Commit Graph

23 Commits

Author SHA1 Message Date
11617104c5 wip: draw physics thread ups 2026-02-24 18:36:51 +01:00
c4222c783c wip: implement a smaller data model to reduce copying from physics to main thread 2026-02-24 17:05:24 +01:00
e7d4170b77 wip: wait until data is ready and has been consumed (couples physics and rendering thread again) 2026-02-24 13:16:00 +01:00
550970f8a1 wip: integrating threaded decoupled physics
Current Issues:
- HUGE memory leak
- HUGE amount of needles copying
- FillGraph() does thousands of lock_guards instead of one
- Can no longer rely on new states appearing immediately - have to check
each access
- Physics run as fast as possible, no constant sim speed`
- Irregular long freezes
2026-02-24 02:05:09 +01:00
404a76654c update compiler flags, fix tracy allocation profiling, fix compiler warnings 2026-02-23 23:01:30 +01:00
59a4303d62 mark visited and starting states 2026-02-23 14:41:20 +01:00
157985df6b extract orbital camera into separate file 2026-02-22 14:30:55 +01:00
f06afc210f make naming more consistent + rename some files 2026-02-22 14:17:55 +01:00
fe6bbe9bbb remove batched rendering code 2026-02-22 14:04:11 +01:00
9446e1b86c improve rendering performance even more by using instanced rendering 2026-02-22 12:31:58 +01:00
35de23e865 improve rendering performance by batching edge and cube draws 2026-02-22 01:41:39 +01:00
0d3913e27e refactor state management and input handling into separate classes 2026-02-21 22:09:42 +01:00
6e5a4acdd0 tint the board if a winning state is reached 2026-02-20 01:36:48 +01:00
f8ac60f6a6 implement state editing 2026-02-20 00:58:01 +01:00
a48a6caefc make window resizable 2026-02-19 23:10:16 +01:00
d92391271f add winning conditions and ability to mark them in the graph 2026-02-18 20:27:22 +01:00
47628d06ad add menu pane at the top 2026-02-18 13:30:59 +01:00
47fcea6bcb implement klotski graph closure solving + improve camera controls (panning) 2026-02-18 00:53:42 +01:00
039d96eee3 replace manual 3d-2d projection with orbital camera 2026-02-17 22:17:19 +01:00
8d5a6a827c add basic input handling for klotski board/graph + populate graph based on klotski moves 2026-02-17 15:12:32 +01:00
9d0afffb57 render klotski board 2026-02-17 13:27:12 +01:00
fba493ea93 render vertices in addition to edges 2026-02-17 00:56:01 +01:00
d1b115a7c3 implement numerically unstable mass spring system 2026-02-16 00:21:29 +01:00