redo pheromones
This commit is contained in:
35
src/ant.cpp
35
src/ant.cpp
@ -1,12 +1,12 @@
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#include "ant.hpp"
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#include "pheromones.hpp"
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#include "pheromone_map.hpp"
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#include <cmath>
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#include <iostream>
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#include <numbers>
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#include <random>
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Ant::Ant(Pheromones& pheromones, double x, double y)
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: WorldObject(x, y, 2, sf::Color::Black), pheromones(pheromones) {
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Ant::Ant(PheromoneMap& pheromones, double x, double y)
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: WorldObject(x, y, 3, sf::Color::Black), pheromones(pheromones) {
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std::random_device rd; // obtain a random number from hardware
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std::mt19937 gen(rd()); // seed the generator
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@ -14,8 +14,8 @@ Ant::Ant(Pheromones& pheromones, double x, double y)
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direction = degree_distribution(gen);
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}
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Ant::Ant(Pheromones& pheromones, unsigned short direction)
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: WorldObject(0, 0, 2, sf::Color::Black), direction(direction),
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Ant::Ant(PheromoneMap& pheromones, unsigned short direction)
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: WorldObject(0, 0, 3, sf::Color::Black), direction(direction),
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pheromones(pheromones) {
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std::random_device device; // obtain a random number from hardware
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std::mt19937 generator(device()); // seed the generator
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@ -29,8 +29,8 @@ Ant::Ant(Pheromones& pheromones, unsigned short direction)
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updateAppearance();
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}
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Ant::Ant(Pheromones& pheromones)
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: WorldObject(0, 0, 2, sf::Color::Black), pheromones(pheromones) {
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Ant::Ant(PheromoneMap& pheromones)
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: WorldObject(0, 0, 3, sf::Color::Black), pheromones(pheromones) {
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std::random_device device; // obtain a random number from hardware
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std::mt19937 generator(device()); // seed the generator
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@ -46,7 +46,7 @@ Ant::Ant(Pheromones& pheromones)
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updateAppearance();
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}
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void Ant::addToUmwelt(std::shared_ptr<WorldObject> object) {
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void Ant::addToUmwelt(const std::shared_ptr<WorldObject>& object) {
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umwelt.push_back(object);
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}
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@ -69,11 +69,16 @@ void Ant::update() {
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}
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void Ant::move() {
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// TODO: Leftoff, add ant-vision lol
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for (int i = x; i < WIDTH * HEIGHT; ++i) {
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if (true) {
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PheroType attractor;
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if (pheromone_type == HOME) {
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attractor = FOOD;
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} else if (pheromone_type == FOOD) {
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attractor = HOME;
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} else {
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attractor = NONE;
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}
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for (const Pheromone& pheromone : pheromones.getInVision(*this, attractor, view_distance)) {
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}
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}
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std::random_device device; // obtain a random number from hardware
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@ -104,13 +109,13 @@ void Ant::updatePheromones() {
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next_pheromone_drop = std::max(0, next_pheromone_drop - 1);
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}
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sf::Color Ant::getPheromoneType() const {
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return sf::Color::Transparent;
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PheroType Ant::getPheromoneType() const {
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return NONE;
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}
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void Ant::dropPheromone() {
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if (isOffScreen()) {
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std::cout << "Ant can't drop Pheromones offscreen!" << std::endl;
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std::cout << "Ant can't drop PheromoneMap offscreen!" << std::endl;
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return;
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}
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16
src/ant.hpp
16
src/ant.hpp
@ -6,7 +6,7 @@
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#include <memory>
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#include "world_object.hpp"
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#include "pheromones.hpp"
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#include "pheromone_map.hpp"
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#include "colony.hpp"
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#include "food.hpp"
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@ -21,22 +21,22 @@ class Ant : public WorldObject
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{
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double direction; // in radians
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Pheromones& pheromones;
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PheromoneMap& pheromones;
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unsigned short next_pheromone_drop = 0;
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sf::Color pheromone_type = sf::Color::Transparent; // ANT, HOME, FOOD
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PheroType pheromone_type = NONE; // FOOD, HOME, NONE
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public:
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std::vector<std::shared_ptr<WorldObject>> umwelt;
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public:
