireList, copy to m_DeleteList
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} else {
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simulator.onEventDeletion(ev);
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ev->onEventDeletion();
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removeFromCaches(ev);
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m_BufferList.remove(ev);
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@ -78,7 +79,7 @@ void EventList::remove(BaseEvent* ev)
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EventList::iterator EventList::remove(iterator it)
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{
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return (m_remove(it, false));
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return m_remove(it, false);
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}
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EventList::iterator EventList::m_remove(iterator it, bool skip_deletelist)
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@ -87,9 +88,9 @@ EventList::iterator EventList::m_remove(iterator it, bool skip_deletelist)
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// If skip_deletelist = true, m_remove was called from makeActive. Accordingly, we
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// are not going to delete an event, instead we are "moving" an event object (= *it)
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// from the buffer list to the fire-list. Therefore we only need to call the simulator's
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// event handler (m_onEventDeletion), if m_remove is called with the primary intention
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// event handler (onEventDeletion), if m_remove is called with the primary intention
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// to *delete* (not "move") an event.
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simulator.onEventDeletion(*it);
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(*it)->onEventDeletion();
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m_DeleteList.push_back(*it);
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// Cached events have their own BufferCache<T>::makeActive() implementation, which
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@ -98,35 +99,26 @@ EventList::iterator EventList::m_remove(iterator it, bool skip_deletelist)
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// BufferCache<T>::remove() from m_remove().
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// NOTE: in case the semantics of skip_deletelist change, please adapt the following lines
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removeFromCaches((*it));
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removeFromCaches(*it);
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}
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return (m_BufferList.erase(it));
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return m_BufferList.erase(it);
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}
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void EventList::remove(ExperimentFlow* flow)
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{
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// WARNING: (*it) (= all elements in the lists) can be an invalid ptr because
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// clearEvents will be called automatically when the allocating experiment (i.e.
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// run()) has already ended. Accordingly, we cannot call
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// simulator.onEventDeletion(*it)
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// because a dynamic-cast of *it would cause a SEGFAULT. Therefor we require the
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// experiment flow to remove all residual events by calling clearEvents() (with-
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// in run()). As a consequence, we are now allowed to call the event-handler here.
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// See ExperimentFlow.hpp for more details.
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// all events?
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if (flow == 0) {
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for (bufferlist_t::iterator it = m_BufferList.begin();
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it != m_BufferList.end(); it++)
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simulator.onEventDeletion(*it); // invoke event handler
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(*it)->onEventDeletion(); // invoke event handler
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clearCaches();
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m_BufferList.clear();
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} else { // remove all events corresponding to a specific experiment ("flow"):
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for (bufferlist_t::iterator it = m_BufferList.begin();
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it != m_BufferList.end(); ) {
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if ((*it)->getParent() == flow) {
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simulator.onEventDeletion(*it);
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(*it)->onEventDeletion();
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it = m_BufferList.erase(it);
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} else {
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++it;
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@ -143,7 +135,7 @@ void EventList::remove(ExperimentFlow* flow)
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// ... need to be pushed into m_DeleteList, as we're currently
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// iterating over m_FireList in fireActiveEvents() and cannot modify it
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if (flow == 0 || (*it)->getParent() == flow) {
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simulator.onEventDeletion(*it);
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(*it)->onEventDeletion();
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m_DeleteList.push_back(*it);
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}
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}
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@ -157,11 +149,11 @@ EventList::~EventList()
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BaseEvent* EventList::getEventFromId(EventId id)
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{
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// Loop through all events:
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for(bufferlist_t::iterator it = m_BufferList.begin();
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it != m_BufferList.end(); it++)
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if((*it)->getId() == id)
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return (*it);
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return (NULL); // Nothing found.
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for (bufferlist_t::iterator it = m_BufferList.begin();
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it != m_BufferList.end(); it++)
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if ((*it)->getId() == id)
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return *it;
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return NULL; // Nothing found.
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}
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EventList::iterator EventList::makeActive(iterator it)
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@ -179,7 +171,7 @@ EventList::iterator EventList::makeActive(iterator it)
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// store the removed item in the delete-list.
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iterator it_next = m_remove(it, true); // remove event from buffer-list
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m_FireList.push_back(ev);
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return (it_next);
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return it_next;
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}
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void EventList::fireActiveEvents()
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@ -191,7 +183,7 @@ void EventList::fireActiveEvents()
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m_pFired = *it;
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// Inform (call) the simulator's (internal) event handler that we are about
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// to trigger an event (*before* we actually toggle the experiment flow):
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simulator.onEventTrigger(m_pFired);
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m_pFired->onEventTrigger();
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ExperimentFlow* pFlow = m_pFired->getParent();
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assert(pFlow && "FATAL ERROR: The event has no parent experiment (owner)!");
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simulator.m_Flows.toggle(pFlow);
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@ -205,8 +197,8 @@ void EventList::fireActiveEvents()
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size_t EventList::getContextCount() const
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{
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std::set<ExperimentFlow*> uniqueFlows; // count unique ExperimentFlow-ptr
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for(bufferlist_t::const_iterator it = m_BufferList.begin();
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it != m_BufferList.end(); it++)
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for (bufferlist_t::const_iterator it = m_BufferList.begin();
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it != m_BufferList.end(); it++)
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uniqueFlows.insert((*it)->getParent());
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return uniqueFlows.size();
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@ -53,170 +53,169 @@ typedef io_cache_t::iterator io_iter_t;
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* details.) EventList is part of the SimulatorController and "outsources"
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* it's event management.
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*/
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class EventList
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{
|
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private:
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// TODO: List separation of "critical types"? Hashing/sorted lists? (-> performance!)
