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This commit is contained in:
2022-12-08 02:14:04 +01:00
parent 1455757e24
commit f5ee5f6942
12 changed files with 536 additions and 501 deletions

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@ -91,7 +91,7 @@ bool VESA::initGraphicMode(uint16_t mode) {
return false;
}
// Kernel::kout << "TotalVideoMemory: " << ((ib->TotalMemory*65536) / (1024*1024)) << " MB" << endl;
// Util::System::out << "TotalVideoMemory: " << ((ib->TotalMemory*65536) / (1024*1024)) << " MB" << endl;
// Gewuenschten Grafikmodus aus Antwort suchen
auto *modePtr = reinterpret_cast<uint16_t *>((ib->VideoModePtr[1] << 4) + ib->VideoModePtr[0]);

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@ -5,7 +5,7 @@
*---------------------------------------------------------------------------*
* Beschreibung: Ein Bluescreen, falls eine x86 Exception auftritt. Evt. *
* ist der Stack und oder Heap kaputt, weswegen hier nicht *
* Kernel::kout etc. verwendet wird. *
* Util::System::out etc. verwendet wird. *
* *
* Autor: Michael Schoettner, 11.12.2018 *
*****************************************************************************/

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@ -5,7 +5,7 @@
*---------------------------------------------------------------------------*
* Beschreibung: Ein Bluescreen, falls eine x86 Exception auftritt. Evt. *
* ist der Stack und oder Heap kaputt, weswegen hier nicht *
* Kernel::kout etc. verwendet wird. *
* Util::System::out etc. verwendet wird. *
* *
* Autor: Michael Schoettner, 2.2.2017 *
*****************************************************************************/

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@ -31,7 +31,7 @@ public:
}
while (true) {
// Kernel::kout << "Idle!" << endl;
// Util::System::out << "Idle!" << endl;
scheduler.yield();
}
}

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@ -29,14 +29,6 @@ namespace Kernel {
constexpr const bool INSANE_TRACE = false;
/*****************************************************************************
* Methode: Dispatcher::dispatch *
*---------------------------------------------------------------------------*
* Beschreibung: Auf den active thread wechseln. *
* *
* Parameter: *
* next Thread der die CPU::erhalten soll. *
*****************************************************************************/
void Scheduler::start(Container::Vector<Memory::unique_ptr<Thread>>::iterator next) {
active = next;
if (active >= ready_queue.end()) {
@ -139,7 +131,8 @@ void Scheduler::kill(uint32_t tid, Memory::unique_ptr<Thread> *ptr) {
uint32_t prev_tid = (*active)->tid;
// Block queue, can always kill
for (Container::Vector<Memory::unique_ptr<Thread>>::iterator it = block_queue.begin(); it != block_queue.end(); ++it) {
for (Container::Vector<Memory::unique_ptr<Thread>>::iterator it = block_queue.begin();
it != block_queue.end(); ++it) {
if ((*it)->tid == tid) {
// Found thread to kill
@ -165,7 +158,8 @@ void Scheduler::kill(uint32_t tid, Memory::unique_ptr<Thread> *ptr) {
return;
}
for (Container::Vector<Memory::unique_ptr<Thread>>::iterator it = ready_queue.begin(); it != ready_queue.end(); ++it) {
for (Container::Vector<Memory::unique_ptr<Thread>>::iterator it = ready_queue.begin();
it != ready_queue.end(); ++it) {
if ((*it)->tid == tid) {
// Found thread to kill
@ -322,7 +316,8 @@ void Scheduler::deblock(uint32_t tid) {
Device::CPU::disable_int();
for (Container::Vector<Memory::unique_ptr<Thread>>::iterator it = block_queue.begin(); it != block_queue.end(); ++it) {
for (Container::Vector<Memory::unique_ptr<Thread>>::iterator it = block_queue.begin();
it != block_queue.end(); ++it) {
if ((*it)->tid == tid) {
// Found thread with correct tid