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Ant(Pheromones& pheromones, double x, double y);
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Ant(Pheromones& pheromones, unsigned short direction);
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explicit Ant(Pheromones& pheromones);
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Ant(PheromoneMap& pheromones, double x, double y);
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Ant(PheromoneMap& pheromones, unsigned short direction);
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explicit Ant(PheromoneMap& pheromones);
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void addToUmwelt(std::shared_ptr<WorldObject> object);
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void addToUmwelt(const std::shared_ptr<WorldObject>& object);
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void update() override;
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sf::Color getPheromoneType() const override;
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PheroType getPheromoneType() const override;
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void move();
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void updateAppearance();
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@ -4,6 +4,6 @@ Colony::Colony(double x, double y) : WorldObject(x, y, 25, sf::Color::Red) {}
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void Colony::update() {}
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sf::Color Colony::getPheromoneType() const {
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return sf::Color::Red;
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PheroType Colony::getPheromoneType() const {
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return HOME;
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}
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@ -12,7 +12,7 @@ public:
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void update() override;
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sf::Color getPheromoneType() const override;
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PheroType getPheromoneType() const override;
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};
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#endif // __COLONY_H_
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@ -4,6 +4,6 @@ Food::Food(double x, double y) : WorldObject(x, y, 15, sf::Color::Green) {}
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void Food::update() {}
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sf::Color Food::getPheromoneType() const {
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return sf::Color::Green;
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PheroType Food::getPheromoneType() const {
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return FOOD;
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}
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@ -12,7 +12,7 @@ public:
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void update() override;
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sf::Color getPheromoneType() const override;
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PheroType getPheromoneType() const override;
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};
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#endif // __FOOD_H_
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21
src/main.cpp
21
src/main.cpp
@ -5,21 +5,21 @@
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#include <SFML/Graphics.hpp>
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#include "pheromones.hpp"
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#include "world_object.hpp"
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#include "pheromone_map.hpp"
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#include "ant.hpp"
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#include "colony.hpp"
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#include "food.hpp"
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#include "pheromone.hpp"
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const unsigned short HEIGHT = 500;
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const unsigned short WIDTH = 500;
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const unsigned short FPS = 60;
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const unsigned short ANTCOUNT = 500;
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const unsigned short ANTCOUNT = 100;
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int main(int argc, char* argv[]) {
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sf::ContextSettings settings;
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// settings.antialiasingLevel = 8;
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settings.antialiasingLevel = 8;
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sf::RenderWindow window(sf::VideoMode(WIDTH, HEIGHT), "Ants", sf::Style::Close, settings);
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window.setFramerateLimit(FPS); // Limit FPS
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@ -27,7 +27,7 @@ int main(int argc, char* argv[]) {
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float t = 0.0; // Verstrichene Zeit in ms
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float dt = 1.0 / FPS; // Schrittweite in ms
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Pheromones pheromones;
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PheromoneMap pheromones;
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std::vector<std::unique_ptr<Ant>> ants; // Use pointer bc we can't instatiate abstract classes
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ants.reserve(ANTCOUNT);
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@ -43,7 +43,7 @@ int main(int argc, char* argv[]) {
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}
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while (window.isOpen()) {
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sf::Event event;
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sf::Event event{};
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while (window.pollEvent(event)) {
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if (event.type == sf::Event::Closed) {
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@ -53,14 +53,19 @@ int main(int argc, char* argv[]) {
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// Update
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t += dt;
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pheromones.update();
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for (std::unique_ptr<Ant> const& obj: ants) {
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obj->update();
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}
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pheromones.update();
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for (Pheromone& pheromone : pheromones.pheromones) {
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pheromone.update();
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}
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// Render
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window.clear(sf::Color::White);
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window.draw(pheromones.map);
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for (Pheromone& pheromone : pheromones.pheromones) {
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window.draw(pheromone.appearance);
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}
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for (std::unique_ptr<Ant> const& obj: ants) {
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window.draw(obj->appearance);
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}
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@ -1,41 +1,28 @@
