Import app manager, samples and test-tools

This commit is contained in:
wenyongh
2019-05-17 17:15:25 +08:00
parent b6e29e2153
commit dd5b133fa5
164 changed files with 21123 additions and 496 deletions

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MIT licence
Copyright (c) 2016 Gábor Kiss-Vámosi
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

113
samples/littlevgl/README.md Normal file
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Introduction
==============
This sample demonstrates that a graphic user interface application in WebAssembly integrates the LittlevGL, an open-source embedded 2d graphic library.
In this sample, the whole LittlevGL source code is built into the WebAssembly code with the user application. The platform interfaces defined by LittlevGL is implemented in the runtime and exported to the application through the declarations from source "ext_lib_export.c" as below:
EXPORT_WASM_API(display_init),
EXPORT_WASM_API(display_input_read),
EXPORT_WASM_API(display_flush),
EXPORT_WASM_API(display_fill),
EXPORT_WASM_API(display_vdb_write),
EXPORT_WASM_API(display_map),
EXPORT_WASM_API(time_get_ms), };
The runtime component supports building target for Linux and Zephyr/STM Nucleo board. The beauty of this sample is the WebAssembly application can have identical display and behavior when running from both runtime environments. That implies we can do majority of application validation from desktop environment as long as two runtime distributions support the same set of application interface.
The sample also provides the native Linux version of application without the runtime under folder "vgl-native-ui-app". It can help to check differences between the implementations in native and WebAssembly.
<img src="../../doc/pics/vgl_linux.PNG">
The number on top will plus one each second, and the number on the bottom will plus one when clicked.
Install required SDK and libraries
==============
- 32 bit SDL(simple directmedia layer)
Use apt-get</br>
`sudo apt-get install libsdl2-dev:i386`</br>
Or download source from www.libsdl.org</br>
`./configure C_FLAGS=-m32 CXX_FLAGS=-m32 LD_FLAGS=-m32`</br>
`make`</br>
`sudo make install`</br>
- Install EMSDK
<pre>
https://emscripten.org/docs/tools_reference/emsdk.html
</pre>
Build and Run
==============
Linux
--------------------------------
- Build</br>
`./build.sh`</br>
All binaries are in "out", which contains "host_tool", "vgl_native_ui_app", "TestApplet1.wasm" and "vgl_wasm_runtime".
- Run native Linux application</br>
`./vgl_native_ui_app`</br>
- Run WASM VM Linux applicaton & install WASM APP</br>
First start vgl_wasm_runtime in server mode.</br>
`./vgl_wasm_runtime -s`</br>
Then install wasm APP use host tool.</br>
`./host_tool -i ui_app -f ui_app.wasm`</br>
Zephyr
--------------------------------
WASM VM and native extension method can be built into Zephyr, Then we can install wasm app into STM32.</br>
- Build WASM VM into Zephyr system</br>
a. clone zephyr source code</br>
`git clone https://github.com/zephyrproject-rtos/zephyr.git`</br>
b. copy samples</br>
`cd zephyr/samples/`</br>
`cp -a <iwasm_root_dir>samples/littlevgl/vgl-wasm-runtime vgl-wasm-runtime`</br>
`cd vgl-wasm-runtime/zephyr_build`</br>
c. create a link to wamr core</br>
` ln -s <iwasm_root_dir>/core core`</br>
d. build source code</br>
Since ui_app incorporated LittlevGL source code, so it needs more RAM on the device to install the application.
It is recommended that RAM SIZE greater than 512KB.
In our test use nucleo_f767zi, which is not supported by Zephyr.
However, nucleo_f767zi is almost the same as nucleo_f746zg, except FLASH and SRAM size.
So we changed the DTS setting of nucleo_f746zg boards for a workaround.</br>
`Modify zephyr/dts/arm/st/f7/stm32f746xg.dtsi, change DT_SIZE_K(320) to DT_SIZE_K(512)`</br>
`mkdir build && cd build`</br>
`source ../../../../zephyr-env.sh`</br>
`cmake -GNinja -DBOARD=nucleo_f746zg ..`</br>
` ninja flash`</br>
- Test on STM32 NUCLEO_F767ZI with ILI9341 Display with XPT2046 touch</br>
Hardware Connections
```
+-------------------+-+------------------+
|NUCLEO-F767ZI || ILI9341 Display |
+-------------------+-+------------------+
| CN7.10 | CLK |
+-------------------+-+------------------+
| CN7.12 | MISO |
+-------------------+-+------------------+
| CN7.14 | MOSI |
+-------------------+-+------------------+
| CN11.1 | CS1 for ILI9341 |
+-------------------+-+------------------+
| CN11.2 | D/C |
+-------------------+-+------------------+
| CN11.3 | RESET |
+-------------------+-+------------------+
| CN9.25 | PEN interrupt|
+-------------------+-+------------------+
| CN9.27 | CS2 for XPT2046 |
+-------------------+-+------------------+
| CN10.14 | PC UART RX |
+-------------------+-+------------------+
| CN11.16 | PC UART RX |
+-------------------+-+------------------+
```
- Install WASM application to Zephyr using host_tool</br>
First, connect PC and STM32 with UART. Then install to use host_tool.</br>
`./host_tool -D /dev/ttyUSBXXX -i ui_app -f ui_app.wasm`

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samples/littlevgl/build.sh Executable file
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#!/bin/bash
PROJECT_DIR=$PWD
ROOT_DIR=${PWD}/../../..
OUT_DIR=${PWD}/out
BUILD_DIR=${PWD}/build
if [ ! -d $BUILD_DIR ]; then
mkdir ${BUILD_DIR}
fi
rm -rf ${OUT_DIR}
mkdir ${OUT_DIR}
cd ${ROOT_DIR}/wamr/core/shared-lib/mem-alloc
if [ ! -d "tlsf" ]; then
git clone https://github.com/mattconte/tlsf
fi
echo "##################### 1. build native-ui-app start#####################"
cd $BUILD_DIR
mkdir -p vgl-native-ui-app
cd vgl-native-ui-app
cmake ${PROJECT_DIR}/vgl-native-ui-app
make
if [ $? != 0 ];then
echo "BUILD_FAIL native-ui-app $?\n"
exit 2
fi
echo $PWD
cp vgl_native_ui_app ${OUT_DIR}
echo "#####################build native-ui-app success"
echo "#####################build host-tool"
cd $BUILD_DIR
mkdir -p host-tool
cd host-tool
cmake ${ROOT_DIR}/wamr/test-tools/host-tool
make
if [ $? != 0 ];then
echo "BUILD_FAIL host tool exit as $?\n"
exit 2
fi
cp host_tool ${OUT_DIR}
echo "#####################build host-tool success"
echo "##################### 2. build littlevgl wasm runtime start#####################"
cd $BUILD_DIR
mkdir -p vgl-wasm-runtime
cd vgl-wasm-runtime
cmake ${PROJECT_DIR}/vgl-wasm-runtime
make
cp vgl_wasm_runtime ${OUT_DIR}/
echo "##################### build littlevgl wasm runtime end#####################"
echo "##################### 3. build wasm ui app start#####################"
cd ${PROJECT_DIR}/wasm-apps
if [ ! -d "${PROJECT_DIR}/wasm-apps/lvgl" ]; then
if [ -d "$BUILD_DIR/vgl-native-ui-app/lvgl" ]; then
cp -fr $BUILD_DIR/vgl-native-ui-app/lvgl ${PROJECT_DIR}/wasm-apps
fi
fi
./build_wasm_app.sh
cp ui_app.wasm ${OUT_DIR}/
echo "##################### build wasm ui app end#####################"

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# Copyright (C) 2019 Intel Corporation. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required (VERSION 2.8.2)
message ("vgl_native_ui_app...")
project (vgl_native_ui_app)
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32 -g -DLV_CONF_INCLUDE_SIMPLE -DPLATFORM_NATIVE_LINUX -DUSE_MONITOR -DUSE_MOUSE=1")
set(lv_name lvgl)
set(LVGL_SOURCE_DIR ${CMAKE_CURRENT_BINARY_DIR}/${lv_name})
set(LVGL_DRIVER_DIR ${CMAKE_CURRENT_LIST_DIR}/lv-drivers)
message(${LVGL_SOURCE_DIR})
include( ExternalProject )
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt.in ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl )
if(result)
message(FATAL_ERROR "CMake step for lvgl failed: ${result}")
endif()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl )
if(result)
message(FATAL_ERROR "Build step for lvgl failed: ${result}")
endif()
SET (LVGL_SOURCES
${LVGL_SOURCE_DIR}/lv_core/lv_group.c
${LVGL_SOURCE_DIR}/lv_core/lv_indev.c
${LVGL_SOURCE_DIR}/lv_core/lv_lang.c
${LVGL_SOURCE_DIR}/lv_core/lv_obj.c
${LVGL_SOURCE_DIR}/lv_core/lv_refr.c
${LVGL_SOURCE_DIR}/lv_core/lv_style.c
${LVGL_SOURCE_DIR}/lv_core/lv_vdb.c
${LVGL_SOURCE_DIR}/lv_draw/lv_draw.c
${LVGL_SOURCE_DIR}/lv_draw/lv_draw_arc.c
${LVGL_SOURCE_DIR}/lv_draw/lv_draw_img.c
${LVGL_SOURCE_DIR}/lv_draw/lv_draw_label.c
${LVGL_SOURCE_DIR}/lv_draw/lv_draw_line.c
${LVGL_SOURCE_DIR}/lv_draw/lv_draw_rbasic.c
${LVGL_SOURCE_DIR}/lv_draw/lv_draw_rect.c
${LVGL_SOURCE_DIR}/lv_draw/lv_draw_triangle.c
${LVGL_SOURCE_DIR}/lv_draw/lv_draw_vbasic.c
${LVGL_SOURCE_DIR}/lv_hal/lv_hal_disp.c
${LVGL_SOURCE_DIR}/lv_hal/lv_hal_indev.c
${LVGL_SOURCE_DIR}/lv_hal/lv_hal_tick.c
${LVGL_SOURCE_DIR}/lv_misc/lv_anim.c
${LVGL_SOURCE_DIR}/lv_misc/lv_area.c
${LVGL_SOURCE_DIR}/lv_misc/lv_circ.c
${LVGL_SOURCE_DIR}/lv_misc/lv_color.c
${LVGL_SOURCE_DIR}/lv_misc/lv_font.c
${LVGL_SOURCE_DIR}/lv_misc/lv_fs.c
${LVGL_SOURCE_DIR}/lv_misc/lv_gc.c
${LVGL_SOURCE_DIR}/lv_misc/lv_ll.c
${LVGL_SOURCE_DIR}/lv_misc/lv_log.c
${LVGL_SOURCE_DIR}/lv_misc/lv_math.c
${LVGL_SOURCE_DIR}/lv_misc/lv_mem.c
${LVGL_SOURCE_DIR}/lv_misc/lv_task.c
${LVGL_SOURCE_DIR}/lv_misc/lv_templ.c
${LVGL_SOURCE_DIR}/lv_misc/lv_txt.c
${LVGL_SOURCE_DIR}/lv_objx/lv_arc.c
${LVGL_SOURCE_DIR}/lv_objx/lv_bar.c
${LVGL_SOURCE_DIR}/lv_objx/lv_btn.c
${LVGL_SOURCE_DIR}/lv_objx/lv_btnm.c
${LVGL_SOURCE_DIR}/lv_objx/lv_calendar.c
${LVGL_SOURCE_DIR}/lv_objx/lv_canvas.c
${LVGL_SOURCE_DIR}/lv_objx/lv_cb.c
${LVGL_SOURCE_DIR}/lv_objx/lv_chart.c
${LVGL_SOURCE_DIR}/lv_objx/lv_cont.c
${LVGL_SOURCE_DIR}/lv_objx/lv_ddlist.c
${LVGL_SOURCE_DIR}/lv_objx/lv_gauge.c
${LVGL_SOURCE_DIR}/lv_objx/lv_img.c
${LVGL_SOURCE_DIR}/lv_objx/lv_imgbtn.c
${LVGL_SOURCE_DIR}/lv_objx/lv_kb.c
${LVGL_SOURCE_DIR}/lv_objx/lv_label.c
${LVGL_SOURCE_DIR}/lv_objx/lv_led.c
${LVGL_SOURCE_DIR}/lv_objx/lv_line.c
${LVGL_SOURCE_DIR}/lv_objx/lv_list.c
${LVGL_SOURCE_DIR}/lv_objx/lv_lmeter.c
${LVGL_SOURCE_DIR}/lv_objx/lv_mbox.c
${LVGL_SOURCE_DIR}/lv_objx/lv_objx_templ.c
${LVGL_SOURCE_DIR}/lv_objx/lv_page.c
${LVGL_SOURCE_DIR}/lv_objx/lv_preload.c
${LVGL_SOURCE_DIR}/lv_objx/lv_roller.c
${LVGL_SOURCE_DIR}/lv_objx/lv_slider.c
${LVGL_SOURCE_DIR}/lv_objx/lv_spinbox.c
${LVGL_SOURCE_DIR}/lv_objx/lv_sw.c
${LVGL_SOURCE_DIR}/lv_objx/lv_ta.c
${LVGL_SOURCE_DIR}/lv_objx/lv_table.c
${LVGL_SOURCE_DIR}/lv_objx/lv_tabview.c
${LVGL_SOURCE_DIR}/lv_objx/lv_tileview.c
${LVGL_SOURCE_DIR}/lv_objx/lv_win.c
${LVGL_SOURCE_DIR}/lv_themes/lv_theme.c
${LVGL_SOURCE_DIR}/lv_themes/lv_theme_alien.c
${LVGL_SOURCE_DIR}/lv_themes/lv_theme_default.c
${LVGL_SOURCE_DIR}/lv_themes/lv_theme_material.c
${LVGL_SOURCE_DIR}/lv_themes/lv_theme_mono.c
${LVGL_SOURCE_DIR}/lv_themes/lv_theme_nemo.c
${LVGL_SOURCE_DIR}/lv_themes/lv_theme_night.c
${LVGL_SOURCE_DIR}/lv_themes/lv_theme_templ.c
${LVGL_SOURCE_DIR}/lv_themes/lv_theme_zen.c
${LVGL_SOURCE_DIR}/lv_fonts/lv_font_builtin.c
${LVGL_SOURCE_DIR}/lv_fonts/lv_font_dejavu_20.c
${LVGL_DRIVER_DIR}/linux_display_indev.c
${LVGL_DRIVER_DIR}/indev/mouse.c
)
SET(SOURCES
${LVGL_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/main.c
)
include_directories(
${LVGL_DRIVER_DIR}
${LVGL_DRIVER_DIR}/display
${LVGL_DRIVER_DIR}/indev
${LVGL_SOURCE_DIR}
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_LIST_DIR}
)
add_executable(vgl_native_ui_app ${SOURCES} )
target_link_libraries( vgl_native_ui_app -lSDL2)

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# Copyright (C) 2019 Intel Corporation. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 2.8.2)
project(lvgl_download NONE)
include(ExternalProject)
ExternalProject_Add(${lv_name}
GIT_REPOSITORY https://github.com/littlevgl/lvgl.git
GIT_TAG v5.3
BINARY_DIR ""
SOURCE_DIR "${CMAKE_CURRENT_BINARY_DIR}/lvgl"
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
TEST_COMMAND ""
)

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**/*.o

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DISPLAY_INDEV_H_
#define DISPLAY_INDEV_H_
#include <stdio.h>
#include <inttypes.h>
#include "mouse.h"
#include "lvgl/lv_misc/lv_color.h"
#include "lvgl/lv_hal/lv_hal_indev.h"
extern void display_init(void);
extern void display_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p);
extern bool display_input_read(lv_indev_data_t * data);
extern void display_deinit(void);
extern void display_vdb_write(void *buf, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, lv_color_t *color, lv_opa_t opa);
extern int time_get_ms();
#endif

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/**
* @file mouse.c
*
*/
/*********************
* INCLUDES
*********************/
#include "mouse.h"
#if USE_MOUSE != 0
/*********************
* DEFINES
*********************/
#ifndef MONITOR_ZOOM
#define MONITOR_ZOOM 1
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
static bool left_button_down = false;
static int16_t last_x = 0;
static int16_t last_y = 0;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the mouse
*/
void mouse_init(void)
{
}
/**
* Get the current position and state of the mouse
* @param data store the mouse data here
* @return false: because the points are not buffered, so no more data to be read
*/
bool mouse_read(lv_indev_data_t * data)
{
/*Store the collected data*/
data->point.x = last_x;
data->point.y = last_y;
data->state = left_button_down ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL;
return false;
}
/**
* It will be called from the main SDL thread
*/
void mouse_handler(SDL_Event * event)
{
switch (event->type) {
case SDL_MOUSEBUTTONUP:
if (event->button.button == SDL_BUTTON_LEFT)
left_button_down = false;
break;
case SDL_MOUSEBUTTONDOWN:
if (event->button.button == SDL_BUTTON_LEFT) {
left_button_down = true;
last_x = event->motion.x / MONITOR_ZOOM;
last_y = event->motion.y / MONITOR_ZOOM;
}
break;
case SDL_MOUSEMOTION:
last_x = event->motion.x / MONITOR_ZOOM;
last_y = event->motion.y / MONITOR_ZOOM;
break;
}
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif

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/**
* @file mouse.h
*
*/
#ifndef MOUSE_H
#define MOUSE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
//#include "lv_drv_conf.h"
#else
#include "../../lv_drv_conf.h"
#endif
#if USE_MOUSE
#include <stdint.h>
#include <stdbool.h>
#include "lvgl/lv_hal/lv_hal_indev.h"
#ifndef MONITOR_SDL_INCLUDE_PATH
#define MONITOR_SDL_INCLUDE_PATH <SDL2/SDL.h>
#endif
#include MONITOR_SDL_INCLUDE_PATH
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize the mouse
*/
void mouse_init(void);
/**
* Get the current position and state of the mouse
* @param data store the mouse data here
* @return false: because the points are not buffered, so no more data to be read
*/
bool mouse_read(lv_indev_data_t * data);
/**
* It will be called from the main SDL thread
*/
void mouse_handler(SDL_Event *event);
/**********************
* MACROS
**********************/
#endif /* USE_MOUSE */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* MOUSE_H */

