re-organized the readme (#111)

* Update README.md

* re-organize the readme

* more changes

* roadmap and releases

* Update README.md
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Wang Xin
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Build WAMR Core
=========================
Please follow the instructions below to build the WAMR core on different platforms.
Linux
-------------------------
First of all please install library dependencies of lib gcc.
Use installation commands below for Ubuntu Linux:
``` Bash
sudo apt install lib32gcc-5-dev g++-multilib
```
Or in Fedora:
``` Bash
sudo dnf install glibc-devel.i686
```
After installing dependencies, build the source code:
``` Bash
cd core/iwasm/products/linux/
mkdir build
cd build
cmake ..
make
```
Mac
-------------------------
Make sure to install Xcode from App Store firstly, and install cmake.
If you use Homebrew, install cmake from the command line:
``` Bash
brew install cmake
```
Then build the source codes:
```
cd core/iwasm/products/darwin/
mkdir build
cd build
cmake ..
make
```
VxWorks
-------------------------
VxWorks 7 SR0620 release is validated.
First you need to build a VSB. Make sure *UTILS_UNIX* layer is added in the VSB.
After the VSB is built, export the VxWorks toolchain path by:
```
export <vsb_dir_path>/host/vx-compiler/bin:$PATH
```
Now switch to iwasm source tree to build the source code:
```
cd core/iwasm/products/vxworks/
mkdir build
cd build
cmake ..
make
```
Create a VIP based on the VSB. Make sure the following components are added:
* INCLUDE_POSIX_PTHREADS
* INCLUDE_POSIX_PTHREAD_SCHEDULER
* INCLUDE_SHARED_DATA
* INCLUDE_SHL
Copy the generated iwasm executable, the test WASM binary as well as the needed
shared libraries (libc.so.1, libllvm.so.1 or libgnu.so.1 depending on the VSB,
libunix.so.1) to a supported file system (eg: romfs).
Zephyr
-------------------------
You need to download the Zephyr source code first and embed WAMR into it.
``` Bash
git clone https://github.com/zephyrproject-rtos/zephyr.git
cd zephyr/samples/
cp -a <iwasm_dir>/products/zephyr/simple .
cd simple
ln -s <iwam_dir> iwasm
ln -s <shared_lib_dir> shared-lib
mkdir build && cd build
source ../../../zephyr-env.sh
cmake -GNinja -DBOARD=qemu_x86 ..
ninja
```
AliOS-Things
-------------------------
1. a developerkit board id needed for testing
2. download the AliOS-Things code
``` Bash
git clone https://github.com/alibaba/AliOS-Things.git
```
3. copy <iwasm_root_dir>/products/alios-things directory to AliOS-Things/middleware, and rename it as iwasm
``` Bash
cp -a <iwasm_root_dir>/products/alios-things middleware/iwasm
```
4. create a link to <iwasm_root_dir> in middleware/iwasm/ and rename it to iwasm
``` Bash
ln -s <iwasm_root_dir> middleware/iwasm/iwasm
```
5. create a link to <shared-lib_root_dir> in middleware/iwasm/ and rename it to shared-lib
``` Bash
ln -s <shared-lib_root_dir> middle/iwasm/shared-lib
```
6. modify file app/example/helloworld/helloworld.c, patch as:
``` C
#include <stdbool.h>
#include <aos/kernel.h>
extern bool iwasm_init();
int application_start(int argc, char *argv[])
{
int count = 0;
iwasm_init();
...
}
```
7. modify file app/example/helloworld/aos.mk
``` C
$(NAME)_COMPONENTS := osal_aos iwasm
```
8. build source code
``` Bash
aos make helloworld@developerkit -c config
aos make
```
9. download the binary to developerkit board, check the output from serial port
Docker
-------------------------
[Docker](https://www.docker.com/) will download all the dependencies and build WAMR Core on your behalf.
Make sure you have Docker installed on your machine: [macOS](https://docs.docker.com/docker-for-mac/install/), [Windows](https://docs.docker.com/docker-for-windows/install/) or [Linux](https://docs.docker.com/install/linux/docker-ce/ubuntu/).
Build the Docker image:
``` Bash
docker build --rm -f "Dockerfile" -t wamr:latest .
```
Run the image in interactive mode:
``` Bash
docker run --rm -it wamr:latest
```
You'll now enter the container at `/root`.
Build WASM app
=========================
You can write a simple ```test.c``` as the first sample.
```C
#include <stdio.h>
#include <stdlib.h>
int main(int argc, char **argv)
{
char *buf;
printf("Hello world!\n");
buf = malloc(1024);
if (!buf) {
printf("malloc buf failed\n");
return -1;
}
printf("buf ptr: %p\n", buf);
sprintf(buf, "%s", "1234\n");
printf("buf: %s", buf);
free(buf);
return 0;
}
```
There are three methods to build a WASM binary. They are Emscripten, the clang compiler and Docker.
## Use Emscripten tool
A method to build a WASM binary is to use Emscripten tool ```emcc```.
Assuming you are using Linux, you may install emcc from Emscripten EMSDK following the steps below:
```
git clone https://github.com/emscripten-core/emsdk.git
emsdk install latest
emsdk activate latest
```
source ```./emsdk_env.sh```.
The Emscripten website provides other installation methods beyond Linux.
Use the emcc command below to build the WASM C source code into the WASM binary.
``` Bash
emcc -g -O3 *.c -s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=65536 -s TOTAL_STACK=4096 -o test.wasm
```
You will get ```test.wasm``` which is the WASM app binary.
## Use clang compiler
Another method to build a WASM binary is to use clang compiler```clang-8```.
Add source to your system source list from llvm website, for ubuntu16.04, add following lines to /etc/apt/sources.list:
```Bash
deb http://apt.llvm.org/xenial/ llvm-toolchain-xenial main
deb-src http://apt.llvm.org/xenial/ llvm-toolchain-xenial main # 7
deb http://apt.llvm.org/xenial/ llvm-toolchain-xenial-7 main
deb-src http://apt.llvm.org/xenial/ llvm-toolchain-xenial-7 main # 8
deb http://apt.llvm.org/xenial/ llvm-toolchain-xenial-8 main
deb-src http://apt.llvm.org/xenial/ llvm-toolchain-xenial-8 main
```
Download and install clang-8 tool-chain using following commands:
```Bash
wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
sudo apt-get update
sudo apt-get install llvm-8 lld-8 clang-8
```
Create a soft link under /usr/bin:
```Bash
cd /usr/bin
sudo ln -s wasm-ld-8 wasm-ld
```
Use the clang-8 command below to build the WASM C source code into the WASM binary.
```Bash
clang-8 --target=wasm32 -O3 -Wl,--initial-memory=131072,--allow-undefined,--export=main,
--no-threads,--strip-all,--no-entry -nostdlib -o test.wasm test.c
```
You will get ```test.wasm``` which is the WASM app binary.
## Using Docker
The last method availble is using [Docker](https://www.docker.com/). We assume you've already configured Docker (see Platform section above) and have a running interactive shell. Currently the Dockerfile only supports compiling apps with clang, with Emscripten planned for the future.
Use the clang-8 command below to build the WASM C source code into the WASM binary.
```Bash
clang-8 --target=wasm32 -O3 -Wl,--initial-memory=131072,--allow-undefined,--export=main,
--no-threads,--strip-all,--no-entry -nostdlib -o test.wasm test.c
```
You will get ```test.wasm``` which is the WASM app binary.
Run WASM app
========================
Assume you are using Linux, the command to run the test.wasm is:
``` Bash
cd iwasm/products/linux/build
./iwasm test.wasm
```
You will get the following output:
```
Hello world!
buf ptr: 0x400002b0
buf: 1234
```
If you would like to run the test app on Zephyr, we have embedded a test sample into its OS image. You will need to execute:
```
ninja run
```