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@ -13,7 +13,7 @@
#define Scheduler_include__
#include "Thread.h"
#include "lib/mem/UniquePointer.h"
#include "lib/memory/UniquePointer.h"
#include "lib/stream/Logger.h"
#include "lib/container/Vector.h"
@ -26,17 +26,20 @@ private:
Container::Vector<Memory::unique_ptr<Thread>> ready_queue;
Container::Vector<Memory::unique_ptr<Thread>> block_queue;
// NOTE: It makes sense to keep track of the active thread through this as it makes handling the
// It makes sense to keep track of the active thread through this as it makes handling the
// unique_ptr easier and reduces the copying in the vector when cycling through the threads
// as we don't have to keep the active thread at the front (would only make sense with a queue)
Container::Vector<Memory::unique_ptr<Thread>>::iterator active = nullptr;
// Scheduler wird evt. von einer Unterbrechung vom Zeitgeber gerufen,
// bevor er initialisiert wurde
uint32_t idle_tid = 0U;
uint32_t idle_tid = 0;
// Roughly the old dispatcher functionality
void start(Container::Vector<Memory::unique_ptr<Thread>>::iterator next); // Start next without prev
void switch_to(Thread *prev_raw, Container::Vector<Memory::unique_ptr<Thread>>::iterator next); // Switch from prev to next
void
start(Container::Vector<Memory::unique_ptr<Thread>>::iterator next); // Start next without prev
void switch_to(Thread *prev_raw,
Container::Vector<Memory::unique_ptr<Thread>>::iterator next); // Switch from prev to next
// Kann nur vom Idle-Thread aufgerufen werden (erster Thread der vom Scheduler gestartet wird)
void enable_preemption(uint32_t tid) { idle_tid = tid; }
@ -56,14 +59,14 @@ public:
block_queue.reserve();
}
uint32_t get_active() const {
[[nodiscard]] uint32_t get_active() const {
return (*active)->tid;
}
// Scheduler initialisiert?
// Zeitgeber-Unterbrechung kommt evt. bevor der Scheduler fertig
// intiialisiert wurde!
bool preemption_enabled() const { return idle_tid != 0U; }
[[nodiscard]] bool preemption_enabled() const { return idle_tid != 0U; }
// Scheduler starten
void schedule();

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@ -6,6 +6,13 @@
namespace Container {
/**
* This class implements a stack allocated array with bounds checking
* and iterator support.
*
* @tparam T The type of the objects
* @tparam N The number of elements the array can store
*/
template<typename T, const std::size_t N>
class Array {
public:
@ -15,8 +22,10 @@ namespace Container {
T buf[N];
public:
Array() = default; // If i write default something like bse::array<int, 10> arr; is not initialized...
Array() = default; // If i write default something like Container::Array<int, 10> arr; is not initialized...
// TODO: This doesn't account for initializer lists of the wrong length, last value should be repeated
// Only increment iterator when it < list.end() - 1?
// Construct like this: bse::array<int, 5> {1, 2, 3, 4, 5};
Array(std::initializer_list<T> list) {
typename std::initializer_list<T>::iterator it = list.begin();
@ -26,15 +35,22 @@ namespace Container {
}
}
// TODO: Rest of constructors
iterator begin() { return iterator(&buf[0]); }
iterator begin() const { return iterator(&buf[0]); }
iterator end() { return iterator(&buf[N]); }
iterator end() const { return iterator(&buf[N]); }
constexpr T &operator[](std::size_t i) { return buf[i]; }
constexpr const T &operator[](std::size_t i) const { return buf[i]; }
T *data() { return &buf[0]; }
const T *data() const { return &buf[0]; }
void swap(Array<T, N> &other) {
@ -52,11 +68,11 @@ namespace Container {
}
}
constexpr std::size_t size() const {
[[nodiscard]] constexpr std::size_t size() const {
return N;
}
};
} // namespace bse
} // namespace Container
#endif

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@ -13,8 +13,11 @@ namespace Container {
ContinuousIterator() = delete;
// Use const_cast as the iterator has to increment the pointer
// Don't make this explicit: Want to write Container::Vector<int>::iterator = nullptr;
ContinuousIterator(const T *ptr) : ptr(const_cast<T *>(ptr)) {}
// TODO: Rest of constructors
ContinuousIterator &operator++() {
++ptr;
return *this;
@ -35,15 +38,23 @@ namespace Container {
// Convenience
T *operator->() { return ptr; }
const T *operator->() const { return ptr; }
T &operator*() { return *ptr; }
const T &operator*() const { return *ptr; }
bool operator<(const ContinuousIterator &other) const { return ptr < other.ptr; }
bool operator<=(const ContinuousIterator &other) const { return ptr <= other.ptr; }
bool operator>(const ContinuousIterator &other) const { return ptr > other.ptr; }
bool operator>=(const ContinuousIterator &other) const { return ptr >= other.ptr; }
bool operator==(const ContinuousIterator &other) const { return ptr == other.ptr; }
bool operator!=(const ContinuousIterator &other) const { return ptr != other.ptr; }
template<typename t>