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <stdbool.h>
#include "display_indev.h"
#include "sys/time.h"
#include "SDL2/SDL.h"
#define MONITOR_HOR_RES 320
#define MONITOR_VER_RES 240
#ifndef MONITOR_ZOOM
#define MONITOR_ZOOM 1
#endif
#define SDL_REFR_PERIOD 50
void monitor_sdl_init(void);
void monitor_sdl_refr_core(void);
void monitor_sdl_clean_up(void);
static uint32_t tft_fb[MONITOR_HOR_RES * MONITOR_VER_RES];
void display_vdb_write(void *buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y,
lv_color_t *color, lv_opa_t opa)
{
unsigned char *buf_xy = buf + 4 * x + 4 * y * buf_w;
lv_color_t * temp = (lv_color_t *) buf_xy;
*temp = *color;
/*
if (opa != LV_OPA_COVER) {
lv_color_t mix_color;
mix_color.red = *buf_xy;
mix_color.green = *(buf_xy+1);
mix_color.blue = *(buf_xy+2);
color = lv_color_mix(color, mix_color, opa);
}
*/
}
int time_get_ms()
{
static struct timeval tv;
gettimeofday(&tv, NULL);
long long time_in_mill = (tv.tv_sec) * 1000 + (tv.tv_usec) / 1000;
return (int) time_in_mill;
}
SDL_Window * window;
SDL_Renderer * renderer;
SDL_Texture * texture;
static volatile bool sdl_inited = false;
static volatile bool sdl_refr_qry = false;
static volatile bool sdl_quit_qry = false;
void monitor_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
/*Return if the area is out the screen*/
if (x2 < 0 || y2 < 0 || x1 > MONITOR_HOR_RES - 1
|| y1 > MONITOR_VER_RES - 1) {
return;
}
int32_t y;
uint32_t w = x2 - x1 + 1;
for (y = y1; y <= y2; y++) {
memcpy(&tft_fb[y * MONITOR_HOR_RES + x1], color_p,
w * sizeof(lv_color_t));
color_p += w;
}
sdl_refr_qry = true;
/*IMPORTANT! It must be called to tell the system the flush is ready*/
}
/**
* Fill out the marked area with a color
* @param x1 left coordinate
* @param y1 top coordinate
* @param x2 right coordinate
* @param y2 bottom coordinate
* @param color fill color
*/
void monitor_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color)
{
/*Return if the area is out the screen*/
if (x2 < 0)
return;
if (y2 < 0)
return;
if (x1 > MONITOR_HOR_RES - 1)
return;
if (y1 > MONITOR_VER_RES - 1)
return;
/*Truncate the area to the screen*/
int32_t act_x1 = x1 < 0 ? 0 : x1;
int32_t act_y1 = y1 < 0 ? 0 : y1;
int32_t act_x2 = x2 > MONITOR_HOR_RES - 1 ? MONITOR_HOR_RES - 1 : x2;
int32_t act_y2 = y2 > MONITOR_VER_RES - 1 ? MONITOR_VER_RES - 1 : y2;
int32_t x;
int32_t y;
uint32_t color32 = color.full; //lv_color_to32(color);
for (x = act_x1; x <= act_x2; x++) {
for (y = act_y1; y <= act_y2; y++) {
tft_fb[y * MONITOR_HOR_RES + x] = color32;
}
}
sdl_refr_qry = true;
}
/**
* Put a color map to the marked area
* @param x1 left coordinate
* @param y1 top coordinate
* @param x2 right coordinate
* @param y2 bottom coordinate
* @param color_p an array of colors
*/
void monitor_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
/*Return if the area is out the screen*/
if (x2 < 0)
return;
if (y2 < 0)
return;
if (x1 > MONITOR_HOR_RES - 1)
return;
if (y1 > MONITOR_VER_RES - 1)
return;
/*Truncate the area to the screen*/
int32_t act_x1 = x1 < 0 ? 0 : x1;
int32_t act_y1 = y1 < 0 ? 0 : y1;
int32_t act_x2 = x2 > MONITOR_HOR_RES - 1 ? MONITOR_HOR_RES - 1 : x2;
int32_t act_y2 = y2 > MONITOR_VER_RES - 1 ? MONITOR_VER_RES - 1 : y2;
int32_t x;
int32_t y;
for (y = act_y1; y <= act_y2; y++) {
for (x = act_x1; x <= act_x2; x++) {
tft_fb[y * MONITOR_HOR_RES + x] = color_p->full; //lv_color_to32(*color_p);
color_p++;
}
color_p += x2 - act_x2;
}
sdl_refr_qry = true;
}
void display_init(void)
{
}
void display_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
monitor_flush(x1, y1, x2, y2, color_p);
}
void display_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color_p)
{
monitor_fill(x1, y1, x2, y2, color_p);
}
void display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
monitor_map(x1, y1, x2, y2, color_p);
}
bool display_input_read(lv_indev_data_t * data)
{
return mouse_read(data);
}
void display_deinit(void)
{
}
int monitor_sdl_refr_thread(void * param)
{
(void) param;
/*If not OSX initialize SDL in the Thread*/
monitor_sdl_init();
/*Run until quit event not arrives*/
while (sdl_quit_qry == false) {
/*Refresh handling*/
monitor_sdl_refr_core();
}
monitor_sdl_clean_up();
exit(0);
return 0;
}
void monitor_sdl_refr_core(void)
{
if (sdl_refr_qry != false) {
sdl_refr_qry = false;
SDL_UpdateTexture(texture, NULL, tft_fb,
MONITOR_HOR_RES * sizeof(uint32_t));
SDL_RenderClear(renderer);
/*Test: Draw a background to test transparent screens (LV_COLOR_SCREEN_TRANSP)*/
// SDL_SetRenderDrawColor(renderer, 0xff, 0, 0, 0xff);
// SDL_Rect r;
// r.x = 0; r.y = 0; r.w = MONITOR_HOR_RES; r.w = MONITOR_VER_RES;
// SDL_RenderDrawRect(renderer, &r);
/*Update the renderer with the texture containing the rendered image*/
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderPresent(renderer);
}
SDL_Event event;
while (SDL_PollEvent(&event)) {
#if USE_MOUSE != 0
mouse_handler(&event);
#endif
if ((&event)->type == SDL_WINDOWEVENT) {
switch ((&event)->window.event) {
#if SDL_VERSION_ATLEAST(2, 0, 5)
case SDL_WINDOWEVENT_TAKE_FOCUS:
#endif
case SDL_WINDOWEVENT_EXPOSED:
SDL_UpdateTexture(texture, NULL, tft_fb,
MONITOR_HOR_RES * sizeof(uint32_t));
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderPresent(renderer);
break;
default:
break;
}
}
}
/*Sleep some time*/
SDL_Delay(SDL_REFR_PERIOD);
}
int quit_filter(void * userdata, SDL_Event * event)
{
(void) userdata;
if (event->type == SDL_QUIT) {
sdl_quit_qry = true;
}
return 1;
}
void monitor_sdl_clean_up(void)
{
SDL_DestroyTexture(texture);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
}
void monitor_sdl_init(void)
{
/*Initialize the SDL*/
SDL_Init(SDL_INIT_VIDEO);
SDL_SetEventFilter(quit_filter, NULL);
window = SDL_CreateWindow("TFT Simulator", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
MONITOR_HOR_RES * MONITOR_ZOOM, MONITOR_VER_RES * MONITOR_ZOOM, 0); /*last param. SDL_WINDOW_BORDERLESS to hide borders*/
renderer = SDL_CreateRenderer(window, -1, 0);
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STATIC, MONITOR_HOR_RES, MONITOR_VER_RES);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
/*Initialize the frame buffer to gray (77 is an empirical value) */
memset(tft_fb, 0x44, MONITOR_HOR_RES * MONITOR_VER_RES * sizeof(uint32_t));
SDL_UpdateTexture(texture, NULL, tft_fb,
MONITOR_HOR_RES * sizeof(uint32_t));
sdl_refr_qry = true;
sdl_inited = true;
}
void display_SDL_init()
{
SDL_CreateThread(monitor_sdl_refr_thread, "sdl_refr", NULL);
while (sdl_inited == false)
; /*Wait until 'sdl_refr' initializes the SDL*/
}

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/**
* @file lv_conf.h
*
*/
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
/*===================
Dynamic memory
*===================*/
/* Memory size which will be used by the library
* to store the graphical objects and other data */
#define LV_MEM_CUSTOM 1 /*1: use custom malloc/free, 0: use the built-in lv_mem_alloc/lv_mem_free*/
#if LV_MEM_CUSTOM == 0
# define LV_MEM_SIZE (64U * 1024U) /*Size memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
# define LV_MEM_ATTR /*Complier prefix for big array declaration*/
# define LV_MEM_ADR 0 /*Set an address for memory pool instead of allocation it as an array. Can be in external SRAM too.*/
# define LV_MEM_AUTO_DEFRAG 1 /*Automatically defrag on free*/
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
/* Garbage Collector settings
* Used if lvgl is binded to higher language and the memory is managed by that language */
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /* LV_ENABLE_GC */
/*===================
Graphical settings
*===================*/
/* Horizontal and vertical resolution of the library.*/
#define LV_HOR_RES (320)
#define LV_VER_RES (240)
/* Dot Per Inch: used to initialize default sizes. E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI 100
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 0 /*1: Enable anti-aliasing*/
/*Screen refresh period in milliseconds*/
#define LV_REFR_PERIOD 30
/*-----------------
* VDB settings
*----------------*/
/* VDB (Virtual Display Buffer) is an internal graphics buffer.
* The GUI will be drawn into this buffer first and then
* the buffer will be passed to your `disp_drv.disp_flush` function to
* copy it to your frame buffer.
* VDB is required for: buffered drawing, opacity, anti-aliasing and shadows
* Learn more: https://docs.littlevgl.com/#Drawing*/
/* Size of the VDB in pixels. Typical size: ~1/10 screen. Must be >= LV_HOR_RES
* Setting it to 0 will disable VDB and `disp_drv.disp_fill` and `disp_drv.disp_map` functions
* will be called to draw to the frame buffer directly*/
#define LV_VDB_SIZE ((LV_VER_RES * LV_HOR_RES) / 10)
/* Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays.
* Special formats are handled with `disp_drv.vdb_wr`)*/
#define LV_VDB_PX_BPP LV_COLOR_SIZE /*LV_COLOR_SIZE comes from LV_COLOR_DEPTH below to set 8, 16 or 32 bit pixel size automatically */
/* Place VDB to a specific address (e.g. in external RAM)
* 0: allocate automatically into RAM
* LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`*/
#define LV_VDB_ADR 0
/* Use two Virtual Display buffers (VDB) to parallelize rendering and flushing
* The flushing should use DMA to write the frame buffer in the background */
#define LV_VDB_DOUBLE 0
/* Place VDB2 to a specific address (e.g. in external RAM)
* 0: allocate automatically into RAM
* LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`*/
#define LV_VDB2_ADR 0
/* Using true double buffering in `disp_drv.disp_flush` you will always get the image of the whole screen.
* Your only task is to set the rendered image (`color_p` parameter) as frame buffer address or send it to your display.
* The best if you do in the blank period of you display to avoid tearing effect.
* Requires:
* - LV_VDB_SIZE = LV_HOR_RES * LV_VER_RES
* - LV_VDB_DOUBLE = 1
*/
#define LV_VDB_TRUE_DOUBLE_BUFFERED 0
/*=================
Misc. setting
*=================*/
/*Input device settings*/
#define LV_INDEV_READ_PERIOD 50 /*Input device read period in milliseconds*/
#define LV_INDEV_POINT_MARKER 0 /*Mark the pressed points (required: USE_LV_REAL_DRAW = 1)*/
#define LV_INDEV_DRAG_LIMIT 10 /*Drag threshold in pixels */
#define LV_INDEV_DRAG_THROW 20 /*Drag throw slow-down in [%]. Greater value means faster slow-down */
#define LV_INDEV_LONG_PRESS_TIME 400 /*Long press time in milliseconds*/
#define LV_INDEV_LONG_PRESS_REP_TIME 100 /*Repeated trigger period in long press [ms] */
/*Color settings*/
#define LV_COLOR_DEPTH 32 /*Color depth: 1/8/16/32*/
#define LV_COLOR_16_SWAP 0 /*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_SCREEN_TRANSP 0 /*1: Enable screen transparency. Useful for OSD or other overlapping GUIs. Requires ARGB8888 colors*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*Images pixels with this color will not be drawn (with chroma keying)*/
/*Text settings*/
#define LV_TXT_UTF8 1 /*Enable UTF-8 coded Unicode character usage */
#define LV_TXT_BREAK_CHARS " ,.;:-_" /*Can break texts on these chars*/
#define LV_TXT_LINE_BREAK_LONG_LEN 12 /* If a character is at least this long, will break wherever "prettiest" */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 /* Minimum number of characters of a word to put on a line before a break */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 1 /* Minimum number of characters of a word to put on a line after a break */
/*Feature usage*/
#define USE_LV_ANIMATION 1 /*1: Enable all animations*/
#define USE_LV_SHADOW 1 /*1: Enable shadows*/
#define USE_LV_GROUP 1 /*1: Enable object groups (for keyboards)*/
#define USE_LV_GPU 0 /*1: Enable GPU interface*/
#define USE_LV_REAL_DRAW 1 /*1: Enable function which draw directly to the frame buffer instead of VDB (required if LV_VDB_SIZE = 0)*/
#define USE_LV_FILESYSTEM 0 /*1: Enable file system (might be required for images*/
#define USE_LV_MULTI_LANG 0 /* Number of languages for labels to store (0: to disable this feature)*/
/*Compiler settings*/
#define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TASK_HANDLER /* Define a custom attribute to `lv_task_handler` function */
#define LV_COMPILER_VLA_SUPPORTED 1 /* 1: Variable length array is supported*/
#define LV_COMPILER_NON_CONST_INIT_SUPPORTED 1 /* 1: Initialization with non constant values are supported */
/*HAL settings*/
#define LV_TICK_CUSTOM 1 /*1: use a custom tick source (removing the need to manually update the tick with `lv_tick_inc`) */
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "system_header.h" /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (time_get_ms()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
/*Log settings*/
#define USE_LV_LOG 1 /*Enable/disable the log module*/
#if USE_LV_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't caused problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/* 1: Print the log with 'printf'; 0: user need to register a callback*/
# define LV_LOG_PRINTF 0
#endif /*USE_LV_LOG*/
/*================
* THEME USAGE
*================*/
#define LV_THEME_LIVE_UPDATE 1 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
#define USE_LV_THEME_TEMPL 0 /*Just for test*/
#define USE_LV_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/
#define USE_LV_THEME_ALIEN 0 /*Dark futuristic theme*/
#define USE_LV_THEME_NIGHT 0 /*Dark elegant theme*/
#define USE_LV_THEME_MONO 0 /*Mono color theme for monochrome displays*/
#define USE_LV_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
#define USE_LV_THEME_ZEN 0 /*Peaceful, mainly light theme */
#define USE_LV_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
/*==================
* FONT USAGE
*===================*/
/* More info about fonts: https://docs.littlevgl.com/#Fonts
* To enable a built-in font use 1,2,4 or 8 values
* which will determine the bit-per-pixel. Higher value means smoother fonts */
#define USE_LV_FONT_DEJAVU_10 0
#define USE_LV_FONT_DEJAVU_10_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_10_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_10 0
#define USE_LV_FONT_DEJAVU_20 4
#define USE_LV_FONT_DEJAVU_20_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_20_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_20 0
#define USE_LV_FONT_DEJAVU_30 0
#define USE_LV_FONT_DEJAVU_30_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_30_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_30 0
#define USE_LV_FONT_DEJAVU_40 0
#define USE_LV_FONT_DEJAVU_40_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_40_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_40 0
#define USE_LV_FONT_MONOSPACE_8 1
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2) \
*/
#define LV_FONT_CUSTOM_DECLARE
#define LV_FONT_DEFAULT &lv_font_dejavu_20 /*Always set a default font from the built-in fonts*/
/*===================
* LV_OBJ SETTINGS
*==================*/
#define LV_OBJ_FREE_NUM_TYPE uint32_t /*Type of free number attribute (comment out disable free number)*/
#define LV_OBJ_FREE_PTR 1 /*Enable the free pointer attribute*/
#define LV_OBJ_REALIGN 1 /*Enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
*/
/*****************
* Simple object
*****************/
/*Label (dependencies: -*/
#define USE_LV_LABEL 1
#if USE_LV_LABEL != 0
# define LV_LABEL_SCROLL_SPEED 25 /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_SCROLL/ROLL' mode*/
#endif
/*Image (dependencies: lv_label*/
#define USE_LV_IMG 1
#if USE_LV_IMG != 0
# define LV_IMG_CF_INDEXED 1 /*Enable indexed (palette) images*/
# define LV_IMG_CF_ALPHA 1 /*Enable alpha indexed images*/
#endif
/*Line (dependencies: -*/
#define USE_LV_LINE 1
/*Arc (dependencies: -)*/
#define USE_LV_ARC 1
/*******************
* Container objects
*******************/
/*Container (dependencies: -*/
#define USE_LV_CONT 1
/*Page (dependencies: lv_cont)*/
#define USE_LV_PAGE 1
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#define USE_LV_WIN 1
/*Tab (dependencies: lv_page, lv_btnm)*/
#define USE_LV_TABVIEW 1
# if USE_LV_TABVIEW != 0
# define LV_TABVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/
#endif
/*Tileview (dependencies: lv_page) */
#define USE_LV_TILEVIEW 1
#if USE_LV_TILEVIEW
# define LV_TILEVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/
#endif
/*************************
* Data visualizer objects
*************************/
/*Bar (dependencies: -)*/
#define USE_LV_BAR 1
/*Line meter (dependencies: *;)*/
#define USE_LV_LMETER 1
/*Gauge (dependencies:lv_bar, lv_lmeter)*/
#define USE_LV_GAUGE 1
/*Chart (dependencies: -)*/
#define USE_LV_CHART 1
/*Table (dependencies: lv_label)*/
#define USE_LV_TABLE 1
#if USE_LV_TABLE
# define LV_TABLE_COL_MAX 12
#endif
/*LED (dependencies: -)*/
#define USE_LV_LED 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define USE_LV_MBOX 1
/*Text area (dependencies: lv_label, lv_page)*/
#define USE_LV_TA 1
#if USE_LV_TA != 0
# define LV_TA_CURSOR_BLINK_TIME 400 /*ms*/
# define LV_TA_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Spinbox (dependencies: lv_ta)*/
#define USE_LV_SPINBOX 1
/*Calendar (dependencies: -)*/
#define USE_LV_CALENDAR 1
/*Preload (dependencies: lv_arc)*/
#define USE_LV_PRELOAD 1
#if USE_LV_PRELOAD != 0
# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
#endif
/*Canvas (dependencies: lv_img)*/
#define USE_LV_CANVAS 1
/*************************
* User input objects
*************************/
/*Button (dependencies: lv_cont*/
#define USE_LV_BTN 1
#if USE_LV_BTN != 0
# define LV_BTN_INK_EFFECT 1 /*Enable button-state animations - draw a circle on click (dependencies: USE_LV_ANIMATION)*/
#endif
/*Image Button (dependencies: lv_btn*/
#define USE_LV_IMGBTN 1
#if USE_LV_IMGBTN
# define LV_IMGBTN_TILED 0 /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
#endif
/*Button matrix (dependencies: -)*/
#define USE_LV_BTNM 1
/*Keyboard (dependencies: lv_btnm)*/
#define USE_LV_KB 1
/*Check box (dependencies: lv_btn, lv_label)*/
#define USE_LV_CB 1
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#define USE_LV_LIST 1
#if USE_LV_LIST != 0
# define LV_LIST_FOCUS_TIME 100 /*Default animation time of focusing to a list element [ms] (0: no animation) */
#endif
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
#define USE_LV_DDLIST 1
#if USE_LV_DDLIST != 0
# define LV_DDLIST_ANIM_TIME 200 /*Open and close default animation time [ms] (0: no animation)*/
#endif
/*Roller (dependencies: lv_ddlist)*/
#define USE_LV_ROLLER 1
#if USE_LV_ROLLER != 0
# define LV_ROLLER_ANIM_TIME 200 /*Focus animation time [ms] (0: no animation)*/
#endif
/*Slider (dependencies: lv_bar)*/
#define USE_LV_SLIDER 1
/*Switch (dependencies: lv_slider)*/
#define USE_LV_SW 1
/*************************
* Non-user section
*************************/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
/*--END OF LV_CONF_H--*/
/*Be sure every define has a default value*/
#include "lvgl/lv_conf_checker.h"
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
int time_get_ms();

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file main
*
*/
/*********************
* INCLUDES
*********************/
#include <stdlib.h>
#include <inttypes.h>
#include "lvgl/lvgl.h"
#include "display_indev.h"
#include <unistd.h>
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void hal_init(void);
//static int tick_thread(void * data);
//static void memory_monitor(void * param);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
uint32_t count = 0;
char count_str[11] = { 0 };
lv_obj_t *hello_world_label;
lv_obj_t *count_label;
lv_obj_t * btn1;
lv_obj_t * label_count1;
int label_count1_value = 0;
char label_count1_str[11] = { 0 };
static lv_res_t btn_rel_action(lv_obj_t * btn)
{
label_count1_value++;
sprintf(label_count1_str, "%d", label_count1_value);
lv_label_set_text(label_count1, label_count1_str);
return LV_RES_OK;
}
int main()
{
void display_SDL_init();
display_SDL_init();
/*Initialize LittlevGL*/
lv_init();
/*Initialize the HAL (display, input devices, tick) for LittlevGL*/
hal_init();
hello_world_label = lv_label_create(lv_scr_act(), NULL);
lv_label_set_text(hello_world_label, "Hello world!");
lv_obj_align(hello_world_label, NULL, LV_ALIGN_IN_TOP_LEFT, 0, 0);
count_label = lv_label_create(lv_scr_act(), NULL);
lv_obj_align(count_label, NULL, LV_ALIGN_IN_TOP_MID, 0, 0);
btn1 = lv_btn_create(lv_scr_act(), NULL); /*Create a button on the currently loaded screen*/
lv_btn_set_action(btn1, LV_BTN_ACTION_CLICK, btn_rel_action); /*Set function to be called when the button is released*/
lv_obj_align(btn1, NULL, LV_ALIGN_CENTER, 0, 20); /*Align below the label*/
/*Create a label on the button*/
lv_obj_t * btn_label = lv_label_create(btn1, NULL);
lv_label_set_text(btn_label, "Click ++");
label_count1 = lv_label_create(lv_scr_act(), NULL);
lv_label_set_text(label_count1, "0");
lv_obj_align(label_count1, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
while(1) {
/* Periodically call the lv_task handler.
* It could be done in a timer interrupt or an OS task too.*/
if ((count % 100) == 0) {
sprintf(count_str, "%d", count/ 100);
lv_label_set_text(count_label, count_str);
}
lv_task_handler();
++count;
usleep(10 * 1000); /*Just to let the system breath*/
}
return 0;
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Initialize the Hardware Abstraction Layer (HAL) for the Littlev graphics library
*/
void display_flush_wrapper(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
display_flush(x1, y1, x2, y2, color_p);
lv_flush_ready();
}
void display_vdb_write_wrapper(uint8_t *buf, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, lv_color_t color, lv_opa_t opa)
{
display_vdb_write(buf, buf_w, x, y, &color, opa);
}
extern void display_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color_p);
extern void display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p);
static void hal_init(void)
{
/* Add a display*/
lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.disp_flush = display_flush_wrapper; /*Used when `LV_VDB_SIZE != 0` in lv_conf.h (buffered drawing)*/
disp_drv.disp_fill = display_fill; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/
disp_drv.disp_map = display_map; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/
#if LV_VDB_SIZE != 0
disp_drv.vdb_wr = display_vdb_write_wrapper;
#endif
lv_disp_drv_register(&disp_drv);
/* Add the mouse as input device
* Use the 'mouse' driver which reads the PC's mouse*/
// mouse_init();
lv_indev_drv_t indev_drv;
lv_indev_drv_init(&indev_drv); /*Basic initialization*/
indev_drv.type = LV_INDEV_TYPE_POINTER;
indev_drv.read = display_input_read; /*This function will be called periodically (by the library) to get the mouse position and state*/
lv_indev_t * mouse_indev = lv_indev_drv_register(&indev_drv);
}

