Enable AoT and wamr-sdk, and change arguments of call wasm API (#157)

* Implement memory profiler, optimize memory usage, modify code indent

* Implement memory.grow and limit heap space base offset to 1G; modify iwasm build type to Release and 64 bit by default

* Add a new extension library: connection

* Fix bug of reading magic number and version in big endian platform

* Re-org platform APIs: move most platform APIs from iwasm to shared-lib

* Enhance wasm loader to fix some security issues

* Fix issue about illegal load of EXC_RETURN into PC on stm32 board

* Updates that let a restricted version of the interpreter run in SGX

* Enable native/app address validation and conversion for wasm app

* Remove wasm_application_exectue_* APIs from wasm_export.h which makes confused

* Refine binary size and fix several minor issues

Optimize interpreter LOAD/STORE opcodes to decrease the binary size
Fix issues when using iwasm library: _bh_log undefined, bh_memory.h not found
Remove unused _stdin/_stdout/_stderr global variables resolve in libc wrapper
Add macros of global heap size, stack size, heap size for Zephyr main.c
Clear compile warning of wasm_application.c

* Add more strict security checks for libc wrapper API's

* Use one libc wrapper copy for sgx and other platforms; remove bh_printf macro for other platform header files

* Enhance security of libc strcpy/sprintf wrapper function

* Fix issue of call native for x86_64/arm/mips, add module inst parameter for native wrapper functions

* Remove get_module_inst() and fix issue of call native

* Refine wgl lib: remove module_inst parameter from widget functions; move function index check to runtime instantiate

* Refine interpreter call native process, refine memory boudary check

* Fix issues of invokeNative function of arm/mips/general version

* Add a switch to build simple sample without gui support

* Add BUILD_TARGET setting in makefile to replace cpu compiler flags in source code

* Re-org shared lib header files, remove unused info; fix compile issues of vxworks

* Add build target general

* Remove unused files

* Update license header

* test push

* Restore file

* Sync up with internal/feature

* Sync up with internal/feature

* Rename build_wamr_app to build_wasm_app

* Fix small issues of README

* Enhance malformed wasm file checking
Fix issue of print hex int and implement utf8 string check
Fix wasi file read/write right issue
Fix minor issue of build wasm app doc

* Sync up with internal/feature

* Sync up with internal/feature: fix interpreter arm issue, fix read leb issue

* Sync up with internal/feature

* Fix bug of config.h and rename wasi config.h to ssp_config.h

* Sync up with internal/feature

* Import wamr aot

* update document

* update document

* Update document, disable WASI in 32bit

* update document

* remove files

* update document

* Update document

* update document

* update document

* update samples

* Sync up with internal repo
This commit is contained in:
wenyongh
2020-01-21 13:26:14 +08:00
committed by Wang Xin
parent 2a4528c749
commit 46b93b9d22
464 changed files with 25137 additions and 7911 deletions