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bufferlist_t m_BufferList; //!< the storage for events added by exp.
|
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firelist_t m_FireList; //!< the active events (used temporarily)
|
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deletelist_t m_DeleteList; //!< the deleted events (used temporarily)
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BaseEvent* m_pFired; //!< the recently fired Event-object
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bp_cache_t m_Bp_cache; //!< the storage cache for breakpoint events
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io_cache_t m_Io_cache; //!< the storage cache for port i/o events
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friend bp_iter_t bp_cache_t::makeActive(EventList &ev_list, bp_iter_t idx);
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friend io_iter_t io_cache_t::makeActive(EventList &ev_list, io_iter_t idx);
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public:
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/**
|
||||
* The iterator of this class used to loop through the list of
|
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* added events. To retrieve an iterator to the first element, call
|
||||
* begin(). end() returns the iterator, pointing after the last element.
|
||||
* (This behaviour equals the STL iterator in C++.)
|
||||
*/
|
||||
typedef bufferlist_t::iterator iterator;
|
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class EventList {
|
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private:
|
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// TODO: List separation of "critical types"? Hashing/sorted lists? (-> performance!)
|
||||
bufferlist_t m_BufferList; //!< the storage for events added by exp.
|
||||
firelist_t m_FireList; //!< the active events (used temporarily)
|
||||
deletelist_t m_DeleteList; //!< the deleted events (used temporarily)
|
||||
BaseEvent* m_pFired; //!< the recently fired Event-object
|
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bp_cache_t m_Bp_cache; //!< the storage cache for breakpoint events
|
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io_cache_t m_Io_cache; //!< the storage cache for port i/o events
|
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friend bp_iter_t bp_cache_t::makeActive(EventList &ev_list, bp_iter_t idx);
|
||||
friend io_iter_t io_cache_t::makeActive(EventList &ev_list, io_iter_t idx);
|
||||
public:
|
||||
/**
|
||||
* The iterator of this class used to loop through the list of
|
||||
* added events. To retrieve an iterator to the first element, call
|
||||
* begin(). end() returns the iterator, pointing after the last element.
|
||||
* (This behaviour equals the STL iterator in C++.)
|
||||
*/
|
||||
typedef bufferlist_t::iterator iterator;
|
||||
|
||||
EventList() : m_pFired(NULL) { }
|
||||
~EventList();
|
||||
/**
|
||||
* Adds the specified event object for the given ExperimentFlow to the
|
||||
* list of events to be watched for.
|
||||
* @param ev pointer to the event object to be added (cannot be \c NULL)
|
||||
* @param pExp the event context (a pointer to the experiment object
|
||||
* which is interested in such events, cannot be \c NULL)
|
||||
* @return the id of the added event object, that is ev->getId()
|
||||
*/
|
||||
EventId add(BaseEvent* ev, ExperimentFlow* pExp);
|
||||
/**
|
||||
* Removes the event based upon the specified \a ev pointer (requires
|
||||
* to loop through the whole buffer-list).
|
||||
* @param ev the pointer of the event to be removed; if ev is set to
|
||||
* \c NULL, all events (for \a all experiments) will be
|
||||
* removed
|
||||
*/
|
||||
void remove(BaseEvent* ev);
|
||||
/**
|
||||
* Behaves like remove(BaseEvent) and additionally updates the provided
|
||||
* iteration.
|
||||
* @return the updated iterator which will point to the next element
|
||||
*/
|
||||
iterator remove(iterator it);
|
||||
private:
|
||||
/**
|
||||
* Internal implementation of remove(iterator it) that allows
|
||||
* to skip the delete-list.
|
||||
* @return the updated iterator which will point to the next element
|
||||
*/
|
||||
iterator m_remove(iterator it, bool skip_deletelist);
|
||||
public:
|
||||
/**
|
||||
* Returns an iterator to the beginning of the internal data structure.
|
||||
* Don't forget to update the returned iterator when calling one of the
|
||||
* modifying methods like makeActive() or remove(). Therefore you need
|
||||
* to call the iterator-based variants of makeActive() and remove().
|
||||
* \code
|
||||
* [X|1|2| ... |n]
|
||||
* ^
|
||||
* \endcode
|
||||
*/
|
||||
iterator begin() { return (m_BufferList.begin()); }
|
||||
/**
|
||||
* Returns an iterator to the end of the interal data structure.
|
||||
* Don't forget to update the returned iterator when calling one of the
|
||||
* modifying methods like makeActive() or remove(). Therefore you need
|
||||
* to call the iterator-based variants of makeActive() and remove().
|
||||
* \code
|
||||
* [1|2| ... |n]X
|
||||
* ^
|
||||
* \endcode
|
||||
*/
|
||||
iterator end() { return (m_BufferList.end()); }
|
||||
/**
|
||||
* Retrieves the event object for the given \a id. The internal data
|
||||
* remains unchanged.
|
||||
* @param id of event to be retrieved.
|
||||
* @return pointer to event or \c NULL of \a id could not be found
|
||||
*/
|
||||
BaseEvent* getEventFromId(EventId id);
|
||||
/**
|
||||
* Removes all events for the specified experiment.
|
||||
* @param flow pointer to experiment context (0 = all experiments)
|
||||
*/
|
||||
void remove(ExperimentFlow* flow);
|
||||
/**
|
||||
* Retrieves the number of experiments which currently have active
|
||||
* events. This number is trivially equal to the (current) total
|
||||
* number of ExperimentFlow-objects.
|
||||
* @return number of experiments having active events
|
||||
*/
|
||||
size_t getContextCount() const;
|
||||
/**
|
||||
* Retrieves the total number of buffered events. This doesn't include
|
||||
* the events in the fire- or delete-list.
|
||||
* @return the total event count (for all flows)
|
||||
*/
|
||||
size_t getEventCount() const { return m_BufferList.size(); }
|
||||
/**
|
||||
* Retrieves the recently triggered event object. To map this object to
|
||||
* it's context (id est, the related ExerimentFlow), use
|
||||
* \c getLastFiredDest().
|
||||
* @return a pointer to the recent event or \c NULL if nothing has been
|
||||
* triggered so far
|
||||
*/
|
||||
BaseEvent* getLastFired() { return (m_pFired); }
|
||||
/**
|
||||
* Retrieves the ExperimentFlow-object for the given BaseEvent (it's
|
||||
* \a context).
|
||||
* @param pEv the event object to be looked up
|
||||
* @return a pointer to the context of \a pEv or \c NULL if the
|
||||
* corresponding context could not be found
|
||||
*/
|
||||
ExperimentFlow* getExperimentOf(BaseEvent* pEv);
|
||||
/**
|
||||
* Moves the events from the (internal) buffer-list to the fire-list.