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cmake_minimum_required (VERSION 2.8)
project (vgl_wasm_runtime)
set (TARGET_PLATFORM "linux")
# Reset default linker flags
set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "")
set (CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS "")
# Enable repl mode if want to test spec cases
# add_definitions(-DWASM_ENABLE_REPL)
if (NOT ("$ENV{VALGRIND}" STREQUAL "YES"))
add_definitions(-DNVALGRIND)
endif ()
# Currently build as 32-bit by default.
set (BUILD_AS_64BIT_SUPPORT "NO")
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
if (${BUILD_AS_64BIT_SUPPORT} STREQUAL "YES")
# Add -fPIC flag if build as 64-bit
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS} -fPIC")
else ()
add_definitions (-m32)
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32")
endif ()
endif ()
if (NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE Debug)
endif (NOT CMAKE_BUILD_TYPE)
message ("CMAKE_BUILD_TYPE = " ${CMAKE_BUILD_TYPE})
if (NOT PLATFORM)
SET(PLATFORM linux)
endif (NOT PLATFORM)
message ("PLATFORM = " ${PLATFORM})
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ffunction-sections -fdata-sections -Wall -Wno-unused-parameter -Wno-pedantic")
set(REPO_ROOT_DIR ${CMAKE_CURRENT_LIST_DIR}/../../..)
set(WASM_DIR ${REPO_ROOT_DIR}/core/iwasm)
set(APP_MGR_DIR ${REPO_ROOT_DIR}/core/app-mgr)
set(SHARED_DIR ${REPO_ROOT_DIR}/core/shared-lib)
enable_language (ASM)
include (${WASM_DIR}/runtime/platform/${TARGET_PLATFORM}/platform.cmake)
include (${WASM_DIR}/runtime/utils/utils.cmake)
include (${WASM_DIR}/runtime/vmcore-wasm/vmcore.cmake)
include (${WASM_DIR}/lib/native/base/wasm_lib_base.cmake)
include (${WASM_DIR}/lib/native/libc/wasm_libc.cmake)
include (${WASM_DIR}/lib/native/extension/sensor/wasm_lib_sensor.cmake)
include (${WASM_DIR}/lib/native-interface/native_interface.cmake)
include (${APP_MGR_DIR}/app-manager/app_mgr.cmake)
include (${APP_MGR_DIR}/app-mgr-shared/app_mgr_shared.cmake)
include (${SHARED_DIR}/platform/${TARGET_PLATFORM}/shared_platform.cmake)
include (${SHARED_DIR}/utils/shared_utils.cmake)
include (${SHARED_DIR}/mem-alloc/mem_alloc.cmake)
include (${SHARED_DIR}/coap/lib_coap.cmake)
include_directories(${SHARED_DIR}/include ${CMAKE_CURRENT_LIST_DIR}/src)
add_definitions (-DWASM_ENABLE_BASE_LIB)
add_definitions (-Dattr_container_malloc=bh_malloc)
add_definitions (-Dattr_container_free=bh_free)
add_library (vmlib
${WASM_PLATFORM_LIB_SOURCE}
${WASM_UTILS_LIB_SOURCE}
${VMCORE_LIB_SOURCE}
${WASM_LIBC_SOURCE}
${APP_MGR_SOURCE}
${WASM_LIB_BASE_SOURCE}
${WASM_LIB_EXT_SOURCE}
${WASM_LIB_SENSOR_SOURCE}
${PLATFORM_SHARED_SOURCE}
${UTILS_SHARED_SOURCE}
${MEM_ALLOC_SHARED_SOURCE}
${NATIVE_INTERFACE_SOURCE}
)
add_executable (vgl_wasm_runtime src/platform/${TARGET_PLATFORM}/main.c src/platform/${TARGET_PLATFORM}/iwasm_main.c src/ext_lib_export.c src/platform/${TARGET_PLATFORM}/display_indev.c src/platform/${TARGET_PLATFORM}/mouse.c)
target_link_libraries (vgl_wasm_runtime vmlib -lm -ldl -lpthread -lSDL2)

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#ifndef DISPLAY_INDEV_H_
#define DISPLAY_INDEV_H_
#include <stdio.h>
#include "bh_platform.h"
#include <stdbool.h>
#include <inttypes.h>
#define USE_MOUSE 1
typedef union {
struct {
uint8_t blue;
uint8_t green;
uint8_t red;
uint8_t alpha;
};
uint32_t full;
} lv_color32_t;
typedef lv_color32_t lv_color_t;
typedef uint8_t lv_indev_state_t;
typedef int16_t lv_coord_t;
typedef uint8_t lv_opa_t;
typedef struct {
lv_coord_t x;
lv_coord_t y;
} lv_point_t;
typedef struct {
union {
lv_point_t point; /*For LV_INDEV_TYPE_POINTER the currently pressed point*/
uint32_t key; /*For LV_INDEV_TYPE_KEYPAD the currently pressed key*/
uint32_t btn; /*For LV_INDEV_TYPE_BUTTON the currently pressed button*/
int16_t enc_diff; /*For LV_INDEV_TYPE_ENCODER number of steps since the previous read*/
};
void *user_data; /*'lv_indev_drv_t.priv' for this driver*/
lv_indev_state_t state; /*LV_INDEV_STATE_REL or LV_INDEV_STATE_PR*/
} lv_indev_data_t;
enum {
LV_INDEV_STATE_REL = 0, LV_INDEV_STATE_PR
};
enum {
LV_OPA_TRANSP = 0,
LV_OPA_0 = 0,
LV_OPA_10 = 25,
LV_OPA_20 = 51,
LV_OPA_30 = 76,
LV_OPA_40 = 102,
LV_OPA_50 = 127,
LV_OPA_60 = 153,
LV_OPA_70 = 178,
LV_OPA_80 = 204,
LV_OPA_90 = 229,
LV_OPA_100 = 255,
LV_OPA_COVER = 255,
};
extern void display_init(void);
extern void display_deinit(void);
extern int time_get_ms();
extern bool touchscreen_read(lv_indev_data_t * data);
extern void xpt2046_init(void);
extern void display_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
int32 color_p_offset);
extern void display_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color_p);
extern void display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p);
extern bool display_input_read(int32 data_offset);
void display_vdb_write(int32 buf_offset, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, int32 color_p_offset, lv_opa_t opa);
extern bool mouse_read(lv_indev_data_t * data);
#endif

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#include "lib_export.h"
#include "native_interface.h"
#include "display_indev.h"
static NativeSymbol extended_native_symbol_defs[] = {
#include "runtime_sensor.inl"
EXPORT_WASM_API(display_init),
EXPORT_WASM_API(display_input_read),
EXPORT_WASM_API(display_flush),
EXPORT_WASM_API(display_fill),
EXPORT_WASM_API(display_vdb_write),
EXPORT_WASM_API(display_map),
EXPORT_WASM_API(time_get_ms), };
#include "ext_lib_export.h"

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <stdbool.h>
#include "display_indev.h"
#include "SDL2/SDL.h"
#include "sys/time.h"
#include "wasm_export.h"
#define MONITOR_HOR_RES 320
#define MONITOR_VER_RES 240
#ifndef MONITOR_ZOOM
#define MONITOR_ZOOM 1
#endif
#define SDL_REFR_PERIOD 50
void monitor_sdl_init(void);
void monitor_sdl_refr_core(void);
void monitor_sdl_clean_up(void);
static uint32_t tft_fb[MONITOR_HOR_RES * MONITOR_VER_RES];
int time_get_ms()
{
static struct timeval tv;
gettimeofday(&tv, NULL);
long long time_in_mill = (tv.tv_sec) * 1000 + (tv.tv_usec) / 1000;
return (int) time_in_mill;
}
SDL_Window * window;
SDL_Renderer * renderer;
SDL_Texture * texture;
static volatile bool sdl_inited = false;
static volatile bool sdl_refr_qry = false;
static volatile bool sdl_quit_qry = false;
void monitor_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
/*Return if the area is out the screen*/
if (x2 < 0 || y2 < 0 || x1 > MONITOR_HOR_RES - 1
|| y1 > MONITOR_VER_RES - 1) {
return;
}
int32_t y;
uint32_t w = x2 - x1 + 1;
for (y = y1; y <= y2; y++) {
memcpy(&tft_fb[y * MONITOR_HOR_RES + x1], color_p,
w * sizeof(lv_color_t));
color_p += w;
}
sdl_refr_qry = true;
/*IMPORTANT! It must be called to tell the system the flush is ready*/
}
/**
* Fill out the marked area with a color
* @param x1 left coordinate
* @param y1 top coordinate
* @param x2 right coordinate
* @param y2 bottom coordinate
* @param color fill color
*/
void monitor_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color)
{
/*Return if the area is out the screen*/
if (x2 < 0)
return;
if (y2 < 0)
return;
if (x1 > MONITOR_HOR_RES - 1)
return;
if (y1 > MONITOR_VER_RES - 1)
return;
/*Truncate the area to the screen*/
int32_t act_x1 = x1 < 0 ? 0 : x1;
int32_t act_y1 = y1 < 0 ? 0 : y1;
int32_t act_x2 = x2 > MONITOR_HOR_RES - 1 ? MONITOR_HOR_RES - 1 : x2;
int32_t act_y2 = y2 > MONITOR_VER_RES - 1 ? MONITOR_VER_RES - 1 : y2;
int32_t x;
int32_t y;
uint32_t color32 = color.full; //lv_color_to32(color);
for (x = act_x1; x <= act_x2; x++) {
for (y = act_y1; y <= act_y2; y++) {
tft_fb[y * MONITOR_HOR_RES + x] = color32;
}
}
sdl_refr_qry = true;
}
/**
* Put a color map to the marked area
* @param x1 left coordinate
* @param y1 top coordinate
* @param x2 right coordinate
* @param y2 bottom coordinate
* @param color_p an array of colors
*/
void monitor_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
/*Return if the area is out the screen*/
if (x2 < 0)
return;
if (y2 < 0)
return;
if (x1 > MONITOR_HOR_RES - 1)
return;
if (y1 > MONITOR_VER_RES - 1)
return;
/*Truncate the area to the screen*/
int32_t act_x1 = x1 < 0 ? 0 : x1;
int32_t act_y1 = y1 < 0 ? 0 : y1;
int32_t act_x2 = x2 > MONITOR_HOR_RES - 1 ? MONITOR_HOR_RES - 1 : x2;
int32_t act_y2 = y2 > MONITOR_VER_RES - 1 ? MONITOR_VER_RES - 1 : y2;
int32_t x;
int32_t y;
for (y = act_y1; y <= act_y2; y++) {
for (x = act_x1; x <= act_x2; x++) {
tft_fb[y * MONITOR_HOR_RES + x] = color_p->full; //lv_color_to32(*color_p);
color_p++;
}
color_p += x2 - act_x2;
}
sdl_refr_qry = true;
}
void display_init(void)
{
}
void display_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
int32 color_p_offset)
{
wasm_module_inst_t module_inst = wasm_runtime_get_current_module_inst();
if (!wasm_runtime_validate_app_addr(module_inst, color_p_offset, 1))
return;
lv_color_t * color_p = wasm_runtime_addr_app_to_native(module_inst,
color_p_offset);
monitor_flush(x1, y1, x2, y2, color_p);
}
void display_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color_p)
{
monitor_fill(x1, y1, x2, y2, color_p);
}
void display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
monitor_map(x1, y1, x2, y2, color_p);
}
bool display_input_read(int32 data_p_offset)
{
wasm_module_inst_t module_inst = wasm_runtime_get_current_module_inst();
if (!wasm_runtime_validate_app_addr(module_inst, data_p_offset, 1))
return false;
lv_indev_data_t * data = wasm_runtime_addr_app_to_native(module_inst,
data_p_offset);
return mouse_read(data);
}
void display_deinit(void)
{
}
void display_vdb_write(int32 buf_offset, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, int32 color_p_offset, lv_opa_t opa)
{
wasm_module_inst_t module_inst = wasm_runtime_get_current_module_inst();
if (!wasm_runtime_validate_app_addr(module_inst, color_p_offset, 1))
return;
lv_color_t *color = wasm_runtime_addr_app_to_native(module_inst,
color_p_offset);
void *buf = wasm_runtime_addr_app_to_native(module_inst, buf_offset);
unsigned char *buf_xy = buf + 4 * x + 4 * y * buf_w;
lv_color_t * temp = (lv_color_t *) buf_xy;
*temp = *color;
/*
if (opa != LV_OPA_COVER) {
lv_color_t mix_color;
mix_color.red = *buf_xy;
mix_color.green = *(buf_xy+1);
mix_color.blue = *(buf_xy+2);
color = lv_color_mix(color, mix_color, opa);
}
*/
/*
*buf_xy = color->red;
*(buf_xy + 1) = color->green;
*(buf_xy + 2) = color->blue;
*/
}
int monitor_sdl_refr_thread(void * param)
{
(void) param;
/*If not OSX initialize SDL in the Thread*/
monitor_sdl_init();
/*Run until quit event not arrives*/
while (sdl_quit_qry == false) {
/*Refresh handling*/
monitor_sdl_refr_core();
}
monitor_sdl_clean_up();
exit(0);
return 0;
}
extern void mouse_handler(SDL_Event *event);
void monitor_sdl_refr_core(void)
{
if (sdl_refr_qry != false) {
sdl_refr_qry = false;
SDL_UpdateTexture(texture, NULL, tft_fb,
MONITOR_HOR_RES * sizeof(uint32_t));
SDL_RenderClear(renderer);
/*Update the renderer with the texture containing the rendered image*/
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderPresent(renderer);
}
SDL_Event event;
while (SDL_PollEvent(&event)) {
mouse_handler(&event);
if ((&event)->type == SDL_WINDOWEVENT) {
switch ((&event)->window.event) {
#if SDL_VERSION_ATLEAST(2, 0, 5)
case SDL_WINDOWEVENT_TAKE_FOCUS:
#endif
case SDL_WINDOWEVENT_EXPOSED:
SDL_UpdateTexture(texture, NULL, tft_fb,
MONITOR_HOR_RES * sizeof(uint32_t));
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderPresent(renderer);
break;
default:
break;
}
}
}
/*Sleep some time*/
SDL_Delay(SDL_REFR_PERIOD);
}
int quit_filter(void * userdata, SDL_Event * event)
{
(void) userdata;
if (event->type == SDL_QUIT) {
sdl_quit_qry = true;
}
return 1;
}
void monitor_sdl_clean_up(void)
{
SDL_DestroyTexture(texture);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
}
void monitor_sdl_init(void)
{
/*Initialize the SDL*/
SDL_Init(SDL_INIT_VIDEO);
SDL_SetEventFilter(quit_filter, NULL);
window = SDL_CreateWindow("TFT Simulator", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
MONITOR_HOR_RES * MONITOR_ZOOM, MONITOR_VER_RES * MONITOR_ZOOM, 0); /*last param. SDL_WINDOW_BORDERLESS to hide borders*/
renderer = SDL_CreateRenderer(window, -1, 0);
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888,
SDL_TEXTUREACCESS_STATIC, MONITOR_HOR_RES, MONITOR_VER_RES);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
/*Initialize the frame buffer to gray (77 is an empirical value) */
memset(tft_fb, 0x44, MONITOR_HOR_RES * MONITOR_VER_RES * sizeof(uint32_t));
SDL_UpdateTexture(texture, NULL, tft_fb,
MONITOR_HOR_RES * sizeof(uint32_t));
sdl_refr_qry = true;
sdl_inited = true;
}
void display_SDL_init()
{
SDL_CreateThread(monitor_sdl_refr_thread, "sdl_refr", NULL);
while (sdl_inited == false)
; /*Wait until 'sdl_refr' initializes the SDL*/
}

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#ifndef CONNECTION_UART
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#else
#include <termios.h>
#endif
#include <arpa/inet.h>
#include <unistd.h>
#include <getopt.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/types.h>
#include <fcntl.h>
#include <pthread.h>
#include <signal.h>
#include <unistd.h>
#include <strings.h>
#include "runtime_lib.h"
#include "runtime_timer.h"
#include "native_interface.h"
#include "app_manager_export.h"
#include "bh_common.h"
#include "bh_queue.h"
#include "bh_thread.h"
#include "bh_memory.h"
#include "runtime_sensor.h"
#include "attr_container.h"
#include "module_wasm_app.h"
#include "wasm_export.h"
#define MAX 2048
#ifndef CONNECTION_UART
#define SA struct sockaddr
static char *host_address = "127.0.0.1";
static int port = 8888;
#else
static char *uart_device = "/dev/ttyS2";
static int baudrate = B115200;
#endif
extern void * thread_timer_check(void *);
extern void init_sensor_framework();
extern int aee_host_msg_callback(void *msg, uint16_t msg_len);
#ifndef CONNECTION_UART
int listenfd = -1;
int sockfd = -1;
static pthread_mutex_t sock_lock = PTHREAD_MUTEX_INITIALIZER;
#else
int uartfd = -1;
#endif
#ifndef CONNECTION_UART
static bool server_mode = false;
// Function designed for chat between client and server.
void* func(void* arg)
{
char buff[MAX];
int n;
struct sockaddr_in servaddr;
while (1) {
if (sockfd != -1)
close(sockfd);
// socket create and verification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
return NULL;
} else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr(host_address);
servaddr.sin_port = htons(port);
// connect the client socket to server socket
if (connect(sockfd, (SA*) &servaddr, sizeof(servaddr)) != 0) {
printf("connection with the server failed...\n");
sleep(10);
continue;
} else {
printf("connected to the server..\n");
}
// infinite loop for chat
for (;;) {
bzero(buff, MAX);
// read the message from client and copy it in buffer
n = read(sockfd, buff, sizeof(buff));
// print buffer which contains the client contents
//fprintf(stderr, "recieved %d bytes from host: %s", n, buff);
// socket disconnected
if (n <= 0)
break;
aee_host_msg_callback(buff, n);
}
}
// After chatting close the socket
close(sockfd);
}
static bool host_init()
{
return true;
}
int host_send(void * ctx, const char *buf, int size)
{
int ret;
if (pthread_mutex_trylock(&sock_lock) == 0) {
if (sockfd == -1) {
pthread_mutex_unlock(&sock_lock);
return 0;
}
ret = write(sockfd, buf, size);
pthread_mutex_unlock(&sock_lock);
return ret;
}
return -1;
}
void host_destroy()
{
if (server_mode)
close(listenfd);
pthread_mutex_lock(&sock_lock);
close(sockfd);
pthread_mutex_unlock(&sock_lock);
}
host_interface interface = {
.init = host_init,
.send = host_send,
.destroy = host_destroy
};
void* func_server_mode(void* arg)
{
int clilent;
struct sockaddr_in serv_addr, cli_addr;
int n;
char buff[MAX];
struct sigaction sa;
sa.sa_handler = SIG_IGN;
sigaction(SIGPIPE, &sa, 0);
/* First call to socket() function */
listenfd = socket(AF_INET, SOCK_STREAM, 0);
if (listenfd < 0) {
perror("ERROR opening socket");
exit(1);
}
/* Initialize socket structure */
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(port);
/* Now bind the host address using bind() call.*/
if (bind(listenfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) {
perror("ERROR on binding");
exit(1);
}
listen(listenfd, 5);
clilent = sizeof(cli_addr);
while (1) {
pthread_mutex_lock(&sock_lock);
sockfd = accept(listenfd, (struct sockaddr *) &cli_addr, &clilent);
pthread_mutex_unlock(&sock_lock);
if (sockfd < 0) {
perror("ERROR on accept");
exit(1);
}
printf("connection established!\n");
for (;;) {
bzero(buff, MAX);
// read the message from client and copy it in buffer
n = read(sockfd, buff, sizeof(buff));
// socket disconnected
if (n <= 0) {
pthread_mutex_lock(&sock_lock);
close(sockfd);
sockfd = -1;
pthread_mutex_unlock(&sock_lock);
sleep(2);
break;
}
aee_host_msg_callback(buff, n);
}
}
}
#else
static int parse_baudrate(int baud)
{
switch (baud) {
case 9600:
return B9600;
case 19200:
return B19200;
case 38400:
return B38400;
case 57600:
return B57600;
case 115200:
return B115200;
case 230400:
return B230400;
case 460800:
return B460800;
case 500000:
return B500000;
case 576000:
return B576000;
case 921600:
return B921600;
case 1000000:
return B1000000;
case 1152000:
return B1152000;
case 1500000:
return B1500000;
case 2000000:
return B2000000;
case 2500000:
return B2500000;
case 3000000:
return B3000000;
case 3500000:
return B3500000;
case 4000000:
return B4000000;
default:
return -1;
}
}
static bool uart_init(const char *device, int baudrate, int *fd)
{
int uart_fd;
struct termios uart_term;
uart_fd = open(device, O_RDWR | O_NOCTTY);
if (uart_fd <= 0)
return false;
memset(&uart_term, 0, sizeof(uart_term));
uart_term.c_cflag = baudrate | CS8 | CLOCAL | CREAD;
uart_term.c_iflag = IGNPAR;
uart_term.c_oflag = 0;
/* set noncanonical mode */
uart_term.c_lflag = 0;
uart_term.c_cc[VTIME] = 30;
uart_term.c_cc[VMIN] = 1;
tcflush(uart_fd, TCIFLUSH);
if (tcsetattr(uart_fd, TCSANOW, &uart_term) != 0) {
close(uart_fd);
return false;
}
*fd = uart_fd;
return true;
}
static void *func_uart_mode(void *arg)
{
int n;
char buff[MAX];
if (!uart_init(uart_device, baudrate, &uartfd)) {
printf("open uart fail! %s\n", uart_device);
return NULL;
}
for (;;) {
bzero(buff, MAX);
n = read(uartfd, buff, sizeof(buff));
if (n <= 0) {
close(uartfd);
uartfd = -1;
break;
}
aee_host_msg_callback(buff, n);
}
return NULL;
}
static int uart_send(void * ctx, const char *buf, int size)
{
int ret;
ret = write(uartfd, buf, size);
return ret;
}
static void uart_destroy()
{
close(uartfd);
}
static host_interface interface = { .send = uart_send, .destroy = uart_destroy };
#endif
static char global_heap_buf[1024 * 1024] = { 0 };
static void showUsage()
{
#ifndef CONNECTION_UART
printf("Usage:\n");
printf("\nWork as TCP server mode:\n");
printf("\tvgl_wasm_runtime -s|--server_mode -p|--port <Port>\n");
printf("where\n");
printf("\t<Port> represents the port that would be listened on and the default is 8888\n");
printf("\nWork as TCP client mode:\n");
printf("\tvgl_wasm_runtime -a|--host_address <Host Address> -p|--port <Port>\n");
printf("where\n");
printf("\t<Host Address> represents the network address of host and the default is 127.0.0.1\n");
printf("\t<Port> represents the listen port of host and the default is 8888\n");
#else
printf("Usage:\n");
printf("\tvgl_wasm_runtime -u <Uart Device> -b <Baudrate>\n\n");
printf("where\n");
printf("\t<Uart Device> represents the UART device name and the default is /dev/ttyS2\n");
printf("\t<Baudrate> represents the UART device baudrate and the default is 115200\n");
#endif
}
static bool parse_args(int argc, char *argv[])
{
int c;
while (1) {
int optIndex = 0;
static struct option longOpts[] = {
#ifndef CONNECTION_UART
{ "server_mode", no_argument, NULL, 's' },
{ "host_address", required_argument, NULL, 'a' },
{ "port", required_argument, NULL, 'p' },
#else
{ "uart", required_argument, NULL, 'u' },
{ "baudrate", required_argument, NULL, 'b' },
#endif
{ "help", required_argument, NULL, 'h' },
{ 0, 0, 0, 0 }
};
c = getopt_long(argc, argv, "sa:p:u:b:h", longOpts, &optIndex);
if (c == -1)
break;
switch (c) {
#ifndef CONNECTION_UART
case 's':
server_mode = true;
break;
case 'a':
host_address = optarg;
printf("host address: %s\n", host_address);
break;
case 'p':
port = atoi(optarg);
printf("port: %d\n", port);
break;
#else
case 'u':
uart_device = optarg;
printf("uart device: %s\n", uart_device);
break;
case 'b':
baudrate = parse_baudrate(atoi(optarg));
printf("uart baudrate: %s\n", optarg);
break;
#endif
case 'h':
showUsage();
return false;
default:
showUsage();
return false;
}
}
return true;
}
// Driver function
int iwasm_main(int argc, char *argv[])
{
korp_thread tid;
if (!parse_args(argc, argv))
return -1;
if (bh_memory_init_with_pool(global_heap_buf, sizeof(global_heap_buf))
!= 0) {
printf("Init global heap failed.\n");
return -1;
}
if (vm_thread_sys_init() != 0) {
goto fail1;
}
extern void display_SDL_init();
display_SDL_init();
init_sensor_framework();
// timer manager
init_wasm_timer();
#ifndef CONNECTION_UART
if (server_mode)
vm_thread_create(&tid, func_server_mode, NULL,
BH_APPLET_PRESERVED_STACK_SIZE);
else
vm_thread_create(&tid, func, NULL, BH_APPLET_PRESERVED_STACK_SIZE);
#else
vm_thread_create(&tid, func_uart_mode, NULL, BH_APPLET_PRESERVED_STACK_SIZE);
#endif
// TODO:
app_manager_startup(&interface);
fail1: bh_memory_destroy();
return -1;
}

