Enable source debugging feature for windows platform (#910)

- use platform independent data types in debug-engine library
- add os_socket APIs and provide windows and posix implementation
- avoid using platform related header files in non-platform layer
- use format specifiers macros for sprintf and sscanf
- change thread handle type from uint64 to korp_tid
- add lock when sending socket packet to avoid thread racing
This commit is contained in:
Xu Jun
2021-12-22 19:52:07 +08:00
committed by GitHub
parent af251e45ca
commit ccb2de35d7
21 changed files with 851 additions and 316 deletions

View File

@ -6,18 +6,18 @@
#ifndef UTILS_H
#define UTILS_H
static const char hexchars[] = "0123456789abcdef";
#include "bh_platform.h"
int
int32
hex(char ch);
char *
mem2hex(char *mem, char *buf, int count);
mem2hex(char *mem, char *buf, int32 count);
char *
hex2mem(char *buf, char *mem, int count);
hex2mem(char *buf, char *mem, int32 count);
int
unescape(char *msg, int len);
int32
unescape(char *msg, int32 len);
#endif /* UTILS_H */