|
||||
* To actually fire the events, call fireActiveEvents().
|
||||
* Returns an updated iterator which points to the next element.
|
||||
* @param ev the event to trigger
|
||||
* @return returns the updated iteration, pointing to the next element
|
||||
* after makeActive returns, "it" is invalid, so the returned
|
||||
* iterator should be used to continue the iteration
|
||||
*
|
||||
* TODO: Improve naming (instead of "makeActive")?
|
||||
*/
|
||||
iterator makeActive(iterator it);
|
||||
/**
|
||||
* Triggers the active events. Each event is triggered if it has not
|
||||
* recently been removed (id est: is not found in the delete-list). See
|
||||
* makeActive() for more details. The recently triggered event can be
|
||||
* retrieved by calling \a getLastFired(). After all events have been
|
||||
* triggered, the (internal) fire- and delete-list will be cleared.
|
||||
*
|
||||
* TODO: Improve naming (instead of "fireActiveEvents")?
|
||||
*/
|
||||
void fireActiveEvents();
|
||||
/**
|
||||
* Retrieves the BPEvent buffer cache.
|
||||
* @returns the buffer cache
|
||||
*/
|
||||
inline bp_cache_t &getBPBuffer() { return m_Bp_cache; }
|
||||
/**
|
||||
* Retrieves the IOPortEvent buffer cache.
|
||||
* @returns the buffer cache
|
||||
*/
|
||||
inline io_cache_t &getIOBuffer() { return m_Io_cache; }
|
||||
private:
|
||||
/**
|
||||
* Add an event to its appropriate cache.
|
||||
* @param the event to add
|
||||
*/
|
||||
void addToCaches(BaseEvent *ev);
|
||||
/**
|
||||
* Remove an event from its cache.
|
||||
* @param the event to remove
|
||||
*/
|
||||
void removeFromCaches(BaseEvent *ev);
|
||||
/**
|
||||
* Clear the event caches.
|
||||
*/
|
||||
void clearCaches();
|
||||
EventList() : m_pFired(NULL) { }
|
||||
~EventList();
|
||||
/**
|
||||
* Adds the specified event object for the given ExperimentFlow to the
|
||||
* list of events to be watched for.
|
||||
* @param ev pointer to the event object to be added (cannot be \c NULL)
|
||||
* @param pExp the event context (a pointer to the experiment object
|
||||
* which is interested in such events, cannot be \c NULL)
|
||||
* @return the id of the added event object, that is ev->getId()
|
||||
*/
|
||||
EventId add(BaseEvent* ev, ExperimentFlow* pExp);
|
||||
/**
|
||||
* Removes the event based upon the specified \a ev pointer (requires
|
||||
* to loop through the whole buffer-list).
|
||||
* @param ev the pointer of the event to be removed; if ev is set to
|
||||
* \c NULL, all events (for \a all experiments) will be
|
||||
* removed
|
||||
*/
|
||||
void remove(BaseEvent* ev);
|
||||
/**
|
||||
* Behaves like remove(BaseEvent) and additionally updates the provided
|
||||
* iteration.
|
||||
* @return the updated iterator which will point to the next element
|
||||
*/
|
||||
iterator remove(iterator it);
|
||||
private:
|
||||
/**
|
||||
* Internal implementation of remove(iterator it) that allows
|
||||
* to skip the delete-list.
|
||||
* @return the updated iterator which will point to the next element
|
||||
*/
|
||||
iterator m_remove(iterator it, bool skip_deletelist);
|
||||
public:
|
||||
/**
|
||||
* Returns an iterator to the beginning of the internal data structure.
|
||||
* Don't forget to update the returned iterator when calling one of the
|
||||
* modifying methods like makeActive() or remove(). Therefore you need
|
||||
* to call the iterator-based variants of makeActive() and remove().
|
||||
* \code
|
||||
* [X|1|2| ... |n]
|
||||
* ^
|
||||
* \endcode
|
||||
*/
|
||||
iterator begin() { return (m_BufferList.begin()); }
|
||||
/**
|
||||
* Returns an iterator to the end of the interal data structure.
|
||||
* Don't forget to update the returned iterator when calling one of the
|
||||
* modifying methods like makeActive() or remove(). Therefore you need
|
||||
* to call the iterator-based variants of makeActive() and remove().
|
||||
* \code
|
||||
* [1|2| ... |n]X
|
||||
* ^
|
||||
* \endcode
|
||||
*/
|
||||
iterator end() { return (m_BufferList.end()); }
|
||||
/**
|
||||
* Retrieves the event object for the given \a id. The internal data
|
||||
* remains unchanged.
|
||||
* @param id of event to be retrieved.
|
||||
* @return pointer to event or \c NULL of \a id could not be found
|
||||
*/
|
||||
BaseEvent* getEventFromId(EventId id);
|
||||
/**
|
||||
* Removes all events for the specified experiment.
|
||||
* @param flow pointer to experiment context (0 = all experiments)
|
||||
*/
|
||||
void remove(ExperimentFlow* flow);
|
||||
/**
|
||||
* Retrieves the number of experiments which currently have active
|
||||
* events. This number is trivially equal to the (current) total
|
||||
* number of ExperimentFlow-objects.
|
||||
* @return number of experiments having active events
|
||||
*/
|
||||
size_t getContextCount() const;
|
||||
/**
|
||||
* Retrieves the total number of buffered events. This doesn't include
|
||||
* the events in the fire- or delete-list.
|
||||
* @return the total event count (for all flows)
|
||||
*/
|
||||
size_t getEventCount() const { return m_BufferList.size(); }
|
||||
/**
|
||||
* Retrieves the recently triggered event object. To map this object to
|
||||
* it's context (id est, the related ExerimentFlow), use
|
||||
* \c getLastFiredDest().
|
||||
* @return a pointer to the recent event or \c NULL if nothing has been
|
||||
* triggered so far
|
||||
*/
|
||||
BaseEvent* getLastFired() { return (m_pFired); }
|
||||
/**
|
||||
* Retrieves the ExperimentFlow-object for the given BaseEvent (it's
|
||||
* \a context).
