Reformat
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@ -36,10 +36,10 @@ private:
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uint32_t idle_tid = 0;
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// Roughly the old dispatcher functionality
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void
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start(Container::Vector<Memory::unique_ptr<Thread>>::iterator next); // Start next without prev
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void switch_to(Thread *prev_raw,
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Container::Vector<Memory::unique_ptr<Thread>>::iterator next); // Switch from prev to next
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void start(Container::Vector<Memory::unique_ptr<Thread>>::iterator next); // Start next without prev
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// Switch from prev to next
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void switch_to(Thread *prev_raw, Container::Vector<Memory::unique_ptr<Thread>>::iterator next);
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// Kann nur vom Idle-Thread aufgerufen werden (erster Thread der vom Scheduler gestartet wird)
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void enable_preemption(uint32_t tid) { idle_tid = tid; }
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@ -102,13 +102,13 @@ public:
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void nice_kill(uint32_t tid) { nice_kill(tid, nullptr); }
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// CPU freiwillig abgeben und Auswahl des naechsten Threads
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void yield(); // Returns when only the idle thread runs
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void yield(); // Returns when only the idle thread runs
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// Thread umschalten; wird aus der ISR des PITs gerufen
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void preempt(); // Returns when only the idle thread runs
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void preempt(); // Returns when only the idle thread runs
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// Blocks current thread (move to block_queue)
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void block(); // Returns on error because we don't have exceptions
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void block(); // Returns on error because we don't have exceptions
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// Deblock by tid (move to ready_queue)
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void deblock(uint32_t tid);
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@ -14,10 +14,12 @@ void int_disp(uint8_t vector) {
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if (vector < 32) {
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bs_dump(vector);
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Device::CPU::halt();
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// TODO: Exception
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}
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Kernel::System::getService<Kernel::InterruptService>().dispatchInterrupt(
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static_cast<Kernel::IntDispatcher::Vector>(vector));
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Kernel::System::getService<Kernel::InterruptService>()
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.dispatchInterrupt(static_cast<Kernel::IntDispatcher::Vector>(vector));
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}
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namespace Kernel {
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@ -2,7 +2,6 @@
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namespace Kernel {
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// TODO: This initializer ({nullptr}) isn't implemented yet
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Container::Array<Kernel::Service *, 256> System::systemServices = {nullptr};
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}
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@ -11,19 +11,23 @@
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// https://en.cppreference.com/w/cpp/container/vector
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namespace Container {
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/**
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* This class implements a dynamically allocated array list.
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*
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* @tparam T The type of the held objects
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*/
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template<typename T>
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class Vector {
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public:
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using iterator = ContinuousIterator<T>;
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private:
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static constexpr const std::size_t default_cap = 10; // Arbitrary but very small because this isn't a real OS :(
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static constexpr const std::size_t min_cap = 5; // Slots to allocate extra when array full
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static constexpr const std::size_t default_cap = 16; // Arbitrary but very small
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static constexpr const std::size_t min_cap = 8; // Slots to allocate extra when array full
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T *buf = nullptr; // Heap allocated as size needs to change during runtime
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// Can't use Array for the same reason so we use a C Style array
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std::size_t buf_pos = 0;
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std::size_t buf_cap = 0;
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std::size_t sz = 0; // The current size of the buffer (marks the slot where to insert a new element)
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std::size_t buf_cap = 0; // The current capacity of the buffer
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void init(std::size_t cap = Vector::default_cap) {
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if (buf != nullptr) {
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@ -74,24 +78,24 @@ private:
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// Index is location where space should be made
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void copy_right(std::size_t i) {
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if (i >= size()) {
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// We don't need to copy anything as space is already there
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return;
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return; // We don't need to copy anything as space is already there
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}
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// TODO: Delete instead of ~T()?
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for (std::size_t idx = size(); idx > i; --idx) {
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buf[idx].~T(); // Delete previously contained element that will be overridden
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buf[idx] = std::move(buf[idx - 1]); // This leaves a "shell" of the old object that has to be deleted
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buf[idx - 1].~T(); // Delete element in moved-out state
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buf[idx].~T(); // Delete previously contained element that will be overridden
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buf[idx] = std::move(buf[idx - 1]); // This leaves a "shell" of the old object that has to be deleted
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buf[idx - 1].~T(); // Delete element in moved-out state
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}
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}
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// Index is the location that will be removed
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void copy_left(std::size_t i) {
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if (i >= size()) {
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// We don't need to copy anything as nothing will be overridden
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return;
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return; // We don't need to copy anything as nothing will be overridden
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}
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// TODO: Delete instead of ~T()?
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for (std::size_t idx = i; idx < size(); ++idx) {
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buf[idx].~T(); // Delete the element that will be overwritten
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buf[idx] = std::move(buf[idx + 1]);
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@ -101,26 +105,33 @@ private:
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public:
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explicit Vector(bool lazy = false) {
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if (!lazy) { // I added this as a work around, the scheduler can't initialize the queues right
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// away because when the scheduler is started the allocator is not ready.
