Implement memory64 for classic interpreter (#3266)
Adding a new cmake flag (cache variable) `WAMR_BUILD_MEMORY64` to enable the memory64 feature, it can only be enabled on the 64-bit platform/target and can only use software boundary check. And when it is enabled, it can support both i32 and i64 linear memory types. The main modifications are: - wasm loader & mini-loader: loading and bytecode validating process - wasm runtime: memory instantiating process - classic-interpreter: wasm code executing process - Support memory64 memory in related runtime APIs - Modify main function type check when it's memory64 wasm file - Modify `wasm_runtime_invoke_native` and `wasm_runtime_invoke_native_raw` to handle registered native function pointer argument when memory64 is enabled - memory64 classic-interpreter spec test in `test_wamr.sh` and in CI Currently, it supports memory64 memory wasm file that uses core spec (including bulk memory proposal) opcodes and threads opcodes. ps. https://github.com/bytecodealliance/wasm-micro-runtime/issues/3091 https://github.com/bytecodealliance/wasm-micro-runtime/pull/3240 https://github.com/bytecodealliance/wasm-micro-runtime/pull/3260
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@ -373,7 +373,7 @@ typedef struct WASMModuleCommon {
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/* The following uint8[1] member is a dummy just to indicate
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some module_type dependent members follow.
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Typically it should be accessed by casting to the corresponding
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Typically, it should be accessed by casting to the corresponding
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actual module_type dependent structure, not via this member. */
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uint8 module_data[1];
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} WASMModuleCommon;
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@ -389,7 +389,7 @@ typedef struct WASMModuleInstanceCommon {
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/* The following uint8[1] member is a dummy just to indicate
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some module_type dependent members follow.
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Typically it should be accessed by casting to the corresponding
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Typically, it should be accessed by casting to the corresponding
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actual module_type dependent structure, not via this member. */
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uint8 module_inst_data[1];
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} WASMModuleInstanceCommon;
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