|
||||
* @param pEv the event object to be looked up
|
||||
* @return a pointer to the context of \a pEv or \c NULL if the
|
||||
* corresponding context could not be found
|
||||
*/
|
||||
ExperimentFlow* getExperimentOf(BaseEvent* pEv);
|
||||
/**
|
||||
* Moves the events from the (internal) buffer-list to the fire-list.
|
||||
* To actually fire the events, call fireActiveEvents().
|
||||
* Returns an updated iterator which points to the next element.
|
||||
* @param ev the event to trigger
|
||||
* @return returns the updated iteration, pointing to the next element
|
||||
* after makeActive returns, "it" is invalid, so the returned
|
||||
* iterator should be used to continue the iteration
|
||||
*
|
||||
* TODO: Improve naming (instead of "makeActive")?
|
||||
*/
|
||||
iterator makeActive(iterator it);
|
||||
/**
|
||||
* Triggers the active events. Each event is triggered if it has not
|
||||
* recently been removed (id est: is not found in the delete-list). See
|
||||
* makeActive() for more details. The recently triggered event can be
|
||||
* retrieved by calling \a getLastFired(). After all events have been
|
||||
* triggered, the (internal) fire- and delete-list will be cleared.
|
||||
*
|
||||
* TODO: Improve naming (instead of "fireActiveEvents")?
|
||||
*/
|
||||
void fireActiveEvents();
|
||||
/**
|
||||
* Retrieves the BPEvent buffer cache.
|
||||
* @returns the buffer cache
|
||||
*/
|
||||
inline bp_cache_t &getBPBuffer() { return m_Bp_cache; }
|
||||
/**
|
||||
* Retrieves the IOPortEvent buffer cache.
|
||||
* @returns the buffer cache
|
||||
*/
|
||||
inline io_cache_t &getIOBuffer() { return m_Io_cache; }
|
||||
private:
|
||||
/**
|
||||
* Add an event to its appropriate cache.
|
||||
* @param the event to add
|
||||
*/
|
||||
void addToCaches(BaseEvent *ev);
|
||||
/**
|
||||
* Remove an event from its cache.
|
||||
* @param the event to remove
|
||||
*/
|
||||
void removeFromCaches(BaseEvent *ev);
|
||||
/**
|
||||
* Clear the event caches.
|
||||
*/
|
||||
void clearCaches();
|
||||
};
|
||||
|
||||
} // end-of-namespace: fail
|
||||
|
||||
@ -11,7 +11,7 @@ EventId SimulatorController::addEvent(BaseEvent* ev)
|
||||
assert(ev != NULL && "FATAL ERROR: Argument (ptr) cannot be NULL!");
|
||||
EventId ret = m_EvList.add(ev, m_Flows.getCurrent());
|
||||
// Call the common postprocessing function:
|
||||
if (!onEventAddition(ev)) { // If the return value signals "false"...,
|
||||
if (!ev->onEventAddition()) { // If the return value signals "false"...,
|
||||
m_EvList.remove(ev); // ...skip the addition
|
||||
ret = INVALID_EVENT;
|
||||
}
|
||||
@ -20,10 +20,12 @@ EventId SimulatorController::addEvent(BaseEvent* ev)
|
||||
|
||||
BaseEvent* SimulatorController::waitAny(void)
|
||||
{
|
||||
if (!hasEvents())
|
||||
return NULL;
|
||||
m_Flows.resume();
|
||||
assert(m_EvList.getLastFired() != NULL &&
|
||||
"FATAL ERROR: getLastFired() expected to be non-NULL!");
|
||||
return (m_EvList.getLastFired());
|
||||
return m_EvList.getLastFired();
|
||||
}
|
||||
|
||||
void SimulatorController::startup()
|
||||
@ -45,26 +47,21 @@ void SimulatorController::onBreakpointEvent(address_t instrPtr, address_t addres
|
||||
{
|
||||
assert(false &&
|
||||
"FIXME: SimulatorController::onBreakpointEvent() has not been tested before");
|
||||
|
||||
// FIXME: Improve performance
|
||||
// FIXME: Improve performance!
|
||||
|
||||
// Loop through all events of type BP*Event:
|
||||
EventList::iterator it = m_EvList.begin();
|
||||
while (it != m_EvList.end())
|
||||
{
|
||||
while (it != m_EvList.end()) {
|
||||
BaseEvent* pev = *it;
|
||||
BPSingleEvent* pbp; BPRangeEvent* pbpr;
|
||||
if((pbp = dynamic_cast<BPSingleEvent*>(pev)) && pbp->isMatching(instrPtr, address_space))
|
||||
{
|
||||
pbp->setTriggerInstructionPointer(instrPtr);
|
||||
if ((pbp = dynamic_cast<BPSingleEvent*>(pev)) && pbp->isMatching(instrPtr, address_space)) {
|
||||
pbp->setTriggerInstructionPointer(instrPtr);
|
||||
it = m_EvList.makeActive(it);
|
||||
// "it" has already been set to the next element (by calling
|
||||
// makeActive()):
|
||||
continue; // -> skip iterator increment
|
||||
}
|
||||
else if((pbpr = dynamic_cast<BPRangeEvent*>(pev)) &&
|
||||
pbpr->isMatching(instrPtr, address_space))
|
||||
{
|
||||
} else if ((pbpr = dynamic_cast<BPRangeEvent*>(pev)) &&
|
||||
pbpr->isMatching(instrPtr, address_space)) {
|
||||
pbpr->setTriggerInstructionPointer(instrPtr);
|
||||
it = m_EvList.makeActive(it);
|
||||
continue; // dito
|
||||
@ -77,20 +74,17 @@ void SimulatorController::onBreakpointEvent(address_t instrPtr, address_t addres
|
||||
void SimulatorController::onMemoryAccessEvent(address_t addr, size_t len,
|
||||
bool is_write, address_t instrPtr)
|
||||
{
|
||||
// FIXME: Improve performance
|
||||
|
||||
// FIXME: Improve performance!
