Implement WAMR-IDE with vscode extension (#943)
Implement WAMR-IDE with vscode extension to enable developing WebAssembly applications with coding, building, running and debugging support. Support both Linux and Windows, and only support putting all the tools in a docker image, e.g. wasi-sdk, wamrc, iwasm and so on. Co-authored-by: Wang Ning <justdoitwn@163.com>
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153
test-tools/wamr-ide/VSCode-Extension/src/taskProvider.ts
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153
test-tools/wamr-ide/VSCode-Extension/src/taskProvider.ts
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/*
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* Copyright (C) 2019 Intel Corporation. All rights reserved.
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* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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*/
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import * as vscode from 'vscode';
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import * as os from 'os';
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import { TargetConfigPanel } from './view/TargetConfigPanel';
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interface WasmTaskDefinition extends vscode.TaskDefinition {
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/**
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* The build flavor.
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*/
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flavor: string;
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}
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export interface OwnShellOption {
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cmd: string;
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options: vscode.ShellExecutionOptions;
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}
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export class WasmTaskProvider implements vscode.TaskProvider {
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constructor(
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public _type: Map<string, string>,
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public _script: Map<string, string>
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) {}
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buildShellOption: OwnShellOption | undefined;
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runShellOption: OwnShellOption | undefined;
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debugShellOption: OwnShellOption | undefined;
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private wasmPromise: Thenable<vscode.Task[]> | undefined = undefined;
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public provideTasks(): Thenable<vscode.Task[]> | undefined {
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let targetName =
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TargetConfigPanel.BUILD_ARGS.output_file_name.split('.')[0];
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if (os.platform() === 'linux') {
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/* build */
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this.buildShellOption = {
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cmd: 'bash',
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options: {
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executable: this._script.get('buildScript'),
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shellArgs: [targetName],
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},
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};
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/* debug */
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this.debugShellOption = {
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cmd: 'bash',
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options: {
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executable: this._script.get('debugScript'),
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shellArgs: [targetName],
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},
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};
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/* run */
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this.runShellOption = {
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cmd: 'bash',
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options: {
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executable: this._script.get('runScript'),
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shellArgs: [targetName],
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},
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};
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} else if (os.platform() === 'win32') {
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this.buildShellOption = {
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cmd: this._script.get('buildScript') as string,
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options: {
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executable: this._script.get('buildScript'),
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shellArgs: [targetName],
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},
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};
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/* debug */
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this.debugShellOption = {
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cmd: this._script.get('debugScript') as string,
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options: {
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executable: this._script.get('debugScript'),
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shellArgs: [targetName],
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},
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};
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/* run */
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this.runShellOption = {
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cmd: this._script.get('runScript') as string,
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options: {
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executable: this._script.get('runScript'),
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shellArgs: [targetName],
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},
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};
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} else {
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this.buildShellOption = {
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cmd: "echo 'os platform is not supported yet'",
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options: {},
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};
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this.debugShellOption = {
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cmd: "echo 'os platform is not supported yet'",
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options: {},
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};
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this.runShellOption = {
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cmd: "echo 'os platform is not supported yet'",
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options: {},
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};
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}
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this.wasmPromise = Promise.resolve([
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new vscode.Task(
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{ type: 'wasm' },
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vscode.TaskScope.Workspace,
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'Wasm',
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this._type.get('Build') as string,
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new vscode.ShellExecution(
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this.buildShellOption.cmd,
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this.buildShellOption.options
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)
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),
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new vscode.Task(
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{ type: 'wasm' },
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vscode.TaskScope.Workspace,
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'Wasm',
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this._type.get('Run') as string,
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new vscode.ShellExecution(
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this.runShellOption.cmd,
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this.runShellOption.options
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)
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),
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new vscode.Task(
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{ type: 'wasm' },
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vscode.TaskScope.Workspace,
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'Wasm',
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this._type.get('Debug') as string,
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new vscode.ShellExecution(
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this.debugShellOption.cmd,
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this.debugShellOption.options
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)
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),
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]);
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return this.wasmPromise;
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}
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/**
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* if the task or task in tasks.json does not set command, `
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* resolveTask` will be invoked,
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* otherwise, `provideTasks` will be invoked
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* @param _task
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* @returns
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*/
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public resolveTask(_task: vscode.Task): vscode.Task | undefined {
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return undefined;
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}
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}
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