JobServer: remove "come again" diagnostic

The "--[Server] No workload, come again..." appears every time a
larger job set is loaded from the database, once for every client that
knocks.  This isn't helpful and scrolls out relevant information,
hence I'm removing it for now.

Change-Id: Ic7ca5b3a0c096b384ba4803df5b482a96bf803b1
This commit is contained in:
Horst Schirmeier
2018-08-27 20:20:51 +02:00
parent 8426084e5a
commit 527763e87f

View File

@ -454,7 +454,6 @@ void CommThread::sendPendingExperimentData(yield_context yield)
// Currently we have no workload (even the running-job-queue is empty!), but // Currently we have no workload (even the running-job-queue is empty!), but
// the campaign is not over yet. Minion can try again later. // the campaign is not over yet. Minion can try again later.
ctrlmsg.set_command(FailControlMessage::COME_AGAIN); ctrlmsg.set_command(FailControlMessage::COME_AGAIN);
cout << "--[Server] No workload, come again..." << endl;
} else { } else {
// No work & Camapaign is done. Go away. // No work & Camapaign is done. Go away.
ctrlmsg.set_command(FailControlMessage::DIE); ctrlmsg.set_command(FailControlMessage::DIE);