|
||||
MemAccessEvent::accessType_t accesstype =
|
||||
is_write ? MemAccessEvent::MEM_WRITE
|
||||
: MemAccessEvent::MEM_READ;
|
||||
|
||||
EventList::iterator it = m_EvList.begin();
|
||||
while(it != m_EvList.end()) // check for active events
|
||||
{
|
||||
while (it != m_EvList.end()) { // check for active events
|
||||
BaseEvent* pev = *it;
|
||||
MemAccessEvent* ev = dynamic_cast<MemAccessEvent*>(pev);
|
||||
// Is this a MemAccessEvent? Correct access type?
|
||||
if(!ev || !ev->isMatching(addr, accesstype))
|
||||
{
|
||||
if (!ev || !ev->isMatching(addr, accesstype)) {
|
||||
++it;
|
||||
continue; // skip event activation
|
||||
}
|
||||
@ -106,12 +100,10 @@ void SimulatorController::onMemoryAccessEvent(address_t addr, size_t len,
|
||||
void SimulatorController::onInterruptEvent(unsigned interruptNum, bool nmi)
|
||||
{
|
||||
EventList::iterator it = m_EvList.begin();
|
||||
while(it != m_EvList.end()) // check for active events
|
||||
{
|
||||
while (it != m_EvList.end()) { // check for active events
|
||||
BaseEvent* pev = *it;
|
||||
InterruptEvent* pie = dynamic_cast<InterruptEvent*>(pev);
|
||||
if(!pie || !pie->isMatching(interruptNum))
|
||||
{
|
||||
if (!pie || !pie->isMatching(interruptNum)) {
|
||||
++it;
|
||||
continue; // skip event activation
|
||||
}
|
||||
@ -124,55 +116,52 @@ void SimulatorController::onInterruptEvent(unsigned interruptNum, bool nmi)
|
||||
|
||||
bool SimulatorController::isSuppressedInterrupt(unsigned interruptNum)
|
||||
{
|
||||
for(size_t i = 0; i < m_SuppressedInterrupts.size(); i++)
|
||||
if((m_SuppressedInterrupts[i] == interruptNum ||
|
||||
m_SuppressedInterrupts[i] == ANY_INTERRUPT) && interruptNum != (unsigned) interrupt_to_fire+32 ){
|
||||
if((int)interruptNum == interrupt_to_fire+32){
|
||||
for (size_t i = 0; i < m_SuppressedInterrupts.size(); i++)
|
||||
if ((m_SuppressedInterrupts[i] == interruptNum ||
|
||||
m_SuppressedInterrupts[i] == ANY_INTERRUPT) &&
|
||||
interruptNum != (unsigned)interrupt_to_fire + 32) {
|
||||
if ((int)interruptNum == interrupt_to_fire + 32) {
|
||||
interrupt_to_fire = -1;
|
||||
return(true);
|
||||
return true;
|
||||
}
|
||||
return (true);
|
||||
return true;
|
||||
}
|
||||
return (false);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool SimulatorController::addSuppressedInterrupt(unsigned interruptNum)
|
||||
{
|
||||
// Check if already existing:
|
||||
if(isSuppressedInterrupt(interruptNum+32))
|
||||
return (false); // already added: nothing to do here
|
||||
if (isSuppressedInterrupt(interruptNum+32))
|
||||
return false; // already added: nothing to do here
|
||||
|
||||
if(interruptNum == ANY_INTERRUPT){
|
||||
if (interruptNum == ANY_INTERRUPT) {
|
||||
m_SuppressedInterrupts.push_back(interruptNum);
|
||||
return (true);
|
||||
}else{
|
||||
return true;
|
||||
} else {
|
||||
m_SuppressedInterrupts.push_back(interruptNum+32);
|
||||
return (true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool SimulatorController::removeSuppressedInterrupt(unsigned interruptNum)
|
||||
{
|
||||
for(size_t i = 0; i < m_SuppressedInterrupts.size(); i++)
|
||||
{
|
||||
if(m_SuppressedInterrupts[i] == interruptNum+32 || m_SuppressedInterrupts[i] == ANY_INTERRUPT)
|
||||
{
|
||||
for (size_t i = 0; i < m_SuppressedInterrupts.size(); i++) {
|
||||
if (m_SuppressedInterrupts[i] == interruptNum+32 ||
|
||||
m_SuppressedInterrupts[i] == ANY_INTERRUPT)
|
||||
m_SuppressedInterrupts.erase(m_SuppressedInterrupts.begin() + i);
|
||||
return (true);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return (false);
|
||||
return false;
|
||||
}
|
||||
|
||||
void SimulatorController::onTrapEvent(unsigned trapNum)
|
||||
{
|
||||
EventList::iterator it = m_EvList.begin();
|
||||
while(it != m_EvList.end()) // check for active events
|
||||
{
|
||||
while(it != m_EvList.end()) { // check for active events
|
||||
BaseEvent* pev = *it;
|
||||
TrapEvent* pte = dynamic_cast<TrapEvent*>(pev);
|
||||
if(!pte || !pte->isMatching(trapNum))
|
||||
{
|
||||
if (!pte || !pte->isMatching(trapNum)) {
|
||||
++it;
|
||||
continue; // skip event activation
|
||||
}
|
||||
@ -185,12 +174,10 @@ void SimulatorController::onTrapEvent(unsigned trapNum)
|
||||
void SimulatorController::onGuestSystemEvent(char data, unsigned port)
|
||||
{
|
||||
EventList::iterator it = m_EvList.begin();
|
||||
while(it != m_EvList.end()) // check for active events
|
||||
{
|
||||
while (it != m_EvList.end()) { // check for active events
|
||||
BaseEvent* pev = *it;
|
||||
GuestEvent* pge = dynamic_cast<GuestEvent*>(pev);
|
||||
if(pge != NULL)
|
||||
{
|
||||
if (pge != NULL) {
|
||||
pge->setData(data);
|
||||
pge->setPort(port);
|
||||
it = m_EvList.makeActive(it);
|
||||
@ -204,11 +191,9 @@ void SimulatorController::onGuestSystemEvent(char data, unsigned port)
|
||||
void SimulatorController::onJumpEvent(bool flagTriggered, unsigned opcode)
|
||||
{
|
||||
EventList::iterator it = m_EvList.begin();
|
||||
while(it != m_EvList.end()) // check for active events
|
||||
{
|
||||
while (it != m_EvList.end()) { // check for active events
|
||||
JumpEvent* pje = dynamic_cast<JumpEvent*>(*it);
|
||||
if(pje != NULL)
|
||||
{
|
||||
if (pje != NULL) {
|
||||
pje->setOpcode(opcode);
|
||||
pje->setFlagTriggered(flagTriggered);
|
||||
it = m_EvList.makeActive(it);
|
||||
@ -238,7 +223,7 @@ void SimulatorController::removeFlow(ExperimentFlow* flow)
|
||||
BaseEvent* SimulatorController::addEventAndWait(BaseEvent* ev)
|
||||
{
|
||||
addEvent(ev);
|
||||
return (waitAny());
|
||||
return waitAny();
|
||||
}
|
||||
|
||||
void SimulatorController::terminate(int exCode)
|
||||
|
||||
@ -105,33 +105,6 @@ public:
|
||||
* @param opcode the opcode of the conrecete jump instruction
|
||||
*/
|
||||
void onJumpEvent(bool flagTriggered, unsigned opcode);
|
||||
/**
|
||||
* This method is called when an experiment flow adds a new event by
|
||||
* calling \c simulator.addEvent(pev) or \c simulator.addEventAndWait(pev).