View File

@ -1,4 +1,4 @@
Introduction
"littlevgl" sample introduction
==============
This sample demonstrates that a graphic user interface application in WebAssembly by compiling the LittlevGL, an open-source embedded 2d graphic library into the WASM bytecode.
@ -10,7 +10,7 @@ In this sample, the whole LittlevGL source code is built into the WebAssembly co
EXPORT_WASM_API(display_fill),
EXPORT_WASM_API(display_vdb_write),
EXPORT_WASM_API(display_map),
EXPORT_WASM_API(time_get_ms), };
EXPORT_WASM_API(time_get_ms),
The runtime component supports building target for Linux and Zephyr/STM Nucleo board. The beauty of this sample is the WebAssembly application can have identical display and behavior when running from both runtime environments. That implies we can do majority of application validation from desktop environment as long as two runtime distributions support the same set of application interface.
@ -26,18 +26,12 @@ The number on top will plus one each second, and the number on the bottom will p
The sample also provides the native Linux version of application without the runtime under folder "vgl-native-ui-app". It can help to check differences between the implementations in native and WebAssembly.
Configure 32 bit or 64 bit build
==============
On 64 bit operating system, there is an option to build 32 bit or 64 bit binaries. In file `./vgl-native-ui-app/CMakeLists.txt` and/or `./vgl-wasm-runtime/CMakeLists.txt` , modify the line:
`set (BUILD_AS_64BIT_SUPPORT "YES")`
where `YES` means 64 bit build while `NO` means 32 bit build.
Test on Linux
================================
Install required SDK and libraries
==============
- 32 bit SDL(simple directmedia layer) (Note: only necessary when `BUILD_AS_64BIT_SUPPORT` is set to `NO`)
--------------
- 32 bit SDL(simple directmedia layer) (Note: only necessary when `WAMR_BUILD_TARGET` is set to `X86_32` when building WAMR runtime)
Use apt-get:
`sudo apt-get install libsdl2-dev:i386`
Or download source from www.libsdl.org:
@ -46,7 +40,7 @@ Or download source from www.libsdl.org:
make
sudo make install
```
- 64 bit SDL(simple directmedia layer) (Note: only necessary when `BUILD_AS_64BIT_SUPPORT` is set to `YES`)
- 64 bit SDL(simple directmedia layer) (Note: only necessary when `WAMR_BUILD_TARGET` is set to `X86_64` when building WAMR runtime)
Use apt-get:
`sudo apt-get install libsdl2-dev`
Or download source from www.libsdl.org:
@ -56,20 +50,13 @@ make
sudo make install
```
- Install EMSDK
```
https://emscripten.org/docs/tools_reference/emsdk.html
```
Build and Run
==============
--------------
Linux
--------------------------------
- Build</br>
`./build.sh`</br>
All binaries are in "out", which contains "host_tool", "vgl_native_ui_app", "ui_app.wasm" and "vgl_wasm_runtime".
All binaries are in "out", which contains "host_tool", "vgl_native_ui_app", "ui_app.wasm" "ui_app_no_wasi.wasm "and "vgl_wasm_runtime".
- Run native Linux application</br>
`./vgl_native_ui_app`</br>
@ -79,9 +66,9 @@ Linux
Then install wasm APP use host tool.</br>
`./host_tool -i ui_app -f ui_app.wasm`</br>
Zephyr
--------------------------------
WASM VM and native extension method can be built into Zephyr, Then we can install wasm app into STM32.</br>
Test on Zephyr
================================
We can use a STM32 NUCLEO_F767ZI board with ILI9341 display and XPT2046 touch screen to run the test. Then use host_tool to remotely install wasm app into STM32.
- Build WASM VM into Zephyr system</br>
a. clone zephyr source code</br>
Refer to Zephyr getting started.</br>
@ -93,8 +80,8 @@ https://docs.zephyrproject.org/latest/getting_started/index.html</br>
`cd zephyr/samples/`</br>
`cp -a <wamr_root>samples/littlevgl/vgl-wasm-runtime vgl-wasm-runtime`</br>
`cd vgl-wasm-runtime/zephyr_build`</br>
c. create a link to wamr core</br>
` ln -s <wamr_root>/core core`</br>
c. create a link to wamr root dir</br>
` ln -s <wamr_root> wamr`</br>
d. build source code</br>
Since ui_app incorporated LittlevGL source code, so it needs more RAM on the device to install the application.
It is recommended that RAM SIZE not less than 320KB.
@ -108,8 +95,7 @@ https://docs.zephyrproject.org/latest/getting_started/index.html</br>
`cmake -GNinja -DBOARD=nucleo_f746zg ..`</br>
` ninja flash`</br>
- Test on STM32 NUCLEO_F767ZI with ILI9341 Display with XPT2046 touch</br>
Hardware Connections
- Hardware Connections
```
+-------------------+-+------------------+
@ -140,5 +126,6 @@ Hardware Connections
- Install WASM application to Zephyr using host_tool</br>
First, connect PC and STM32 with UART. Then install to use host_tool.</br>
`./host_tool -D /dev/ttyUSBXXX -i ui_app -f ui_app.wasm`
`./host_tool -D /dev/ttyUSBXXX -i ui_app -f ui_app_no_wasi.wasm`
**Note**: WASI is unavailable on zephyr currently, so you have to use the ui_app_no_wasi.wasm which doesn't depend on WASI.

View File

@ -23,17 +23,22 @@ rm -rf ${OUT_DIR}
mkdir ${OUT_DIR}
cd ${WAMR_DIR}/core/shared-lib/mem-alloc
cd ${WAMR_DIR}/core/shared/mem-alloc
if [ ! -d "tlsf" ]; then
git clone https://github.com/mattconte/tlsf
fi
cd ${WAMR_DIR}/core/iwasm/lib/3rdparty
cd ${WAMR_DIR}/core/deps
if [ ! -d "lvgl" ]; then
git clone https://github.com/littlevgl/lvgl.git --branch v6.0.1
fi
echo "##################### 0. build wamr-sdk littlevgl start#####################"
cd ${WAMR_DIR}/wamr-sdk
./build_sdk.sh -n littlevgl -x ${PROJECT_DIR}/wamr_config_littlevgl.cmake
echo "#####################build wamr-sdk littlevgl success"
echo -e "\n\n"
echo "##################### 1. build native-ui-app start#####################"
cd $BUILD_DIR
mkdir -p vgl-native-ui-app
@ -48,7 +53,7 @@ echo $PWD
cp vgl_native_ui_app ${OUT_DIR}
echo "#####################build native-ui-app success"
echo -e "\n\n"
echo "##################### 2. build littlevgl wasm runtime start#####################"
cd $BUILD_DIR
mkdir -p vgl-wasm-runtime
@ -59,6 +64,7 @@ cp vgl_wasm_runtime ${OUT_DIR}/
echo "##################### build littlevgl wasm runtime end#####################"
echo -e "\n\n"
echo "#####################build host-tool"
cd $BUILD_DIR
mkdir -p host-tool
@ -72,7 +78,7 @@ fi
cp host_tool ${OUT_DIR}
echo "#####################build host-tool success"
echo -e "\n\n"
echo "##################### 3. build wasm ui app start#####################"
cd ${PROJECT_DIR}/wasm-apps
if [ ! -d "${PROJECT_DIR}/wasm-apps/lvgl" ]; then
@ -81,5 +87,7 @@ if [ ! -d "${PROJECT_DIR}/wasm-apps/lvgl" ]; then
fi
fi
./build_wasm_app.sh
cp ui_app.wasm ${OUT_DIR}/
mv ui_app.wasm ${OUT_DIR}/
mv ui_app_no_wasi.wasm ${OUT_DIR}/
rm -fr ${PROJECT_DIR}/wasm-apps/lvgl
echo "##################### build wasm ui app end#####################"

View File

@ -0,0 +1,310 @@
/**
* @file lv_drv_conf.h
*
*/
/*
* COPY THIS FILE AS lv_drv_conf.h
*/
#if 1 /*Set it to "1" to enable the content*/
#ifndef LV_DRV_CONF_H
#define LV_DRV_CONF_H
#include "lv_conf.h"
/*********************
* DELAY INTERFACE
*********************/
#define LV_DRV_DELAY_INCLUDE <stdint.h> /*Dummy include by default*/
#define LV_DRV_DELAY_US(us) /*delay_us(us)*/ /*Delay the given number of microseconds*/
#define LV_DRV_DELAY_MS(ms) /*delay_ms(ms)*/ /*Delay the given number of milliseconds*/
/*********************
* DISPLAY INTERFACE
*********************/
/*------------
* Common
*------------*/
#define LV_DRV_DISP_INCLUDE <stdint.h> /*Dummy include by default*/
#define LV_DRV_DISP_CMD_DATA(val) /*pin_x_set(val)*/ /*Set the command/data pin to 'val'*/
#define LV_DRV_DISP_RST(val) /*pin_x_set(val)*/ /*Set the reset pin to 'val'*/