View File

@ -0,0 +1,20 @@
/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
extern void iwasm_main(int argc, char *argv[]);
int main(int argc, char *argv[])
{
iwasm_main(argc,argv);
}

View File

@ -0,0 +1,96 @@
/**
* @file mouse.c
*
*/
/*********************
* INCLUDES
*********************/
#include "display_indev.h"
#include "SDL2/SDL.h"
#if USE_MOUSE != 0
/*********************
* DEFINES
*********************/
#ifndef MONITOR_ZOOM
#define MONITOR_ZOOM 1
#endif
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
/**********************
* STATIC VARIABLES
**********************/
static bool left_button_down = false;
static int16_t last_x = 0;
static int16_t last_y = 0;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the mouse
*/
void mouse_init(void)
{
}
/**
* Get the current position and state of the mouse
* @param data store the mouse data here
* @return false: because the points are not buffered, so no more data to be read
*/
bool mouse_read(lv_indev_data_t * data)
{
/*Store the collected data*/
data->point.x = last_x;
data->point.y = last_y;
data->state = left_button_down ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL;
return false;
}
/**
* It will be called from the main SDL thread
*/
void mouse_handler(SDL_Event * event)
{
switch (event->type) {
case SDL_MOUSEBUTTONUP:
if (event->button.button == SDL_BUTTON_LEFT)
left_button_down = false;
break;
case SDL_MOUSEBUTTONDOWN:
if (event->button.button == SDL_BUTTON_LEFT) {
left_button_down = true;
last_x = event->motion.x / MONITOR_ZOOM;
last_y = event->motion.y / MONITOR_ZOOM;
}
break;
case SDL_MOUSEMOTION:
last_x = event->motion.x / MONITOR_ZOOM;
last_y = event->motion.y / MONITOR_ZOOM;
break;
}
}
/**********************
* STATIC FUNCTIONS
**********************/
#endif

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@ -0,0 +1,202 @@
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View File

@ -0,0 +1,336 @@
/**
* @file XPT2046.c
*/
/*********************
* INCLUDES
*********************/
#include "XPT2046.h"
#include "board_config.h"
#include "stdio.h"
#include <string.h>
#include "spi.h"
#include "zephyr.h"
#include "kernel.h"
#if USE_XPT2046
#include <stddef.h>
#define abs(x) ((x) < 0 ? -(x) : (x))
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void xpt2046_corr(int16_t * x, int16_t * y);
static void xpt2046_avg(int16_t * x, int16_t * y);
/**********************
* STATIC VARIABLES
**********************/
int16_t avg_buf_x[XPT2046_AVG];
int16_t avg_buf_y[XPT2046_AVG];
uint8_t avg_last;
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Initialize the XPT2046
*/
struct device *input_dev;
struct spi_config spi_conf_xpt2046;
struct spi_cs_control xpt2046_cs_ctrl;
struct device *xpt2046_pen_gpio_dev;
static struct gpio_callback gpio_cb;
lv_indev_data_t touch_point;
lv_indev_data_t last_touch_point;
#define TOUCH_READ_THREAD_STACK_SIZE 4096
static K_THREAD_STACK_DEFINE(touch_read_thread_stack, TOUCH_READ_THREAD_STACK_SIZE);
static struct k_thread touch_thread_data;
static struct k_sem sem_touch_read;
K_MUTEX_DEFINE( spi_display_touch_mutex);
int cnt = 0;
int touch_read_times = 0;
int last_pen_interrupt_time = 0;
void xpt2046_pen_gpio_callback(struct device *port, struct gpio_callback *cb,
u32_t pins)
{
int i;
cnt++;
if ((k_uptime_get_32() - last_pen_interrupt_time) > 500) {
k_sem_give(&sem_touch_read);
touch_read_times++;
last_pen_interrupt_time = k_uptime_get_32();
}
}
void disable_pen_interrupt()
{
int ret = 0;
ret = gpio_pin_disable_callback(xpt2046_pen_gpio_dev, XPT2046_PEN_GPIO_PIN);
if (ret != 0) {
printf("gpio_pin_configure GPIO_DIR_IN failed\n");
}
}
void enable_pen_interrupt()
{
int ret = 0;
ret = gpio_pin_enable_callback(xpt2046_pen_gpio_dev, XPT2046_PEN_GPIO_PIN);
if (ret != 0) {
printf("gpio_pin_configure failed\n");
}
}
void touch_screen_read_thread()
{
int i;
bool ret = false;
for (;;) {
k_sem_take(&sem_touch_read, K_FOREVER);
memset(&last_touch_point, 0, sizeof(lv_indev_data_t));
memset(&touch_point, 0, sizeof(lv_indev_data_t));
memset(avg_buf_x, 0, sizeof(avg_buf_x));
memset(avg_buf_y, 0, sizeof(avg_buf_y));
k_mutex_lock(&spi_display_touch_mutex, K_FOREVER);
disable_pen_interrupt();
for (i = 0; i < 100; i++) {
ret = xpt2046_read(&touch_point);
if (ret) {
if ((abs(last_touch_point.point.x - touch_point.point.x) < 4)
&& (abs(last_touch_point.point.y - touch_point.point.y)
< 4)) {
break;
}
last_touch_point = touch_point;
}
}
enable_pen_interrupt();
k_mutex_unlock(&spi_display_touch_mutex);
}
}
void xpt2046_init(void)
{
int ret;
input_dev = device_get_binding(XPT2046_SPI_DEVICE_NAME);
if (input_dev == NULL) {
printf("device not found. Aborting test.");
return;
}
memset((void *) &touch_point, 0, sizeof(lv_indev_data_t));
spi_conf_xpt2046.frequency = XPT2046_SPI_MAX_FREQUENCY;
spi_conf_xpt2046.operation = SPI_OP_MODE_MASTER | SPI_WORD_SET(8);
spi_conf_xpt2046.slave = 0;
spi_conf_xpt2046.cs = NULL;
#ifdef XPT2046_CS_GPIO_CONTROLLER
xpt2046_cs_ctrl.gpio_dev = device_get_binding(XPT2046_CS_GPIO_CONTROLLER);
if (xpt2046_cs_ctrl.gpio_dev == NULL) {
printk("Cannot find %s!\n", XPT2046_CS_GPIO_CONTROLLER);
return;
}
gpio_pin_configure(xpt2046_cs_ctrl.gpio_dev, XPT2046_CS_GPIO_PIN,
GPIO_DIR_OUT);
gpio_pin_write(xpt2046_cs_ctrl.gpio_dev, XPT2046_CS_GPIO_PIN, 1);
xpt2046_cs_ctrl.gpio_pin = XPT2046_CS_GPIO_PIN;
xpt2046_cs_ctrl.delay = 0;
spi_conf_xpt2046.cs = &xpt2046_cs_ctrl;
#endif
#ifdef XPT2046_PEN_GPIO_CONTROLLER
xpt2046_pen_gpio_dev = device_get_binding(XPT2046_PEN_GPIO_CONTROLLER);
if (!xpt2046_pen_gpio_dev) {
printk("Cannot find %s!\n", XPT2046_PEN_GPIO_CONTROLLER);
return;
}
/* Setup GPIO input */
ret = gpio_pin_configure(xpt2046_pen_gpio_dev, XPT2046_PEN_GPIO_PIN,
(GPIO_DIR_IN | GPIO_INT | GPIO_INT_EDGE | GPIO_INT_ACTIVE_LOW
| GPIO_INT_DEBOUNCE));
if (ret) {
printk("Error configuring pin %d!\n", XPT2046_PEN_GPIO_PIN);
}
gpio_init_callback(&gpio_cb, xpt2046_pen_gpio_callback,
BIT(XPT2046_PEN_GPIO_PIN));
ret = gpio_add_callback(xpt2046_pen_gpio_dev, &gpio_cb);
if (ret) {
printk("gpio_add_callback error\n");
}
ret = gpio_pin_enable_callback(xpt2046_pen_gpio_dev, XPT2046_PEN_GPIO_PIN);
if (ret) {
printk("gpio_pin_enable_callback error\n");
}
#endif
k_sem_init(&sem_touch_read, 0, 1);
k_thread_create(&touch_thread_data, touch_read_thread_stack,
TOUCH_READ_THREAD_STACK_SIZE, touch_screen_read_thread, NULL, NULL, NULL, 5,
0, K_NO_WAIT);
printf("xpt2046_init ok \n");
}
/**
* Get the current position and state of the touchpad
* @param data store the read data here
* @return false: because no ore data to be read
*/
bool xpt2046_read(lv_indev_data_t * data)
{
static int16_t last_x = 0;
static int16_t last_y = 0;
bool valid = true;
int s32_ret = 0;
uint8_t buf;
int16_t x = 0;
int16_t y = 0;
char tx1[16] = { 0 };
char rx1[16] = { 0 };
struct spi_buf tx_buf = { .buf = &tx1, .len = 3 };
struct spi_buf_set tx_bufs = { .buffers = &tx_buf, .count = 1 };
struct spi_buf rx_buf = { .buf = &rx1, .len = 3 };
struct spi_buf_set rx_bufs = { .buffers = &rx_buf, .count = 1 };
tx1[0] = CMD_X_READ;
s32_ret = spi_transceive(input_dev, &spi_conf_xpt2046, &tx_bufs, &rx_bufs);
if (s32_ret != 0) {
printf("spi_transceive return failed:%d\n", s32_ret);
}
x = rx1[1] << 8;
x += rx1[2];
tx1[0] = CMD_Y_READ;
s32_ret = spi_transceive(input_dev, &spi_conf_xpt2046, &tx_bufs, &rx_bufs);
if (s32_ret != 0) {
printf("spi_transceive return failed:%d\n", s32_ret);
}
y = rx1[1] << 8;
y += rx1[2];
x = x >> 3;
y = y >> 3;
xpt2046_corr(&x, &y);
if (y <= 0 || (x > 320)) {
valid = false;
}
last_x = x;
last_y = y;
data->point.x = x;
data->point.y = y;
data->state = valid == false ? LV_INDEV_STATE_REL : LV_INDEV_STATE_PR;
return valid;
}
/**********************
* STATIC FUNCTIONS
**********************/
static void xpt2046_corr(int16_t * x, int16_t * y)
{
#if XPT2046_XY_SWAP != 0
int16_t swap_tmp;
swap_tmp = *x;
*x = *y;
*y = swap_tmp;
#endif
if ((*x) > XPT2046_X_MIN)
(*x) -= XPT2046_X_MIN;
else
(*x) = 0;
if ((*y) > XPT2046_Y_MIN)
(*y) -= XPT2046_Y_MIN;
else
(*y) = 0;
(*x) = (uint32_t)((uint32_t)(*x) * XPT2046_HOR_RES)
/ (XPT2046_X_MAX - XPT2046_X_MIN);
(*y) = (uint32_t)((uint32_t)(*y) * XPT2046_VER_RES)
/ (XPT2046_Y_MAX - XPT2046_Y_MIN);
#if XPT2046_X_INV != 0
(*x) = XPT2046_HOR_RES - (*x);
#endif
#if XPT2046_Y_INV != 0
(*y) = XPT2046_VER_RES - (*y);
#endif
}
static void xpt2046_avg(int16_t * x, int16_t * y)
{
/*Shift out the oldest data*/
uint8_t i;
for (i = XPT2046_AVG - 1; i > 0; i--) {
avg_buf_x[i] = avg_buf_x[i - 1];
avg_buf_y[i] = avg_buf_y[i - 1];
}
/*Insert the new point*/
avg_buf_x[0] = *x;
avg_buf_y[0] = *y;
if (avg_last < XPT2046_AVG)
avg_last++;
/*Sum the x and y coordinates*/
int32_t x_sum = 0;
int32_t y_sum = 0;
for (i = 0; i < avg_last; i++) {
x_sum += avg_buf_x[i];
y_sum += avg_buf_y[i];
}
/*Normalize the sums*/
(*x) = (int32_t) x_sum / avg_last;
(*y) = (int32_t) y_sum / avg_last;
}
bool touchscreen_read(lv_indev_data_t * data)
{
/*Store the collected data*/
data->point.x = last_touch_point.point.x;
data->point.y = last_touch_point.point.y;
data->state = last_touch_point.state;
if (last_touch_point.state == LV_INDEV_STATE_PR) {
last_touch_point.state = LV_INDEV_STATE_REL;
}
return false;
}
#endif

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/**
* @file XPT2046.h
*
*/
#ifndef XPT2046_H
#define XPT2046_H
#define USE_XPT2046 1
#ifndef LV_CONF_INCLUDE_SIMPLE
#define LV_CONF_INCLUDE_SIMPLE
#endif
# define XPT2046_HOR_RES 320
# define XPT2046_VER_RES 240
# define XPT2046_X_MIN 200
# define XPT2046_Y_MIN 200
# define XPT2046_X_MAX 3800
# define XPT2046_Y_MAX 3800
# define XPT2046_AVG 4
# define XPT2046_INV 0
#define CMD_X_READ 0b10010000
#define CMD_Y_READ 0b11010000
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
//#include "lv_drv_conf.h"
#else
//#include "../../lv_drv_conf.h"
#endif
#if USE_XPT2046
#include <autoconf.h>
#include <stdint.h>
#include <stdbool.h>
//#include "lvgl/lv_hal/lv_hal_indev.h"
#include "device.h"
#include "gpio.h"
#if 1
enum {
LV_INDEV_STATE_REL = 0, LV_INDEV_STATE_PR
};
typedef uint8_t lv_indev_state_t;
typedef int16_t lv_coord_t;
typedef struct {
lv_coord_t x;
lv_coord_t y;
} lv_point_t;
typedef struct {
union {
lv_point_t point; /*For LV_INDEV_TYPE_POINTER the currently pressed point*/
uint32_t key; /*For LV_INDEV_TYPE_KEYPAD the currently pressed key*/
uint32_t btn; /*For LV_INDEV_TYPE_BUTTON the currently pressed button*/
int16_t enc_diff; /*For LV_INDEV_TYPE_ENCODER number of steps since the previous read*/
};
void *user_data; /*'lv_indev_drv_t.priv' for this driver*/
lv_indev_state_t state; /*LV_INDEV_STATE_REL or LV_INDEV_STATE_PR*/
} lv_indev_data_t;
#endif
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
void xpt2046_init(void);
bool xpt2046_read(lv_indev_data_t * data);
/**********************
* MACROS
**********************/
#endif /* USE_XPT2046 */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* XPT2046_H */

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __BOARD_CONFIG_H__
#define __BOARD_CONFIG_H__
#include "pin_config_stm32.h"
#endif /* __BOARD_CONFIG_H__ */

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/*
* Copyright (c) 2017 Jan Van Winkel <jan.van_winkel@dxplore.eu>
*
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @file
* @brief Public API for display drivers and applications
*/
#ifndef ZEPHYR_INCLUDE_DISPLAY_H_
#define ZEPHYR_INCLUDE_DISPLAY_H_
/**
* @brief Display Interface
* @defgroup display_interface Display Interface
* @ingroup display_interfaces
* @{
*/
#include <device.h>
#include <stddef.h>
#include <zephyr/types.h>
#ifdef __cplusplus
extern "C" {
#endif
enum display_pixel_format {
PIXEL_FORMAT_RGB_888 = BIT(0), PIXEL_FORMAT_MONO01 = BIT(1), /* 0=Black 1=White */
PIXEL_FORMAT_MONO10 = BIT(2), /* 1=Black 0=White */
PIXEL_FORMAT_ARGB_8888 = BIT(3), PIXEL_FORMAT_RGB_565 = BIT(4),
};
enum display_screen_info {
/**
* If selected, one octet represents 8 pixels ordered vertically,
* otherwise ordered horizontally.
*/
SCREEN_INFO_MONO_VTILED = BIT(0),
/**
* If selected, the MSB represents the first pixel,
* otherwise MSB represents the last pixel.
*/
SCREEN_INFO_MONO_MSB_FIRST = BIT(1),
/**
* Electrophoretic Display.
*/
SCREEN_INFO_EPD = BIT(2),
/**
* Screen has two alternating ram buffers
*/
SCREEN_INFO_DOUBLE_BUFFER = BIT(3),
};
/**
* @enum display_orientation
* @brief Enumeration with possible display orientation
*
*/
enum display_orientation {
DISPLAY_ORIENTATION_NORMAL,
DISPLAY_ORIENTATION_ROTATED_90,
DISPLAY_ORIENTATION_ROTATED_180,
DISPLAY_ORIENTATION_ROTATED_270,
};
/**
* @struct display_capabilities
* @brief Structure holding display capabilities
*
* @var u16_t display_capabilities::x_resolution
* Display resolution in the X direction
*
* @var u16_t display_capabilities::y_resolution
* Display resolution in the Y direction
*
* @var u32_t display_capabilities::supported_pixel_formats
* Bitwise or of pixel formats supported by the display
*
* @var u32_t display_capabilities::screen_info
* Information about display panel
*
* @var enum display_pixel_format display_capabilities::current_pixel_format
* Currently active pixel format for the display
*
* @var enum display_orientation display_capabilities::current_orientation
* Current display orientation
*
*/
struct display_capabilities {
u16_t x_resolution;
u16_t y_resolution;
u32_t supported_pixel_formats;
u32_t screen_info;
enum display_pixel_format current_pixel_format;
enum display_orientation current_orientation;
};
/**
* @struct display_buffer_descriptor
* @brief Structure to describe display data buffer layout
*
* @var u32_t display_buffer_descriptor::buf_size
* Data buffer size in bytes
*
* @var u16_t display_buffer_descriptor::width
* Data buffer row width in pixels
*
* @var u16_t display_buffer_descriptor::height
* Data buffer column height in pixels
*
* @var u16_t display_buffer_descriptor::pitch
* Number of pixels between consecutive rows in the data buffer
*
*/
struct display_buffer_descriptor {
u32_t buf_size;
u16_t width;
u16_t height;
u16_t pitch;
};
/**
* @typedef display_blanking_on_api
* @brief Callback API to turn on display blanking
* See display_blanking_on() for argument description
*/
typedef int (*display_blanking_on_api)(const struct device *dev);
/**
* @typedef display_blanking_off_api
* @brief Callback API to turn off display blanking
* See display_blanking_off() for argument description
*/
typedef int (*display_blanking_off_api)(const struct device *dev);
/**
* @typedef display_write_api
* @brief Callback API for writing data to the display
* See display_write() for argument description
*/
typedef int (*display_write_api)(const struct device *dev, const u16_t x,
const u16_t y, const struct display_buffer_descriptor *desc,
const void *buf);
/**
* @typedef display_read_api
* @brief Callback API for reading data from the display
* See display_read() for argument description
*/
typedef int (*display_read_api)(const struct device *dev, const u16_t x,
const u16_t y, const struct display_buffer_descriptor *desc, void *buf);
/**
* @typedef display_get_framebuffer_api
* @brief Callback API to get framebuffer pointer
* See display_get_framebuffer() for argument description
*/
typedef void *(*display_get_framebuffer_api)(const struct device *dev);
/**
* @typedef display_set_brightness_api
* @brief Callback API to set display brightness
* See display_set_brightness() for argument description
*/
typedef int (*display_set_brightness_api)(const struct device *dev,
const u8_t brightness);
/**
* @typedef display_set_contrast_api
* @brief Callback API to set display contrast
* See display_set_contrast() for argument description
*/
typedef int (*display_set_contrast_api)(const struct device *dev,
const u8_t contrast);
/**
* @typedef display_get_capabilities_api
* @brief Callback API to get display capabilities
* See display_get_capabilities() for argument description
*/
typedef void (*display_get_capabilities_api)(const struct device *dev,
struct display_capabilities * capabilities);
/**
* @typedef display_set_pixel_format_api
* @brief Callback API to set pixel format used by the display
* See display_set_pixel_format() for argument description
*/
typedef int (*display_set_pixel_format_api)(const struct device *dev,
const enum display_pixel_format pixel_format);
/**
* @typedef display_set_orientation_api
* @brief Callback API to set orientation used by the display
* See display_set_orientation() for argument description
*/
typedef int (*display_set_orientation_api)(const struct device *dev,
const enum display_orientation orientation);
/**
* @brief Display driver API
* API which a display driver should expose
*/
struct display_driver_api {
display_blanking_on_api blanking_on;
display_blanking_off_api blanking_off;
display_write_api write;
display_read_api read;
display_get_framebuffer_api get_framebuffer;
display_set_brightness_api set_brightness;
display_set_contrast_api set_contrast;
display_get_capabilities_api get_capabilities;
display_set_pixel_format_api set_pixel_format;
display_set_orientation_api set_orientation;
};
extern struct ili9340_data ili9340_data1;
extern struct display_driver_api ili9340_api1;
/**
* @brief Write data to display
*
* @param dev Pointer to device structure
* @param x x Coordinate of the upper left corner where to write the buffer
* @param y y Coordinate of the upper left corner where to write the buffer
* @param desc Pointer to a structure describing the buffer layout
* @param buf Pointer to buffer array
*
* @retval 0 on success else negative errno code.
*/
static inline int display_write(const struct device *dev, const u16_t x,
const u16_t y, const struct display_buffer_descriptor *desc,
const void *buf)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
return api->write(dev, x, y, desc, buf);
}
/**
* @brief Read data from display
*
* @param dev Pointer to device structure
* @param x x Coordinate of the upper left corner where to read from
* @param y y Coordinate of the upper left corner where to read from
* @param desc Pointer to a structure describing the buffer layout
* @param buf Pointer to buffer array
*
* @retval 0 on success else negative errno code.
*/
static inline int display_read(const struct device *dev, const u16_t x,
const u16_t y, const struct display_buffer_descriptor *desc, void *buf)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
return api->read(dev, x, y, desc, buf);
}
/**
* @brief Get pointer to framebuffer for direct access
*
* @param dev Pointer to device structure
*
* @retval Pointer to frame buffer or NULL if direct framebuffer access
* is not supported
*
*/
static inline void *display_get_framebuffer(const struct device *dev)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
return api->get_framebuffer(dev);
}
/**
* @brief Turn display blanking on
*
* @param dev Pointer to device structure
*
* @retval 0 on success else negative errno code.
*/
static inline int display_blanking_on(const struct device *dev)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
return api->blanking_on(dev);
}
/**
* @brief Turn display blanking off
*
* @param dev Pointer to device structure
*
* @retval 0 on success else negative errno code.
*/
static inline int display_blanking_off(const struct device *dev)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
return api->blanking_off(dev);
}
/**
* @brief Set the brightness of the display
*
* Set the brightness of the display in steps of 1/256, where 255 is full
* brightness and 0 is minimal.
*
* @param dev Pointer to device structure
* @param brightness Brightness in steps of 1/256
*
* @retval 0 on success else negative errno code.
*/
static inline int display_set_brightness(const struct device *dev,
u8_t brightness)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
return api->set_brightness(dev, brightness);
}
/**
* @brief Set the contrast of the display
*
* Set the contrast of the display in steps of 1/256, where 255 is maximum
* difference and 0 is minimal.
*
* @param dev Pointer to device structure
* @param contrast Contrast in steps of 1/256
*
* @retval 0 on success else negative errno code.
*/
static inline int display_set_contrast(const struct device *dev, u8_t contrast)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
return api->set_contrast(dev, contrast);
}
/**
* @brief Get display capabilities
*
* @param dev Pointer to device structure
* @param capabilities Pointer to capabilities structure to populate
*/
static inline void display_get_capabilities(const struct device *dev,
struct display_capabilities * capabilities)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
api->get_capabilities(dev, capabilities);
}
/**
* @brief Set pixel format used by the display
*
* @param dev Pointer to device structure
* @param pixel_format Pixel format to be used by display
*
* @retval 0 on success else negative errno code.
*/
static inline int display_set_pixel_format(const struct device *dev,
const enum display_pixel_format pixel_format)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
return api->set_pixel_format(dev, pixel_format);
}
/**
* @brief Set display orientation
*
* @param dev Pointer to device structure
* @param orientation Orientation to be used by display
*
* @retval 0 on success else negative errno code.
*/
static inline int display_set_orientation(const struct device *dev,
const enum display_orientation orientation)
{
struct display_driver_api *api = &ili9340_api1;
//(struct display_driver_api *)dev->driver_api;
return api->set_orientation(dev, orientation);
}
#ifdef __cplusplus
}
#endif
/**
* @}
*/
#endif /* ZEPHYR_INCLUDE_DISPLAY_H_*/