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Embed WAMR into software production
=====================================
![WAMR embed diagram](./pics/embed.PNG "WAMR embed architecture diagram")
A typical WAMR API usage is shown below (some return value checks are ignored):
``` C
static char global_heap_buf[512 * 1024];
char *buffer;
wasm_module_t module;
wasm_module_inst_t inst;
wasm_function_inst_t func;
wasm_exec_env_t env;
uint32 argv[2];
bh_memory_init_with_pool(global_heap_buf, sizeof(global_heap_buf));
wasm_runtime_init();
buffer = read_wasm_binary_to_buffer(…);
module = wasm_runtime_load(buffer, size, err, err_size);
inst = wasm_runtime_instantiate(module, 0, 0, err, err_size);
func = wasm_runtime_lookup_function(inst, "fib", "(i32)i32");
env = wasm_runtime_create_exec_env(stack_size);
argv[0] = 8;
if (!wasm_runtime_call_wasm(inst, env, func, 1, argv_buf) ) {
wasm_runtime_clear_exception(inst);
}
/* the return value is stored in argv[0] */
printf("fib function return: %d\n", argv[0]);
wasm_runtime_destory_exec_env(env);
wasm_runtime_deinstantiate(inst);
wasm_runtime_unload(module);
wasm_runtime_destroy();
bh_memory_destroy();
```

