Add check for code section size, fix interp float operations (#1480)

And enable classic interpreter instead fast interpreter when llvm jit is enabled,
so as to fix the issue that llvm jit cannot handle opcode drop_64/select_64.
This commit is contained in:
Wenyong Huang
2022-09-14 19:49:18 +08:00
committed by GitHub
parent 7593668066
commit ab929c20a3
9 changed files with 175 additions and 22 deletions

View File

@ -622,6 +622,74 @@ freebsd_atan2(double y, double x)
}
}
static float
freebsd_sqrtf(float x)
{
float z;
int32_t sign = (int)0x80000000;
int32_t ix, s, q, m, t, i;
u_int32_t r;
GET_FLOAT_WORD(ix, x);
/* take care of Inf and NaN */
if ((ix & 0x7f800000) == 0x7f800000) {
return x * x + x; /* sqrt(NaN)=NaN, sqrt(+inf)=+inf
sqrt(-inf)=sNaN */
}
/* take care of zero */
if (ix <= 0) {
if ((ix & (~sign)) == 0)
return x; /* sqrt(+-0) = +-0 */
else if (ix < 0)
return (x - x) / (x - x); /* sqrt(-ve) = sNaN */
}
/* normalize x */
m = (ix >> 23);
if (m == 0) { /* subnormal x */
for (i = 0; (ix & 0x00800000) == 0; i++)
ix <<= 1;
m -= i - 1;
}
m -= 127; /* unbias exponent */
ix = (ix & 0x007fffff) | 0x00800000;
if (m & 1) /* odd m, double x to make it even */
ix += ix;
m >>= 1; /* m = [m/2] */
/* generate sqrt(x) bit by bit */
ix += ix;
q = s = 0; /* q = sqrt(x) */
r = 0x01000000; /* r = moving bit from right to left */
while (r != 0) {
t = s + r;
if (t <= ix) {
s = t + r;
ix -= t;
q += r;
}
ix += ix;
r >>= 1;
}
/* use floating add to find out rounding direction */
if (ix != 0) {
z = one - tiny; /* trigger inexact flag */
if (z >= one) {
z = one + tiny;
if (z > one)
q += 2;
else
q += (q & 1);
}
}
ix = (q >> 1) + 0x3f000000;
ix += (m << 23);
SET_FLOAT_WORD(z, ix);
return z;
}
static double
freebsd_sqrt(double x) /* wrapper sqrt */
{
@ -935,6 +1003,15 @@ freebsd_isnan(double d)
}
}
static float
freebsd_fabsf(float x)
{
u_int32_t ix;
GET_FLOAT_WORD(ix, x);
SET_FLOAT_WORD(x, ix & 0x7fffffff);
return x;
}
static double
freebsd_fabs(double x)
{
@ -1537,6 +1614,12 @@ signbit(double x)
return ((__HI(x) & 0x80000000) >> 31);
}
float
fabsf(float x)
{
return freebsd_fabsf(x);
}
float
truncf(float x)
{
@ -1573,6 +1656,12 @@ fmaxf(float x, float y)
return freebsd_fmaxf(x, y);
}
float
sqrtf(float x)
{
return freebsd_sqrtf(x);
}
double
pow(double x, double y)
{