/*---------
* SPI
*---------*/
#define LV_DRV_DISP_SPI_CS(val) /*spi_cs_set(val)*/ /*Set the SPI's Chip select to 'val'*/
#define LV_DRV_DISP_SPI_WR_BYTE(data) /*spi_wr(data)*/ /*Write a byte the SPI bus*/
#define LV_DRV_DISP_SPI_WR_ARRAY(adr, n) /*spi_wr_mem(adr, n)*/ /*Write 'n' bytes to SPI bus from 'adr'*/
/*------------------
* Parallel port
*-----------------*/
#define LV_DRV_DISP_PAR_CS(val) /*par_cs_set(val)*/ /*Set the Parallel port's Chip select to 'val'*/
#define LV_DRV_DISP_PAR_SLOW /*par_slow()*/ /*Set low speed on the parallel port*/
#define LV_DRV_DISP_PAR_FAST /*par_fast()*/ /*Set high speed on the parallel port*/
#define LV_DRV_DISP_PAR_WR_WORD(data) /*par_wr(data)*/ /*Write a word to the parallel port*/
#define LV_DRV_DISP_PAR_WR_ARRAY(adr, n) /*par_wr_mem(adr,n)*/ /*Write 'n' bytes to Parallel ports from 'adr'*/
/***************************
* INPUT DEVICE INTERFACE
***************************/
/*----------
* Common
*----------*/
#define LV_DRV_INDEV_INCLUDE <stdint.h> /*Dummy include by default*/
#define LV_DRV_INDEV_RST(val) /*pin_x_set(val)*/ /*Set the reset pin to 'val'*/
#define LV_DRV_INDEV_IRQ_READ 0 /*pn_x_read()*/ /*Read the IRQ pin*/
/*---------
* SPI
*---------*/
#define LV_DRV_INDEV_SPI_CS(val) /*spi_cs_set(val)*/ /*Set the SPI's Chip select to 'val'*/
#define LV_DRV_INDEV_SPI_XCHG_BYTE(data) 0 /*spi_xchg(val)*/ /*Write 'val' to SPI and give the read value*/
/*---------
* I2C
*---------*/
#define LV_DRV_INDEV_I2C_START /*i2c_start()*/ /*Make an I2C start*/
#define LV_DRV_INDEV_I2C_STOP /*i2c_stop()*/ /*Make an I2C stop*/
#define LV_DRV_INDEV_I2C_RESTART /*i2c_restart()*/ /*Make an I2C restart*/
#define LV_DRV_INDEV_I2C_WR(data) /*i2c_wr(data)*/ /*Write a byte to the I1C bus*/
#define LV_DRV_INDEV_I2C_READ(last_read) 0 /*i2c_rd()*/ /*Read a byte from the I2C bud*/
/*********************
* DISPLAY DRIVERS
*********************/
/*-------------------
* Monitor of PC
*-------------------*/
#ifndef USE_MONITOR
# define USE_MONITOR 1
#endif
#if USE_MONITOR
# define MONITOR_HOR_RES LV_HOR_RES_MAX
# define MONITOR_VER_RES LV_VER_RES_MAX
/* Scale window by this factor (useful when simulating small screens) */
# define MONITOR_ZOOM 1
/* Used to test true double buffering with only address changing.
* Set LV_VDB_SIZE = (LV_HOR_RES * LV_VER_RES) and LV_VDB_DOUBLE = 1 and LV_COLOR_DEPTH = 32" */
# define MONITOR_DOUBLE_BUFFERED 0
/*Eclipse: <SDL2/SDL.h> Visual Studio: <SDL.h>*/
# define MONITOR_SDL_INCLUDE_PATH <SDL2/SDL.h>
/*Different rendering might be used if running in a Virtual machine*/
# define MONITOR_VIRTUAL_MACHINE 0
/*Open two windows to test multi display support*/
# define MONITOR_DUAL 0
#endif
/*-----------------------------------
* Native Windows (including mouse)
*----------------------------------*/
#ifndef USE_WINDOWS
# define USE_WINDOWS 0
#endif
#define USE_WINDOWS 0
#if USE_WINDOWS
# define WINDOW_HOR_RES 480
# define WINDOW_VER_RES 320
#endif
/*----------------
* SSD1963
*--------------*/
#ifndef USE_SSD1963
# define USE_SSD1963 0
#endif
#if USE_SSD1963
# define SSD1963_HOR_RES LV_HOR_RES
# define SSD1963_VER_RES LV_VER_RES
# define SSD1963_HT 531
# define SSD1963_HPS 43
# define SSD1963_LPS 8
# define SSD1963_HPW 10
# define SSD1963_VT 288
# define SSD1963_VPS 12
# define SSD1963_FPS 4
# define SSD1963_VPW 10
# define SSD1963_HS_NEG 0 /*Negative hsync*/
# define SSD1963_VS_NEG 0 /*Negative vsync*/
# define SSD1963_ORI 0 /*0, 90, 180, 270*/
# define SSD1963_COLOR_DEPTH 16
#endif
/*----------------
* R61581
*--------------*/
#ifndef USE_R61581
# define USE_R61581 0
#endif
#if USE_R61581
# define R61581_HOR_RES LV_HOR_RES
# define R61581_VER_RES LV_VER_RES
# define R61581_HSPL 0 /*HSYNC signal polarity*/
# define R61581_HSL 10 /*HSYNC length (Not Implemented)*/
# define R61581_HFP 10 /*Horitontal Front poarch (Not Implemented)*/
# define R61581_HBP 10 /*Horitontal Back poarch (Not Implemented */
# define R61581_VSPL 0 /*VSYNC signal polarity*/
# define R61581_VSL 10 /*VSYNC length (Not Implemented)*/
# define R61581_VFP 8 /*Vertical Front poarch*/
# define R61581_VBP 8 /*Vertical Back poarch */
# define R61581_DPL 0 /*DCLK signal polarity*/
# define R61581_EPL 1 /*ENABLE signal polarity*/
# define R61581_ORI 0 /*0, 180*/
# define R61581_LV_COLOR_DEPTH 16 /*Fix 16 bit*/
#endif
/*------------------------------
* ST7565 (Monochrome, low res.)
*-----------------------------*/
#ifndef USE_ST7565
# define USE_ST7565 0
#endif
#if USE_ST7565
/*No settings*/
#endif /*USE_ST7565*/
/*-----------------------------------------
* Linux frame buffer device (/dev/fbx)
*-----------------------------------------*/
#ifndef USE_FBDEV
# define USE_FBDEV 1
#endif
#if USE_FBDEV
# define FBDEV_PATH "/dev/fb0"
#endif
/*********************
* INPUT DEVICES
*********************/
/*--------------
* XPT2046
*--------------*/
#ifndef USE_XPT2046
# define USE_XPT2046 0
#endif
#if USE_XPT2046
# define XPT2046_HOR_RES 480
# define XPT2046_VER_RES 320
# define XPT2046_X_MIN 200
# define XPT2046_Y_MIN 200
# define XPT2046_X_MAX 3800
# define XPT2046_Y_MAX 3800
# define XPT2046_AVG 4
# define XPT2046_INV 0
#endif
/*-----------------
* FT5406EE8
*-----------------*/
#ifndef USE_FT5406EE8
# define USE_FT5406EE8 0
#endif
#if USE_FT5406EE8
# define FT5406EE8_I2C_ADR 0x38 /*7 bit address*/
#endif
/*---------------
* AD TOUCH
*--------------*/
#ifndef USE_AD_TOUCH
# define USE_AD_TOUCH 0
#endif
#if USE_AD_TOUCH
/*No settings*/
#endif
/*---------------------------------------
* Mouse or touchpad on PC (using SDL)
*-------------------------------------*/
#ifndef USE_MOUSE
# define USE_MOUSE 1
#endif
#if USE_MOUSE
/*No settings*/
#endif
/*-------------------------------------------
* Mousewheel as encoder on PC (using SDL)
*------------------------------------------*/
#ifndef USE_MOUSEWHEEL
# define USE_MOUSEWHEEL 1
#endif
#if USE_MOUSEWHEEL
/*No settings*/
#endif
/*-------------------------------------------------
* Touchscreen as libinput interface (for Linux based systems)
*------------------------------------------------*/
#ifndef USE_LIBINPUT
# define USE_LIBINPUT 0
#endif
#if USE_LIBINPUT
# define LIBINPUT_NAME "/dev/input/event0" /*You can use the "evtest" Linux tool to get the list of devices and test them*/
#endif /*USE_LIBINPUT*/
/*-------------------------------------------------
* Mouse or touchpad as evdev interface (for Linux based systems)
*------------------------------------------------*/
#ifndef USE_EVDEV
# define USE_EVDEV 0
#endif
#if USE_EVDEV
# define EVDEV_NAME "/dev/input/event0" /*You can use the "evtest" Linux tool to get the list of devices and test them*/
# define EVDEV_SWAP_AXES 0 /*Swap the x and y axes of the touchscreen*/
# define EVDEV_SCALE 0 /* Scale input, e.g. if touchscreen resolution does not match display resolution */
# if EVDEV_SCALE
# define EVDEV_SCALE_HOR_RES (4096) /* Horizontal resolution of touchscreen */
# define EVDEV_SCALE_VER_RES (4096) /* Vertical resolution of touchscreen */
# endif /*EVDEV_SCALE*/
# define EVDEV_CALIBRATE 0 /*Scale and offset the touchscreen coordinates by using maximum and minimum values for each axis*/
# if EVDEV_CALIBRATE
# define EVDEV_HOR_MIN 3800 /*If EVDEV_XXX_MIN > EVDEV_XXX_MAX the XXX axis is automatically inverted*/
# define EVDEV_HOR_MAX 200
# define EVDEV_VER_MIN 200
# define EVDEV_VER_MAX 3800
# endif /*EVDEV_SCALE*/
#endif /*USE_EVDEV*/
/*-------------------------------
* Keyboard of a PC (using SDL)
*------------------------------*/