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Major feature releases and contributors
=========================================
**May 07, 2019: WAMR first GitHub release**
- Contributors: Wenyong Huang, Weining Lu, Lei Shi, Li Tian, Jizhao Zhang, Yi Zhang, Daoming Qiu, Xin Wang (Intel)
**May 17, 2019: Application manager, WASM APP API, samples and test tools**
- Contributors: Wenyong Huang, Weining Lu, Lei Shi, Li Tian, Jizhao Zhang, Yi Zhang, Daoming Qiu, Xin Wang (Intel)
**May 23, 2019: Support AliOS Things**
- Contributor: JinZhong Zhu (Alibaba)
**May 24, 2019: Support memory usage profiler**
- Contributors Wenyong Huang (Intel)
**Jun 11, 2019: Add WASM APP API: connection **
- Contributor: Weining Lu (Intel)
**Jun 10, 2019: Support VxWorks **
- Contributor: Yiting Wang (WindRiver)
**Aug 1, 2019: Add WGL graphic user interface API **
- Contributor: Weining Lu
**Aug 14, 2019: Add Docker support **
- Contributor: beriberikix
**Aug 14, 2019: WASM IoT app store demo **
- Contributor: Luhanzhi Li, Jun Xu (Intel)
**Aug 28, 2019: SGX support **
- Contributor: Mic Bowman (Intel)
**Sep 6, 2019: Mac platform support **
- Contributor: Jonathan Dong (Alibaba)

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# WebAssembly Micro Runtime Roadmap
## Ahead of time compilation
Status: under development. The first release is targetted to the end of 2019.
## WASI support
Evaluated solution.
## Data serialization
Evauating using cbor as the default data serialization
## Threading
Not started yet

