Add a basic sample to show how native runtime invokes wasm apps in WAMR and how wasm apps invoke native functions. (#207)

* Add printingAdd print time for wamrc, fix posix mmap bug time for wamrc, fixed a posix mmap bug.

Change-Id: Ib6517b8a69cf022a1a6a74efa1f98155aec143bc

* Add a basic sample to show how native runtime invokes wasm app in WAMR, and how wasm app invokes native functions.

Change-Id: I700ae413ad5e9ea04540d5187952305e1ee92d73
This commit is contained in:
Shi Lei
2020-03-20 16:39:13 +08:00
committed by GitHub
parent b6cae54b54
commit 67495919b0
9 changed files with 460 additions and 6 deletions

View File

@ -0,0 +1,65 @@
/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
*/
#include "bh_platform.h"
#include "wasm_export.h"
#include "math.h"
// The first parameter is not exec_env because it is invoked by native funtions
void reverse(char * str, int len)
{
int i = 0, j = len - 1, temp;
while (i < j) {
temp = str[i];
str[i] = str[j];
str[j] = temp;
i++;
j--;
}
}
// The first parameter exec_env must be defined using type wasm_exec_env_t
// which is the calling convention for exporting native API by WAMR.
//
// Converts a given integer x to string str[].
// digit is the number of digits required in the output.
// If digit is more than the number of digits in x,
// then 0s are added at the beginning.
int intToStr(wasm_exec_env_t exec_env, int x, char* str, int str_len, int digit)
{
int i = 0;
printf ("calling into native function: %s\n", __FUNCTION__);
while (x) {
// native is responsible for checking the str_len overflow
if (i >= str_len) {
return -1;
}
str[i++] = (x % 10) + '0';
x = x / 10;
}
// If number of digits required is more, then
// add 0s at the beginning
while (i < digit) {
if (i >= str_len) {
return -1;
}
str[i++] = '0';
}
reverse(str, i);
if (i >= str_len)
return -1;
str[i] = '\0';
return i;
}
int get_pow(wasm_exec_env_t exec_env, int x, int y) {
printf ("calling into native function: %s\n", __FUNCTION__);
return (int)pow(x, y);
}