#ifndef USE_KEYBOARD
# define USE_KEYBOARD 1
#endif
#if USE_KEYBOARD
/*No settings*/
#endif
#endif /*LV_DRV_CONF_H*/
#endif /*End of "Content enable"*/

View File

@ -6,7 +6,7 @@ message ("vgl_native_ui_app...")
project (vgl_native_ui_app)
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DLV_CONF_INCLUDE_SIMPLE -DPLATFORM_NATIVE_LINUX -DUSE_MONITOR -DUSE_MOUSE=1")
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DPLATFORM_NATIVE_LINUX -DUSE_MONITOR -DUSE_MOUSE=1")
# Currently build as 64-bit by default. Set to "NO" to build 32-bit binaries.
set (BUILD_AS_64BIT_SUPPORT "YES")
@ -30,6 +30,9 @@ set(LVGL_DRIVER_DIR ${CMAKE_CURRENT_LIST_DIR}/lv-drivers)
message(${LVGL_SOURCE_DIR})
include( ExternalProject )
add_definitions(-DLV_CONF_INCLUDE_SIMPLE)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt.in ${CMAKE_CURRENT_BINARY_DIR}/download_lvgl/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" .
@ -142,6 +145,7 @@ include_directories(
${LVGL_SOURCE_DIR}
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_LIST_DIR}
${CMAKE_CURRENT_LIST_DIR}/../lv_config
)
add_executable(vgl_native_ui_app ${SOURCES} )
target_link_libraries( vgl_native_ui_app -lSDL2)

View File

@ -13,11 +13,8 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
//#include "lv_drv_conf.h"
#else
#include "../../lv_drv_conf.h"
#endif
#include "lv_drv_conf.h"
#if USE_MOUSE

View File

@ -1,128 +1,34 @@
# Copyright (C) 2019 Intel Corporation. All rights reserved.
# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
cmake_minimum_required (VERSION 2.8)
project (vgl_wasm_runtime)
set (TARGET_PLATFORM "linux")
set (WAMR_BUILD_PLATFORM "linux")
# Reset default linker flags
set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "")
set (CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS "")
if (NOT ("$ENV{VALGRIND}" STREQUAL "YES"))
add_definitions(-DNVALGRIND)
endif ()
################ wamr runtime settings ################
# Set BUILD_TARGET, currently values supported:
# "X86_64", "AMD_64", "X86_32", "ARM[sub]", "THUMB[sub]", "MIPS", "XTENSA"
if (NOT DEFINED BUILD_TARGET)
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
# Build as X86_64 by default in 64-bit platform
set (BUILD_TARGET "X86_64")
else ()
# Build as X86_32 by default in 32-bit platform
set (BUILD_TARGET "X86_32")
endif ()
endif ()
set (WAMR_ROOT_DIR ${CMAKE_CURRENT_LIST_DIR}/../../..)
string(TOUPPER ${BUILD_TARGET} BUILD_TARGET)
## use library and headers in the SDK
link_directories(${WAMR_ROOT_DIR}/wamr-sdk/out/littlevgl/runtime-sdk/lib)
include_directories(
${WAMR_ROOT_DIR}/wamr-sdk/out/littlevgl/runtime-sdk/include
${WAMR_ROOT_DIR}/wamr-sdk/out/littlevgl/runtime-sdk/include/bi-inc/deps
)
# Add definitions for the build target
if (BUILD_TARGET STREQUAL "X86_64")
add_definitions(-DBUILD_TARGET_X86_64)
elseif (BUILD_TARGET STREQUAL "AMD_64")
add_definitions(-DBUILD_TARGET_AMD_64)
elseif (BUILD_TARGET STREQUAL "X86_32")
add_definitions(-DBUILD_TARGET_X86_32)
elseif (BUILD_TARGET MATCHES "ARM.*")
add_definitions(-DBUILD_TARGET_ARM)
add_definitions(-DBUILD_TARGET="${BUILD_TARGET}")
elseif (BUILD_TARGET MATCHES "THUMB.*")
add_definitions(-DBUILD_TARGET_THUMB)
add_definitions(-DBUILD_TARGET="${BUILD_TARGET}")
elseif (BUILD_TARGET STREQUAL "MIPS")
add_definitions(-DBUILD_TARGET_MIPS)
elseif (BUILD_TARGET STREQUAL "XTENSA")
add_definitions(-DBUILD_TARGET_XTENSA)
else ()
message (FATAL_ERROR "-- Build target isn't set")
endif ()
message ("-- Build as target ${BUILD_TARGET}")
if (CMAKE_SIZEOF_VOID_P EQUAL 8)
if (BUILD_TARGET STREQUAL "X86_64" OR BUILD_TARGET STREQUAL "AMD_64")
# Add -fPIC flag if build as 64-bit
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS} -fPIC")
else ()
add_definitions (-m32)
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32")
endif ()
endif ()
if (NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE Debug)
endif (NOT CMAKE_BUILD_TYPE)
message ("-- CMAKE_BUILD_TYPE = " ${CMAKE_BUILD_TYPE})
if (NOT PLATFORM)
SET(PLATFORM linux)
endif (NOT PLATFORM)
message ("-- PLATFORM = " ${PLATFORM})
set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ffunction-sections -fdata-sections -Wall -Wno-unused-parameter -Wno-pedantic")
set(REPO_ROOT_DIR ${CMAKE_CURRENT_LIST_DIR}/../../..)
set(WASM_DIR ${REPO_ROOT_DIR}/core/iwasm)
set(APP_MGR_DIR ${REPO_ROOT_DIR}/core/app-mgr)
set(SHARED_DIR ${REPO_ROOT_DIR}/core/shared-lib)
enable_language (ASM)
include (${WASM_DIR}/runtime/utils/utils.cmake)
include (${WASM_DIR}/runtime/vmcore-wasm/vmcore.cmake)
include (${WASM_DIR}/lib/native/base/wasm_lib_base.cmake)
include (${WASM_DIR}/lib/native/libc/wasm_libc.cmake)
include (${WASM_DIR}/lib/native/extension/sensor/wasm_lib_sensor.cmake)
include (${WASM_DIR}/lib/native/extension/connection/wasm_lib_conn.cmake)
include (${WASM_DIR}/lib/native/extension/connection/${TARGET_PLATFORM}/connection_mgr.cmake)
include (${WASM_DIR}/lib/native-interface/native_interface.cmake)
include (${APP_MGR_DIR}/app-manager/app_mgr.cmake)
include (${APP_MGR_DIR}/app-mgr-shared/app_mgr_shared.cmake)
include (${SHARED_DIR}/platform/${TARGET_PLATFORM}/shared_platform.cmake)
include (${SHARED_DIR}/utils/shared_utils.cmake)
include (${SHARED_DIR}/mem-alloc/mem_alloc.cmake)
include (${SHARED_DIR}/coap/lib_coap.cmake)
include_directories(${SHARED_DIR}/include)
include_directories(${WASM_DIR}/runtime/platform/include)
############### application related ###############
include_directories(${CMAKE_CURRENT_LIST_DIR}/src)
add_definitions (-DWASM_ENABLE_BASE_LIB)
add_definitions (-Dattr_container_malloc=bh_malloc)
add_definitions (-Dattr_container_free=bh_free)
add_library (vmlib
${WASM_PLATFORM_LIB_SOURCE}
${WASM_UTILS_LIB_SOURCE}
${VMCORE_LIB_SOURCE}
${WASM_LIBC_SOURCE}
${APP_MGR_SOURCE}
${WASM_LIB_BASE_SOURCE}
${WASM_LIB_EXT_SOURCE}
${WASM_LIB_SENSOR_SOURCE}
${WASM_LIB_CONN_SOURCE}
${WASM_LIB_CONN_MGR_SOURCE}
${PLATFORM_SHARED_SOURCE}
${UTILS_SHARED_SOURCE}
${MEM_ALLOC_SHARED_SOURCE}
${NATIVE_INTERFACE_SOURCE}
)
add_executable (vgl_wasm_runtime src/platform/${TARGET_PLATFORM}/main.c src/platform/${TARGET_PLATFORM}/iwasm_main.c src/ext_lib_export.c src/platform/${TARGET_PLATFORM}/display_indev.c src/platform/${TARGET_PLATFORM}/mouse.c)
add_executable (vgl_wasm_runtime src/platform/${WAMR_BUILD_PLATFORM}/main.c
src/platform/${WAMR_BUILD_PLATFORM}/iwasm_main.c
src/ext_lib_export.c src/platform/${WAMR_BUILD_PLATFORM}/display_indev.c
src/platform/${WAMR_BUILD_PLATFORM}/mouse.c)
target_link_libraries (vgl_wasm_runtime vmlib -lm -ldl -lpthread -lSDL2)

View File

@ -62,28 +62,28 @@ extern bool touchscreen_read(lv_indev_data_t * data);
extern bool mouse_read(lv_indev_data_t * data);
extern void display_init(wasm_module_inst_t module_inst);
extern void display_init(wasm_exec_env_t exec_env);
extern void display_deinit(wasm_module_inst_t module_inst);
extern void display_deinit(wasm_exec_env_t exec_env);
extern int time_get_ms(wasm_module_inst_t module_inst);
extern int time_get_ms(wasm_exec_env_t exec_env);
extern void display_flush(wasm_module_inst_t module_inst,
extern void display_flush(wasm_exec_env_t exec_env,
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
int32 color_p_offset);
extern void display_fill(wasm_module_inst_t module_inst,
extern void display_fill(wasm_exec_env_t exec_env,
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color_p);
extern void display_map(wasm_module_inst_t module_inst,
extern void display_map(wasm_exec_env_t exec_env,
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p);