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/*
* Copyright (c) 2017 Jan Van Winkel <jan.van_winkel@dxplore.eu>
*
* SPDX-License-Identifier: Apache-2.0
*/
#include "display_ili9340.h"
#include <display.h>
//#define LOG_LEVEL CONFIG_DISPLAY_LOG_LEVEL
//#include <logging/log.h>
//LOG_MODULE_REGISTER(display_ili9340);
#define LOG_ERR printf
#define LOG_DBG printf
#define LOG_WRN printf
#include <gpio.h>
#include <misc/byteorder.h>
#include <spi.h>
#include <string.h>
struct ili9340_data {
struct device *reset_gpio;
struct device *command_data_gpio;
struct device *spi_dev;
struct spi_config spi_config;
#ifdef DT_ILITEK_ILI9340_0_CS_GPIO_CONTROLLER
struct spi_cs_control cs_ctrl;
#endif
};
struct ili9340_data ili9340_data1;
#define ILI9340_CMD_DATA_PIN_COMMAND 0
#define ILI9340_CMD_DATA_PIN_DATA 1
static void ili9340_exit_sleep(struct ili9340_data *data)
{
ili9340_transmit(data, ILI9340_CMD_EXIT_SLEEP, NULL, 0);
//k_sleep(120);
}
int ili9340_init()
{
struct ili9340_data *data = &ili9340_data1;
printf("Initializing display driver\n");
data->spi_dev = device_get_binding(DT_ILITEK_ILI9340_0_BUS_NAME);
if (data->spi_dev == NULL) {
return -EPERM;
}
data->spi_config.frequency = DT_ILITEK_ILI9340_0_SPI_MAX_FREQUENCY;
data->spi_config.operation = SPI_OP_MODE_MASTER | SPI_WORD_SET(8); //SPI_OP_MODE_MASTER | SPI_WORD_SET(8);
data->spi_config.slave = DT_ILITEK_ILI9340_0_BASE_ADDRESS;
#ifdef DT_ILITEK_ILI9340_0_CS_GPIO_CONTROLLER
data->cs_ctrl.gpio_dev =
device_get_binding(DT_ILITEK_ILI9340_0_CS_GPIO_CONTROLLER);
data->cs_ctrl.gpio_pin = DT_ILITEK_ILI9340_0_CS_GPIO_PIN;
data->cs_ctrl.delay = 0;
data->spi_config.cs = &(data->cs_ctrl);
#else
data->spi_config.cs = NULL;
#endif
data->reset_gpio = device_get_binding(
DT_ILITEK_ILI9340_0_RESET_GPIOS_CONTROLLER);
if (data->reset_gpio == NULL) {
return -EPERM;
}
gpio_pin_configure(data->reset_gpio, DT_ILITEK_ILI9340_0_RESET_GPIOS_PIN,
GPIO_DIR_OUT);
data->command_data_gpio = device_get_binding(
DT_ILITEK_ILI9340_0_CMD_DATA_GPIOS_CONTROLLER);
if (data->command_data_gpio == NULL) {
return -EPERM;
}
gpio_pin_configure(data->command_data_gpio,
DT_ILITEK_ILI9340_0_CMD_DATA_GPIOS_PIN, GPIO_DIR_OUT);
LOG_DBG("Resetting display driver");
gpio_pin_write(data->reset_gpio, DT_ILITEK_ILI9340_0_RESET_GPIOS_PIN, 1);
k_sleep(1);
gpio_pin_write(data->reset_gpio, DT_ILITEK_ILI9340_0_RESET_GPIOS_PIN, 0);
k_sleep(1);
gpio_pin_write(data->reset_gpio, DT_ILITEK_ILI9340_0_RESET_GPIOS_PIN, 1);
k_sleep(5);
LOG_DBG("Initializing LCD\n");
ili9340_lcd_init(data);
LOG_DBG("Exiting sleep mode\n");
ili9340_exit_sleep(data);
return 0;
}
static void ili9340_set_mem_area(struct ili9340_data *data, const u16_t x,
const u16_t y, const u16_t w, const u16_t h)
{
u16_t spi_data[2];
spi_data[0] = sys_cpu_to_be16(x);
spi_data[1] = sys_cpu_to_be16(x + w - 1);
ili9340_transmit(data, ILI9340_CMD_COLUMN_ADDR, &spi_data[0], 4);
spi_data[0] = sys_cpu_to_be16(y);
spi_data[1] = sys_cpu_to_be16(y + h - 1);
ili9340_transmit(data, ILI9340_CMD_PAGE_ADDR, &spi_data[0], 4);
}
static int ili9340_write(const struct device *dev, const u16_t x, const u16_t y,
const struct display_buffer_descriptor *desc, const void *buf)
{
struct ili9340_data *data = (struct ili9340_data *) &ili9340_data1;
const u8_t *write_data_start = (u8_t *) buf;
struct spi_buf tx_buf;
struct spi_buf_set tx_bufs;
u16_t write_cnt;
u16_t nbr_of_writes;
u16_t write_h;
__ASSERT(desc->width <= desc->pitch, "Pitch is smaller then width");
__ASSERT((3 * desc->pitch * desc->height) <= desc->buf_size,
"Input buffer to small");
ili9340_set_mem_area(data, x, y, desc->width, desc->height);
if (desc->pitch > desc->width) {
write_h = 1U;
nbr_of_writes = desc->height;
} else {
write_h = desc->height;
nbr_of_writes = 1U;
}
ili9340_transmit(data, ILI9340_CMD_MEM_WRITE, (void *) write_data_start,
3 * desc->width * write_h);
tx_bufs.buffers = &tx_buf;
tx_bufs.count = 1;
write_data_start += (3 * desc->pitch);
for (write_cnt = 1U; write_cnt < nbr_of_writes; ++write_cnt) {
tx_buf.buf = (void *) write_data_start;
tx_buf.len = 3 * desc->width * write_h;
spi_transceive(data->spi_dev, &data->spi_config, &tx_bufs, NULL);
write_data_start += (3 * desc->pitch);
}
return 0;
}
static int ili9340_read(const struct device *dev, const u16_t x, const u16_t y,
const struct display_buffer_descriptor *desc, void *buf)
{
LOG_ERR("Reading not supported");
return -ENOTSUP;
}
static void *ili9340_get_framebuffer(const struct device *dev)
{
LOG_ERR("Direct framebuffer access not supported");
return NULL;
}
static int ili9340_display_blanking_off(const struct device *dev)
{
struct ili9340_data *data = (struct ili9340_data *) dev->driver_data;
LOG_DBG("Turning display blanking off");
ili9340_transmit(data, ILI9340_CMD_DISPLAY_ON, NULL, 0);
return 0;
}
static int ili9340_display_blanking_on(const struct device *dev)
{
struct ili9340_data *data = (struct ili9340_data *) dev->driver_data;
LOG_DBG("Turning display blanking on");
ili9340_transmit(data, ILI9340_CMD_DISPLAY_OFF, NULL, 0);
return 0;
}
static int ili9340_set_brightness(const struct device *dev,
const u8_t brightness)
{
LOG_WRN("Set brightness not implemented");
return -ENOTSUP;
}
static int ili9340_set_contrast(const struct device *dev, const u8_t contrast)
{
LOG_ERR("Set contrast not supported");
return -ENOTSUP;
}
static int ili9340_set_pixel_format(const struct device *dev,
const enum display_pixel_format pixel_format)
{
if (pixel_format == PIXEL_FORMAT_RGB_888) {
return 0;
}
LOG_ERR("Pixel format change not implemented");
return -ENOTSUP;
}
static int ili9340_set_orientation(const struct device *dev,
const enum display_orientation orientation)
{
if (orientation == DISPLAY_ORIENTATION_NORMAL) {
return 0;
}
LOG_ERR("Changing display orientation not implemented");
return -ENOTSUP;
}
static void ili9340_get_capabilities(const struct device *dev,
struct display_capabilities *capabilities)
{
memset(capabilities, 0, sizeof(struct display_capabilities));
capabilities->x_resolution = 320;
capabilities->y_resolution = 240;
capabilities->supported_pixel_formats = PIXEL_FORMAT_RGB_888;
capabilities->current_pixel_format = PIXEL_FORMAT_RGB_888;
capabilities->current_orientation = DISPLAY_ORIENTATION_NORMAL;
}
void ili9340_transmit(struct ili9340_data *data, u8_t cmd, void *tx_data,
size_t tx_len)
{
int i;
char * buf1 = tx_data;
data = (struct ili9340_data *) &ili9340_data1;
struct spi_buf tx_buf = { .buf = &cmd, .len = 1 };
struct spi_buf_set tx_bufs = { .buffers = &tx_buf, .count = 1 };
gpio_pin_write(data->command_data_gpio, DT_ILITEK_ILI9340_0_CMD_DATA_GPIOS_PIN,
ILI9340_CMD_DATA_PIN_COMMAND);
spi_transceive(data->spi_dev, &data->spi_config, &tx_bufs, NULL);
if (tx_data != NULL) {
tx_buf.buf = tx_data;
tx_buf.len = tx_len;
gpio_pin_write(data->command_data_gpio,
DT_ILITEK_ILI9340_0_CMD_DATA_GPIOS_PIN,
ILI9340_CMD_DATA_PIN_DATA);
spi_transceive(data->spi_dev, &data->spi_config, &tx_bufs, NULL);
}
}
struct display_driver_api ili9340_api1 =
{ .blanking_on = ili9340_display_blanking_on, .blanking_off =
ili9340_display_blanking_off, .write = ili9340_write, .read =
ili9340_read, .get_framebuffer = ili9340_get_framebuffer,
.set_brightness = ili9340_set_brightness, .set_contrast =
ili9340_set_contrast, .get_capabilities =
ili9340_get_capabilities, .set_pixel_format =
ili9340_set_pixel_format, .set_orientation =
ili9340_set_orientation, };
/*
DEVICE_AND_API_INIT(ili9340, DT_ILITEK_ILI9340_0_LABEL, &ili9340_init,
&ili9340_data, NULL, APPLICATION,
CONFIG_APPLICATION_INIT_PRIORITY, &ili9340_api);
*/

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/*
* Copyright (c) 2017 Jan Van Winkel <jan.van_winkel@dxplore.eu>
*
* SPDX-License-Identifier: Apache-2.0
*/
#ifndef ZEPHYR_DRIVERS_DISPLAY_DISPLAY_ILI9340_H_
#define ZEPHYR_DRIVERS_DISPLAY_DISPLAY_ILI9340_H_
#include "board_config.h"
#include <autoconf.h>
#include <zephyr.h>
#define ILI9340_CMD_ENTER_SLEEP 0x10
#define ILI9340_CMD_EXIT_SLEEP 0x11
#define ILI9340_CMD_GAMMA_SET 0x26
#define ILI9340_CMD_DISPLAY_OFF 0x28
#define ILI9340_CMD_DISPLAY_ON 0x29
#define ILI9340_CMD_COLUMN_ADDR 0x2a
#define ILI9340_CMD_PAGE_ADDR 0x2b
#define ILI9340_CMD_MEM_WRITE 0x2c
#define ILI9340_CMD_MEM_ACCESS_CTRL 0x36
#define ILI9340_CMD_PIXEL_FORMAT_SET 0x3A
#define ILI9340_CMD_FRAME_CTRL_NORMAL_MODE 0xB1
#define ILI9340_CMD_DISPLAY_FUNCTION_CTRL 0xB6
#define ILI9340_CMD_POWER_CTRL_1 0xC0
#define ILI9340_CMD_POWER_CTRL_2 0xC1
#define ILI9340_CMD_VCOM_CTRL_1 0xC5
#define ILI9340_CMD_VCOM_CTRL_2 0xC7
#define ILI9340_CMD_POSITVE_GAMMA_CORRECTION 0xE0
#define ILI9340_CMD_NEGATIVE_GAMMA_CORRECTION 0xE1
#define ILI9340_DATA_MEM_ACCESS_CTRL_MY 0x80
#define ILI9340_DATA_MEM_ACCESS_CTRL_MX 0x40
#define ILI9340_DATA_MEM_ACCESS_CTRL_MV 0x20
#define ILI9340_DATA_MEM_ACCESS_CTRL_ML 0x10
#define ILI9340_DATA_MEM_ACCESS_CTRL_BGR 0x08
#define ILI9340_DATA_MEM_ACCESS_CTRL_MH 0x04
#define ILI9340_DATA_PIXEL_FORMAT_RGB_18_BIT 0x60
#define ILI9340_DATA_PIXEL_FORMAT_RGB_16_BIT 0x50
#define ILI9340_DATA_PIXEL_FORMAT_MCU_18_BIT 0x06
#define ILI9340_DATA_PIXEL_FORMAT_MCU_16_BIT 0x05
struct ili9340_data;
/**
* Send data to ILI9340 display controller
*
* @param data Device data structure
* @param cmd Command to send to display controller
* @param tx_data Data to transmit to the display controller
* In case no data should be transmitted pass a NULL pointer
* @param tx_len Number of bytes in tx_data buffer
*
*/
void ili9340_transmit(struct ili9340_data *data, u8_t cmd, void *tx_data,
size_t tx_len);
/**
* Perform LCD specific initialization
*
* @param data Device data structure
*/
void ili9340_lcd_init(struct ili9340_data *data);
#define DT_ILITEK_ILI9340_0_LABEL "DISPLAY"
#define CONFIG_DISPLAY_LOG_LEVEL 0
#endif /* ZEPHYR_DRIVERS_DISPLAY_DISPLAY_ILI9340_H_ */

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/*
* Copyright (c) 2017 Jan Van Winkel <jan.van_winkel@dxplore.eu>
*
* SPDX-License-Identifier: Apache-2.0
*/
#include "display_ili9340.h"
void ili9340_lcd_init(struct ili9340_data *data)
{
u8_t tx_data[15];
tx_data[0] = 0x23;
ili9340_transmit(data, ILI9340_CMD_POWER_CTRL_1, tx_data, 1);
tx_data[0] = 0x10;
ili9340_transmit(data, ILI9340_CMD_POWER_CTRL_2, tx_data, 1);
tx_data[0] = 0x3e;
tx_data[1] = 0x28;
ili9340_transmit(data, ILI9340_CMD_VCOM_CTRL_1, tx_data, 2);
tx_data[0] = 0x86;
ili9340_transmit(data, ILI9340_CMD_VCOM_CTRL_2, tx_data, 1);
tx_data[0] =
ILI9340_DATA_MEM_ACCESS_CTRL_MV | ILI9340_DATA_MEM_ACCESS_CTRL_BGR;
ili9340_transmit(data, ILI9340_CMD_MEM_ACCESS_CTRL, tx_data, 1);
tx_data[0] = ILI9340_DATA_PIXEL_FORMAT_MCU_18_BIT |
ILI9340_DATA_PIXEL_FORMAT_RGB_18_BIT;
ili9340_transmit(data, ILI9340_CMD_PIXEL_FORMAT_SET, tx_data, 1);
tx_data[0] = 0x00;
tx_data[1] = 0x18;
ili9340_transmit(data, ILI9340_CMD_FRAME_CTRL_NORMAL_MODE, tx_data, 2);
tx_data[0] = 0x08;
tx_data[1] = 0x82;
tx_data[2] = 0x27;
ili9340_transmit(data, ILI9340_CMD_DISPLAY_FUNCTION_CTRL, tx_data, 3);
tx_data[0] = 0x01;
ili9340_transmit(data, ILI9340_CMD_GAMMA_SET, tx_data, 1);
tx_data[0] = 0x0F;
tx_data[1] = 0x31;
tx_data[2] = 0x2B;
tx_data[3] = 0x0C;
tx_data[4] = 0x0E;
tx_data[5] = 0x08;
tx_data[6] = 0x4E;
tx_data[7] = 0xF1;
tx_data[8] = 0x37;
tx_data[9] = 0x07;
tx_data[10] = 0x10;
tx_data[11] = 0x03;
tx_data[12] = 0x0E;
tx_data[13] = 0x09;
tx_data[14] = 0x00;
ili9340_transmit(data, ILI9340_CMD_POSITVE_GAMMA_CORRECTION, tx_data, 15);
tx_data[0] = 0x00;
tx_data[1] = 0x0E;
tx_data[2] = 0x14;
tx_data[3] = 0x03;
tx_data[4] = 0x11;
tx_data[5] = 0x07;
tx_data[6] = 0x31;
tx_data[7] = 0xC1;
tx_data[8] = 0x48;
tx_data[9] = 0x08;
tx_data[10] = 0x0F;
tx_data[11] = 0x0C;
tx_data[12] = 0x31;
tx_data[13] = 0x36;
tx_data[14] = 0x0F;
ili9340_transmit(data, ILI9340_CMD_NEGATIVE_GAMMA_CORRECTION, tx_data, 15);
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
#include <stdbool.h>
#include "display_indev.h"
#include "display.h"
#include "wasm_export.h"
#define MONITOR_HOR_RES 320
#define MONITOR_VER_RES 240
#ifndef MONITOR_ZOOM
#define MONITOR_ZOOM 1
#endif
int lcd_initialized = 0;
void display_init(void)
{
if (lcd_initialized != 0) {
return;
}
lcd_initialized = 1;
xpt2046_init();
ili9340_init();
display_blanking_off(NULL);
}
void display_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
int32 color_p_offset)
{
wasm_module_inst_t module_inst = wasm_runtime_get_current_module_inst();
if (!wasm_runtime_validate_app_addr(module_inst, color_p_offset, 1))
return;
lv_color_t * color_p = wasm_runtime_addr_app_to_native(module_inst,
color_p_offset);
u16_t w = x2 - x1 + 1;
u16_t h = y2 - y1 + 1;
struct display_buffer_descriptor desc;
desc.buf_size = 3 * w * h;
desc.width = w;
desc.pitch = w;
desc.height = h;
display_write(NULL, x1, y1, &desc, (void *) color_p);
/*lv_flush_ready();*/
}
void display_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color_p)
{
}
void display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
}
bool display_input_read(int32 data_p_offset)
{
wasm_module_inst_t module_inst = wasm_runtime_get_current_module_inst();
if (!wasm_runtime_validate_app_addr(module_inst, data_p_offset, 1))
return false;
lv_indev_data_t * data = wasm_runtime_addr_app_to_native(module_inst,
data_p_offset);
return touchscreen_read(data);
}
void display_deinit(void)
{
}
void display_vdb_write(int32 buf_offset, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, int32 color_p_offset, lv_opa_t opa)
{
wasm_module_inst_t module_inst = wasm_runtime_get_current_module_inst();
if (!wasm_runtime_validate_app_addr(module_inst, color_p_offset, 1))
return;
lv_color_t *color = wasm_runtime_addr_app_to_native(module_inst,
color_p_offset);
void *buf = wasm_runtime_addr_app_to_native(module_inst, buf_offset);
u8_t *buf_xy = buf + 3 * x + 3 * y * buf_w;
/*
if (opa != LV_OPA_COVER) {
lv_color_t mix_color;
mix_color.red = *buf_xy;
mix_color.green = *(buf_xy+1);
mix_color.blue = *(buf_xy+2);
color = lv_color_mix(color, mix_color, opa);
}
*/
*buf_xy = color->red;
*(buf_xy + 1) = color->green;
*(buf_xy + 2) = color->blue;
}
int time_get_ms()
{
return k_uptime_get_32();
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "bh_platform.h"
#include "runtime_lib.h"
#include "native_interface.h"
#include "app-manager-export.h"
#include "board_config.h"
#include "bh_common.h"
#include "bh_queue.h"
#include "bh_thread.h"
#include "bh_memory.h"
#include "runtime_sensor.h"
#include "attr-container.h"
#include "module_wasm_app.h"
#include "wasm_export.h"
extern void * thread_timer_check(void *);
extern void init_sensor_framework();
extern int aee_host_msg_callback(void *msg, uint16_t msg_len);
#include <zephyr.h>
#include <uart.h>
#include <device.h>
int uart_char_cnt = 0;
static void uart_irq_callback(struct device *dev)
{
unsigned char ch;
int size = 0;
while (uart_poll_in(dev, &ch) == 0) {
uart_char_cnt++;
aee_host_msg_callback(&ch, 1);
}
}
struct device *uart_dev = NULL;
static bool host_init()
{
uart_dev = device_get_binding(HOST_DEVICE_COMM_UART_NAME);
if (!uart_dev) {
printf("UART: Device driver not found.\n");
return;
}
uart_irq_rx_enable(uart_dev);
uart_irq_callback_set(uart_dev, uart_irq_callback);
return true;
}
int host_send(void * ctx, const char *buf, int size)
{
for (int i = 0; i < size; i++)
uart_poll_out(uart_dev, buf[i]);
return size;
}
void host_destroy()
{
}
#define DEFAULT_THREAD_STACKSIZE (8 * 1024)
host_interface interface = { .init = host_init, .send =
host_send, .destroy = host_destroy };
timer_ctx_t timer_ctx;
static char global_heap_buf[ 498*1024] = { 0 };
extern void display_init(void);
int iwasm_main()
{
korp_thread tid, tm_tid;
host_init();
if (bh_memory_init_with_pool(global_heap_buf, sizeof(global_heap_buf))
!= 0) {
printf("Init global heap failed.\n");
return -1;
}
if (vm_thread_sys_init() != 0) {
goto fail1;
}
display_init();
// timer manager
init_wasm_timer();
// TODO:
app_manager_startup(&interface);
fail1: bh_memory_destroy();
return -1;
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <string.h>
#include "wasm_assert.h"
#include "wasm_log.h"
#include "wasm_platform.h"
#include "wasm_platform_log.h"
#include "wasm_thread.h"
#include "wasm_export.h"
#include "wasm_memory.h"
#include "bh_memory.h"
extern void display_init(void);
extern int iwasm_main();
void main(void)
{
display_init();
iwasm_main();
for(;;){
k_sleep(1000);
}
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __PIN_CONFIG_JLF_H__
#define __PIN_CONFIG_JLF_H__
#define DT_ILITEK_ILI9340_0_BUS_NAME "SPI_2"
#define DT_ILITEK_ILI9340_0_SPI_MAX_FREQUENCY 10*1000
#define DT_ILITEK_ILI9340_0_BASE_ADDRESS 1
#define DT_ILITEK_ILI9340_0_RESET_GPIOS_CONTROLLER "GPIO_0"
#define DT_ILITEK_ILI9340_0_RESET_GPIOS_PIN 5
#define DT_ILITEK_ILI9340_0_CMD_DATA_GPIOS_CONTROLLER "GPIO_0"
#define DT_ILITEK_ILI9340_0_CMD_DATA_GPIOS_PIN 4
#define XPT2046_SPI_DEVICE_NAME "SPI_2"
#define XPT2046_SPI_MAX_FREQUENCY 10*1000
#define XPT2046_CS_GPIO_CONTROLLER "GPIO_0"
#define XPT2046_CS_GPIO_PIN 6
#define XPT2046_PEN_GPIO_CONTROLLER "GPIO_0"
#define XPT2046_PEN_GPIO_PIN 7
#define HOST_DEVICE_COMM_UART_NAME "UART_1"
#endif /* __PIN_CONFIG_JLF_H__ */

