fix crash when resetting the state after clearing the graph
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@ -81,13 +81,13 @@ auto StateManager::ResetState() -> void {
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}
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visited_states[current_state]++;
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total_moves = 0;
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if (edited) {
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if (edited || !states.contains(current_state)) {
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// We also need to clear the graph in case the state has been edited
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// because the graph could contain states that are impossible to reach
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// now.
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ClearGraph();
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edited = false;
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}
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edited = false;
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}
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auto StateManager::PreviousPreset() -> void {
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