Add implementation for wasi_thread_spawn() (#1786)

For now this implementation uses thread manager.

Not sure whether thread manager is needed in that case. In the future there'll be likely another syscall added (for pthread_exit) and for that we might need some kind of thread management - with that in mind, we keep thread manager for now and will refactor this later if needed.
This commit is contained in:
Marcin Kolny
2022-12-13 13:33:27 +00:00
committed by GitHub
parent 684ae6554d
commit 929d5942b9
4 changed files with 166 additions and 11 deletions

View File

@ -54,6 +54,12 @@ get_lib_pthread_export_apis(NativeSymbol **p_lib_pthread_apis);
#endif
#if WASM_ENABLE_LIB_WASI_THREADS != 0
bool
lib_wasi_threads_init(void);
void
lib_wasi_threads_destroy(void);
uint32
get_lib_wasi_threads_export_apis(NativeSymbol **p_lib_wasi_threads_apis);
#endif
@ -444,6 +450,9 @@ wasm_native_init()
#endif
#if WASM_ENABLE_LIB_WASI_THREADS != 0
if (!lib_wasi_threads_init())
goto fail;
n_native_symbols = get_lib_wasi_threads_export_apis(&native_symbols);
if (n_native_symbols > 0
&& !wasm_native_register_natives("wasi", native_symbols,
@ -471,7 +480,7 @@ wasm_native_init()
n_native_symbols = get_wasi_nn_export_apis(&native_symbols);
if (!wasm_native_register_natives("wasi_nn", native_symbols,
n_native_symbols))
return false;
goto fail;
#endif
return true;
@ -495,6 +504,10 @@ wasm_native_destroy()
lib_pthread_destroy();
#endif
#if WASM_ENABLE_LIB_WASI_THREADS != 0
lib_wasi_threads_destroy();
#endif
node = g_native_symbols_list;
while (node) {
node_next = node->next;