extern bool display_input_read(wasm_module_inst_t module_inst,
extern bool display_input_read(wasm_exec_env_t exec_env,
int32 data_offset);
void display_vdb_write(wasm_module_inst_t module_inst,
void display_vdb_write(wasm_exec_env_t exec_env,
int32 buf_offset, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, int32 color_p_offset, lv_opa_t opa);

View File

@ -9,6 +9,7 @@
#include "SDL2/SDL.h"
#include "sys/time.h"
#include "wasm_export.h"
#include "app_manager_export.h"
#define MONITOR_HOR_RES 320
#define MONITOR_VER_RES 240
@ -23,7 +24,7 @@ void monitor_sdl_clean_up(void);
static uint32_t tft_fb[MONITOR_HOR_RES * MONITOR_VER_RES];
int
time_get_ms(wasm_module_inst_t module_inst)
time_get_ms(wasm_exec_env_t exec_env)
{
static struct timeval tv;
gettimeofday(&tv, NULL);
@ -146,15 +147,16 @@ void monitor_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
void
display_init(wasm_module_inst_t module_inst)
display_init(wasm_exec_env_t exec_env)
{
}
void
display_flush(wasm_module_inst_t module_inst,
display_flush(wasm_exec_env_t exec_env,
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
int32 color_p_offset)
{
wasm_module_inst_t module_inst = get_module_inst(exec_env);
if (!wasm_runtime_validate_app_addr(module_inst, color_p_offset, 1))
return;
lv_color_t * color_p = wasm_runtime_addr_app_to_native(module_inst,
@ -164,7 +166,7 @@ display_flush(wasm_module_inst_t module_inst,
}
void
display_fill(wasm_module_inst_t module_inst,
display_fill(wasm_exec_env_t exec_env,
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color_p)
{
@ -172,7 +174,7 @@ display_fill(wasm_module_inst_t module_inst,
}
void
display_map(wasm_module_inst_t module_inst,
display_map(wasm_exec_env_t exec_env,
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
@ -180,9 +182,10 @@ display_map(wasm_module_inst_t module_inst,
}
bool
display_input_read(wasm_module_inst_t module_inst,
display_input_read(wasm_exec_env_t exec_env,
int32 data_p_offset)
{
wasm_module_inst_t module_inst = get_module_inst(exec_env);
bool ret;
if (!wasm_runtime_validate_app_addr(module_inst, data_p_offset, 1))
return false;
@ -209,15 +212,16 @@ display_input_read(wasm_module_inst_t module_inst,
}
void
display_deinit(wasm_module_inst_t module_inst)
display_deinit(wasm_exec_env_t exec_env)
{
}
void
display_vdb_write(wasm_module_inst_t module_inst,
display_vdb_write(wasm_exec_env_t exec_env,
int32 buf_offset, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, int32 color_p_offset, lv_opa_t opa)
{
wasm_module_inst_t module_inst = get_module_inst(exec_env);
if (!wasm_runtime_validate_app_addr(module_inst, color_p_offset, 1))
return;
lv_color_t *color = wasm_runtime_addr_app_to_native(module_inst,

View File

@ -29,7 +29,7 @@
#include "bh_thread.h"
#include "bh_memory.h"
#include "runtime_sensor.h"
#include "attr_container.h"
#include "bi-inc/attr_container.h"
#include "module_wasm_app.h"
#include "wasm_export.h"
#define MAX 2048
@ -345,7 +345,7 @@ static host_interface interface = { .send = uart_send, .destroy = uart_destroy }
#endif
#ifdef __x86_64__
static char global_heap_buf[300 * 1024] = { 0 };
static char global_heap_buf[400 * 1024] = { 0 };
#else
static char global_heap_buf[270 * 1024] = { 0 };
#endif
@ -370,6 +370,8 @@ static void showUsage()
printf("\t<Uart Device> represents the UART device name and the default is /dev/ttyS2\n");
printf("\t<Baudrate> represents the UART device baudrate and the default is 115200\n");
#endif
printf("\nNote:\n");
printf("\tUse -w|--wasi_root to specify the root dir (default to '.') of WASI wasm modules. \n");
}
static bool parse_args(int argc, char *argv[])
@ -378,7 +380,7 @@ static bool parse_args(int argc, char *argv[])
while (1) {
int optIndex = 0;
static struct option longOpts[] = {
static struct option longOpts[] = {
#ifndef CONNECTION_UART
{ "server_mode", no_argument, NULL, 's' },
{ "host_address", required_argument, NULL, 'a' },
@ -387,11 +389,12 @@ static bool parse_args(int argc, char *argv[])
{ "uart", required_argument, NULL, 'u' },
{ "baudrate", required_argument, NULL, 'b' },
#endif
{ "wasi_root", required_argument, NULL, 'w' },
{ "help", required_argument, NULL, 'h' },
{ 0, 0, 0, 0 }
{ 0, 0, 0, 0 }
};
c = getopt_long(argc, argv, "sa:p:u:b:h", longOpts, &optIndex);
c = getopt_long(argc, argv, "sa:p:u:b:w:h", longOpts, &optIndex);
if (c == -1)
break;
@ -418,6 +421,12 @@ static bool parse_args(int argc, char *argv[])
printf("uart baudrate: %s\n", optarg);
break;
#endif
case 'w':
if (!wasm_set_wasi_root_dir(optarg)) {
printf("Fail to set wasi root dir: %s\n", optarg);
return false;
}
break;
case 'h':
showUsage();
return false;

View File

@ -7,9 +7,7 @@
#define XPT2046_H
#define USE_XPT2046 1
#ifndef LV_CONF_INCLUDE_SIMPLE
#define LV_CONF_INCLUDE_SIMPLE
#endif
# define XPT2046_HOR_RES 320
# define XPT2046_VER_RES 240
@ -30,11 +28,6 @@ extern "C" {
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
//#include "lv_drv_conf.h"
#else
//#include "../../lv_drv_conf.h"
#endif
#if USE_XPT2046
#include <autoconf.h>

View File

@ -7,6 +7,7 @@
#include "display_indev.h"
#include "display.h"
#include "wasm_export.h"
#include "app_manager_export.h"
#define MONITOR_HOR_RES 320
#define MONITOR_VER_RES 240
@ -17,7 +18,7 @@
static int lcd_initialized = 0;
void
display_init(wasm_module_inst_t module_inst)
display_init(wasm_exec_env_t exec_env)
{
if (lcd_initialized != 0) {
return;
@ -29,10 +30,11 @@ display_init(wasm_module_inst_t module_inst)
}
void
display_flush(wasm_module_inst_t module_inst,
display_flush(wasm_exec_env_t exec_env,
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
int32 color_p_offset)
{
wasm_module_inst_t module_inst = get_module_inst(exec_env);
if (!wasm_runtime_validate_app_addr(module_inst, color_p_offset, 1))
return;
lv_color_t * color_p = wasm_runtime_addr_app_to_native(module_inst,
@ -52,42 +54,42 @@ display_flush(wasm_module_inst_t module_inst,
}
void
display_fill(wasm_module_inst_t module_inst,
display_fill(wasm_exec_env_t exec_env,
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
lv_color_t color_p)
{
}
void
display_map(wasm_module_inst_t module_inst,
display_map(wasm_exec_env_t exec_env,
int32_t x1, int32_t y1, int32_t x2, int32_t y2,
const lv_color_t * color_p)
{
}
bool
display_input_read(wasm_module_inst_t module_inst, int32 data_p_offset)
display_input_read(wasm_exec_env_t exec_env, int32 data_p_offset)
{
wasm_module_inst_t module_inst = get_module_inst(exec_env);
if (!wasm_runtime_validate_app_addr(module_inst, data_p_offset, 1))
return false;
lv_indev_data_t * data = wasm_runtime_addr_app_to_native(module_inst,
data_p_offset);
return touchscreen_read(data);
}
void
display_deinit(wasm_module_inst_t module_inst)
display_deinit(wasm_exec_env_t exec_env)
{
}
void
display_vdb_write(wasm_module_inst_t module_inst,
display_vdb_write(wasm_exec_env_t exec_env,
int32 buf_offset, lv_coord_t buf_w, lv_coord_t x,
lv_coord_t y, int32 color_p_offset, lv_opa_t opa)
{
wasm_module_inst_t module_inst = get_module_inst(exec_env);
if (!wasm_runtime_validate_app_addr(module_inst, color_p_offset, 1))
return;
lv_color_t *color = wasm_runtime_addr_app_to_native(module_inst,
@ -112,7 +114,7 @@ display_vdb_write(wasm_module_inst_t module_inst,
}
int
time_get_ms(wasm_module_inst_t module_inst)
time_get_ms(wasm_exec_env_t exec_env)
{
return k_uptime_get_32();
}

View File

@ -12,7 +12,7 @@
#include "bh_thread.h"
#include "bh_memory.h"
#include "runtime_sensor.h"
#include "attr_container.h"
#include "bi-inc/attr_container.h"