|
||||
* More specifically, the event will be added to the event-list first
|
||||
* (buffer-list, to be precise) and then this event handler is called.
|
||||
* @param pev the event which has been added
|
||||
* @return You should return \c true to continue and \c false to prevent
|
||||
* the addition of the event \a pev, yielding an error in the
|
||||
* experiment flow (i.e. -1 is returned).
|
||||
*/
|
||||
virtual bool onEventAddition(BaseEvent* pev) { return true; }
|
||||
/**
|
||||
* This method is called when an experiment flow removes an event from
|
||||
* the event-management by calling \c removeEvent(prev), \c clearEvents()
|
||||
* or by deleting a complete flow (\c removeFlow). More specifically, this
|
||||
* event handler will be called *before* the event is actually deleted.
|
||||
* @param pev the event to be deleted when returning from the event handler
|
||||
*/
|
||||
virtual void onEventDeletion(BaseEvent* pev) { }
|
||||
/**
|
||||
* This method is called when an previously added event is about to be
|
||||
* triggered by the simulator-backend. More specifically, this event handler
|
||||
* will be called *before* the event is actually triggered, i.e. before the
|
||||
* corresponding coroutine is toggled.
|
||||
* @param pev the event to be triggered when returning from the event handler
|
||||
*/
|
||||
virtual void onEventTrigger(BaseEvent* pev) { }
|
||||
/* ********************************************************************
|
||||
* Simulator Controller & Access API:
|
||||
* ********************************************************************/
|
||||
@ -236,10 +209,8 @@ public:
|
||||
/**
|
||||
* Waits on any events which have been added to the event management. If
|
||||
* one of those events occour, waitAny() will return the id of that event.
|
||||
* @return the previously occurred event
|
||||
*
|
||||
* FIXME: Maybe this should return immediately if there are not events?
|
||||
* (additional parameter flag?)
|
||||
* @return the previously occurred event, or \c NULL if there are no
|
||||
* events to wait for
|
||||
*/
|
||||
BaseEvent* waitAny();
|
||||
/**
|
||||
|
||||
@ -209,7 +209,7 @@ void BochsController::fireInterruptDone()
|
||||
m_Flows.toggle(m_CurrFlow);
|
||||
}
|
||||
|
||||
void BochsController::m_onTimerTrigger(void* thisPtr)
|
||||
void BochsController::onTimerTrigger(void* thisPtr)
|
||||
{
|
||||
// FIXME: The timer logic can be modified to use only one timer in Bochs.
|
||||
// (For now, this suffices.)
|
||||
@ -225,57 +225,6 @@ void BochsController::m_onTimerTrigger(void* thisPtr)
|
||||
simulator.m_EvList.fireActiveEvents();
|
||||
}
|
||||
|
||||
timer_id_t BochsController::m_registerTimer(TimerEvent* pev)
|
||||
{
|
||||
assert(pev != NULL);
|
||||
return static_cast<timer_id_t>(
|
||||
bx_pc_system.register_timer(pev, m_onTimerTrigger, pev->getTimeout(), !pev->getOnceFlag(),
|
||||
1/*start immediately*/, "Fail*: BochsController"/*name*/));
|
||||
}
|
||||
|
||||
bool BochsController::m_unregisterTimer(TimerEvent* pev)
|
||||
{
|
||||
assert(pev != NULL);
|
||||
bx_pc_system.deactivate_timer(static_cast<unsigned>(pev->getId()));
|
||||
return bx_pc_system.unregisterTimer(static_cast<unsigned>(pev->getId()));
|
||||
}
|
||||
|
||||
bool BochsController::onEventAddition(BaseEvent* pev)
|
||||
{
|
||||
TimerEvent* tmev;
|
||||
// Register the timer event in the Bochs simulator:
|
||||
if ((tmev = dynamic_cast<TimerEvent*>(pev)) != NULL) {
|
||||
tmev->setId(m_registerTimer(tmev));
|
||||
if(tmev->getId() == -1)
|
||||
return false; // unable to register the timer (error in Bochs' function call)
|
||||
}
|
||||
// Note: Maybe more stuff to do here for other event types.
|
||||
return true;
|
||||
}
|
||||
|
||||
void BochsController::onEventDeletion(BaseEvent* pev)
|
||||
{
|
||||
TimerEvent* tmev;
|
||||
// Unregister the time event:
|
||||
if ((tmev = dynamic_cast<TimerEvent*>(pev)) != NULL) {
|
||||
m_unregisterTimer(tmev);
|
||||
}
|
||||
// Note: Maybe more stuff to do here for other event types.
|
||||
}
|
||||
|
||||
void BochsController::onEventTrigger(BaseEvent* pev)
|
||||
{
|
||||
TimerEvent* tmev;
|
||||
// Unregister the time event, if once-flag is true:
|
||||
if ((tmev = dynamic_cast<TimerEvent*>(pev)) != NULL) {
|
||||
if (tmev->getOnceFlag()) // deregister the timer (timer = single timeout)
|
||||
m_unregisterTimer(tmev);
|
||||
else // re-add the event (repetitive timer), tunneling the onEventAddition-handler
|
||||
m_EvList.add(tmev, tmev->getParent());
|
||||
}
|
||||
// Note: Maybe more stuff to do here for other event types.
