Implement 2D graphic API (#87)

* Implement 2D graphic library based on LittlevGL

* Add lvgl license file
This commit is contained in:
Weining
2019-08-01 16:57:54 +08:00
committed by wenyongh
parent 1db5a2f697
commit 9aa9cbde77
86 changed files with 8675 additions and 10 deletions

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# Copyright (C) 2019 Intel Corporation. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
CC = emcc
APP_DIR = ${shell pwd}
IWASM_DIR=../../../../core/iwasm
CFLAGS += -O3 \
-Wno-int-conversion \
-DLV_CONF_INCLUDE_SIMPLE \
-I$(APP_DIR)/src/ \
-I$(IWASM_DIR)/lib/app-libs/base/ \
-I$(IWASM_DIR)/lib/native-interface/ \
-I$(IWASM_DIR)/lib/app-libs/extension/sensor \
-I$(IWASM_DIR)/lib/app-libs/extension/gui \
-I$(IWASM_DIR)/lib/app-libs/extension/connection
SRCS += $(APP_DIR)/src/main.c
# For app size consideration, not all but necessary app libs are included
SRCS += $(IWASM_DIR)/lib/app-libs/base/timer.c
SRCS += $(IWASM_DIR)/lib/app-libs/extension/gui/src/*.c
all:
@$(CC) $(CFLAGS) $(SRCS) \
-s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=65536 -s TOTAL_STACK=2048\
-s "EXPORTED_FUNCTIONS=['_on_init', '_on_timer_callback', '_on_widget_event']" \
-o ui_app_lvgl_compatible.wasm

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <unistd.h>
#include "wasm_app.h"
#include "lvgl.h"
extern char g_widget_text[];
static void btn_event_cb(lv_obj_t *btn, lv_event_t event);
uint32_t count = 0;
char count_str[11] = { 0 };
lv_obj_t *hello_world_label;
lv_obj_t *count_label;
lv_obj_t *btn1;
lv_obj_t *label_count1;
int label_count1_value = 0;
char label_count1_str[11] = { 0 };
void timer1_update(user_timer_t timer1)
{
if ((count % 100) == 0) {
sprintf(count_str, "%d", count / 100);
lv_label_set_text(count_label, count_str);
}
++count;
}
void on_init()
{
char *text;
hello_world_label = lv_label_create(NULL, NULL);
lv_label_set_text(hello_world_label, "Hello world!");
text = lv_label_get_text(hello_world_label);
printf("Label text %lu %s \n", strlen(text), text);
lv_obj_align(hello_world_label, NULL, LV_ALIGN_IN_TOP_LEFT, 0, 0);
count_label = lv_label_create(NULL, NULL);
lv_obj_align(count_label, NULL, LV_ALIGN_IN_TOP_MID, 0, 0);
btn1 = lv_btn_create(NULL, NULL); /*Create a button on the currently loaded screen*/
lv_obj_set_event_cb(btn1, btn_event_cb); /*Set function to be called when the button is released*/
lv_obj_align(btn1, NULL, LV_ALIGN_CENTER, 0, 0); /*Align below the label*/
/*Create a label on the button*/
lv_obj_t *btn_label = lv_label_create(btn1, NULL);
lv_label_set_text(btn_label, "Click ++");
label_count1 = lv_label_create(NULL, NULL);
lv_label_set_text(label_count1, "0");
lv_obj_align(label_count1, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
/* set up a timer */
user_timer_t timer;
timer = api_timer_create(10, true, false, timer1_update);
api_timer_restart(timer, 10);
}
static void btn_event_cb(lv_obj_t *btn, lv_event_t event)
{
if(event == LV_EVENT_RELEASED) {
label_count1_value++;
sprintf(label_count1_str, "%d", label_count1_value);
lv_label_set_text(label_count1, label_count1_str);
}
}

