Implement 2D graphic API (#87)
* Implement 2D graphic library based on LittlevGL * Add lvgl license file
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@ -42,7 +42,7 @@ Linux
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- Build</br>
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`./build.sh`</br>
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All binaries are in "out", which contains "host_tool", "vgl_native_ui_app", "TestApplet1.wasm" and "vgl_wasm_runtime".
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All binaries are in "out", which contains "host_tool", "vgl_native_ui_app", "ui_app.wasm" and "vgl_wasm_runtime".
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- Run native Linux application</br>
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`./vgl_native_ui_app`</br>
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@ -24,6 +24,7 @@ CFLAGS += -O3 \
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-I$(IWASM_DIR)/lib/app-libs/base/ \
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-I$(IWASM_DIR)/lib/native-interface/ \
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-I$(IWASM_DIR)/lib/app-libs/extension/sensor \
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-I$(IWASM_DIR)/lib/app-libs/extension/gui \
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-I$(IWASM_DIR)/lib/app-libs/extension/connection
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SRCS += lvgl/lv_draw/lv_draw_line.c lvgl/lv_draw/lv_draw_rbasic.c
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