core/sal: correct timer ticks/sec calculation
Change-Id: I0971fe8a21c9ed3415d98b5e6387299beb3121e6
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Gerrit Code Review
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@ -116,7 +116,7 @@ public:
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*/
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void fireInterruptDone();
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virtual simtime_t getTimerTicks() { return bx_pc_system.time_ticks(); }
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virtual simtime_t getTimerTicksPerSecond() { return bx_pc_system.time_ticks() / bx_pc_system.time_usec(); /* imprecise hack */ }
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virtual simtime_t getTimerTicksPerSecond() { return bx_pc_system.time_ticks() / bx_pc_system.time_usec() * 1000000; /* imprecise hack */ }
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/* ********************************************************************
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* BochsController-specific (not implemented in SimulatorController!):
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* ********************************************************************/
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