Implement 2D graphic API (#87)

* Implement 2D graphic library based on LittlevGL

* Add lvgl license file
This commit is contained in:
Weining
2019-08-01 16:57:54 +08:00
committed by wenyongh
parent 1db5a2f697
commit 9aa9cbde77
86 changed files with 8675 additions and 10 deletions

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <string.h>
#include "bh_platform.h"
#include "wasm_assert.h"
#include "wasm_log.h"
#include "wasm_platform_log.h"
#include "wasm_thread.h"
#include "wasm_export.h"
#include "wasm_memory.h"
#include "bh_memory.h"
extern int iwasm_main();
void main(void)
{
iwasm_main();
for(;;){
k_sleep(1000);
}
}