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __PIN_CONFIG_STM32_H__
#define __PIN_CONFIG_STM32_H__
#define DT_ILITEK_ILI9340_0_BUS_NAME "SPI_1"
#define DT_ILITEK_ILI9340_0_SPI_MAX_FREQUENCY 24*1000*1000
#define DT_ILITEK_ILI9340_0_BASE_ADDRESS 1
#define DT_ILITEK_ILI9340_0_RESET_GPIOS_CONTROLLER "GPIOC"
#define DT_ILITEK_ILI9340_0_RESET_GPIOS_PIN 12
#define DT_ILITEK_ILI9340_0_CMD_DATA_GPIOS_CONTROLLER "GPIOC"
#define DT_ILITEK_ILI9340_0_CMD_DATA_GPIOS_PIN 11
#define DT_ILITEK_ILI9340_0_CS_GPIO_CONTROLLER "GPIOC"
#define DT_ILITEK_ILI9340_0_CS_GPIO_PIN 10
#define XPT2046_SPI_DEVICE_NAME "SPI_1"
#define XPT2046_SPI_MAX_FREQUENCY 12*1000*1000
#define XPT2046_CS_GPIO_CONTROLLER "GPIOD"
#define XPT2046_CS_GPIO_PIN 0
#define XPT2046_PEN_GPIO_CONTROLLER "GPIOD"
#define XPT2046_PEN_GPIO_PIN 1
#define HOST_DEVICE_COMM_UART_NAME "UART_6"
#endif /* __PIN_CONFIG_STM32_H__ */

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# Copyright (C) 2019 Intel Corporation. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
cmake_minimum_required(VERSION 3.8.2)
include($ENV{ZEPHYR_BASE}/cmake/app/boilerplate.cmake NO_POLICY_SCOPE)
project(NONE)
enable_language (ASM)
zephyr_compile_definitions (-DNVALGRIND
-D__JLF__
-D__ZEPHYR__
-DWASM_ENABLE_BASE_LIB
-Dattr_container_malloc=bh_malloc
-Dattr_container_free=bh_free)
set (IWASM_ROOT ${CMAKE_CURRENT_SOURCE_DIR}/core/iwasm)
set (APP_MGR_ROOT ${CMAKE_CURRENT_SOURCE_DIR}/core/app-mgr)
set (SHARED_LIB_ROOT ${IWASM_ROOT}/../shared-lib)
target_include_directories(app PRIVATE ${IWASM_ROOT}/runtime/include
${IWASM_ROOT}/runtime/platform/zephyr
${IWASM_ROOT}/runtime/platform/include
${IWASM_ROOT}/runtime/utils
${IWASM_ROOT}/runtime/vmcore_wasm
${IWASM_ROOT}/lib/native/base
${IWASM_ROOT}/lib/native/libc
${IWASM_ROOT}/lib/native/extension/sensor
${IWASM_ROOT}/lib/native-interface
${APP_MGR_ROOT}/app-manager
${APP_MGR_ROOT}/app-mgr-shared
${SHARED_LIB_ROOT}/include
${SHARED_LIB_ROOT}/platform/include
${SHARED_LIB_ROOT}/platform/zephyr
${SHARED_LIB_ROOT}/mem-alloc/ems
${SHARED_LIB_ROOT}/utils
${SHARED_LIB_ROOT}/coap/er-coap
${SHARED_LIB_ROOT}/coap/extension
${CMAKE_CURRENT_SOURCE_DIR}/../src
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr
)
set (IWASM_SRCS ${IWASM_ROOT}/runtime/platform/zephyr/wasm_math.c
${IWASM_ROOT}/runtime/platform/zephyr/wasm_native.c
${IWASM_ROOT}/runtime/platform/zephyr/wasm_platform.c
${IWASM_ROOT}/runtime/utils/wasm_dlfcn.c
${IWASM_ROOT}/runtime/utils/wasm_hashmap.c
${IWASM_ROOT}/runtime/utils/wasm_log.c
${IWASM_ROOT}/runtime/utils/wasm_vector.c
${IWASM_ROOT}/runtime/vmcore-wasm/wasm_application.c
${IWASM_ROOT}/runtime/vmcore-wasm/wasm_interp.c
${IWASM_ROOT}/runtime/vmcore-wasm/wasm_loader.c
${IWASM_ROOT}/runtime/vmcore-wasm/wasm_runtime.c
${IWASM_ROOT}/runtime/vmcore-wasm/invokeNative_general.c
${IWASM_ROOT}/lib/native/base/base_lib_export.c
${IWASM_ROOT}/lib/native/base/request_response.c
${IWASM_ROOT}/lib/native/base/timer_wrapper.c
${IWASM_ROOT}/lib/native/libc/libc_wrapper.c
${IWASM_ROOT}/lib/native/extension/sensor/runtime_sensor.c
${IWASM_ROOT}/lib/native-interface/attr_container.c
${IWASM_ROOT}/lib/native-interface/restful_utils.c
${APP_MGR_ROOT}/app-manager/app_manager.c
${APP_MGR_ROOT}/app-manager/app_manager_host.c
${APP_MGR_ROOT}/app-manager/ble_msg.c
${APP_MGR_ROOT}/app-manager/event.c
${APP_MGR_ROOT}/app-manager/message.c
${APP_MGR_ROOT}/app-manager/module_jeff.c
${APP_MGR_ROOT}/app-manager/module_utils.c
${APP_MGR_ROOT}/app-manager/module_wasm_app.c
${APP_MGR_ROOT}/app-manager/module_wasm_lib.c
${APP_MGR_ROOT}/app-manager/resource_reg.c
${APP_MGR_ROOT}/app-manager/watchdog.c
${APP_MGR_ROOT}/app-manager/platform/zephyr/app_mgr_zephyr.c
${SHARED_LIB_ROOT}/platform/zephyr/bh_assert.c
${SHARED_LIB_ROOT}/platform/zephyr/bh_definition.c
${SHARED_LIB_ROOT}/platform/zephyr/bh_platform.c
${SHARED_LIB_ROOT}/platform/zephyr/bh_platform_log.c
${SHARED_LIB_ROOT}/platform/zephyr/bh_thread.c
${SHARED_LIB_ROOT}/platform/zephyr/bh_time.c
${SHARED_LIB_ROOT}/mem-alloc/bh_memory.c
${SHARED_LIB_ROOT}/mem-alloc/mem_alloc.c
${SHARED_LIB_ROOT}/mem-alloc/ems/ems_alloc.c
${SHARED_LIB_ROOT}/mem-alloc/ems/ems_hmu.c
${SHARED_LIB_ROOT}/mem-alloc/ems/ems_kfc.c
${SHARED_LIB_ROOT}/mem-alloc/tlsf/tlsf.c
${SHARED_LIB_ROOT}/utils/bh_list.c
${SHARED_LIB_ROOT}/utils/bh_log.c
${SHARED_LIB_ROOT}/utils/bh_queue.c
${SHARED_LIB_ROOT}/utils/runtime_timer.c
${SHARED_LIB_ROOT}/coap/er-coap/er-coap.c
${SHARED_LIB_ROOT}/coap/extension/coap_conversion.c
${SHARED_LIB_ROOT}/coap/extension/coap_over_tcp.c
)
set (LVGL_DRV_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr/display_ili9340_adafruit_1480.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr/display_ili9340.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr/display_indev.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr/XPT2046.c
)
target_sources(app PRIVATE ${IWASM_SRCS}
${LVGL_DRV_SRCS}
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr/main.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr/iwasm_main.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/ext_lib_export.c)

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CONFIG_SPI=y
CONFIG_SPI_STM32=y
CONFIG_SPI_1=y
CONFIG_PRINTK=y
CONFIG_LOG=y
#CONFIG_UART_2=y
CONFIG_UART_INTERRUPT_DRIVEN=y

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# Copyright (C) 2019 Intel Corporation. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
CC = emcc
LVGL_DIR = ${shell pwd}
CFLAGS += -O3 -DLV_CONF_INCLUDE_SIMPLE=1 -I$(LVGL_DIR)/ -I$(LVGL_DIR)/lvgl/ -I$(LVGL_DIR)/lv_drivers/ -I$(LVGL_DIR)/src/ -I../../../core/iwasm/lib/app-libs/base/ -I../../../core/iwasm/lib/native-interface/ -I../../../core/iwasm/lib/app-libs/extension/sensor
SRCS += lvgl/lv_draw/lv_draw_line.c lvgl/lv_draw/lv_draw_rbasic.c
SRCS += lvgl/lv_draw/lv_draw_img.c lvgl/lv_draw/lv_draw_arc.c
SRCS += lvgl/lv_draw/lv_draw_rect.c lvgl/lv_draw/lv_draw_triangle.c
SRCS += lvgl/lv_draw/lv_draw.c lvgl/lv_draw/lv_draw_label.c
SRCS += lvgl/lv_draw/lv_draw_vbasic.c lvgl/lv_fonts/lv_font_builtin.c
SRCS += lvgl/lv_fonts/lv_font_dejavu_20.c
SRCS += lvgl/lv_objx/lv_img.c
SRCS += lvgl/lv_objx/lv_roller.c lvgl/lv_objx/lv_cb.c lvgl/lv_objx/lv_led.c lvgl/lv_objx/lv_cont.c
SRCS += lvgl/lv_objx/lv_calendar.c lvgl/lv_objx/lv_gauge.c lvgl/lv_objx/lv_page.c
SRCS += lvgl/lv_objx/lv_list.c lvgl/lv_objx/lv_bar.c lvgl/lv_objx/lv_tabview.c
SRCS += lvgl/lv_objx/lv_mbox.c lvgl/lv_objx/lv_objx_templ.c lvgl/lv_objx/lv_sw.c
SRCS += lvgl/lv_objx/lv_label.c lvgl/lv_objx/lv_slider.c lvgl/lv_objx/lv_ddlist.c
SRCS += lvgl/lv_objx/lv_imgbtn.c lvgl/lv_objx/lv_line.c lvgl/lv_objx/lv_chart.c
SRCS += lvgl/lv_objx/lv_btnm.c lvgl/lv_objx/lv_arc.c lvgl/lv_objx/lv_preload.c
SRCS += lvgl/lv_objx/lv_win.c lvgl/lv_objx/lv_lmeter.c lvgl/lv_objx/lv_btn.c
SRCS += lvgl/lv_objx/lv_ta.c lvgl/lv_misc/lv_log.c lvgl/lv_misc/lv_fs.c
SRCS += lvgl/lv_misc/lv_task.c lvgl/lv_misc/lv_circ.c lvgl/lv_misc/lv_anim.c
SRCS += lvgl/lv_misc/lv_color.c lvgl/lv_misc/lv_txt.c lvgl/lv_misc/lv_math.c
SRCS += lvgl/lv_misc/lv_mem.c lvgl/lv_misc/lv_font.c lvgl/lv_misc/lv_ll.c
SRCS += lvgl/lv_misc/lv_area.c lvgl/lv_misc/lv_templ.c lvgl/lv_misc/lv_ufs.c
SRCS += lvgl/lv_misc/lv_area.c lvgl/lv_misc/lv_templ.c lvgl/lv_misc/lv_gc.c
SRCS += lvgl/lv_hal/lv_hal_tick.c lvgl/lv_hal/lv_hal_indev.c lvgl/lv_hal/lv_hal_disp.c
SRCS += lvgl/lv_themes/lv_theme_mono.c lvgl/lv_themes/lv_theme_templ.c
SRCS += lvgl/lv_themes/lv_theme_material.c lvgl/lv_themes/lv_theme.c
SRCS += lvgl/lv_themes/lv_theme_night.c lvgl/lv_themes/lv_theme_zen.c lvgl/lv_themes/lv_theme_nemo.c
SRCS += lvgl/lv_themes/lv_theme_alien.c lvgl/lv_themes/lv_theme_default.c
SRCS += lvgl/lv_core/lv_group.c lvgl/lv_core/lv_style.c lvgl/lv_core/lv_indev.c
SRCS += lvgl/lv_core/lv_vdb.c lvgl/lv_core/lv_obj.c lvgl/lv_core/lv_refr.c
SRCS += $(LVGL_DIR)/src/main.c
SRCS += ../../../core/iwasm/lib/app-libs/base/timer.c
all:
@$(CC) $(CFLAGS) $(SRCS) \
-s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=131072 -s TOTAL_STACK=8096 \
-s "EXPORTED_FUNCTIONS=['_on_init', '_on_request', '_on_sensor_event', '_on_timer_callback']" \
-o ui_app.wasm

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# Copyright (C) 2019 Intel Corporation. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#!/bin/sh
if [ ! -d "lvgl" ]; then
git clone https://github.com/littlevgl/lvgl.git --branch v5.3
fi
make -f Makefile_wasm_app

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef DISPLAY_INDEV_H_
#define DISPLAY_INDEV_H_
#include <stdio.h>
#include <inttypes.h>
#include "lvgl/lv_misc/lv_color.h"
#include "lvgl/lv_hal/lv_hal_indev.h"
extern void display_init(void);
extern void display_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p);
extern bool display_input_read(lv_indev_data_t * data);
extern void display_deinit(void);
extern void display_vdb_write(void *buf, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, lv_color_t *color, lv_opa_t opa);
extern uint32_t time_get_ms(void);
#endif

