gem5: save/restore moved to Gem5Controller

Change-Id: I5bda346f29d74fdfc67f73f0af83ed1e006d8616
This commit is contained in:
Richard Hellwig
2013-05-03 15:53:43 +02:00
parent 084c581f0b
commit 503a40be7b
3 changed files with 27 additions and 58 deletions

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@ -1,28 +0,0 @@
#if 0
#include "Gem5Connector.hpp"
#include "base/trace.hh"
#include "debug/FailState.hh"
#include "sim/root.hh"
Gem5Connector connector;
void Gem5Connector::save(const std::string &path)
{
DPRINTF(FailState, "Saving state to %s.\n", path);
Root* root = Root::root();
root->Serializable::serializeAll(path);
}
void Gem5Connector::restore(const std::string &path)
{
DPRINTF(FailState, "Restoring state from %s.\n", path);
Root* root = Root::root();
Checkpoint cp(path);
root->loadState(&cp);
}
#endif

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@ -1,23 +0,0 @@
#if 0
// TODO: Incorporate this code into Gem5Controller.{hpp,cc}
#ifndef __GEM5_CONNECTOR_HPP__
#define __GEM5_CONNECTOR_HPP__
#include <string>
/**
* \class Gem5Connector
* This class will be compiled inside the gem5 context and provides the
* Gem5Controller a way to call gem5 functions.
*/
class Gem5Connector {
public:
void save(const std::string &path);
void restore(const std::string &path);
};
extern Gem5Connector connector;
#endif // __GEM5_CONNECTOR_HPP__
#endif

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@ -1,9 +1,11 @@
#include "Gem5Controller.hpp"
//#include "Gem5Connector.hpp"
#include "../Listener.hpp"
#include "Gem5Wrapper.hpp"
#include "../Listener.hpp"
#include "base/trace.hh"
#include "debug/FailState.hh"
#include "sim/root.hh"
#include <fstream>
namespace fail {
@ -36,14 +38,32 @@ Gem5Controller::~Gem5Controller()
bool Gem5Controller::save(const std::string &path)
{
// connector.save(path); // FIXME: not working?!
DPRINTF(FailState, "Saving state to %s.\n", path);
return true;
Root* root = Root::root();
root->Serializable::serializeAll(path);
// Test if save was successful
std::ifstream save_test;
save_test.open((path+"/m5.cpt").c_str(), std::ios_base::in);
if (save_test) {
save_test.close();
return true;
} else {
save_test.close();
return false;
}
}
void Gem5Controller::restore(const std::string &path)
{
// connector.restore(path); // FIXME: not working?!
// FIXME: not working currently
Root* root = Root::root();
Checkpoint cp(path);
root->loadState(&cp);
}
// TODO: Implement reboot