Enable AoT and wamr-sdk, and change arguments of call wasm API (#157)

* Implement memory profiler, optimize memory usage, modify code indent

* Implement memory.grow and limit heap space base offset to 1G; modify iwasm build type to Release and 64 bit by default

* Add a new extension library: connection

* Fix bug of reading magic number and version in big endian platform

* Re-org platform APIs: move most platform APIs from iwasm to shared-lib

* Enhance wasm loader to fix some security issues

* Fix issue about illegal load of EXC_RETURN into PC on stm32 board

* Updates that let a restricted version of the interpreter run in SGX

* Enable native/app address validation and conversion for wasm app

* Remove wasm_application_exectue_* APIs from wasm_export.h which makes confused

* Refine binary size and fix several minor issues

Optimize interpreter LOAD/STORE opcodes to decrease the binary size
Fix issues when using iwasm library: _bh_log undefined, bh_memory.h not found
Remove unused _stdin/_stdout/_stderr global variables resolve in libc wrapper
Add macros of global heap size, stack size, heap size for Zephyr main.c
Clear compile warning of wasm_application.c

* Add more strict security checks for libc wrapper API's

* Use one libc wrapper copy for sgx and other platforms; remove bh_printf macro for other platform header files

* Enhance security of libc strcpy/sprintf wrapper function

* Fix issue of call native for x86_64/arm/mips, add module inst parameter for native wrapper functions

* Remove get_module_inst() and fix issue of call native

* Refine wgl lib: remove module_inst parameter from widget functions; move function index check to runtime instantiate

* Refine interpreter call native process, refine memory boudary check

* Fix issues of invokeNative function of arm/mips/general version

* Add a switch to build simple sample without gui support

* Add BUILD_TARGET setting in makefile to replace cpu compiler flags in source code

* Re-org shared lib header files, remove unused info; fix compile issues of vxworks

* Add build target general

* Remove unused files

* Update license header

* test push

* Restore file

* Sync up with internal/feature

* Sync up with internal/feature

* Rename build_wamr_app to build_wasm_app

* Fix small issues of README

* Enhance malformed wasm file checking
Fix issue of print hex int and implement utf8 string check
Fix wasi file read/write right issue
Fix minor issue of build wasm app doc

* Sync up with internal/feature

* Sync up with internal/feature: fix interpreter arm issue, fix read leb issue

* Sync up with internal/feature

* Fix bug of config.h and rename wasi config.h to ssp_config.h

* Sync up with internal/feature

* Import wamr aot

* update document

* update document

* Update document, disable WASI in 32bit

* update document

* remove files

* update document

* Update document

* update document

* update document

* update samples

* Sync up with internal repo
This commit is contained in:
wenyongh
2020-01-21 13:26:14 +08:00
committed by Wang Xin
parent 2a4528c749
commit 46b93b9d22
464 changed files with 25137 additions and 7911 deletions

View File

@ -23,17 +23,22 @@ rm -rf ${OUT_DIR}
mkdir ${OUT_DIR}
cd ${WAMR_DIR}/core/shared-lib/mem-alloc
cd ${WAMR_DIR}/core/shared/mem-alloc
if [ ! -d "tlsf" ]; then
git clone https://github.com/mattconte/tlsf
fi
cd ${WAMR_DIR}/core/iwasm/lib/3rdparty
cd ${WAMR_DIR}/core/deps
if [ ! -d "lvgl" ]; then
git clone https://github.com/littlevgl/lvgl.git --branch v6.0.1
fi
echo "##################### 0. build wamr-sdk littlevgl start#####################"
cd ${WAMR_DIR}/wamr-sdk
./build_sdk.sh -n littlevgl -x ${PROJECT_DIR}/wamr_config_littlevgl.cmake
echo "#####################build wamr-sdk littlevgl success"
echo -e "\n\n"
echo "##################### 1. build native-ui-app start#####################"
cd $BUILD_DIR
mkdir -p vgl-native-ui-app
@ -48,7 +53,7 @@ echo $PWD
cp vgl_native_ui_app ${OUT_DIR}
echo "#####################build native-ui-app success"
echo -e "\n\n"
echo "##################### 2. build littlevgl wasm runtime start#####################"
cd $BUILD_DIR
mkdir -p vgl-wasm-runtime
@ -59,6 +64,7 @@ cp vgl_wasm_runtime ${OUT_DIR}/
echo "##################### build littlevgl wasm runtime end#####################"
echo -e "\n\n"
echo "#####################build host-tool"
cd $BUILD_DIR
mkdir -p host-tool
@ -72,7 +78,7 @@ fi
cp host_tool ${OUT_DIR}
echo "#####################build host-tool success"
echo -e "\n\n"
echo "##################### 3. build wasm ui app start#####################"
cd ${PROJECT_DIR}/wasm-apps
if [ ! -d "${PROJECT_DIR}/wasm-apps/lvgl" ]; then
@ -81,5 +87,7 @@ if [ ! -d "${PROJECT_DIR}/wasm-apps/lvgl" ]; then
fi
fi
./build_wasm_app.sh
cp ui_app.wasm ${OUT_DIR}/
mv ui_app.wasm ${OUT_DIR}/
mv ui_app_no_wasi.wasm ${OUT_DIR}/
rm -fr ${PROJECT_DIR}/wasm-apps/lvgl
echo "##################### build wasm ui app end#####################"