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WASM application library
========================
WAMR APP API includes built-in Libc API's, Base library and Extension library reference.
**Libc API's**<br/>
This is a minimal set of Libc API's for memory allocation, string manipulation and printing. The header file is located at ```lib/app-libs/libc/lib_base.h```. The current supported API set is listed here:
``` C
void *malloc(size_t size);
void *calloc(size_t n, size_t size);
void free(void *ptr);
int memcmp(const void *s1, const void *s2, size_t n);
void *memcpy(void *dest, const void *src, size_t n);
void *memmove(void *dest, const void *src, size_t n);
void *memset(void *s, int c, size_t n);
int putchar(int c);
int snprintf(char *str, size_t size, const char *format, ...);
int sprintf(char *str, const char *format, ...);
char *strchr(const char *s, int c);
int strcmp(const char *s1, const char *s2);
char *strcpy(char *dest, const char *src);
size_t strlen(const char *s);
int strncmp(const char * str1, const char * str2, size_t n);
char *strncpy(char *dest, const char *src, unsigned long n);
```
**Base library**<br/>
Basic support for communication, timers, etc is available. You can refer to the header file ```lib/app-libs/base/wasm_app.h``` which contains the definitions for request and response API's, event pub/sub API's and timer API's. Please note that these API's require the native implementations.
The API set is listed below:
``` C
typedef void(*request_handler_f)(request_t *) ;
typedef void(*response_handler_f)(response_t *, void *) ;
// Request API's
bool api_register_resource_handler(const char *url, request_handler_f);
void api_send_request(request_t * request, response_handler_f response_handler, void * user_data);
void api_response_send(response_t *response);
// Event API's
bool api_publish_event(const char *url, int fmt, void *payload, int payload_len);
bool api_subscribe_event(const char * url, request_handler_f handler);
struct user_timer;
typedef struct user_timer * user_timer_t;
// Timer API's
user_timer_t api_timer_create(int interval, bool is_period, bool auto_start, void(*on_user_timer_update)(user_timer_t
));
void api_timer_cancel(user_timer_t timer);
void api_timer_restart(user_timer_t timer, int interval);
```
**Library extension reference**<br/>
Currently we provide several kinds of extension library for reference including sensor, connection and GUI.
Sensor API: In the header file ```lib/app-libs/extension/sensor/sensor.h```, the API set is defined as below:
``` C
sensor_t sensor_open(const char* name, int index,
void(*on_sensor_event)(sensor_t, attr_container_t *, void *),
void *user_data);
bool sensor_config(sensor_t sensor, int interval, int bit_cfg, int delay);
bool sensor_config_with_attr_container(sensor_t sensor, attr_container_t *cfg);
bool sensor_close(sensor_t sensor);
```
Connection API: In the header file `lib/app-libs/extension/connection/connection.h.`, the API set is defined as below:
``` C
/* Connection event type */
typedef enum {
/* Data is received */
CONN_EVENT_TYPE_DATA = 1,
/* Connection is disconnected */
CONN_EVENT_TYPE_DISCONNECT
} conn_event_type_t;
typedef void (*on_connection_event_f)(connection_t *conn,
conn_event_type_t type,
const char *data,
uint32 len,
void *user_data);
connection_t *api_open_connection(const char *name,
attr_container_t *args,
on_connection_event_f on_event,
void *user_data);
void api_close_connection(connection_t *conn);
int api_send_on_connection(connection_t *conn, const char *data, uint32 len);
bool api_config_connection(connection_t *conn, attr_container_t *cfg);
```
GUI API: The API's is list in header file ```lib/app-libs/extension/gui/wgl.h``` which is implemented based open soure 2D graphic library [LittlevGL](https://docs.littlevgl.com/en/html/index.html). Currently supported widgets include button, label, list and check box and more wigdet would be provided in future.
The mechanism of exporting native API to WASM application
=======================================================
The basic working flow for WASM application calling into the native API is shown in the following diagram:
![WAMR WASM API ext diagram](./pics/extend_library.PNG "WAMR WASM API ext architecture diagram")
WAMR provides the macro `EXPORT_WASM_API` to enable users to export a native API to a WASM application. WAMR has implemented a base API for the timer and messaging by using `EXPORT_WASM_API`. This can be a point of reference for extending your own library.
``` C
static NativeSymbol extended_native_symbol_defs[] = {
EXPORT_WASM_API(wasm_register_resource),
EXPORT_WASM_API(wasm_response_send),
EXPORT_WASM_API(wasm_post_request),
EXPORT_WASM_API(wasm_sub_event),
EXPORT_WASM_API(wasm_create_timer),
EXPORT_WASM_API(wasm_timer_set_interval),
EXPORT_WASM_API(wasm_timer_cancel),
EXPORT_WASM_API(wasm_timer_restart)
};
```
![#f03c15](https://placehold.it/15/f03c15/000000?text=+) **Security attention:** A WebAssembly application should only have access to its own memory space. As a result, the integrator should carefully design the native function to ensure that the memory accesses are safe. The native API to be exported to the WASM application must:
- Only use 32 bits number for parameters
- Should not pass data to the structure pointer (do data serialization instead)
- Should do the pointer address conversion in the native API
- Should not pass function pointer as callback
Below is a sample of a library extension. All code invoked across WASM and native world must be serialized and de-serialized, and the native world must do a boundary check for every incoming address from the WASM world.
<img src="./pics/safe.PNG" width="90%">
Steps for exporting native API
==========================
WAMR implemented a framework for developers to export API's. Below is the procedure to expose the platform API's in three steps:
**Step 1. Create a header file**<br/>
Declare the API's for your WASM application source project to include.
**Step 2. Create a source file**<br/>
Export the platform API's, for example in ``` products/linux/ext_lib_export.c ```
``` C
#include "lib_export.h"
static NativeSymbol extended_native_symbol_defs[] =
{
};
#include "ext_lib_export.h"
```
**Step 3. Register new API's**<br/>
Use the macro `EXPORT_WASM_API` and `EXPORT_WASM_API2` to add exported API's into the array of ```extended_native_symbol_defs```.
The pre-defined MACRO `EXPORT_WASM_API` should be used to declare a function export:
``` c
#define EXPORT_WASM_API(symbol) {#symbol, symbol}
```
Below code example shows how to extend the library to support `customized()`:
```
//lib_export_impl.c
void customized()
{
// your code
}
// lib_export_dec.h
#ifndef _LIB_EXPORT_DEC_H_
#define _LIB_EXPORT_DEC_H_
#ifdef __cplusplus
extern "C" {
#endif
void customized();
#ifdef __cplusplus
}
#endif
#endif
// ext_lib_export.c
#include "lib_export.h"
#include "lib_export_dec.h"
static NativeSymbol extended_native_symbol_defs[] =
{
EXPORT_WASM_API(customized)
};
#include "ext_lib_export.h"
```
Use extended library
------------------------
In the application source project, it will include the WAMR built-in API's header file and platform extension header files. Assuming the board vendor extends the library which added an API called customized(), the WASM application would be like this:
``` C
#include <stdio.h>
#include "lib_export_dec.h" // provided by the platform vendor
int main(int argc, char **argv)
{
int I;
char *buf = “abcd”;
customized(); // customized API provided by the platform vendor
return i;
}
```
Communication programming models
=========================
WAMR supports two typical communication programming models, the microservice model and the pub/sub model.
Microservice model
-------------------------
The microservice model is also known as request and response model. One WASM application acts as the server which provides a specific service. Other WASM applications or host/cloud applications request that service and get the response.
<img src="./pics/request.PNG" width="60%" height="60%">
Below is the reference implementation of the server application. It provides room temperature measurement service.
``` C
void on_init()
{
api_register_resource_handler("/room_temp", room_temp_handler);
}
void on_destroy()
{
}
void room_temp_handler(request_t *request)
{
response_t response[1];
attr_container_t *payload;
payload = attr_container_create("room_temp payload");
if (payload == NULL)
return;
attr_container_set_string(&payload, "temp unit", "centigrade");
attr_container_set_int(&payload, "value", 26);
make_response_for_request(request, response);
set_response(response,
CONTENT_2_05,
FMT_ATTR_CONTAINER,
payload,
attr_container_get_serialize_length(payload));
api_response_send(response);
attr_container_destroy(payload);
}
```
Pub/sub model
-------------------------
One WASM application acts as the event publisher. It publishes events to notify WASM applications or host/cloud applications which subscribe to the events.
<img src="./pics/sub.PNG" width="60%" height="60%">
Below is the reference implementation of the pub application. It utilizes a timer to repeatedly publish an overheat alert event to the subscriber applications. Then the subscriber applications receive the events immediately.
``` C
/* Timer callback */
void timer_update(user_timer_t timer
{
attr_container_t *event;
event = attr_container_create("event");
attr_container_set_string(&event,
"warning",
"temperature is over high");
api_publish_event("alert/overheat",
FMT_ATTR_CONTAINER,
event,
attr_container_get_serialize_length(event));
attr_container_destroy(event);
}
void on_init()
{
user_timer_t timer;
timer = api_timer_create(1000, true, true, timer_update);
}
void on_destroy()
{
}
```
Below is the reference implementation of the sub application.
``` C
void overheat_handler(request_t *event)
{
printf("Event: %s\n", event->url);
if (event->payload != NULL && event->fmt == FMT_ATTR_CONTAINER)
attr_container_dump((attr_container_t *) event->payload);
}
void on_init(
{
api_subscribe_event ("alert/overheat", overheat_handler);
}
void on_destroy()
{
}
```
**Note:** You can also subscribe this event from host side by using host tool. Please refer `samples/simple` project for deail usage.