|
||||
}
|
||||
|
||||
const std::string& BochsController::getMnemonic() const
|
||||
{
|
||||
static std::string str;
|
||||
|
||||
@ -8,6 +8,7 @@
|
||||
#include <string.h>
|
||||
|
||||
#include "FailBochsGlobals.hpp"
|
||||
#include "BochsEvents.hpp"
|
||||
|
||||
#include "../SimulatorController.hpp"
|
||||
#include "../Event.hpp"
|
||||
@ -34,40 +35,6 @@ private:
|
||||
unsigned m_Counter; //! current instr-ptr counter
|
||||
std::ostream* m_pDest; //! debug output object (defaults to \c std::cout)
|
||||
#endif
|
||||
/**
|
||||
* Static internal event handler for TimerEvents. This static function is
|
||||
* called when a previously registered (Bochs) timer triggers. This function
|
||||
* searches for the provided TimerEvent object within the EventList and
|
||||
* fires such an event by calling \c fireActiveEvents().
|
||||
* @param thisPtr a pointer to the TimerEvent-object triggered
|
||||
*
|
||||
* FIXME: Due to Bochs internal timer and ips-configuration related stuff,
|
||||
* the simulator sometimes panics with "keyboard error:21" (see line
|
||||
* 1777 in bios/rombios.c, function keyboard_init()) if a TimerEvent
|
||||
* is added *before* the bios has been loaded and initialized. To
|
||||
* reproduce this error, try adding a TimerEvent as the initial step
|
||||
* in your experiment code and wait for it (addEventAndWait()).
|
||||
*/
|
||||
static void m_onTimerTrigger(void *thisPtr);
|
||||
/**
|
||||
* Registers a timer in the Bochs simulator. This timer fires \a TimerEvents
|
||||
* to inform the corresponding experiment-flow. Note that the number of timers
|
||||
* (in Bochs) is limited to \c BX_MAX_TIMERS (defaults to 64 in v2.4.6).
|
||||
* @param pev a pointer to the (experiment flow-) allocated TimerEvent object,
|
||||
* providing all required information to start the time, e.g. the
|
||||
* timeout value.
|
||||
* @return \c The unique id of the timer recently created. This id is carried
|
||||
* along with the TimerEvent, @see getId(). On error, -1 is returned
|
||||
* (e.g. because a timer with the same id is already existing)
|
||||
*/
|
||||
timer_id_t m_registerTimer(TimerEvent* pev);
|
||||
/**
|
||||
* Deletes a timer. No further events will be triggered by the timer.
|
||||
* @param pev a pointer to the TimerEvent-object to be removed
|
||||
* @return \c true if the timer with \a pev->getId() has been removed
|
||||
* successfully, \c false otherwise
|
||||
*/
|
||||
bool m_unregisterTimer(TimerEvent* pev);
|
||||
public:
|
||||
// Initialize the controller.
|
||||
BochsController();
|
||||
@ -81,7 +48,8 @@ public:
|
||||
* @param instrPtr the new instruction pointer
|
||||
* @param address_space the address space the CPU is currently in
|
||||
*/
|
||||
void onInstrPtrChanged(address_t instrPtr, address_t address_space, BX_CPU_C *context, bxICacheEntry_c *cache_entry);
|
||||
void onInstrPtrChanged(address_t instrPtr, address_t address_space, BX_CPU_C *context,
|
||||
bxICacheEntry_c *cache_entry);
|
||||
/**
|
||||
* I/O port communication handler. This method is called (from
|
||||
* the IOPortCom aspect) every time when Bochs performs a port I/O operation.
|
||||
@ -91,31 +59,20 @@ public:
|
||||
*/
|
||||
void onIOPortEvent(unsigned char data, unsigned port, bool out);
|
||||
/**
|
||||
* This method is called when an experiment flow adds a new event by
|
||||
* calling \c simulator.addEvent(pev) or \c simulator.addEventAndWait(pev).
|
||||
* More specifically, the event will be added to the event-list first
|
||||
* (buffer-list, to be precise) and then this event handler is called.
|
||||
* @param pev the event which has been added
|
||||
* @return You should return \c true to continue and \c false to prevent
|
||||
* the addition of the event \a pev.
|
||||
* Static internal event handler for TimerEvents. This static function is
|
||||
* called when a previously registered (Bochs) timer triggers. This function
|
||||
* searches for the provided TimerEvent object within the EventList and
|
||||
* fires such an event by calling \c fireActiveEvents().
|
||||
* @param thisPtr a pointer to the TimerEvent-object triggered
|
||||
*
|
||||
* FIXME: Due to Bochs internal timer and ips-configuration related stuff,
|
||||
* the simulator sometimes panics with "keyboard error:21" (see line
|
||||
* 1777 in bios/rombios.c, function keyboard_init()) if a TimerEvent
|
||||
* is added *before* the bios has been loaded and initialized. To
|
||||
* reproduce this error, try adding a \c TimerEvent as the initial step
|
||||
* in your experiment code and wait for it (\c addEventAndWait()).
|
||||
*/
|
||||
bool onEventAddition(BaseEvent* pev);
|
||||
/**
|
||||
* This method is called when an experiment flow removes an event from
|
||||
* the event-management by calling \c removeEvent(prev), \c clearEvents()
|
||||
* or by deleting a complete flow (\c removeFlow). More specifically,
|
||||
* this event handler will be called *before* the event is actually deleted.
|
||||
* @param pev the event to be deleted when returning from the event handler
|
||||
*/
|
||||
void onEventDeletion(BaseEvent* pev);
|
||||
/**
|
||||
* This method is called when an previously added event is about to be
|
||||
* triggered by the simulator-backend. More specifically, this event handler
|
||||
* will be called *before* the event is actually triggered, i.e. before the
|
||||
* corresponding coroutine is toggled.
