Currently the string in the wasm/aot file will be duplicated and stored
into const string list/set in interpreter/aot loader, which leads to extra
unnecessary memory consumption if the file buffer can be referred to
after loading. We refine the string storage by:
- if the file buffer can be referred to after loading and it is writable, we
reuse the file buffer to store the string but not store it into the const
string set: move string backward and append '\0'
- emit string with '\0' only for XIP mode in which the AOT file is readonly
- if the file buffer cannot be referred to, e.g. in app manager, keep the
same behavior as before
Signed-off-by: Wenyong Huang <wenyong.huang@intel.com>