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/**
* @file lv_conf.h
*
*/
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
/*===================
Dynamic memory
*===================*/
/* Memory size which will be used by the library
* to store the graphical objects and other data */
#define LV_MEM_CUSTOM 1 /*1: use custom malloc/free, 0: use the built-in lv_mem_alloc/lv_mem_free*/
#if LV_MEM_CUSTOM == 0
# define LV_MEM_SIZE (64U * 1024U) /*Size memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
# define LV_MEM_ATTR /*Complier prefix for big array declaration*/
# define LV_MEM_ADR 0 /*Set an address for memory pool instead of allocation it as an array. Can be in external SRAM too.*/
# define LV_MEM_AUTO_DEFRAG 1 /*Automatically defrag on free*/
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
/* Garbage Collector settings
* Used if lvgl is binded to higher language and the memory is managed by that language */
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /* LV_ENABLE_GC */
/*===================
Graphical settings
*===================*/
/* Horizontal and vertical resolution of the library.*/
#define LV_HOR_RES (320)
#define LV_VER_RES (240)
/* Dot Per Inch: used to initialize default sizes. E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI 100
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 0 /*1: Enable anti-aliasing*/
/*Screen refresh period in milliseconds*/
#define LV_REFR_PERIOD 30
/*-----------------
* VDB settings
*----------------*/
/* VDB (Virtual Display Buffer) is an internal graphics buffer.
* The GUI will be drawn into this buffer first and then
* the buffer will be passed to your `disp_drv.disp_flush` function to
* copy it to your frame buffer.
* VDB is required for: buffered drawing, opacity, anti-aliasing and shadows
* Learn more: https://docs.littlevgl.com/#Drawing*/
/* Size of the VDB in pixels. Typical size: ~1/10 screen. Must be >= LV_HOR_RES
* Setting it to 0 will disable VDB and `disp_drv.disp_fill` and `disp_drv.disp_map` functions
* will be called to draw to the frame buffer directly*/
#define LV_VDB_SIZE ((LV_VER_RES * LV_HOR_RES) / 10)
/* Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays.
* Special formats are handled with `disp_drv.vdb_wr`)*/
#define LV_VDB_PX_BPP LV_COLOR_SIZE /*LV_COLOR_SIZE comes from LV_COLOR_DEPTH below to set 8, 16 or 32 bit pixel size automatically */
/* Place VDB to a specific address (e.g. in external RAM)
* 0: allocate automatically into RAM
* LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`*/
#define LV_VDB_ADR 0
/* Use two Virtual Display buffers (VDB) to parallelize rendering and flushing
* The flushing should use DMA to write the frame buffer in the background */
#define LV_VDB_DOUBLE 0
/* Place VDB2 to a specific address (e.g. in external RAM)
* 0: allocate automatically into RAM
* LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`*/
#define LV_VDB2_ADR 0
/* Using true double buffering in `disp_drv.disp_flush` you will always get the image of the whole screen.
* Your only task is to set the rendered image (`color_p` parameter) as frame buffer address or send it to your display.
* The best if you do in the blank period of you display to avoid tearing effect.
* Requires:
* - LV_VDB_SIZE = LV_HOR_RES * LV_VER_RES
* - LV_VDB_DOUBLE = 1
*/
#define LV_VDB_TRUE_DOUBLE_BUFFERED 0
/*=================
Misc. setting
*=================*/
/*Input device settings*/
#define LV_INDEV_READ_PERIOD 50 /*Input device read period in milliseconds*/
#define LV_INDEV_POINT_MARKER 0 /*Mark the pressed points (required: USE_LV_REAL_DRAW = 1)*/
#define LV_INDEV_DRAG_LIMIT 10 /*Drag threshold in pixels */
#define LV_INDEV_DRAG_THROW 20 /*Drag throw slow-down in [%]. Greater value means faster slow-down */
#define LV_INDEV_LONG_PRESS_TIME 400 /*Long press time in milliseconds*/
#define LV_INDEV_LONG_PRESS_REP_TIME 100 /*Repeated trigger period in long press [ms] */
/*Color settings*/
#define LV_COLOR_DEPTH 32 /*Color depth: 1/8/16/32*/
#define LV_COLOR_16_SWAP 0 /*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_SCREEN_TRANSP 0 /*1: Enable screen transparency. Useful for OSD or other overlapping GUIs. Requires ARGB8888 colors*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*Images pixels with this color will not be drawn (with chroma keying)*/
/*Text settings*/
#define LV_TXT_UTF8 1 /*Enable UTF-8 coded Unicode character usage */
#define LV_TXT_BREAK_CHARS " ,.;:-_" /*Can break texts on these chars*/
#define LV_TXT_LINE_BREAK_LONG_LEN 12 /* If a character is at least this long, will break wherever "prettiest" */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 /* Minimum number of characters of a word to put on a line before a break */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 1 /* Minimum number of characters of a word to put on a line after a break */
/*Feature usage*/
#define USE_LV_ANIMATION 1 /*1: Enable all animations*/
#define USE_LV_SHADOW 1 /*1: Enable shadows*/
#define USE_LV_GROUP 1 /*1: Enable object groups (for keyboards)*/
#define USE_LV_GPU 0 /*1: Enable GPU interface*/
#define USE_LV_REAL_DRAW 1 /*1: Enable function which draw directly to the frame buffer instead of VDB (required if LV_VDB_SIZE = 0)*/
#define USE_LV_FILESYSTEM 0 /*1: Enable file system (might be required for images*/
#define USE_LV_MULTI_LANG 0 /* Number of languages for labels to store (0: to disable this feature)*/
/*Compiler settings*/
#define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TASK_HANDLER /* Define a custom attribute to `lv_task_handler` function */
#define LV_COMPILER_VLA_SUPPORTED 1 /* 1: Variable length array is supported*/
#define LV_COMPILER_NON_CONST_INIT_SUPPORTED 1 /* 1: Initialization with non constant values are supported */
/*HAL settings*/
#define LV_TICK_CUSTOM 1 /*1: use a custom tick source (removing the need to manually update the tick with `lv_tick_inc`) */
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "system_header.h" /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (time_get_ms()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
/*Log settings*/
#define USE_LV_LOG 1 /*Enable/disable the log module*/
#if USE_LV_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't caused problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/* 1: Print the log with 'printf'; 0: user need to register a callback*/
# define LV_LOG_PRINTF 0
#endif /*USE_LV_LOG*/
/*================
* THEME USAGE
*================*/
#define LV_THEME_LIVE_UPDATE 1 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
#define USE_LV_THEME_TEMPL 0 /*Just for test*/
#define USE_LV_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/
#define USE_LV_THEME_ALIEN 0 /*Dark futuristic theme*/
#define USE_LV_THEME_NIGHT 0 /*Dark elegant theme*/
#define USE_LV_THEME_MONO 0 /*Mono color theme for monochrome displays*/
#define USE_LV_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
#define USE_LV_THEME_ZEN 0 /*Peaceful, mainly light theme */
#define USE_LV_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
/*==================
* FONT USAGE
*===================*/
/* More info about fonts: https://docs.littlevgl.com/#Fonts
* To enable a built-in font use 1,2,4 or 8 values
* which will determine the bit-per-pixel. Higher value means smoother fonts */
#define USE_LV_FONT_DEJAVU_10 0
#define USE_LV_FONT_DEJAVU_10_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_10_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_10 0
#define USE_LV_FONT_DEJAVU_20 4
#define USE_LV_FONT_DEJAVU_20_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_20_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_20 0
#define USE_LV_FONT_DEJAVU_30 0
#define USE_LV_FONT_DEJAVU_30_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_30_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_30 0
#define USE_LV_FONT_DEJAVU_40 0
#define USE_LV_FONT_DEJAVU_40_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_40_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_40 0
#define USE_LV_FONT_MONOSPACE_8 1
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2) \
*/
#define LV_FONT_CUSTOM_DECLARE
#define LV_FONT_DEFAULT &lv_font_dejavu_20 /*Always set a default font from the built-in fonts*/
/*===================
* LV_OBJ SETTINGS
*==================*/
#define LV_OBJ_FREE_NUM_TYPE uint32_t /*Type of free number attribute (comment out disable free number)*/
#define LV_OBJ_FREE_PTR 1 /*Enable the free pointer attribute*/
#define LV_OBJ_REALIGN 1 /*Enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
*/
/*****************
* Simple object
*****************/
/*Label (dependencies: -*/
#define USE_LV_LABEL 1
#if USE_LV_LABEL != 0
# define LV_LABEL_SCROLL_SPEED 25 /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_SCROLL/ROLL' mode*/
#endif
/*Image (dependencies: lv_label*/
#define USE_LV_IMG 1
#if USE_LV_IMG != 0
# define LV_IMG_CF_INDEXED 1 /*Enable indexed (palette) images*/
# define LV_IMG_CF_ALPHA 1 /*Enable alpha indexed images*/
#endif
/*Line (dependencies: -*/
#define USE_LV_LINE 1
/*Arc (dependencies: -)*/
#define USE_LV_ARC 1
/*******************
* Container objects
*******************/
/*Container (dependencies: -*/
#define USE_LV_CONT 1
/*Page (dependencies: lv_cont)*/
#define USE_LV_PAGE 1
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#define USE_LV_WIN 1
/*Tab (dependencies: lv_page, lv_btnm)*/
#define USE_LV_TABVIEW 1
# if USE_LV_TABVIEW != 0
# define LV_TABVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/
#endif
/*Tileview (dependencies: lv_page) */
#define USE_LV_TILEVIEW 1
#if USE_LV_TILEVIEW
# define LV_TILEVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/
#endif
/*************************
* Data visualizer objects
*************************/
/*Bar (dependencies: -)*/
#define USE_LV_BAR 1
/*Line meter (dependencies: *;)*/
#define USE_LV_LMETER 1
/*Gauge (dependencies:lv_bar, lv_lmeter)*/
#define USE_LV_GAUGE 1
/*Chart (dependencies: -)*/
#define USE_LV_CHART 1
/*Table (dependencies: lv_label)*/
#define USE_LV_TABLE 1
#if USE_LV_TABLE
# define LV_TABLE_COL_MAX 12
#endif
/*LED (dependencies: -)*/
#define USE_LV_LED 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define USE_LV_MBOX 1
/*Text area (dependencies: lv_label, lv_page)*/
#define USE_LV_TA 1
#if USE_LV_TA != 0
# define LV_TA_CURSOR_BLINK_TIME 400 /*ms*/
# define LV_TA_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Spinbox (dependencies: lv_ta)*/
#define USE_LV_SPINBOX 1
/*Calendar (dependencies: -)*/
#define USE_LV_CALENDAR 1
/*Preload (dependencies: lv_arc)*/
#define USE_LV_PRELOAD 1
#if USE_LV_PRELOAD != 0
# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
#endif
/*Canvas (dependencies: lv_img)*/
#define USE_LV_CANVAS 1
/*************************
* User input objects
*************************/
/*Button (dependencies: lv_cont*/
#define USE_LV_BTN 1
#if USE_LV_BTN != 0
# define LV_BTN_INK_EFFECT 1 /*Enable button-state animations - draw a circle on click (dependencies: USE_LV_ANIMATION)*/
#endif
/*Image Button (dependencies: lv_btn*/
#define USE_LV_IMGBTN 1
#if USE_LV_IMGBTN
# define LV_IMGBTN_TILED 0 /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
#endif
/*Button matrix (dependencies: -)*/
#define USE_LV_BTNM 1
/*Keyboard (dependencies: lv_btnm)*/
#define USE_LV_KB 1
/*Check box (dependencies: lv_btn, lv_label)*/
#define USE_LV_CB 1
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#define USE_LV_LIST 1
#if USE_LV_LIST != 0
# define LV_LIST_FOCUS_TIME 100 /*Default animation time of focusing to a list element [ms] (0: no animation) */
#endif
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
#define USE_LV_DDLIST 1
#if USE_LV_DDLIST != 0
# define LV_DDLIST_ANIM_TIME 200 /*Open and close default animation time [ms] (0: no animation)*/
#endif
/*Roller (dependencies: lv_ddlist)*/
#define USE_LV_ROLLER 1
#if USE_LV_ROLLER != 0
# define LV_ROLLER_ANIM_TIME 200 /*Focus animation time [ms] (0: no animation)*/
#endif
/*Slider (dependencies: lv_bar)*/
#define USE_LV_SLIDER 1
/*Switch (dependencies: lv_slider)*/
#define USE_LV_SW 1
/*************************
* Non-user section
*************************/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
/*--END OF LV_CONF_H--*/
/*Be sure every define has a default value*/
#include "lvgl/lv_conf_checker.h"
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file main
*
*/
/*********************
* INCLUDES
*********************/
#include <stdlib.h>
//#include <unistd.h>
#include <inttypes.h>
#include "lvgl/lvgl.h"
#include "display_indev.h"
#include "wasm_app.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void hal_init(void);
//static int tick_thread(void * data);
//static void memory_monitor(void * param);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
uint32_t count = 0;
char count_str[11] = { 0 };
lv_obj_t *hello_world_label;
lv_obj_t *count_label;
lv_obj_t * btn1;
lv_obj_t * label_count1;
int label_count1_value = 0;
char label_count1_str[11] = { 0 };
void timer1_update(user_timer_t timer1)
{
if ((count % 100) == 0) {
sprintf(count_str, "%d", count / 100);
lv_label_set_text(count_label, count_str);
}
lv_task_handler();
++count;
}
static lv_res_t btn_rel_action(lv_obj_t * btn)
{
label_count1_value++;
sprintf(label_count1_str, "%d", label_count1_value);
lv_label_set_text(label_count1, label_count1_str);
return LV_RES_OK;
}
void on_init()
{
/*Initialize LittlevGL*/
lv_init();
/*Initialize the HAL (display, input devices, tick) for LittlevGL*/
hal_init();
hello_world_label = lv_label_create(lv_scr_act(), NULL);
lv_label_set_text(hello_world_label, "Hello world!");
lv_obj_align(hello_world_label, NULL, LV_ALIGN_IN_TOP_LEFT, 0, 0);
count_label = lv_label_create(lv_scr_act(), NULL);
lv_obj_align(count_label, NULL, LV_ALIGN_IN_TOP_MID, 0, 0);
btn1 = lv_btn_create(lv_scr_act(), NULL); /*Create a button on the currently loaded screen*/
lv_btn_set_action(btn1, LV_BTN_ACTION_CLICK, btn_rel_action); /*Set function to be called when the button is released*/
lv_obj_align(btn1, NULL, LV_ALIGN_CENTER, 0, 20); /*Align below the label*/
/*Create a label on the button*/
lv_obj_t * btn_label = lv_label_create(btn1, NULL);
lv_label_set_text(btn_label, "Click ++");
label_count1 = lv_label_create(lv_scr_act(), NULL);
lv_label_set_text(label_count1, "0");
lv_obj_align(label_count1, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
/* set up a timer */
user_timer_t timer;
timer = api_timer_create(10, true, false, timer1_update);
api_timer_restart(timer, 10);
}
/**********************
* STATIC FUNCTIONS
**********************/
/**
* Initialize the Hardware Abstraction Layer (HAL) for the Littlev graphics library
*/
void display_flush_wrapper(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
display_flush(x1, y1, x2, y2, color_p);
lv_flush_ready();
}
void display_vdb_write_wrapper(uint8_t *buf, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, lv_color_t color, lv_opa_t opa)
{
display_vdb_write(buf, buf_w, x, y, &color, opa);
}
extern void display_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color_p);
extern void display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p);
static void hal_init(void)
{
/* Add a display*/
lv_disp_drv_t disp_drv;
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
disp_drv.disp_flush = display_flush_wrapper; /*Used when `LV_VDB_SIZE != 0` in lv_conf.h (buffered drawing)*/
disp_drv.disp_fill = display_fill; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/
disp_drv.disp_map = display_map; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/
#if LV_VDB_SIZE != 0
disp_drv.vdb_wr = display_vdb_write_wrapper;
#endif
lv_disp_drv_register(&disp_drv);
/* Add the mouse as input device
* Use the 'mouse' driver which reads the PC's mouse*/
// mouse_init();
lv_indev_drv_t indev_drv;
lv_indev_drv_init(&indev_drv); /*Basic initialization*/
indev_drv.type = LV_INDEV_TYPE_POINTER;
indev_drv.read = display_input_read; /*This function will be called periodically (by the library) to get the mouse position and state*/
lv_indev_t * mouse_indev = lv_indev_drv_register(&indev_drv);
}

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@ -0,0 +1,19 @@
/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdio.h>
uint32_t time_get_ms(void);

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@ -0,0 +1,95 @@
cmake_minimum_required (VERSION 2.8)
project (simple)
set (TARGET_PLATFORM "linux")
# Reset default linker flags
set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "")
set (CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS "")
# Enable repl mode if want to test spec cases
# add_definitions(-DWASM_ENABLE_REPL)
if (NOT ("$ENV{VALGRIND}" STREQUAL "YES"))
add_definitions(-DNVALGRIND)
endif ()
# Currently build as 32-bit by default.
set (BUILD_AS_64BIT_SUPPORT "NO")
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
if (${BUILD_AS_64BIT_SUPPORT} STREQUAL "YES")
# Add -fPIC flag if build as 64-bit
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS} -fPIC")
else ()
add_definitions (-m32)
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32")
endif ()
endif ()
if (NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE Debug)
endif (NOT CMAKE_BUILD_TYPE)
message ("CMAKE_BUILD_TYPE = " ${CMAKE_BUILD_TYPE})
if (NOT PLATFORM)
SET(PLATFORM linux)
endif (NOT PLATFORM)
message ("PLATFORM = " ${PLATFORM})
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ffunction-sections -fdata-sections -Wall -Wno-unused-parameter -Wno-pedantic")
set(REPO_ROOT_DIR ${CMAKE_CURRENT_LIST_DIR}/../../..)
set(WASM_DIR ${REPO_ROOT_DIR}/wamr/core/iwasm)
set(APP_MGR_DIR ${REPO_ROOT_DIR}/wamr/core/app-mgr)
set(SHARED_DIR ${REPO_ROOT_DIR}/wamr/core/shared-lib)
enable_language (ASM)
include (${WASM_DIR}/runtime/platform/${TARGET_PLATFORM}/platform.cmake)
include (${WASM_DIR}/runtime/utils/utils.cmake)
include (${WASM_DIR}/runtime/vmcore-wasm/vmcore.cmake)
include (${WASM_DIR}/lib/native/base/wasm_lib_base.cmake)
include (${WASM_DIR}/lib/native/libc/wasm_libc.cmake)
include (${WASM_DIR}/lib/native/extension/sensor/wasm_lib_sensor.cmake)
include (${WASM_DIR}/lib/native-interface/native_interface.cmake)
include (${APP_MGR_DIR}/app-manager/app_mgr.cmake)
include (${APP_MGR_DIR}/app-mgr-shared/app_mgr_shared.cmake)
include (${SHARED_DIR}/platform/${TARGET_PLATFORM}/shared_platform.cmake)
include (${SHARED_DIR}/utils/shared_utils.cmake)
include (${SHARED_DIR}/mem-alloc/mem_alloc.cmake)
include (${SHARED_DIR}/coap/lib_coap.cmake)
include_directories(${SHARED_DIR}/include)
#Note: uncomment below line to use UART mode
#add_definitions (-DCONNECTION_UART)
add_definitions (-DWASM_ENABLE_BASE_LIB)
add_definitions (-Dattr_container_malloc=bh_malloc)
add_definitions (-Dattr_container_free=bh_free)
add_library (vmlib
${WASM_PLATFORM_LIB_SOURCE}
${WASM_UTILS_LIB_SOURCE}
${VMCORE_LIB_SOURCE}
${WASM_LIBC_SOURCE}
${APP_MGR_SOURCE}
${WASM_LIB_BASE_SOURCE}
${WASM_LIB_EXT_SOURCE}
${WASM_LIB_SENSOR_SOURCE}
${PLATFORM_SHARED_SOURCE}
${UTILS_SHARED_SOURCE}
${MEM_ALLOC_SHARED_SOURCE}
${NATIVE_INTERFACE_SOURCE}
)
add_executable (simple src/main.c src/iwasm_main.c src/ext_lib_export.c)
target_link_libraries (simple vmlib -lm -ldl -lpthread)

323
samples/simple/README.md Normal file
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Introduction
==============
This project builds out both host tools running on the host side, an application running on the device side. The device application consists of iwasm, application library, application manager, timers and sensors support. The device runs on Linux OS and interacts with host tools.
It demonstrates an end to end scenario, the wasm applications life cycle management and communication programming models.
Directory structure
------------------------------
```
simple/
├── build.sh
├── CMakeLists.txt
├── README.md
├── src
│   ├── ext_lib_export.c
│   ├── iwasm_main.c
│   └── main.c
└── wasm-apps
├── event_publisher
│   └── event_publisher.c
├── event_subscriber
│   └── event_subscriber.c
├── request_handler
│   └── request_handler.c
├── request_sender
│   └── request_sender.c
├── sensor
│   └── sensor.c
└── timer
   └── timer.c
```
- build.sh<br/>
The script to build all binaries.
- CMakeLists.txt<br/>
CMake file used to build the simple application.
- README.md<br/>
The file you are reading currently.
- src/ext_lib_export.c<br/>
This file is used to export native APIs. See the `The mechanism of exporting Native API to WASM application` section in WAMR README.md for detail.
- src/iwam_main.c<br/>
This file is the implementation by platform integrator. It implements the interfaces that enable the application manager communicating with the host side. See `{WAMR_ROOT}/core/app-mgr/app-mgr-shared/app_manager_export.h` for the definition of the host interface.
```
/* Interfaces of host communication */
typedef struct host_interface {
host_init_func init;
host_send_fun send;
host_destroy_fun destroy;
} host_interface;
```
```
host_interface interface = {
.init = host_init,
.send = host_send,
.destroy = host_destroy
};
```
This interface is passed to application manager by calling
```
app_manager_startup(&interface);
```
The `host_init_func` is called when the application manager starts up. And `host_send_fun` is called by the application manager to send data to the host.
>**Note:** Currently application manager keeps running and never exit, `host_destroy_fun` has no chance to get executed. So you can leave this API implementation empty.
- src/main.c<br/>
The main file.
- wasm-apps<br/>
Source files of sample wasm applications.
Build all binaries
==============
Execute the build.sh script then all binaries including wasm application files would be generated in 'out' directory.
`./build.sh`
Out directory structure
------------------------------
```
out/
├── host_tool
├── simple
└── wasm-apps
├── event_publisher.wasm
├── event_subscriber.wasm
├── request_handler.wasm
├── request_sender.wasm
├── sensor.wasm
└── timer.wasm
```
- host_tool:
A small testing tool to interact with WAMR. See the usage of this tool by executing "./host_tool -h".
`./host_tool -h`
- simple:
A simple testing tool running on the host side that interact with WAMR. It is used to install, uninstall and query WASM applications in WAMR, and send request or subscribe event, etc. See the usage of this application by executing "./simple -h".
`./simple -h`
>****Note:**** The connection between simple and host_tool is TCP by default and is what this guide uses. The simple application works as a server and the host_tool works as a client. You can also use UART connection. To achieve this you have to uncomment the below line in CMakeLists.txt and rebuild. You have to set up a UART hardware connection between 2 machines one of which runs the host_tool and the other runs the simple application. See the help of host_tool and the simple application to know how to specify UART device parameters.<br/>
`#add_definitions (-DCONNECTION_UART)`
- wasm-apps:
Sample wasm applications that demonstrate all APIs of the WAMR programming model. The source codes are in the wasm-apps directory under the root of this project.
+ event_publisher.wasm<br/>
This application shows the sub/pub programming model. The pub application publishes the event "alert/overheat" by calling api_publish_event() API. The subscriber could be host_tool or other wasm application.
+ event_subscriber.wasm<br/>
This application shows the sub/pub programming model. The sub application subscribes the "alert/overheat" event by calling api_subscribe_event() API so that it is able to receive the event once generated and published by the pub application. To make the process clear to interpret, the sub application dumps the event when receiving it.
+ request_handler.wasm<br/>
This application shows the request/response programming model. The request handler application registers 2 resources(/url1 and /url2) by calling api_register_resource_handler() API. The request sender could be host_tool or other wasm application.
+ request_sender.wasm<br/>
This application shows the request/response programming model. The sender application sends 2 requests, one is "/app/request_handler/url1" and the other is "url1". The former is an accurate request which explicitly specifies the name of request handler application in the middle of the URL and the later is a general request.
+ sensor.wasm<br/>
This application shows the sensor programming model. It opens a test sensor and configures the sensor event generating interval to 1 second. To make the process clear to interpret, the application dumps the sensor event when receiving it.
+ timer.wasm<br/>
This application shows the timer programming model. It creates a periodic timer that prints the current expiry number in every second.
Run the scenario
==========================
- Enter the out directory<br/>
```
$ cd ./out/
```
- Startup the 'simple' process works in TCP server mode and you would see "App Manager started." is printed.<br/>
```
$ ./simple -s
App Manager started.
```
- Query all installed applications<br/>
```
$ ./host_tool -q
response status 69
{
"num": 0
}
```
The `69` stands for response status to this query request which means query success and a payload is attached with the response. See `{WAMR_ROOT}/core/iwasm/lib/app-libs/base/wasm_app.h` for the definitions of response codes. The payload is printed with JSON format where the `num` stands for application installations number and value `0` means currently no application is installed yet.
- Install the request handler wasm application<br/>
```
$ ./host_tool -i request_handler -f ./wasm-apps/request_handler.wasm
response status 65
```
The `65` stands for response status to this installation request which means success.
Output of simple
```
Install WASM app success!
sent 16 bytes to host
WASM app 'request_handler' started
```
Now the request handler application is running and waiting for host or other wasm application to send a request.
- Query again<br/>
```
$ ./host_tool -q
response status 69
{
"num": 1,
"applet1": "request_handler",
"heap1": 49152
}
```
In the payload, we can see `num` is 1 which means 1 application is installed. `applet1`stands for the name of the 1st application. `heap1` stands for the heap size of the 1st application.
- Send request from host to specific wasm application<br/>
```
$ ./host_tool -r /app/request_handler/url1 -A GET
response status 69
{
"key1": "value1",
"key2": "value2"
}
```
We can see a response with status `69` and a payload is received.
Output of simple
```
connection established!
Send request to applet: request_handler
Send request to app request_handler success.
App request_handler got request, url url1, action 1
[resp] ### user resource 1 handler called
sent 150 bytes to host
Wasm app process request success.
```
- Send a general request from host (not specify target application name)<br/>
```
$ ./host_tool -r /url1 -A GET
response status 69
{
"key1": "value1",
"key2": "value2"
}
```
Output of simple
```
connection established!
Send request to app request_handler success.
App request_handler got request, url /url1, action 1
[resp] ### user resource 1 handler called
sent 150 bytes to host
Wasm app process request success.
```
- Install the event publisher wasm application<br/>
```
$ ./host_tool -i pub -f ./wasm-apps/event_publisher.wasm
response status 65
```
- Subscribe event by host_tool<br/>
```
$ ./host_tool -s /alert/overheat -a 3000
response status 69
received an event alert/overheat
{
"warning": "temperature is over high"
}
received an event alert/overheat
{
"warning": "temperature is over high"
}
received an event alert/overheat
{
"warning": "temperature is over high"
}
received an event alert/overheat
{
"warning": "temperature is over high"
}
```
We can see 4 `alert/overheat` events are received in 3 seconds which is published by the `pub` application.
Output of simple
```
connection established!
am_register_event adding url:(alert/overheat)
client: -3 registered event (alert/overheat)
sent 16 bytes to host
sent 142 bytes to host
sent 142 bytes to host
sent 142 bytes to host
sent 142 bytes to host
```
- Install the event subscriber wasm application<br/>
```
$ ./host_tool -i sub -f ./wasm-apps/event_subscriber.wasm
response status 65
```
The `sub` application is installed.
Output of simple
```
connection established!
Install WASM app success!
WASM app 'sub' started
am_register_event adding url:(alert/overheat)
client: 3 registered event (alert/overheat)
sent 16 bytes to host
Send request to app sub success.
App sub got request, url alert/overheat, action 6
### user over heat event handler called
Attribute container dump:
Tag:
Attribute list:
key: warning, type: string, value: temperature is over high
Wasm app process request success.
```
We can see the `sub` application receives the `alert/overheat` event and dumps it out.<br/>
At device side, the event is represented by an attribute container which contains key-value pairs like below:
```
Attribute container dump:
Tag:
Attribute list:
key: warning, type: string, value: temperature is over high
```
`warning` is the key's name. `string` means this is a string value and `temperature is over high` is the value.
- Uninstall the wasm application<br/>
```
$ ./host_tool -u request_handler
response status 66
$ ./host_tool -u pub
response status 66
$ ./host_tool -u sub
response status 66
```
- Query again<br/>
```
$ ./host_tool -q
response status 69
{
"num": 0
}
```
>**Note:** Here we only installed part of the sample WASM applications. You can try others by yourself.
>**Note:** You have to manually kill the simple process by Ctrl+C after use.

