Enable AoT and wamr-sdk, and change arguments of call wasm API (#157)
* Implement memory profiler, optimize memory usage, modify code indent * Implement memory.grow and limit heap space base offset to 1G; modify iwasm build type to Release and 64 bit by default * Add a new extension library: connection * Fix bug of reading magic number and version in big endian platform * Re-org platform APIs: move most platform APIs from iwasm to shared-lib * Enhance wasm loader to fix some security issues * Fix issue about illegal load of EXC_RETURN into PC on stm32 board * Updates that let a restricted version of the interpreter run in SGX * Enable native/app address validation and conversion for wasm app * Remove wasm_application_exectue_* APIs from wasm_export.h which makes confused * Refine binary size and fix several minor issues Optimize interpreter LOAD/STORE opcodes to decrease the binary size Fix issues when using iwasm library: _bh_log undefined, bh_memory.h not found Remove unused _stdin/_stdout/_stderr global variables resolve in libc wrapper Add macros of global heap size, stack size, heap size for Zephyr main.c Clear compile warning of wasm_application.c * Add more strict security checks for libc wrapper API's * Use one libc wrapper copy for sgx and other platforms; remove bh_printf macro for other platform header files * Enhance security of libc strcpy/sprintf wrapper function * Fix issue of call native for x86_64/arm/mips, add module inst parameter for native wrapper functions * Remove get_module_inst() and fix issue of call native * Refine wgl lib: remove module_inst parameter from widget functions; move function index check to runtime instantiate * Refine interpreter call native process, refine memory boudary check * Fix issues of invokeNative function of arm/mips/general version * Add a switch to build simple sample without gui support * Add BUILD_TARGET setting in makefile to replace cpu compiler flags in source code * Re-org shared lib header files, remove unused info; fix compile issues of vxworks * Add build target general * Remove unused files * Update license header * test push * Restore file * Sync up with internal/feature * Sync up with internal/feature * Rename build_wamr_app to build_wasm_app * Fix small issues of README * Enhance malformed wasm file checking Fix issue of print hex int and implement utf8 string check Fix wasi file read/write right issue Fix minor issue of build wasm app doc * Sync up with internal/feature * Sync up with internal/feature: fix interpreter arm issue, fix read leb issue * Sync up with internal/feature * Fix bug of config.h and rename wasi config.h to ssp_config.h * Sync up with internal/feature * Import wamr aot * update document * update document * Update document, disable WASI in 32bit * update document * remove files * update document * Update document * update document * update document * update samples * Sync up with internal repo
This commit is contained in:
@ -1,137 +1,43 @@
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# Copyright (C) 2019 Intel Corporation. All rights reserved.
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# SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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cmake_minimum_required (VERSION 2.8)
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project (wasm_runtime_wgl)
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set(REPO_ROOT_DIR ${CMAKE_CURRENT_LIST_DIR}/../../../..)
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set(WASM_DIR ${REPO_ROOT_DIR}/core/iwasm)
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set(APP_MGR_DIR ${REPO_ROOT_DIR}/core/app-mgr)
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set(SHARED_DIR ${REPO_ROOT_DIR}/core/shared-lib)
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set (LV_DRIVERS_DIR ${WASM_DIR}/lib/3rdparty/lv_drivers)
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set (LVGL_DIR ${WASM_DIR}/lib/3rdparty/lvgl)
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file(GLOB_RECURSE LV_DRIVERS_SOURCES "${LV_DRIVERS_DIR}/*.c" )
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set (TARGET_PLATFORM "linux")
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set (WAMR_BUILD_PLATFORM "linux")
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# Reset default linker flags
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set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "")
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set (CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS "")
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if (NOT ("$ENV{VALGRIND}" STREQUAL "YES"))
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add_definitions(-DNVALGRIND)
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endif ()
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################ wamr runtime settings ################
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# Set BUILD_TARGET, currently values supported:
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# "X86_64", "AMD_64", "X86_32", "ARM[sub]", "THUMB[sub]", "MIPS", "XTENSA"
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if (NOT DEFINED BUILD_TARGET)
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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# Build as X86_64 by default in 64-bit platform
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set (BUILD_TARGET "X86_64")
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else ()
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# Build as X86_32 by default in 32-bit platform
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set (BUILD_TARGET "X86_32")
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endif ()
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endif ()
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string(TOUPPER ${BUILD_TARGET} BUILD_TARGET)
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# Add definitions for the build target
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if (BUILD_TARGET STREQUAL "X86_64")
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add_definitions(-DBUILD_TARGET_X86_64)
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elseif (BUILD_TARGET STREQUAL "AMD_64")
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add_definitions(-DBUILD_TARGET_AMD_64)
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elseif (BUILD_TARGET STREQUAL "X86_32")
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add_definitions(-DBUILD_TARGET_X86_32)
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elseif (BUILD_TARGET MATCHES "ARM.*")
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add_definitions(-DBUILD_TARGET_ARM)
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add_definitions(-DBUILD_TARGET="${BUILD_TARGET}")