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@ -107,6 +107,8 @@ namespace Container {
}
};
// TODO: This doesn't account for initializer lists of the wrong length, last value should be repeated
// Only increment iterator when it < list.end() - 1?
// Initialize like this: bse::vector<int> vec {1, 2, 3, 4, 5};
Vector(std::initializer_list<T> list) : buf_cap(list.size()), buf(new T[buf_cap]) {
typename std::initializer_list<T>::iterator it = list.begin();
@ -116,7 +118,6 @@ namespace Container {
}
}
Vector(const Vector &copy) : buf_pos(copy.buf_pos), buf_cap(copy.buf_cap), buf(new T[buf_cap]) {
for (unsigned int i = 0; i < buf_pos; ++i) {
buf[i] = copy[i]; // Does a copy since copy is marked const reference
@ -169,8 +170,11 @@ namespace Container {
// Iterator
iterator begin() { return iterator(&buf[0]); }
iterator begin() const { return iterator(&buf[0]); }
iterator end() { return iterator(&buf[size()]); }
iterator end() const { return iterator(&buf[size()]); }
// Add elements
@ -297,6 +301,6 @@ namespace Container {
return erased_els;
}
} // namespace bse
} // namespace Container
#endif

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@ -1,132 +0,0 @@
#ifndef UniquePointer_Include_H_
#define UniquePointer_Include_H_
#include <utility>
// https://en.cppreference.com/w/cpp/memory/unique_ptr
// NOTE: Because of the way the scheduling works our functions are not executed completely.
// This means that object destructors are not called if the objects live in a scope
// that is left because of thread switching (e.g. a threads run function)...
namespace Memory {
// T is the type make_unique is called with, meaning int or int[] for example
// T_ is the bare type without extents (int in both cases), so we have a
// int* pointer type for both unique_ptr<int> and unique_ptr<int[]>
template<typename T>
class unique_ptr {
private:
using T_ = std::remove_extent_t<T>;
T_* ptr = nullptr;
// Only use make_unique or reset for construction
unique_ptr(T_* ptr) : ptr(ptr) {}
// I didn't want to introduce custom deleters for my small needs
void del() {
if constexpr (std::is_array_v<T>) {
delete[] ptr;
} else {
delete ptr;
}
ptr = nullptr;
}
public:
// Forbid copying
unique_ptr(const unique_ptr& copy) = delete;
unique_ptr& operator=(const unique_ptr& copy) = delete;
// Construction
unique_ptr() = default; // Allow declaration without explicit definition
template<typename t, typename... Args>
friend typename std::enable_if_t<!std::is_array_v<t>, unique_ptr<t>>
make_unique(Args&&... args);
template<typename t>
friend typename std::enable_if_t<std::is_array_v<t>, unique_ptr<t>>
make_unique(std::size_t size);
// Deletion
~unique_ptr() {
del();
}
// Moving
unique_ptr(unique_ptr&& move) noexcept { reset(move.release()); };
// Implicit upcasting is needed: for sth like
// unique_ptr<Thread> ptr = make_unique<IdleThread>();
// IdleThread is derived from Thread so the assert passes
template<typename t>
unique_ptr(unique_ptr<t>&& move) noexcept {
static_assert(std::is_base_of_v<T, t>, "Has to be derived type");
reset(move.release());
}
unique_ptr& operator=(unique_ptr&& move) noexcept {
reset(move.release());
return *this;
}
// Resetting: Replaces managed object, deleting the old one
void reset() { del(); }
void reset(T_* pt) {
del();
ptr = pt;
}
// Release: Releases ownership without deletion
T_* release() {
// T* old = ptr;
// ptr = nullptr;
// return old;
return std::exchange(ptr, nullptr);
}
// Get: Access the raw pointer without taking ownership
T_* get() const {
return ptr;
}
// Pointer operators
T_* operator->() { return ptr; }
const T_* operator->() const { return ptr; }
T_& operator*() { return *ptr; }
const T_& operator*() const { return *ptr; }
explicit operator void*() const { return ptr; }
explicit operator bool() const { return (ptr != nullptr); }
bool operator==(const unique_ptr& other) const { return ptr == other.ptr; }
// These are only for array unique_ptr but I didn't enforce that
T_& operator[](std::size_t i) { return ptr[i]; }
const T_& operator[](std::size_t i) const { return ptr[i]; }
};
// make_unique implementation =======================================
// Allow initialization of unique_ptr<int> with optional constructor arguments
// and unique_ptr<int[]> without constructor arguments
template<typename T, typename... Args>
// We make the return type dependent on whether T is an array type or not
typename std::enable_if_t<!std::is_array_v<T>, unique_ptr<T>>
make_unique(Args&&... args) {
return unique_ptr<T>(new T(std::forward<Args>(args)...));
}
template<typename T>
typename std::enable_if_t<std::is_array_v<T>, unique_ptr<T>>
make_unique(std::size_t size) {
using T_ = typename std::remove_extent_t<T>;
return unique_ptr<T>(new T_[size]);
}
} // namespace bse
#endif

