Implement memory64 for classic interpreter (#3266)

Adding a new cmake flag (cache variable) `WAMR_BUILD_MEMORY64` to enable
the memory64 feature, it can only be enabled on the 64-bit platform/target and
can only use software boundary check. And when it is enabled, it can support both
i32 and i64 linear memory types. The main modifications are:

- wasm loader & mini-loader: loading and bytecode validating process 
- wasm runtime: memory instantiating process
- classic-interpreter: wasm code executing process
- Support memory64 memory in related runtime APIs
- Modify main function type check when it's memory64 wasm file
- Modify `wasm_runtime_invoke_native` and `wasm_runtime_invoke_native_raw` to
  handle registered native function pointer argument when memory64 is enabled
- memory64 classic-interpreter spec test in `test_wamr.sh` and in CI

Currently, it supports memory64 memory wasm file that uses core spec
(including bulk memory proposal) opcodes and threads opcodes.

ps.
https://github.com/bytecodealliance/wasm-micro-runtime/issues/3091
https://github.com/bytecodealliance/wasm-micro-runtime/pull/3240
https://github.com/bytecodealliance/wasm-micro-runtime/pull/3260
This commit is contained in:
Wenyong Huang
2024-04-02 15:22:07 +08:00
committed by GitHub
parent 6b0b5de1c5
commit a23fa9f86c
22 changed files with 1084 additions and 342 deletions

View File

@ -65,9 +65,11 @@ os_mmap(void *hint, size_t size, int prot, int flags, os_file_handle file)
/* integer overflow */
return NULL;
#if WASM_ENABLE_MEMORY64 == 0
if (request_size > 16 * (uint64)UINT32_MAX)
/* at most 16 G is allowed */
/* at most 64 G is allowed */
return NULL;
#endif
if (prot & MMAP_PROT_READ)
map_prot |= PROT_READ;