move shaders to separate directory
This commit is contained in:
8
shader/instancing_fragment.glsl
Normal file
8
shader/instancing_fragment.glsl
Normal file
@ -0,0 +1,8 @@
|
||||
#version 330
|
||||
|
||||
uniform vec4 colDiffuse;
|
||||
out vec4 finalColor;
|
||||
|
||||
void main() {
|
||||
finalColor = colDiffuse;
|
||||
}
|
||||
Reference in New Issue
Block a user