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@ -0,0 +1,140 @@
#ifndef UniquePointer_Include_H_
#define UniquePointer_Include_H_
#include <utility>
// https://en.cppreference.com/w/cpp/memory/unique_ptr
// NOTE: Because of the way the scheduling works our functions are not executed completely.
// This means that object destructors are not called if the objects live in a scope
// that is left because of thread switching (e.g. a threads run function)...
namespace Memory {
// T is the type make_unique is called with, meaning int or int[] for example
// T_ is the bare type without extents (int in both cases), so we have a
// int* pointer type for both unique_ptr<int> and unique_ptr<int[]>
template<typename T>
class unique_ptr {
private:
using T_ = std::remove_extent_t<T>;
T_ *ptr = nullptr;
// TODO: Was there a reason I didn't mark this explicit?
// Only use make_unique or reset for construction
unique_ptr(T_ *ptr) : ptr(ptr) {}
// I didn't want to introduce custom deleters for my small needs
void del() {
if constexpr (std::is_array_v<T>) {
delete[] ptr;
} else {
delete ptr;
}
ptr = nullptr;
}
public:
// Forbid copying
unique_ptr(const unique_ptr &copy) = delete;
unique_ptr &operator=(const unique_ptr &copy) = delete;
// Construction
unique_ptr() = default; // Allow declaration without explicit definition
template<typename t, typename... Args>
friend typename std::enable_if_t<!std::is_array_v<t>, unique_ptr<t>>
make_unique(Args &&... args);
template<typename t>
friend typename std::enable_if_t<std::is_array_v<t>, unique_ptr<t>>
make_unique(std::size_t size);
// Deletion
~unique_ptr() {
del();
}
// Moving
unique_ptr(unique_ptr &&move) noexcept { reset(move.release()); };
// Implicit upcasting is needed: for sth like
// unique_ptr<Thread> ptr = make_unique<IdleThread>();
// IdleThread is derived from Thread so the assert passes
template<typename t>
unique_ptr(unique_ptr<t> &&move) noexcept {
static_assert(std::is_base_of_v<T, t>, "Has to be derived type");
reset(move.release());
}
unique_ptr &operator=(unique_ptr &&move) noexcept {
reset(move.release());
return *this;
}
// Resetting: Replaces managed object, deleting the old one
void reset() { del(); }
void reset(T_ *pt) {
del();
ptr = pt;
}
// Release: Releases ownership without deletion
T_ *release() {
// T* old = ptr;
// ptr = nullptr;
// return old;
return std::exchange(ptr, nullptr);
}
// Get: Access the raw pointer without taking ownership
T_ *get() const {
return ptr;
}
// Pointer operators
T_ *operator->() { return ptr; }
const T_ *operator->() const { return ptr; }
T_ &operator*() { return *ptr; }
const T_ &operator*() const { return *ptr; }
explicit operator void *() const { return ptr; }
explicit operator bool() const { return (ptr != nullptr); }
bool operator==(const unique_ptr &other) const { return ptr == other.ptr; }
// These are only for array unique_ptr but I didn't enforce that
T_ &operator[](std::size_t i) { return ptr[i]; }
const T_ &operator[](std::size_t i) const { return ptr[i]; }
};
// make_unique implementation =======================================
// Allow initialization of unique_ptr<int> with optional constructor arguments
// and unique_ptr<int[]> without constructor arguments
template<typename T, typename... Args>
// We make the return type dependent on whether T is an array type or not
typename std::enable_if_t<!std::is_array_v<T>, unique_ptr<T>>
make_unique(Args &&... args) {
return unique_ptr<T>(new T(std::forward<Args>(args)...));
}
template<typename T>
typename std::enable_if_t<std::is_array_v<T>, unique_ptr<T>>
make_unique(std::size_t size) {
using T_ = typename std::remove_extent_t<T>;
return unique_ptr<T>(new T_[size]);
}
} // namespace bse
#endif

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@ -51,8 +51,6 @@ private:
CGA::color color_bg;
bool blink;
friend class Logger; // Give access to the color
public:
CGA_Stream(CGA_Stream &copy) = delete; // Verhindere Kopieren
@ -60,7 +58,7 @@ public:
pos = 0;
}
// CAn't make singleton because atexit
// Can't make singleton because atexit
// ~CGA_Stream() override = default;