Fix arm64 issues on mac (#3688)
Make wamrc normalize "arm64" to "aarch64v8". Previously the only way to make the "arm64" target was to not specify a target on 64 bit arm-based mac builds. Now arm64 and aarch64v8 are treated as the same. Make aot_loader accept "aarch64v8" on arm-based apple (as well as accepting legacy "arm64" based aot targets). This also removes __APPLE__ and __MACH__ from the block that defaults size_level to 1 since it doesn't seem to be supported for aarch64: `LLVM ERROR: Only small, tiny and large code models are allowed on AArch64`
This commit is contained in:
@ -601,8 +601,8 @@ main(int argc, char *argv[])
|
||||
LOG_VERBOSE("Set size level to 1 for Windows AOT file");
|
||||
option.size_level = 1;
|
||||
}
|
||||
#if defined(_WIN32) || defined(_WIN32_) || defined(__APPLE__) \
|
||||
|| defined(__MACH__)
|
||||
#if defined(_WIN32) || defined(_WIN32_) \
|
||||
|| ((defined(__APPLE__) || defined(__MACH__)) && !defined(__arm64__))
|
||||
if (!option.target_arch && !option.target_abi) {
|
||||
LOG_VERBOSE("Set size level to 1 for Windows or MacOS AOT file");
|
||||
option.size_level = 1;
|
||||
|
||||
Reference in New Issue
Block a user