Use system libuv if available (#1861)
This PR attempts to search for the system libuv and use it if found instead of downloading it. As reported in #1831, this is needed because some tools build in a sandbox and clear the extra sources.
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@ -9,36 +9,53 @@ add_definitions (-DWASM_ENABLE_LIBC_WASI=1 -DWASM_ENABLE_UVWASI=1)
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include(FetchContent)
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# Point CMake at the custom modules to find libuv and uvwasi
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list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}")
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## libuv
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FetchContent_Declare(
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libuv
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GIT_REPOSITORY https://github.com/libuv/libuv.git
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GIT_TAG ${LIBUV_VERSION}
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)
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FetchContent_GetProperties(libuv)
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if (NOT libuv_POPULATED)
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message("-- Fetching libuv ..")
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FetchContent_Populate(libuv)
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include_directories("${libuv_SOURCE_DIR}/include")
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add_subdirectory(${libuv_SOURCE_DIR} ${libuv_BINARY_DIR} EXCLUDE_FROM_ALL)
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set (UV_A_LIBS uv_a)
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set_target_properties(uv_a PROPERTIES POSITION_INDEPENDENT_CODE 1)
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find_package(LIBUV QUIET)
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if (LIBUV_FOUND)
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include_directories(${LIBUV_INCLUDE_DIR})
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else()
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FetchContent_Declare(
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libuv
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GIT_REPOSITORY https://github.com/libuv/libuv.git
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GIT_TAG ${LIBUV_VERSION}
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)
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FetchContent_GetProperties(libuv)
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if (NOT libuv_POPULATED)
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message("-- Fetching libuv ..")
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FetchContent_Populate(libuv)
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include_directories("${libuv_SOURCE_DIR}/include")
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add_subdirectory(${libuv_SOURCE_DIR} ${libuv_BINARY_DIR} EXCLUDE_FROM_ALL)
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set (LIBUV_LIBRARIES uv_a)
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set_target_properties(uv_a PROPERTIES POSITION_INDEPENDENT_CODE 1)
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endif()
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endif()
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## uvwasi
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FetchContent_Declare(
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uvwasi
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GIT_REPOSITORY https://github.com/nodejs/uvwasi.git
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GIT_TAG main
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)
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FetchContent_GetProperties(uvwasi)
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if (NOT uvwasi_POPULATED)
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message("-- Fetching uvwasi ..")
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FetchContent_Populate(uvwasi)
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include_directories("${uvwasi_SOURCE_DIR}/include")
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add_subdirectory(${uvwasi_SOURCE_DIR} ${uvwasi_BINARY_DIR} EXCLUDE_FROM_ALL)
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find_package(UVWASI QUIET)
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if (UVWASI_FOUND)
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include_directories(${UVWASI_INCLUDE_DIR})
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else()
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FetchContent_Declare(
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uvwasi
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GIT_REPOSITORY https://github.com/nodejs/uvwasi.git
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GIT_TAG main
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)
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FetchContent_GetProperties(uvwasi)
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if (NOT uvwasi_POPULATED)
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message("-- Fetching uvwasi ..")
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FetchContent_Populate(uvwasi)
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include_directories("${uvwasi_SOURCE_DIR}/include")
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add_subdirectory(${uvwasi_SOURCE_DIR} ${uvwasi_BINARY_DIR} EXCLUDE_FROM_ALL)
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set (UVWASI_LIBRARIES uvwasi_a)
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set_target_properties(uvwasi_a PROPERTIES POSITION_INDEPENDENT_CODE 1)
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endif()
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endif()
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file (GLOB_RECURSE source_all ${LIBC_WASI_DIR}/*.c ${uvwasi_SOURCE_DIR}/src/*.c)
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set (UV_A_LIBS ${LIBUV_LIBRARIES} ${UVWASI_LIBRARIES})
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file (GLOB_RECURSE source_all ${LIBC_WASI_DIR}/*.c)
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set (LIBC_WASI_SOURCE ${source_all})
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