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# Copyright (C) 2019 Intel Corporation. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
CC = emcc
APP_DIR = ${shell pwd}
IWASM_DIR=../../../../core/iwasm
CFLAGS += -O3 \
-Wno-int-conversion \
-DLV_CONF_INCLUDE_SIMPLE \
-I$(APP_DIR)/src/ \
-I$(IWASM_DIR)/lib/app-libs/base/ \
-I$(IWASM_DIR)/lib/native-interface/ \
-I$(IWASM_DIR)/lib/app-libs/extension/sensor \
-I$(IWASM_DIR)/lib/app-libs/extension/gui \
-I$(IWASM_DIR)/lib/app-libs/extension/connection
SRCS += $(APP_DIR)/src/main.c
# For app size consideration, not all but necessary app libs are included
SRCS += $(IWASM_DIR)/lib/app-libs/base/timer.c
SRCS += $(IWASM_DIR)/lib/app-libs/extension/gui/src/*.c
all:
@$(CC) $(CFLAGS) $(SRCS) \
-s WASM=1 -s SIDE_MODULE=1 -s ASSERTIONS=1 -s STACK_OVERFLOW_CHECK=2 \
-s TOTAL_MEMORY=65536 -s TOTAL_STACK=2048\
-s "EXPORTED_FUNCTIONS=['_on_init', '_on_timer_callback', '_on_widget_event']" \
-o ui_app.wasm

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/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <unistd.h>
#include "wasm_app.h"
static void btn_event_cb(wgl_obj_t btn, wgl_event_t event);
uint32_t count = 0;
char count_str[11] = { 0 };
wgl_obj_t hello_world_label;
wgl_obj_t count_label;
wgl_obj_t btn1;
wgl_obj_t label_count1;
int label_count1_value = 0;
char label_count1_str[11] = { 0 };
void timer1_update(user_timer_t timer1)
{
if ((count % 100) == 0) {
sprintf(count_str, "%d", count / 100);
wgl_label_set_text(count_label, count_str);
}
++count;
}
void on_init()
{
hello_world_label = wgl_label_create((wgl_obj_t)NULL, (wgl_obj_t)NULL);
wgl_label_set_text(hello_world_label, "Hello world!");
wgl_obj_align(hello_world_label, (wgl_obj_t)NULL, WGL_ALIGN_IN_TOP_LEFT, 0, 0);
count_label = wgl_label_create((wgl_obj_t)NULL, (wgl_obj_t)NULL);
wgl_obj_align(count_label, (wgl_obj_t)NULL, WGL_ALIGN_IN_TOP_MID, 0, 0);
btn1 = wgl_btn_create((wgl_obj_t)NULL, (wgl_obj_t)NULL); /*Create a button on the currently loaded screen*/
wgl_obj_set_event_cb(btn1, btn_event_cb); /*Set function to be called when the button is released*/
wgl_obj_align(btn1, (wgl_obj_t)NULL, WGL_ALIGN_CENTER, 0, 0); /*Align below the label*/
/*Create a label on the button*/
wgl_obj_t btn_label = wgl_label_create(btn1, (wgl_obj_t)NULL);
wgl_label_set_text(btn_label, "Click ++");
label_count1 = wgl_label_create((wgl_obj_t)NULL, (wgl_obj_t)NULL);
wgl_label_set_text(label_count1, "0");
wgl_obj_align(label_count1, (wgl_obj_t)NULL, WGL_ALIGN_IN_BOTTOM_MID, 0, 0);
/* set up a timer */
user_timer_t timer;
timer = api_timer_create(10, true, false, timer1_update);
api_timer_restart(timer, 10);
}
static void btn_event_cb(wgl_obj_t btn, wgl_event_t event)
{
if(event == WGL_EVENT_RELEASED) {
label_count1_value++;
sprintf(label_count1_str, "%d", label_count1_value);
wgl_label_set_text(label_count1, label_count1_str);
//wgl_cont_set_fit4(btn, WGL_FIT_FLOOD, WGL_FIT_FLOOD, WGL_FIT_FLOOD, WGL_FIT_FLOOD);
//wgl_obj_clean(btn);
}
}