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if (!lazy) {
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// I added this as a workaround, the scheduler can't initialize the queues right
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// away because when the scheduler is started the allocator is not ready
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init();
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}
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};
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// TODO: This doesn't account for initializer lists of the wrong length, last value should be repeated
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// Only increment iterator when it < list.end() - 1?
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// Initialize like this: bse::vector<int> vec {1, 2, 3, 4, 5};
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Vector(std::initializer_list<T> list) : buf_cap(list.size()), buf(new T[buf_cap]) {
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/**
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* Initialize the Vector with initial values provided by an initializer list.
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* The Vector will have as many slots as initial values are provided.
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*
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* @param list The initial values
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*/
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Vector(std::initializer_list<T> list) : sz(list.size()), buf_cap(sz), buf(new T[buf_cap]) {
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// TODO: Exception on wrong size? Can't static_assert on list.size()
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typename std::initializer_list<T>::iterator it = list.begin();
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for (unsigned int i = 0; i < buf_pos; ++i) {
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for (unsigned int i = 0; i < sz; ++i) {
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buf[i] = *it;
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++it;
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}
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}
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Vector(const Vector ©) : buf_pos(copy.buf_pos), buf_cap(copy.buf_cap), buf(new T[buf_cap]) {
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for (unsigned int i = 0; i < buf_pos; ++i) {
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buf[i] = copy[i]; // Does a copy since copy is marked const reference
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Vector(const Vector ©) : sz(copy.sz), buf_cap(copy.buf_cap), buf(new T[buf_cap]) {
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for (unsigned int i = 0; i < sz; ++i) {
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buf[i] = copy[i]; // Does a copy since copy is marked const reference
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}
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}
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@ -129,29 +140,29 @@ public:
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~Vector();
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buf_cap = copy.buf_cap;
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buf_pos = copy.buf_pos;
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sz = copy.sz;
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buf = new T[buf_cap];
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for (unsigned int i = 0; i < buf_pos; ++i) {
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for (unsigned int i = 0; i < sz; ++i) {
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buf[i] = copy[i];
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}
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}
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return *this;
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}
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Vector(Vector &&move) noexcept: buf(move.buf), buf_pos(move.buf_pos), buf_cap(move.buf_cap) {
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Vector(Vector &&move) noexcept: buf(move.buf), sz(move.sz), buf_cap(move.buf_cap) {
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move.buf_cap = 0;
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move.buf_pos = 0;
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move.sz = 0;
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move.buf = nullptr;
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}
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Vector &operator=(Vector &&move) noexcept {
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if (this != &move) {
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buf_cap = move.buf_cap;
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buf_pos = move.buf_pos;
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sz = move.sz;
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buf = move.buf;
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move.buf_cap = 0;
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move.buf_pos = 0;
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move.sz = 0;
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move.buf = nullptr;
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}
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return *this;
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@ -181,13 +192,13 @@ public:
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// https://en.cppreference.com/w/cpp/container/vector/push_back
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void push_back(const T ©) {
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buf[size()] = copy;
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++buf_pos;
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++sz;
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min_expand();
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}
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void push_back(T &&move) {
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buf[size()] = std::move(move);
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++buf_pos;
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++sz;
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min_expand();
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}
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@ -197,7 +208,7 @@ public:
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std::size_t idx = distance(begin(), pos); // begin() does init if necessary
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copy_right(idx); // nothing will be done if pos == end()
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buf[idx] = copy;
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++buf_pos;
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++sz;
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min_expand();
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return iterator(&buf[idx]);
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}
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@ -206,7 +217,7 @@ public:
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std::size_t idx = distance(begin(), pos); // begin() does init if necessary
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copy_right(idx);
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buf[idx] = std::move(move);
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++buf_pos;
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++sz;
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min_expand();
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return iterator(&buf[idx]);
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}
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@ -217,7 +228,7 @@ public:
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iterator erase(iterator pos) {
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std::size_t idx = distance(begin(), pos);
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copy_left(idx);
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--buf_pos;
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--sz;
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// shrink();
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return iterator(&buf[idx]);
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}
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@ -232,11 +243,11 @@ public:
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}
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T &back() {
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return buf[size() - 1];
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return buf[sz - 1];
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}
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const T &back() const {
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return buf[size() - 1];
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return buf[sz - 1];
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}
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T &operator[](std::size_t pos) {
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@ -249,17 +260,17 @@ public:
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// Misc
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[[nodiscard]] bool empty() const {
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return !size();
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return !static_cast<bool>(sz);
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}
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[[nodiscard]] std::size_t size() const {
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return buf_pos;
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return sz;
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}
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void clear() {
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while (buf_pos > 0) {
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--buf_pos;
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buf[buf_pos].~T();
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while (sz > 0) {
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--sz;
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buf[sz].~T();
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}
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}
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