re-org platform APIs, simplify porting process (#201)

Co-authored-by: Xu Jun <jun1.xu@intel.com>
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Xu Jun
2020-03-16 16:43:57 +08:00
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@ -7,40 +7,60 @@ This document describes how to port WAMR to a new platform "**super-os**"
# Step 1: Create folders for the new platform
# Step 1: Implement platform API layer
-------------------------
Create folders:
- **core/shared/platform/super-os**: for platform API layer implementations
- **product-mini/platforms/super-os**: for the platform mini product build
Firstly create the folder **`core/shared/platform/super-os`** for platform API layer implementations. In the folder you just created, you must provide the following files:
# Step 2: Implement platform API layer
- `platform_internal.h`: It can be used for any platform specific definitions such as macros, data types and internal APIs.
- `shared_platform.cmake`: the cmake file will be included by the building script. It is recommended to add a definition for your platform:
- ```cmake
add_definitions(-DBH_PLATFORM_YOUR_NAME)
```
Then go to implement the APIs defined in following header files for the platform abstraction layer:
- [`platform_api_vmcore.h`](../core/shared/platform/include/platform_api_vmcore.h): mandatory for building mini-product (vmcore only). Part of APIs are needed only for Ahead of Time compilation support.
- [`platform_api_extension.h`](../core/shared/platform/include/platform_api_extension.h): mandatory for app-mgr and app-framework. Given that the app-mgr and app-framework are not required for your target platform, you won't have to implement the API defined in the `platform_api_extension.h`.
**common/posix:**
There is posix based implementation of the platform API located in the `platform/common/posix` folder. You can include it if your platform support posix API. refer to platform linux implementation.
**common/math:**
Some platforms such as ZephyrOS don't provide math functions e.g. sqrt, fabs and isnan, then you should include source files under the folder `platform/common/math`.
# Step 2: Create the mini product for the platform
-------------------------
Implement folder core/shared/platform/super-os. Normally in this folder you should implement the following files:
- bh_platform.h and bh_platform.c: define the platform related macros, data types and APIs.
- bh_assert.c: implement function bh_assert_internal() and bh_debug_internal().
- bh_platform_log.c: implement function bh_log_emit, bh_fprintf and bh_fflush.
- bh_time.c: implement several time related functions.
- bh_thread.c: implement thread, mutex, condition related functions.
- bh_math.c: implement some math functions if the platform doesn't support them, e.g. sqrt,
fabs and isnan. We may use the open source fdlibm implementation, for example,
ref to platform/zephyr/bh_math.c.
You can build a mini WAMR product which is only the vmcore for you platform. Normally you need to implement the main function which loads a WASM file and run it with the WASM runtime. You don't have to do this step if there is no such need for your platform.
Please ref to implementation of other platform for more details, e.g. platform/zephyr, platform/linux.
# Step 3: Create the mini product build for the platform
-------------------------
Implement folder product-mini/platforms/super-os. Normally this folder is to implement the C main function, and generate a WAMR VM core binary named iwasm which can load and run wasm apps. We should implement following files:
- main.c: implement the C main function, which reads wasm file to buffer, loads the wasm file to wasm module, instantiate the module, lookup wasm app main function, and then execute the function.
- ext_lib_export.c: implement the native APIs if you want, and if no native API is to be implemented, just keep array extended_native_symbol_defs empty.
- CMakeLists.txt: there are some settings which can be passed from cmake variables:
- set (WAMR_BUILD_PLATFORM "platform_name"): set the name of the platform
- set (WAMR_BUILD_TARGET <arch><sub>): set the build target, currently the value supported: X86_64, X86_32, ARM[sub], THUMB[sub], MIPS and XTENSA. For ARM and THUMB, you can specify the sub version, e.g. ARMV4, ARMV7, THUMBV4T, THUMBV7T.
- set (WAMR_BUILD_INTERP 1 or 0): whether to interpreter or not
- set (WAMR_BUILD_AOT 1 or 0): whether to build AOT or not
- set (WAMR_BUILD_JIT 1 or 0): whether to build JIT or not
- set (WAMR_BUILD_LIBC_BUILTIN 1 or 0): whether to build Libc builtin or not
- set (WAMR_BUILD_LIBC_WASI 1 or 0): whether to build Libc WASI or not
Firstly create folder **product-mini/platforms/super-os** for the platform mini product build, then refer to the linux platform mini-product for creating the CMakeList.txt and the C implementations.
You should set cmake variable `WAMR_BUILD_PLATFORM` to your platform name while building the mini product. It can be done in the mini product CMakeList.txt file, or pass arguments to cmake command line like:
```
mkdir build
cd build
cmake .. -DWAMR_BUILD_PLATFORM=new-os
```
Refer to [build_wamr.md](./build_wamr.md) for the building configurations and parameters.