Implement 2D graphic API (#87)
* Implement 2D graphic library based on LittlevGL * Add lvgl license file
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@ -134,6 +134,8 @@ char * pack_response(response_t *response, int * size);
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response_t * unpack_response(char * packet, int size, response_t * response);
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void free_req_resp_packet(char * packet);
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#include "wgl_shared_utils.h"
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#ifdef __cplusplus
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}
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#endif
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