#include "module_wasm_app.h"
#include "wasm_export.h"

View File

@ -6,12 +6,10 @@
#include <stdlib.h>
#include <string.h>
#include "bh_platform.h"
#include "wasm_assert.h"
#include "wasm_log.h"
#include "wasm_platform_log.h"
#include "wasm_thread.h"
#include "bh_assert.h"
#include "bh_log.h"
#include "bh_platform_log.h"
#include "wasm_export.h"
#include "wasm_memory.h"
#include "bh_memory.h"
extern void display_init(void);
extern int iwasm_main();

View File

@ -6,63 +6,51 @@ cmake_minimum_required(VERSION 3.8.2)
include($ENV{ZEPHYR_BASE}/cmake/app/boilerplate.cmake NO_POLICY_SCOPE)
project(NONE)
enable_language (ASM)
set (WAMR_BUILD_PLATFORM "zephyr")
zephyr_compile_definitions (-DNVALGRIND
-D__JLF__
-D__ZEPHYR__
-DWASM_ENABLE_BASE_LIB
-Dattr_container_malloc=bh_malloc
-Dattr_container_free=bh_free)
enable_language (ASM)
# Build as THUMB by default
# change to "ARM[sub]", "THUMB[sub]", "X86_32", "MIPS_32" or "XTENSA_32"
# if we want to support arm_32, x86, mips or xtensa
if (NOT DEFINED BUILD_TARGET)
set (BUILD_TARGET "THUMB")
if (NOT DEFINED WAMR_BUILD_TARGET)
set (WAMR_BUILD_TARGET "THUMB")
endif ()
string(TOUPPER ${BUILD_TARGET} BUILD_TARGET)
if (BUILD_TARGET STREQUAL "X86_32")
add_definitions(-DBUILD_TARGET_X86_32)
elseif (BUILD_TARGET MATCHES "ARM.*")
add_definitions(-DBUILD_TARGET_ARM)
add_definitions(-DBUILD_TARGET="${BUILD_TARGET}")
elseif (BUILD_TARGET MATCHES "THUMB.*")
add_definitions(-DBUILD_TARGET_THUMB)
add_definitions(-DBUILD_TARGET="${BUILD_TARGET}")
elseif (BUILD_TARGET STREQUAL "MIPS")
add_definitions(-DBUILD_TARGET_MIPS)
elseif (BUILD_TARGET STREQUAL "XTENSA")
add_definitions(-DBUILD_TARGET_XTENSA)
else ()
message (FATAL_ERROR "-- Build target isn't set")
if (NOT DEFINED WAMR_BUILD_INTERP)
# Enable Interpreter by default
set (WAMR_BUILD_INTERP 1)
endif ()
message ("-- Build as target ${BUILD_TARGET}")
set (WASM_DIR ${CMAKE_CURRENT_SOURCE_DIR}/core/iwasm)
set (APP_MGR_DIR ${CMAKE_CURRENT_SOURCE_DIR}/core/app-mgr)
set (SHARED_DIR ${WASM_DIR}/../shared-lib)
if (NOT DEFINED WAMR_BUILD_AOT)
# Disable AOT by default.
set (WAMR_BUILD_AOT 0)
endif ()
set (TARGET_PLATFORM "zephyr")
if (NOT DEFINED WAMR_BUILD_JIT)
# Disable JIT by default.
set (WAMR_BUILD_JIT 0)
endif ()
include (${WASM_DIR}/runtime/utils/utils.cmake)
include (${WASM_DIR}/runtime/vmcore-wasm/vmcore.cmake)
include (${WASM_DIR}/lib/native/base/wasm_lib_base.cmake)
include (${WASM_DIR}/lib/native/libc/wasm_libc.cmake)
include (${WASM_DIR}/lib/native/extension/sensor/wasm_lib_sensor.cmake)
include (${WASM_DIR}/lib/native/extension/connection/wasm_lib_conn.cmake)
include (${WASM_DIR}/lib/native/extension/connection/${TARGET_PLATFORM}/connection_mgr.cmake)
include (${WASM_DIR}/lib/native-interface/native_interface.cmake)
include (${APP_MGR_DIR}/app-manager/app_mgr.cmake)
include (${APP_MGR_DIR}/app-mgr-shared/app_mgr_shared.cmake)
include (${SHARED_DIR}/platform/${TARGET_PLATFORM}/shared_platform.cmake)
include (${SHARED_DIR}/utils/shared_utils.cmake)
include (${SHARED_DIR}/mem-alloc/mem_alloc.cmake)
include (${SHARED_DIR}/coap/lib_coap.cmake)
if (NOT DEFINED WAMR_BUILD_LIBC_BUILTIN)
set (WAMR_BUILD_LIBC_BUILTIN 1)
endif ()
if (NOT DEFINED WAMR_BUILD_LIBC_WASI)
set (WAMR_BUILD_LIBC_WASI 0)
endif ()
if (NOT DEFINED WAMR_BUILD_APP_FRAMEWORK)
set (WAMR_BUILD_APP_FRAMEWORK 1)
endif ()
if (NOT DEFINED WAMR_BUILD_APP_LIST)
set (WAMR_BUILD_APP_LIST WAMR_APP_BUILD_BASE WAMR_APP_BUILD_SENSOR WAMR_APP_BUILD_CONNECTION)
endif ()
set (WAMR_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/wamr)
include (${WAMR_ROOT_DIR}/build-scripts/runtime_lib.cmake)
include_directories(${WASM_DIR}/runtime/platform/include)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../src)
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr)
@ -73,24 +61,8 @@ set (LVGL_DRV_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr/XPT2046.c
)
set (IWASM_SRCS
${WASM_PLATFORM_LIB_SOURCE}
${WASM_UTILS_LIB_SOURCE}
${VMCORE_LIB_SOURCE}
${WASM_LIBC_SOURCE}
${APP_MGR_SOURCE}
${WASM_LIB_BASE_SOURCE}
${WASM_LIB_EXT_SOURCE}
${WASM_LIB_SENSOR_SOURCE}
${WASM_LIB_CONN_SOURCE}
${WASM_LIB_CONN_MGR_SOURCE}
${PLATFORM_SHARED_SOURCE}
${UTILS_SHARED_SOURCE}
${MEM_ALLOC_SHARED_SOURCE}
${NATIVE_INTERFACE_SOURCE}
)
target_sources(app PRIVATE
${IWASM_SRCS}
${WAMR_RUNTIME_LIB_SOURCE}
${LVGL_DRV_SRCS}
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr/main.c
${CMAKE_CURRENT_SOURCE_DIR}/../src/platform/zephyr/iwasm_main.c

View File

@ -0,0 +1,9 @@
set (WAMR_BUILD_PLATFORM "linux")
set (WAMR_BUILD_TARGET X86_64)
set (WAMR_BUILD_INTERP 1)
set (WAMR_BUILD_AOT 1)
set (WAMR_BUILD_JIT 0)
set (WAMR_BUILD_LIBC_BUILTIN 0)
set (WAMR_BUILD_LIBC_WASI 1)
set (WAMR_BUILD_APP_FRAMEWORK 1)
set (WAMR_BUILD_APP_LIST WAMR_APP_BUILD_BASE WAMR_APP_BUILD_SENSOR WAMR_APP_BUILD_CONNECTION)

View File

@ -1,20 +1,18 @@
# Copyright (C) 2019 Intel Corporation. All rights reserved.
# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
CC = clang-8
CC = /opt/wasi-sdk/bin/clang
LVGL_DIR = ${shell pwd}
IWASM_DIR=../../../core/iwasm
SDK_DIR = $(LVGL_DIR)/../../../wamr-sdk/out/littlevgl/app-sdk
APP_FRAMEWORK_DIR = $(SDK_DIR)/wamr-app-framework
CFLAGS += -O3 \
-DLV_CONF_INCLUDE_SIMPLE=1 \
-I$(LVGL_DIR)/ \
-I$(LVGL_DIR)/lvgl/ \
-I$(LVGL_DIR)/lv_drivers/ \
-I$(LVGL_DIR)/src/ \
-I$(IWASM_DIR)/lib/app-libs/base/ \
-I$(IWASM_DIR)/lib/native-interface/ \
-I$(IWASM_DIR)/lib/app-libs/extension/sensor \
-I$(IWASM_DIR)/lib/app-libs/extension/gui \
-I$(IWASM_DIR)/lib/app-libs/extension/connection
-I$(LVGL_DIR) \
-I$(LVGL_DIR)/lvgl \
-I$(LVGL_DIR)/lv_drivers \
-I$(LVGL_DIR)/src \
-I$(LVGL_DIR)/../lv_config \
-I$(APP_FRAMEWORK_DIR)/include
SRCS += lvgl/lv_draw/lv_draw_line.c lvgl/lv_draw/lv_draw_rbasic.c
SRCS += lvgl/lv_draw/lv_draw_img.c lvgl/lv_draw/lv_draw_arc.c
@ -46,12 +44,12 @@ SRCS += lvgl/lv_core/lv_group.c lvgl/lv_core/lv_style.c lvgl/lv_core/lv_indev.c
SRCS += lvgl/lv_core/lv_vdb.c lvgl/lv_core/lv_obj.c lvgl/lv_core/lv_refr.c
SRCS += $(LVGL_DIR)/src/main.c
# For app size consideration, not all but necessary app libs are included
SRCS += $(IWASM_DIR)/lib/app-libs/base/timer.c
all:
all:
@$(CC) $(CFLAGS) $(SRCS) \
--target=wasm32 -O3 -z stack-size=2048 -Wl,--initial-memory=65536 \
-Wl,--allow-undefined \
-Wl,--no-threads,--strip-all,--no-entry -nostdlib \
-O3 -z stack-size=2048 -Wl,--initial-memory=65536 \
-DLV_CONF_INCLUDE_SIMPLE \
-L$(APP_FRAMEWORK_DIR)/lib -lapp_framework \
-Wl,--allow-undefined \
-Wl,--no-threads,--strip-all,--no-entry \
-Wl,--export=on_init -Wl,--export=on_timer_callback \
-o ui_app.wasm

View File

@ -0,0 +1,58 @@
# Copyright (C) 2019 Intel Corporation. All rights reserved.
# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
CC = /opt/wasi-sdk/bin/clang
LVGL_DIR = ${shell pwd}
WAMR_DIR = ${LVGL_DIR}/../../..
SDK_DIR = $(LVGL_DIR)/../../../wamr-sdk/out/littlevgl/app-sdk
APP_FRAMEWORK_DIR = $(SDK_DIR)/wamr-app-framework
CFLAGS += -O3 \
-I$(LVGL_DIR) \
-I$(LVGL_DIR)/lvgl \
-I$(LVGL_DIR)/lv_drivers \
-I$(LVGL_DIR)/src \
-I$(LVGL_DIR)/../lv_config \
-I$(APP_FRAMEWORK_DIR)/include
SRCS += lvgl/lv_draw/lv_draw_line.c lvgl/lv_draw/lv_draw_rbasic.c
SRCS += lvgl/lv_draw/lv_draw_img.c lvgl/lv_draw/lv_draw_arc.c
SRCS += lvgl/lv_draw/lv_draw_rect.c lvgl/lv_draw/lv_draw_triangle.c
SRCS += lvgl/lv_draw/lv_draw.c lvgl/lv_draw/lv_draw_label.c
SRCS += lvgl/lv_draw/lv_draw_vbasic.c lvgl/lv_fonts/lv_font_builtin.c
SRCS += lvgl/lv_fonts/lv_font_dejavu_20.c
SRCS += lvgl/lv_objx/lv_img.c
SRCS += lvgl/lv_objx/lv_roller.c lvgl/lv_objx/lv_cb.c lvgl/lv_objx/lv_led.c lvgl/lv_objx/lv_cont.c
