- use platform independent data types in debug-engine library - add os_socket APIs and provide windows and posix implementation - avoid using platform related header files in non-platform layer - use format specifiers macros for sprintf and sscanf - change thread handle type from uint64 to korp_tid - add lock when sending socket packet to avoid thread racing
This folder contains the platform abstract layer for multiple platforms. To support a new platform, you can simply create a new folder here and implement all the APIs defined in include folder.
Refer to port_wamr.md for how to port WAMR to a target platform.