102
samples/simple/build.sh Executable file
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#!/bin/bash
CURR_DIR=$PWD
ROOT_DIR=${PWD}/../../..
OUT_DIR=${PWD}/out
BUILD_DIR=${PWD}/build
IWASM_ROOT=${PWD}/../../core/iwasm
APP_LIBS=${IWASM_ROOT}/lib/app-libs
NATIVE_LIBS=${IWASM_ROOT}/lib/native-interface
APP_LIB_SRC="${APP_LIBS}/base/*.c ${APP_LIBS}/extension/sensor/*.c ${NATIVE_LIBS}/*.c"
WASM_APPS=${PWD}/wasm-apps
rm -rf ${OUT_DIR}
mkdir ${OUT_DIR}
mkdir ${OUT_DIR}/wasm-apps
cd ${ROOT_DIR}/wamr/core/shared-lib/mem-alloc
if [ ! -d "tlsf" ]; then
git clone https://github.com/mattconte/tlsf
fi
echo "#####################build simple project"
cd ${CURR_DIR}
mkdir -p cmake_build
cd cmake_build
cmake ..
make
if [ $? != 0 ];then
echo "BUILD_FAIL simple exit as $?\n"
exit 2
fi
cp -a simple ${OUT_DIR}
echo "#####################build simple project success"
echo "#####################build host-tool"
cd ${ROOT_DIR}/wamr/test-tools/host-tool
mkdir -p bin
cd bin
cmake ..
make
if [ $? != 0 ];then
echo "BUILD_FAIL host tool exit as $?\n"
exit 2
fi
cp host_tool ${OUT_DIR}
echo "#####################build host-tool success"
echo "#####################build wasm apps"
cd ${CURR_DIR}
APP_SRC="${WASM_APPS}/timer/timer.c ${APP_LIB_SRC}"
emcc -O3 -I${APP_LIBS}/base -I${APP_LIBS}/extension/sensor -I${NATIVE_LIBS} \
-s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=65536 -s TOTAL_STACK=4096 \
-s "EXPORTED_FUNCTIONS=['_on_init', '_on_destroy', '_on_request', '_on_response', \
'_on_sensor_event', '_on_timer_callback']" \
-o ${OUT_DIR}/wasm-apps/timer.wasm ${APP_SRC}
APP_SRC="${WASM_APPS}/request_handler/request_handler.c ${APP_LIB_SRC}"
emcc -O3 -I${APP_LIBS}/base -I${APP_LIBS}/extension/sensor -I${NATIVE_LIBS} \
-s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=65536 -s TOTAL_STACK=4096 \
-s "EXPORTED_FUNCTIONS=['_on_init', '_on_destroy', '_on_request', '_on_response', \
'_on_sensor_event', '_on_timer_callback']" \
-o ${OUT_DIR}/wasm-apps/request_handler.wasm ${APP_SRC}
APP_SRC="${WASM_APPS}/request_sender/request_sender.c ${APP_LIB_SRC}"
emcc -O3 -I${APP_LIBS}/base -I${APP_LIBS}/extension/sensor -I${NATIVE_LIBS} \
-s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=65536 -s TOTAL_STACK=4096 \
-s "EXPORTED_FUNCTIONS=['_on_init', '_on_destroy', '_on_request', '_on_response', \
'_on_sensor_event', '_on_timer_callback']" \
-o ${OUT_DIR}/wasm-apps/request_sender.wasm ${APP_SRC}
APP_SRC="${WASM_APPS}/event_publisher/event_publisher.c ${APP_LIB_SRC}"
emcc -O3 -I${APP_LIBS}/base -I${APP_LIBS}/extension/sensor -I${NATIVE_LIBS} \
-s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=65536 -s TOTAL_STACK=4096 \
-s "EXPORTED_FUNCTIONS=['_on_init', '_on_destroy', '_on_request', '_on_response', \
'_on_sensor_event', '_on_timer_callback']" \
-o ${OUT_DIR}/wasm-apps/event_publisher.wasm ${APP_SRC}
APP_SRC="${WASM_APPS}/event_subscriber/event_subscriber.c ${APP_LIB_SRC}"
emcc -O3 -I${APP_LIBS}/base -I${APP_LIBS}/extension/sensor -I${NATIVE_LIBS} \
-s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=65536 -s TOTAL_STACK=4096 \
-s "EXPORTED_FUNCTIONS=['_on_init', '_on_destroy', '_on_request', '_on_response', \
'_on_sensor_event', '_on_timer_callback']" \
-o ${OUT_DIR}/wasm-apps/event_subscriber.wasm ${APP_SRC}
APP_SRC="${WASM_APPS}/sensor/sensor.c ${APP_LIB_SRC}"
emcc -O3 -I${APP_LIBS}/base -I${APP_LIBS}/extension/sensor -I${NATIVE_LIBS} \
-s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=65536 -s TOTAL_STACK=4096 \
-s "EXPORTED_FUNCTIONS=['_on_init', '_on_destroy', '_on_request', '_on_response', \
'_on_sensor_event', '_on_timer_callback']" \
-o ${OUT_DIR}/wasm-apps/sensor.wasm ${APP_SRC}
echo "#####################build wasm apps success"

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#include "lib_export.h"
#include "sensor_api.h"
static NativeSymbol extended_native_symbol_defs[] = {
#include "runtime_sensor.inl"
};
#include "ext_lib_export.h"

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#ifndef CONNECTION_UART
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#else
#include <termios.h>
#endif
#include <arpa/inet.h>
#include <unistd.h>
#include <getopt.h>
#include <stdlib.h>
#include <strings.h>
#include <sys/types.h>
#include <fcntl.h>
#include <pthread.h>
#include <signal.h>
#include <unistd.h>
#include <strings.h>
#include "runtime_lib.h"
#include "runtime_timer.h"
#include "native_interface.h"
#include "app_manager_export.h"
#include "bh_common.h"
#include "bh_queue.h"
#include "bh_thread.h"
#include "bh_memory.h"
#include "runtime_sensor.h"
#include "attr_container.h"
#include "module_wasm_app.h"
#include "wasm_export.h"
#define MAX 2048
#ifndef CONNECTION_UART
#define SA struct sockaddr
static char *host_address = "127.0.0.1";
static int port = 8888;
#else
static char *uart_device = "/dev/ttyS2";
static int baudrate = B115200;
#endif
extern void * thread_timer_check(void *);
extern void init_sensor_framework();
extern int aee_host_msg_callback(void *msg, uint16_t msg_len);
#ifndef CONNECTION_UART
int listenfd = -1;
int sockfd = -1;
static pthread_mutex_t sock_lock = PTHREAD_MUTEX_INITIALIZER;
#else
int uartfd = -1;
#endif
#ifndef CONNECTION_UART
static bool server_mode = false;
// Function designed for chat between client and server.
void* func(void* arg)
{
char buff[MAX];
int n;
struct sockaddr_in servaddr;
while (1) {
if (sockfd != -1)
close(sockfd);
// socket create and verification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
printf("socket creation failed...\n");
return NULL;
} else
printf("Socket successfully created..\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr(host_address);
servaddr.sin_port = htons(port);
// connect the client socket to server socket
if (connect(sockfd, (SA*) &servaddr, sizeof(servaddr)) != 0) {
printf("connection with the server failed...\n");
sleep(10);
continue;
} else {
printf("connected to the server..\n");
}
// infinite loop for chat
for (;;) {
bzero(buff, MAX);
// read the message from client and copy it in buffer
n = read(sockfd, buff, sizeof(buff));
// print buffer which contains the client contents
//fprintf(stderr, "recieved %d bytes from host: %s", n, buff);
// socket disconnected
if (n <= 0)
break;
aee_host_msg_callback(buff, n);
}
}
// After chatting close the socket
close(sockfd);
}
static bool host_init()
{
return true;
}
int host_send(void * ctx, const char *buf, int size)
{
int ret;
if (pthread_mutex_trylock(&sock_lock) == 0) {
if (sockfd == -1) {
pthread_mutex_unlock(&sock_lock);
return 0;
}
ret = write(sockfd, buf, size);
pthread_mutex_unlock(&sock_lock);
return ret;
}
return -1;
}
void host_destroy()
{
if (server_mode)
close(listenfd);
pthread_mutex_lock(&sock_lock);
close(sockfd);
pthread_mutex_unlock(&sock_lock);
}
host_interface interface = {
.init = host_init,
.send = host_send,
.destroy = host_destroy
};
void* func_server_mode(void* arg)
{
int clilent;
struct sockaddr_in serv_addr, cli_addr;
int n;
char buff[MAX];
struct sigaction sa;
sa.sa_handler = SIG_IGN;
sigaction(SIGPIPE, &sa, 0);
/* First call to socket() function */
listenfd = socket(AF_INET, SOCK_STREAM, 0);
if (listenfd < 0) {
perror("ERROR opening socket");
exit(1);
}
/* Initialize socket structure */
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(port);
/* Now bind the host address using bind() call.*/
if (bind(listenfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) {
perror("ERROR on binding");
exit(1);
}
listen(listenfd, 5);
clilent = sizeof(cli_addr);
while (1) {
pthread_mutex_lock(&sock_lock);
sockfd = accept(listenfd, (struct sockaddr *) &cli_addr, &clilent);
pthread_mutex_unlock(&sock_lock);
if (sockfd < 0) {
perror("ERROR on accept");
exit(1);
}
printf("connection established!\n");
for (;;) {
bzero(buff, MAX);
// read the message from client and copy it in buffer
n = read(sockfd, buff, sizeof(buff));
// socket disconnected
if (n <= 0) {
pthread_mutex_lock(&sock_lock);
close(sockfd);
sockfd = -1;
pthread_mutex_unlock(&sock_lock);
sleep(2);
break;
}
aee_host_msg_callback(buff, n);
}
}
}
#else
static int parse_baudrate(int baud)
{
switch (baud) {
case 9600:
return B9600;
case 19200:
return B19200;
case 38400:
return B38400;
case 57600:
return B57600;
case 115200:
return B115200;
case 230400:
return B230400;
case 460800:
return B460800;
case 500000:
return B500000;
case 576000:
return B576000;
case 921600:
return B921600;
case 1000000:
return B1000000;
case 1152000:
return B1152000;
case 1500000:
return B1500000;
case 2000000:
return B2000000;
case 2500000:
return B2500000;
case 3000000:
return B3000000;
case 3500000:
return B3500000;
case 4000000:
return B4000000;
default:
return -1;
}
}
static bool uart_init(const char *device, int baudrate, int *fd)
{
int uart_fd;
struct termios uart_term;
uart_fd = open(device, O_RDWR | O_NOCTTY);
if (uart_fd <= 0)
return false;
memset(&uart_term, 0, sizeof(uart_term));
uart_term.c_cflag = baudrate | CS8 | CLOCAL | CREAD;
uart_term.c_iflag = IGNPAR;
uart_term.c_oflag = 0;
/* set noncanonical mode */
uart_term.c_lflag = 0;
uart_term.c_cc[VTIME] = 30;
uart_term.c_cc[VMIN] = 1;
tcflush(uart_fd, TCIFLUSH);
if (tcsetattr(uart_fd, TCSANOW, &uart_term) != 0) {
close(uart_fd);
return false;
}
*fd = uart_fd;
return true;
}
static void *func_uart_mode(void *arg)
{
int n;
char buff[MAX];
if (!uart_init(uart_device, baudrate, &uartfd)) {
printf("open uart fail! %s\n", uart_device);
return NULL;
}
for (;;) {
bzero(buff, MAX);
n = read(uartfd, buff, sizeof(buff));
if (n <= 0) {
close(uartfd);
uartfd = -1;
break;
}
aee_host_msg_callback(buff, n);
}
return NULL;
}
static int uart_send(void * ctx, const char *buf, int size)
{
int ret;
ret = write(uartfd, buf, size);
return ret;
}
static void uart_destroy()
{
close(uartfd);
}
static host_interface interface = { .send = uart_send, .destroy = uart_destroy };
#endif
static char global_heap_buf[512 * 1024] = { 0 };
static void showUsage()
{
#ifndef CONNECTION_UART
printf("Usage:\n");
printf("\nWork as TCP server mode:\n");
printf("\tsimple -s|--server_mode -p|--port <Port>\n");
printf("where\n");
printf("\t<Port> represents the port that would be listened on and the default is 8888\n");
printf("\nWork as TCP client mode:\n");
printf("\tsimple -a|--host_address <Host Address> -p|--port <Port>\n");
printf("where\n");
printf("\t<Host Address> represents the network address of host and the default is 127.0.0.1\n");
printf("\t<Port> represents the listen port of host and the default is 8888\n");
#else
printf("Usage:\n");
printf("\tsimple -u <Uart Device> -b <Baudrate>\n\n");
printf("where\n");
printf("\t<Uart Device> represents the UART device name and the default is /dev/ttyS2\n");
printf("\t<Baudrate> represents the UART device baudrate and the default is 115200\n");
#endif
}
static bool parse_args(int argc, char *argv[])
{
int c;
while (1) {
int optIndex = 0;
static struct option longOpts[] = {
#ifndef CONNECTION_UART
{ "server_mode", no_argument, NULL, 's' },
{ "host_address", required_argument, NULL, 'a' },
{ "port", required_argument, NULL, 'p' },
#else
{ "uart", required_argument, NULL, 'u' },
{ "baudrate", required_argument, NULL, 'b' },
#endif
{ "help", required_argument, NULL, 'h' },
{ 0, 0, 0, 0 }
};
c = getopt_long(argc, argv, "sa:p:u:b:h", longOpts, &optIndex);
if (c == -1)
break;
switch (c) {
#ifndef CONNECTION_UART
case 's':
server_mode = true;
break;
case 'a':
host_address = optarg;
printf("host address: %s\n", host_address);
break;
case 'p':
port = atoi(optarg);
printf("port: %d\n", port);
break;
#else
case 'u':
uart_device = optarg;
printf("uart device: %s\n", uart_device);
break;
case 'b':
baudrate = parse_baudrate(atoi(optarg));
printf("uart baudrate: %s\n", optarg);
break;
#endif
case 'h':
showUsage();
return false;
default:
showUsage();
return false;
}
}
return true;
}
// Driver function
int iwasm_main(int argc, char *argv[])
{
korp_thread tid;
if (!parse_args(argc, argv))
return -1;
if (bh_memory_init_with_pool(global_heap_buf, sizeof(global_heap_buf))
!= 0) {
printf("Init global heap failed.\n");
return -1;
}
if (vm_thread_sys_init() != 0) {
goto fail1;
}
init_sensor_framework();
// timer manager
init_wasm_timer();
#ifndef CONNECTION_UART
if (server_mode)
vm_thread_create(&tid, func_server_mode, NULL,
BH_APPLET_PRESERVED_STACK_SIZE);
else
vm_thread_create(&tid, func, NULL, BH_APPLET_PRESERVED_STACK_SIZE);
#else
vm_thread_create(&tid, func_uart_mode, NULL, BH_APPLET_PRESERVED_STACK_SIZE);
#endif
// TODO:
app_manager_startup(&interface);
fail1: bh_memory_destroy();
return -1;
}

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extern void iwasm_main();
int main(int argc, char *argv[])
{
iwasm_main(argc, argv);
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wasm_app.h"
int num = 0;
void publish_overheat_event()
{
attr_container_t *event;
event = attr_container_create("event");
attr_container_set_string(&event, "warning", "temperature is over high");
api_publish_event("alert/overheat", FMT_ATTR_CONTAINER, event,
attr_container_get_serialize_length(event));
attr_container_destroy(event);
}
/* Timer callback */
void timer1_update(user_timer_t timer)
{
publish_overheat_event();
}
void start_timer()
{
user_timer_t timer;
/* set up a timer */
timer = api_timer_create(1000, true, false, timer1_update);
api_timer_restart(timer, 1000);
}
void on_init()
{
start_timer();
}
void on_destroy()
{
/* real destroy work including killing timer and closing sensor is accomplished in wasm app library version of on_destroy() */
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wasm_app.h"
void over_heat_event_handler(request_t *request)
{
printf("### user over heat event handler called\n");
if (request->payload != NULL && request->fmt == FMT_ATTR_CONTAINER)
attr_container_dump((attr_container_t *) request->payload);
}
void on_init()
{
api_subscribe_event("alert/overheat", over_heat_event_handler);
}
void on_destroy()
{
/* real destroy work including killing timer and closing sensor is
accomplished in wasm app library version of on_destroy() */
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wasm_app.h"
static void url1_request_handler(request_t *request)
{
response_t response[1];
attr_container_t *payload;
printf("[resp] ### user resource 1 handler called\n");
if (request->payload != NULL && request->fmt == FMT_ATTR_CONTAINER)
attr_container_dump((attr_container_t *) request->payload);
payload = attr_container_create("wasm app response payload");
if (payload == NULL)
return;
attr_container_set_string(&payload, "key1", "value1");
attr_container_set_string(&payload, "key2", "value2");
make_response_for_request(request, response);
set_response(response, CONTENT_2_05,
FMT_ATTR_CONTAINER,
(void *)payload,
attr_container_get_serialize_length(payload));
api_response_send(response);
attr_container_destroy(payload);
}
static void url2_request_handler(request_t *request)
{
response_t response[1];
make_response_for_request(request, response);
set_response(response, DELETED_2_02, 0, NULL, 0);
api_response_send(response);
printf("### user resource 2 handler called\n");
}
void on_init()
{
/* register resource uri */
api_register_resource_handler("/url1", url1_request_handler);
api_register_resource_handler("/url2", url2_request_handler);
}
void on_destroy()
{
/* real destroy work including killing timer and closing sensor is
accomplished in wasm app library version of on_destroy() */
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wasm_app.h"
static void my_response_handler(response_t *response, void *user_data)
{
char *tag = (char *) user_data;
if (response == NULL) {
printf("[req] request timeout!\n");
return;
}
printf("[req] response handler called mid:%d, status:%d, fmt:%d, payload:%p, len:%d, tag:%s\n",
response->mid, response->status, response->fmt, response->payload,
response->payload_len, tag);
if (response->payload != NULL
&& response->payload_len > 0
&& response->fmt == FMT_ATTR_CONTAINER) {
printf("[req] dump the response payload:\n");
attr_container_dump((attr_container_t *) response->payload);
}
}
static void test_send_request(char *url, char *tag)
{
request_t request[1];
init_request(request, url, COAP_PUT, 0, NULL, 0);
api_send_request(request, my_response_handler, tag);
}
void on_init()
{
test_send_request("/app/request_handler/url1", "a request to target app");
test_send_request("url1", "a general request");
}
void on_destroy()
{
/* real destroy work including killing timer and closing sensor is
accomplished in wasm app library version of on_destroy() */
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wasm_app.h"
static sensor_t sensor = NULL;
/* Sensor event callback*/
void sensor_event_handler(sensor_t sensor, attr_container_t *event,
void *user_data)
{
printf("### app get sensor event\n");
attr_container_dump(event);
}
void on_init()
{
char *user_data;
attr_container_t *config;
printf("### app on_init 1\n");
/* open a sensor */
user_data = malloc(100);
printf("### app on_init 2\n");
sensor = sensor_open("sensor_test", 0, sensor_event_handler, user_data);
printf("### app on_init 3\n");
/* config the sensor */
sensor_config(sensor, 1000, 0, 0);
printf("### app on_init 4\n");
/*
config = attr_container_create("sensor config");
sensor_config(sensor, config);
attr_container_destroy(config);
*/
}
void on_destroy()
{
if (NULL != sensor) {
sensor_config(sensor, 0, 0, 0);
}
/* real destroy work including killing timer and closing sensor is
accomplished in wasm app library version of on_destroy() */
}

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "wasm_app.h"
/* User global variable */
static int num = 0;
/* Timer callback */
void timer1_update(user_timer_t timer)
{
printf("Timer update %d\n", num++);
}
void on_init()
{
user_timer_t timer;
/* set up a timer */
timer = api_timer_create(1000, true, false, timer1_update);
api_timer_restart(timer, 1000);
}
void on_destroy()
{
/* real destroy work including killing timer and closing sensor is
accomplished in wasm app library version of on_destroy() */
}