SRCS += lvgl/lv_objx/lv_calendar.c lvgl/lv_objx/lv_gauge.c lvgl/lv_objx/lv_page.c
SRCS += lvgl/lv_objx/lv_list.c lvgl/lv_objx/lv_bar.c lvgl/lv_objx/lv_tabview.c
SRCS += lvgl/lv_objx/lv_mbox.c lvgl/lv_objx/lv_objx_templ.c lvgl/lv_objx/lv_sw.c
SRCS += lvgl/lv_objx/lv_label.c lvgl/lv_objx/lv_slider.c lvgl/lv_objx/lv_ddlist.c
SRCS += lvgl/lv_objx/lv_imgbtn.c lvgl/lv_objx/lv_line.c lvgl/lv_objx/lv_chart.c
SRCS += lvgl/lv_objx/lv_btnm.c lvgl/lv_objx/lv_arc.c lvgl/lv_objx/lv_preload.c
SRCS += lvgl/lv_objx/lv_win.c lvgl/lv_objx/lv_lmeter.c lvgl/lv_objx/lv_btn.c
SRCS += lvgl/lv_objx/lv_ta.c lvgl/lv_misc/lv_log.c lvgl/lv_misc/lv_fs.c
SRCS += lvgl/lv_misc/lv_task.c lvgl/lv_misc/lv_circ.c lvgl/lv_misc/lv_anim.c
SRCS += lvgl/lv_misc/lv_color.c lvgl/lv_misc/lv_txt.c lvgl/lv_misc/lv_math.c
SRCS += lvgl/lv_misc/lv_mem.c lvgl/lv_misc/lv_font.c lvgl/lv_misc/lv_ll.c
SRCS += lvgl/lv_misc/lv_area.c lvgl/lv_misc/lv_templ.c lvgl/lv_misc/lv_ufs.c
SRCS += lvgl/lv_misc/lv_gc.c
SRCS += lvgl/lv_hal/lv_hal_tick.c lvgl/lv_hal/lv_hal_indev.c lvgl/lv_hal/lv_hal_disp.c
SRCS += lvgl/lv_themes/lv_theme_mono.c lvgl/lv_themes/lv_theme_templ.c
SRCS += lvgl/lv_themes/lv_theme_material.c lvgl/lv_themes/lv_theme.c
SRCS += lvgl/lv_themes/lv_theme_night.c lvgl/lv_themes/lv_theme_zen.c lvgl/lv_themes/lv_theme_nemo.c
SRCS += lvgl/lv_themes/lv_theme_alien.c lvgl/lv_themes/lv_theme_default.c
SRCS += lvgl/lv_core/lv_group.c lvgl/lv_core/lv_style.c lvgl/lv_core/lv_indev.c
SRCS += lvgl/lv_core/lv_vdb.c lvgl/lv_core/lv_obj.c lvgl/lv_core/lv_refr.c
SRCS += $(LVGL_DIR)/src/main.c
all:
@$(CC) $(CFLAGS) $(SRCS) \
--target=wasm32 -Wl,--allow-undefined \
--sysroot=$(WAMR_DIR)/wamr-sdk/app/libc-builtin-sysroot \
-O3 -z stack-size=2048 -Wl,--initial-memory=65536 \
-DLV_CONF_INCLUDE_SIMPLE \
-L$(APP_FRAMEWORK_DIR)/lib -lapp_framework \
-Wl,--allow-undefined \
-Wl,--no-threads,--strip-all,--no-entry -nostdlib \
-Wl,--export=on_init -Wl,--export=on_timer_callback \
-o ui_app_no_wasi.wasm

View File

@ -1,8 +1,8 @@
#!/bin/sh
# Copyright (C) 2019 Intel Corporation. All rights reserved.
# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
#!/bin/sh
WAMR_DIR=${PWD}/../../..
if [ -z $KW_BUILD ] || [ -z $KW_OUT_FILE ];then
@ -17,4 +17,5 @@ if [ ! -d "lvgl" ]; then
git clone https://github.com/littlevgl/lvgl.git --branch v5.3
fi
$makewrap -f Makefile_wasm_app
$makewrap -f Makefile_wasm_app_no_wasi

View File

@ -1,389 +0,0 @@
/**
* @file lv_conf.h
*
*/
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
/*===================
Dynamic memory
*===================*/
/* Memory size which will be used by the library
* to store the graphical objects and other data */
#define LV_MEM_CUSTOM 1 /*1: use custom malloc/free, 0: use the built-in lv_mem_alloc/lv_mem_free*/
#if LV_MEM_CUSTOM == 0
# define LV_MEM_SIZE (64U * 1024U) /*Size memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
# define LV_MEM_ATTR /*Complier prefix for big array declaration*/
# define LV_MEM_ADR 0 /*Set an address for memory pool instead of allocation it as an array. Can be in external SRAM too.*/
# define LV_MEM_AUTO_DEFRAG 1 /*Automatically defrag on free*/
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
/* Garbage Collector settings
* Used if lvgl is binded to higher language and the memory is managed by that language */
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /* LV_ENABLE_GC */
/*===================
Graphical settings
*===================*/
/* Horizontal and vertical resolution of the library.*/
#define LV_HOR_RES (320)
#define LV_VER_RES (240)
/* Dot Per Inch: used to initialize default sizes. E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI 100
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 0 /*1: Enable anti-aliasing*/
/*Screen refresh period in milliseconds*/
#define LV_REFR_PERIOD 30
/*-----------------
* VDB settings
*----------------*/
/* VDB (Virtual Display Buffer) is an internal graphics buffer.
* The GUI will be drawn into this buffer first and then
* the buffer will be passed to your `disp_drv.disp_flush` function to
* copy it to your frame buffer.
* VDB is required for: buffered drawing, opacity, anti-aliasing and shadows
* Learn more: https://docs.littlevgl.com/#Drawing*/
/* Size of the VDB in pixels. Typical size: ~1/10 screen. Must be >= LV_HOR_RES
* Setting it to 0 will disable VDB and `disp_drv.disp_fill` and `disp_drv.disp_map` functions
* will be called to draw to the frame buffer directly*/
#define LV_VDB_SIZE ((LV_VER_RES * LV_HOR_RES) / 10)
/* Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays.
* Special formats are handled with `disp_drv.vdb_wr`)*/
#define LV_VDB_PX_BPP LV_COLOR_SIZE /*LV_COLOR_SIZE comes from LV_COLOR_DEPTH below to set 8, 16 or 32 bit pixel size automatically */
/* Place VDB to a specific address (e.g. in external RAM)
* 0: allocate automatically into RAM
* LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`*/
#define LV_VDB_ADR 0
/* Use two Virtual Display buffers (VDB) to parallelize rendering and flushing
* The flushing should use DMA to write the frame buffer in the background */
#define LV_VDB_DOUBLE 0
/* Place VDB2 to a specific address (e.g. in external RAM)
* 0: allocate automatically into RAM
* LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`*/
#define LV_VDB2_ADR 0
/* Using true double buffering in `disp_drv.disp_flush` you will always get the image of the whole screen.
* Your only task is to set the rendered image (`color_p` parameter) as frame buffer address or send it to your display.
* The best if you do in the blank period of you display to avoid tearing effect.
* Requires:
* - LV_VDB_SIZE = LV_HOR_RES * LV_VER_RES
* - LV_VDB_DOUBLE = 1
*/
#define LV_VDB_TRUE_DOUBLE_BUFFERED 0
/*=================
Misc. setting
*=================*/
/*Input device settings*/
#define LV_INDEV_READ_PERIOD 50 /*Input device read period in milliseconds*/
#define LV_INDEV_POINT_MARKER 0 /*Mark the pressed points (required: USE_LV_REAL_DRAW = 1)*/
#define LV_INDEV_DRAG_LIMIT 10 /*Drag threshold in pixels */
#define LV_INDEV_DRAG_THROW 20 /*Drag throw slow-down in [%]. Greater value means faster slow-down */
#define LV_INDEV_LONG_PRESS_TIME 400 /*Long press time in milliseconds*/
#define LV_INDEV_LONG_PRESS_REP_TIME 100 /*Repeated trigger period in long press [ms] */
/*Color settings*/
#define LV_COLOR_DEPTH 32 /*Color depth: 1/8/16/32*/
#define LV_COLOR_16_SWAP 0 /*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_SCREEN_TRANSP 0 /*1: Enable screen transparency. Useful for OSD or other overlapping GUIs. Requires ARGB8888 colors*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*Images pixels with this color will not be drawn (with chroma keying)*/
/*Text settings*/
#define LV_TXT_UTF8 1 /*Enable UTF-8 coded Unicode character usage */
#define LV_TXT_BREAK_CHARS " ,.;:-_" /*Can break texts on these chars*/
#define LV_TXT_LINE_BREAK_LONG_LEN 12 /* If a character is at least this long, will break wherever "prettiest" */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 /* Minimum number of characters of a word to put on a line before a break */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 1 /* Minimum number of characters of a word to put on a line after a break */
/*Feature usage*/
#define USE_LV_ANIMATION 1 /*1: Enable all animations*/
#define USE_LV_SHADOW 1 /*1: Enable shadows*/
#define USE_LV_GROUP 1 /*1: Enable object groups (for keyboards)*/
#define USE_LV_GPU 0 /*1: Enable GPU interface*/
