Fix arm64 issues on mac (#3688)
Make wamrc normalize "arm64" to "aarch64v8". Previously the only way to make the "arm64" target was to not specify a target on 64 bit arm-based mac builds. Now arm64 and aarch64v8 are treated as the same. Make aot_loader accept "aarch64v8" on arm-based apple (as well as accepting legacy "arm64" based aot targets). This also removes __APPLE__ and __MACH__ from the block that defaults size_level to 1 since it doesn't seem to be supported for aarch64: `LLVM ERROR: Only small, tiny and large code models are allowed on AArch64`
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@ -579,6 +579,10 @@ load_target_info_section(const uint8 *buf, const uint8 *buf_end,
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return false;
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}
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/* for backwards compatibility with previous wamrc aot files */
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if (!strcmp(target_info.arch, "arm64"))
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bh_strcpy_s(target_info.arch, sizeof(target_info.arch), "aarch64v8");
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/* Check machine info */
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if (!check_machine_info(&target_info, error_buf, error_buf_size)) {
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return false;
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@ -53,12 +53,6 @@ get_target_symbol_map(uint32 *sym_num)
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return target_sym_map;
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}
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#if (defined(__APPLE__) || defined(__MACH__)) && defined(__arm64__)
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#define BUILD_TARGET_AARCH64_DEFAULT "arm64"
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#else
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#define BUILD_TARGET_AARCH64_DEFAULT "aarch64v8"
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#endif
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void
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get_current_target(char *target_buf, uint32 target_buf_size)
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{
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@ -68,8 +62,8 @@ get_current_target(char *target_buf, uint32 target_buf_size)
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/* Set to "aarch64v8" by default if sub version isn't specified */
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if (strcmp(s, "AARCH64") == 0) {
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s = BUILD_TARGET_AARCH64_DEFAULT;
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s_size = sizeof(BUILD_TARGET_AARCH64_DEFAULT);
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s = "aarch64v8";
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s_size = 9; /* strlen("aarch64v8"); */
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}
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if (target_buf_size < s_size) {
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s_size = target_buf_size;
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@ -83,7 +77,6 @@ get_current_target(char *target_buf, uint32 target_buf_size)
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/* Ensure the string is null byte ('\0') terminated */
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*d = '\0';
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}
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#undef BUILD_TARGET_AARCH64_DEFAULT
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static uint32
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get_plt_item_size()
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