Implement 2D graphic API (#87)
* Implement 2D graphic library based on LittlevGL * Add lvgl license file
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@ -84,5 +84,7 @@ void wasm_close_connection(uint32 handle);
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int wasm_send_on_connection(uint32 handle, int32 data_offset, uint32 len);
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bool wasm_config_connection(uint32 handle, int32 cfg_offset, uint32 len);
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#include "gui_api.h"
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#endif /* DEPS_SSG_MICRO_RUNTIME_WASM_PO
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C_APP_LIBS_NATIVE_INTERFACE_NATIVE_INTERFACE_H_ */
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