|
||||
* @param pev the event to be triggered when returning from the event handler
|
||||
*/
|
||||
void onEventTrigger(BaseEvent* pev);
|
||||
static void onTimerTrigger(void *thisPtr);
|
||||
/* ********************************************************************
|
||||
* Simulator Controller & Access API:
|
||||
* ********************************************************************/
|
||||
|
||||
36
src/core/sal/bochs/BochsEvents.cc
Normal file
36
src/core/sal/bochs/BochsEvents.cc
Normal file
@ -0,0 +1,36 @@
|
||||
#include "BochsEvents.hpp"
|
||||
#include "../SALInst.hpp"
|
||||
|
||||
namespace fail {
|
||||
|
||||
bool TimerEvent::onEventAddition()
|
||||
{
|
||||
// Register the timer event in the Bochs simulator:
|
||||
setId(m_registerTimer(this));
|
||||
if(getId() == -1)
|
||||
return false; // unable to register the timer (error in Bochs' function call)
|
||||
return true;
|
||||
}
|
||||
|
||||
void TimerEvent::onEventDeletion()
|
||||
{
|
||||
// Unregister the time event:
|
||||
m_unregisterTimer(this);
|
||||
}
|
||||
|
||||
timer_id_t TimerEvent::m_registerTimer(TimerEvent* pev)
|
||||
{
|
||||
assert(pev != NULL && "FATAL ERROR: TimerEvent object ptr cannot be NULL!");
|
||||
return static_cast<timer_id_t>(
|
||||
bx_pc_system.register_timer(pev, BochsController::onTimerTrigger, pev->getTimeout(),
|
||||
false, 1/*start immediately*/, "Fail*: BochsController"/*name*/));
|
||||
}
|
||||
|
||||
bool TimerEvent::m_unregisterTimer(TimerEvent* pev)
|
||||
{
|
||||
assert(pev != NULL && "FATAL ERROR: TimerEvent object ptr cannot be NULL!");
|
||||
bx_pc_system.deactivate_timer(static_cast<unsigned>(pev->getId()));
|
||||
return bx_pc_system.unregisterTimer(static_cast<unsigned>(pev->getId()));
|
||||
}
|
||||
|
||||
} // end-of-namespace: fail
|
||||
78
src/core/sal/bochs/BochsEvents.hpp
Normal file
78
src/core/sal/bochs/BochsEvents.hpp
Normal file
@ -0,0 +1,78 @@
|
||||
#ifndef __BOCHS_EVENTS_HPP__
|
||||
#define __BOCHS_EVENTS_HPP__
|
||||
|
||||
#include "../Event.hpp"
|
||||
|
||||
#include "BochsController.hpp"
|
||||
|
||||
namespace fail {
|
||||
|
||||
/**
|
||||
* \class TimerEvent
|
||||
* Concrete TimerEvent implementation of GenericTimerEvent for the Bochs
|
||||
* simulator backend.
|
||||
*/
|
||||
class TimerEvent : public GenericTimerEvent {
|
||||
private:
|
||||
/**
|
||||
* Registers a timer in the Bochs simulator. This timer fires \a TimerEvents
|
||||
* to inform the corresponding experiment-flow. Note that the number of timers
|
||||
* (in Bochs) is limited to \c BX_MAX_TIMERS (defaults to 64 in v2.4.6).
|
||||
* @param pev a pointer to the (experiment flow-) allocated TimerEvent object,
|
||||
* providing all required information to start the time, e.g. the
|
||||
* timeout value.
|
||||
* @return \c The unique id of the timer recently created. This id is carried
|
||||
* along with the TimerEvent, @see getId(). On errors, -1 is returned
|
||||
* (e.g. because a timer with the same id is already existing)
|
||||
*/
|
||||
static timer_id_t m_registerTimer(TimerEvent* pev);
|
||||
/**
|
||||
* Deletes a timer. No further events will be triggered by the timer.
|
||||
* @param pev a pointer to the TimerEvent-object to be removed
|
||||
* @return \c true if the timer with \a pev->getId() has been removed
|
||||
* successfully, \c false otherwise
|
||||
*/
|
||||
static bool m_unregisterTimer(TimerEvent* pev);
|
||||
public:
|
||||
/**
|
||||
* Creates a new timer event. This can be used to implement a timeout-
|
||||
* mechanism in the experiment-flow. The timer starts automatically when
|
||||
* added to FailBochs.
|
||||
* @param timeout the time intervall in milliseconds (ms)
|
||||
* @param once \c true, if the TimerEvent should be triggered once,
|
||||
* \c false if it should occur regularly
|
||||
* @see SimulatorController::addEvent
|
||||
*/
|
||||
TimerEvent(unsigned timeout)
|
||||
: GenericTimerEvent(timeout) { }
|
||||
~TimerEvent() { onEventDeletion(); }
|
||||
|
||||
/**
|
||||
* This method is called when an experiment flow adds a new event by
|
||||
* calling \c simulator.addEvent(pev) or \c simulator.addEventAndWait(pev).
|
||||
* More specifically, the event will be added to the event-list first
|
||||
* (buffer-list, to be precise) and then this event handler is called.
|
||||
* @return You should return \c true to continue and \c false to prevent
|
||||
* the addition of the event \a pev, yielding an error in the
|
||||
* experiment flow (i.e. -1 is returned).
|
||||
*/
|
||||
virtual bool onEventAddition();
|
||||
/**
|
||||
* This method is called when an experiment flow removes an event from
|
||||
* the event-management by calling \c removeEvent(prev), \c clearEvents()
|
||||
* or by deleting a complete flow (\c removeFlow). More specifically, this
|
||||
* event handler will be called *before* the event is actually deleted.
|
||||
*/
|
||||
virtual void onEventDeletion();
|
||||
/**
|
||||
* This method is called when an previously added event is about to be
|
||||
* triggered by the simulator-backend. More specifically, this event handler
|
||||
* will be called *before* the event is actually triggered, i.e. before the
|
||||
* corresponding coroutine is toggled.
|
||||
*/
|
||||
void onEventTrigger() { onEventDeletion(); }
|
||||
};
|
||||
|
||||
} // end-of-namespace: fail
|
||||
|
||||
#endif // __BOCHS_EVENTS_HPP__
|
||||
Reference in New Issue
Block a user