#define USE_LV_REAL_DRAW 1 /*1: Enable function which draw directly to the frame buffer instead of VDB (required if LV_VDB_SIZE = 0)*/
#define USE_LV_FILESYSTEM 0 /*1: Enable file system (might be required for images*/
#define USE_LV_MULTI_LANG 0 /* Number of languages for labels to store (0: to disable this feature)*/
/*Compiler settings*/
#define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TASK_HANDLER /* Define a custom attribute to `lv_task_handler` function */
#define LV_COMPILER_VLA_SUPPORTED 1 /* 1: Variable length array is supported*/
#define LV_COMPILER_NON_CONST_INIT_SUPPORTED 1 /* 1: Initialization with non constant values are supported */
/*HAL settings*/
#define LV_TICK_CUSTOM 1 /*1: use a custom tick source (removing the need to manually update the tick with `lv_tick_inc`) */
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "system_header.h" /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (time_get_ms()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
/*Log settings*/
#define USE_LV_LOG 1 /*Enable/disable the log module*/
#if USE_LV_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't caused problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/* 1: Print the log with 'printf'; 0: user need to register a callback*/
# define LV_LOG_PRINTF 0
#endif /*USE_LV_LOG*/
/*================
* THEME USAGE
*================*/
#define LV_THEME_LIVE_UPDATE 1 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
#define USE_LV_THEME_TEMPL 0 /*Just for test*/
#define USE_LV_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/
#define USE_LV_THEME_ALIEN 0 /*Dark futuristic theme*/
#define USE_LV_THEME_NIGHT 0 /*Dark elegant theme*/
#define USE_LV_THEME_MONO 0 /*Mono color theme for monochrome displays*/
#define USE_LV_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
#define USE_LV_THEME_ZEN 0 /*Peaceful, mainly light theme */
#define USE_LV_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
/*==================
* FONT USAGE
*===================*/
/* More info about fonts: https://docs.littlevgl.com/#Fonts
* To enable a built-in font use 1,2,4 or 8 values
* which will determine the bit-per-pixel. Higher value means smoother fonts */
#define USE_LV_FONT_DEJAVU_10 0
#define USE_LV_FONT_DEJAVU_10_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_10_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_10 0
#define USE_LV_FONT_DEJAVU_20 4
#define USE_LV_FONT_DEJAVU_20_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_20_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_20 0
#define USE_LV_FONT_DEJAVU_30 0
#define USE_LV_FONT_DEJAVU_30_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_30_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_30 0
#define USE_LV_FONT_DEJAVU_40 0
#define USE_LV_FONT_DEJAVU_40_LATIN_SUP 0
#define USE_LV_FONT_DEJAVU_40_CYRILLIC 0
#define USE_LV_FONT_SYMBOL_40 0
#define USE_LV_FONT_MONOSPACE_8 1
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2) \
*/
#define LV_FONT_CUSTOM_DECLARE
#define LV_FONT_DEFAULT &lv_font_dejavu_20 /*Always set a default font from the built-in fonts*/
/*===================
* LV_OBJ SETTINGS
*==================*/
#define LV_OBJ_FREE_NUM_TYPE uint32_t /*Type of free number attribute (comment out disable free number)*/
#define LV_OBJ_FREE_PTR 1 /*Enable the free pointer attribute*/
#define LV_OBJ_REALIGN 1 /*Enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
*/
/*****************
* Simple object
*****************/
/*Label (dependencies: -*/
#define USE_LV_LABEL 1
#if USE_LV_LABEL != 0
# define LV_LABEL_SCROLL_SPEED 25 /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_SCROLL/ROLL' mode*/
#endif
/*Image (dependencies: lv_label*/
#define USE_LV_IMG 1
#if USE_LV_IMG != 0
# define LV_IMG_CF_INDEXED 1 /*Enable indexed (palette) images*/
# define LV_IMG_CF_ALPHA 1 /*Enable alpha indexed images*/
#endif
/*Line (dependencies: -*/
#define USE_LV_LINE 1
/*Arc (dependencies: -)*/
#define USE_LV_ARC 1
/*******************
* Container objects
*******************/
/*Container (dependencies: -*/
#define USE_LV_CONT 1
/*Page (dependencies: lv_cont)*/
#define USE_LV_PAGE 1
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#define USE_LV_WIN 1
/*Tab (dependencies: lv_page, lv_btnm)*/
#define USE_LV_TABVIEW 1
# if USE_LV_TABVIEW != 0
# define LV_TABVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/
#endif
/*Tileview (dependencies: lv_page) */
#define USE_LV_TILEVIEW 1
#if USE_LV_TILEVIEW
# define LV_TILEVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/
#endif
/*************************
* Data visualizer objects
*************************/
/*Bar (dependencies: -)*/
#define USE_LV_BAR 1
/*Line meter (dependencies: *;)*/
#define USE_LV_LMETER 1
/*Gauge (dependencies:lv_bar, lv_lmeter)*/
#define USE_LV_GAUGE 1
/*Chart (dependencies: -)*/
#define USE_LV_CHART 1
/*Table (dependencies: lv_label)*/
#define USE_LV_TABLE 1
#if USE_LV_TABLE
# define LV_TABLE_COL_MAX 12
#endif
/*LED (dependencies: -)*/
#define USE_LV_LED 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define USE_LV_MBOX 1
/*Text area (dependencies: lv_label, lv_page)*/
#define USE_LV_TA 1
#if USE_LV_TA != 0
# define LV_TA_CURSOR_BLINK_TIME 400 /*ms*/
# define LV_TA_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Spinbox (dependencies: lv_ta)*/
#define USE_LV_SPINBOX 1
/*Calendar (dependencies: -)*/
#define USE_LV_CALENDAR 1
/*Preload (dependencies: lv_arc)*/
#define USE_LV_PRELOAD 1
#if USE_LV_PRELOAD != 0
# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
#endif
/*Canvas (dependencies: lv_img)*/
#define USE_LV_CANVAS 1
/*************************
* User input objects
*************************/
/*Button (dependencies: lv_cont*/
#define USE_LV_BTN 1
#if USE_LV_BTN != 0
# define LV_BTN_INK_EFFECT 1 /*Enable button-state animations - draw a circle on click (dependencies: USE_LV_ANIMATION)*/
#endif
/*Image Button (dependencies: lv_btn*/
#define USE_LV_IMGBTN 1
#if USE_LV_IMGBTN
# define LV_IMGBTN_TILED 0 /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
#endif
/*Button matrix (dependencies: -)*/
#define USE_LV_BTNM 1
/*Keyboard (dependencies: lv_btnm)*/
#define USE_LV_KB 1
/*Check box (dependencies: lv_btn, lv_label)*/
#define USE_LV_CB 1
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#define USE_LV_LIST 1
#if USE_LV_LIST != 0
# define LV_LIST_FOCUS_TIME 100 /*Default animation time of focusing to a list element [ms] (0: no animation) */
#endif
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
#define USE_LV_DDLIST 1
#if USE_LV_DDLIST != 0
# define LV_DDLIST_ANIM_TIME 200 /*Open and close default animation time [ms] (0: no animation)*/
#endif
/*Roller (dependencies: lv_ddlist)*/
#define USE_LV_ROLLER 1
#if USE_LV_ROLLER != 0
# define LV_ROLLER_ANIM_TIME 200 /*Focus animation time [ms] (0: no animation)*/
#endif
/*Slider (dependencies: lv_bar)*/
#define USE_LV_SLIDER 1
/*Switch (dependencies: lv_slider)*/
#define USE_LV_SW 1
/*************************
* Non-user section
*************************/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
/*--END OF LV_CONF_H--*/
/*Be sure every define has a default value*/
#include "lvgl/lv_conf_checker.h"
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

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@ -17,6 +17,7 @@
#include "lvgl/lvgl.h"
#include "display_indev.h"
#include "wasm_app.h"
#include "wa-inc/timer_wasm_app.h"
/*********************
* DEFINES
*********************/