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#include <iostream>
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#include "pheromone_map.hpp"
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#include "ant.hpp"
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extern const unsigned short WIDTH;
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extern const unsigned short HEIGHT;
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void PheromoneMap::place(double x, double y, PheroType type) {
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pheromones.emplace_back(x, y, type);
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}
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PheromoneMap::PheromoneMap() {
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for (unsigned short y = 0; y < HEIGHT; ++y) {
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for (unsigned short x = 0; x < WIDTH; ++x) {
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map[y * WIDTH + x].position.x = x;
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map[y * WIDTH + x].position.y = y;
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map[y * WIDTH + x].color = sf::Color(0, 0, 0, 0);
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std::vector<Pheromone> PheromoneMap::getInVision(const Ant& ant, PheroType type, unsigned short radius) {
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std::vector<Pheromone> umwelt;
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for (const Pheromone& pheromone : pheromones) {
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if (pheromone.getPheromoneType() == type
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&& pheromone.distance(ant) <= radius) {
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umwelt.push_back(pheromone);
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}
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}
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}
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void PheromoneMap::place(unsigned short x, unsigned short y, sf::Color col) {
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map[y * WIDTH + x].color = col;
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// Have to check for off-limit-pixels
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map[std::min(WIDTH * HEIGHT - 1, (y + 1) * WIDTH + x)].color = col;
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map[std::max(0, (y - 1) * WIDTH + x)].color = col;
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map[std::min(WIDTH * HEIGHT - 1, y * WIDTH + (x + 1))].color = col;
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map[std::max(0, y * WIDTH + (x - 1))].color = col;
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}
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sf::Color PheromoneMap::get(unsigned short x, unsigned short y) const {
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// TODO: range-checks
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return map[y * WIDTH + x].color;
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return umwelt;
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}
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void PheromoneMap::update() {
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for (int i = 0; i < WIDTH * HEIGHT; ++i) {
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map[i].color -= sf::Color(decay, decay, decay, decay);
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}
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for (int x = 0; x < WIDTH; ++x) {
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map[(HEIGHT / 2) * WIDTH + x].color = sf::Color::Black;
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}
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for (int y = 0; y < HEIGHT; ++y) {
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map[y * WIDTH + (WIDTH / 2)].color = sf::Color::Black;
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for (size_t i = 0; i < pheromones.size(); ++i) {
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if (pheromones[i].appearance.getFillColor().a == 0) {
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// pheromones.erase(pheromones.begin() + i);
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}
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}
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}
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@ -5,21 +5,16 @@
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#include <SFML/Graphics.hpp>
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#include "pheromone.hpp"
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extern const unsigned short WIDTH;
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extern const unsigned short HEIGHT;
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const unsigned short decay = 1;
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class Ant;
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class PheromoneMap
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{
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public:
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std::vector<Pheromone
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std::vector<Pheromone> pheromones;
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public:
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PheromoneMap();
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void place(unsigned short x, unsigned short y, sf::Color col);
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sf::Color get(unsigned short x, unsigned short y) const;
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void place(double x, double y, PheroType type);
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std::vector<Pheromone> getInVision(const Ant& ant, PheroType type, unsigned short radius);
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void update();
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};
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@ -1,5 +1,5 @@
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#ifndef __OBJECT_H_
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#define __OBJECT_H_
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#ifndef __WORLD_OBJECT_H_
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#define __WORLD_OBJECT_H_
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#include <cmath>
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#include <SFML/Graphics.hpp>
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@ -7,6 +7,10 @@
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extern const unsigned short WIDTH;
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extern const unsigned short HEIGHT;
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enum PheroType {
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FOOD, HOME, NONE
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};
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class WorldObject
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{
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protected:
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@ -28,7 +32,7 @@ public:
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double angle(const WorldObject& other) const;
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virtual void update() = 0; // pure virtual: has to be overridden
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virtual sf::Color getPheromoneType() const = 0;
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virtual PheroType getPheromoneType() const = 0;
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};
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#endif // __OBJECT_H_
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