Enhance wasm loading with LoadArgs and support module names (#3265)
- Add new API wasm_runtime_load_ex() in wasm_export.h and wasm_module_new_ex in wasm_c_api.h - Put aot_create_perf_map() into a separated file aot_perf_map.c - In perf.map, function names include user specified module name - Enhance the script to help flamegraph generations
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@ -517,10 +517,21 @@ struct WASMModuleCommon;
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typedef struct WASMModuleCommon *wasm_module_t;
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#endif
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#ifndef LOAD_ARGS_OPTION_DEFINED
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#define LOAD_ARGS_OPTION_DEFINED
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typedef struct LoadArgs {
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char *name;
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/* TODO: more fields? */
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} LoadArgs;
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#endif /* LOAD_ARGS_OPTION_DEFINED */
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WASM_API_EXTERN own wasm_module_t* wasm_module_new(
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wasm_store_t*, const wasm_byte_vec_t* binary);
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// please refer to wasm_runtime_load_ex(...) in core/iwasm/include/wasm_export.h
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WASM_API_EXTERN own wasm_module_t* wasm_module_new_ex(
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wasm_store_t*, const wasm_byte_vec_t* binary, const LoadArgs *args);
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WASM_API_EXTERN void wasm_module_delete(own wasm_module_t*);
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WASM_API_EXTERN bool wasm_module_validate(wasm_store_t*, const wasm_byte_vec_t* binary);
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