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elseif (BUILD_TARGET MATCHES "THUMB.*")
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add_definitions(-DBUILD_TARGET_THUMB)
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add_definitions(-DBUILD_TARGET="${BUILD_TARGET}")
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elseif (BUILD_TARGET STREQUAL "MIPS")
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add_definitions(-DBUILD_TARGET_MIPS)
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elseif (BUILD_TARGET STREQUAL "XTENSA")
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add_definitions(-DBUILD_TARGET_XTENSA)
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else ()
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message (FATAL_ERROR "-- Build target isn't set")
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endif ()
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message ("-- Build as target ${BUILD_TARGET}")
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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if (BUILD_TARGET STREQUAL "X86_64" OR BUILD_TARGET STREQUAL "AMD_64")
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# Add -fPIC flag if build as 64-bit
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set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
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set (CMAKE_SHARED_LIBRARY_LINK_C_FLAGS "${CMAKE_SHARED_LIBRARY_LINK_C_FLAGS} -fPIC")
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else ()
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add_definitions (-m32)
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set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
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set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -m32")
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endif ()
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endif ()
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if (NOT CMAKE_BUILD_TYPE)
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SET(CMAKE_BUILD_TYPE Debug)
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endif (NOT CMAKE_BUILD_TYPE)
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message ("-- CMAKE_BUILD_TYPE = " ${CMAKE_BUILD_TYPE})
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if (NOT PLATFORM)
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SET(PLATFORM linux)
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endif (NOT PLATFORM)
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message ("-- PLATFORM = " ${PLATFORM})
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set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,--gc-sections")
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set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ffunction-sections -fdata-sections -Wall -Wno-unused-parameter -Wno-pedantic")
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set (WAMR_ROOT_DIR ${CMAKE_CURRENT_LIST_DIR}/../../../..)
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set (DEPS_DIR ${WAMR_ROOT_DIR}/core/deps)
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enable_language (ASM)
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add_definitions(-DLV_CONF_INCLUDE_SIMPLE)
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include (${WASM_DIR}/runtime/utils/utils.cmake)
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include (${WASM_DIR}/runtime/vmcore-wasm/vmcore.cmake)
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include (${WASM_DIR}/lib/native/base/wasm_lib_base.cmake)
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include (${WASM_DIR}/lib/native/libc/wasm_libc.cmake)
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include (${WASM_DIR}/lib/native/extension/sensor/wasm_lib_sensor.cmake)
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include (${WASM_DIR}/lib/native/extension/gui/wasm_lib_gui.cmake)
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include (${WASM_DIR}/lib/native/extension/connection/wasm_lib_conn.cmake)
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include (${WASM_DIR}/lib/native/extension/connection/${TARGET_PLATFORM}/connection_mgr.cmake)
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include (${WASM_DIR}/lib/native-interface/native_interface.cmake)
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include (${APP_MGR_DIR}/app-manager/app_mgr.cmake)
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include (${APP_MGR_DIR}/app-mgr-shared/app_mgr_shared.cmake)
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include (${SHARED_DIR}/platform/${TARGET_PLATFORM}/shared_platform.cmake)
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include (${SHARED_DIR}/utils/shared_utils.cmake)
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include (${SHARED_DIR}/mem-alloc/mem_alloc.cmake)
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include (${SHARED_DIR}/coap/lib_coap.cmake)
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## use library and headers in the SDK
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link_directories(${WAMR_ROOT_DIR}/wamr-sdk/out/gui/runtime-sdk/lib)
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include_directories(
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${WAMR_ROOT_DIR}/wamr-sdk/out/gui/runtime-sdk/include
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${WAMR_ROOT_DIR}/wamr-sdk/out/gui/runtime-sdk/include/bi-inc/deps
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)
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set (PROJECT_SRC_DIR ${CMAKE_CURRENT_LIST_DIR}/../src/platform/${TARGET_PLATFORM})
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################ application related ################
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include_directories(${SHARED_DIR}/include)
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include_directories(${WASM_DIR}/runtime/platform/include)
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include_directories(${PROJECT_SRC_DIR})
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set (LV_DRIVERS_DIR ${WAMR_ROOT_DIR}/core/deps/lv_drivers)
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file (GLOB_RECURSE LV_DRIVERS_SOURCES "${LV_DRIVERS_DIR}/*.c")
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add_definitions (-DWASM_ENABLE_BASE_LIB)
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add_definitions (-Dattr_container_malloc=bh_malloc)
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add_definitions (-Dattr_container_free=bh_free)
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add_definitions (-DLV_CONF_INCLUDE_SIMPLE)
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add_definitions (-DWASM_ENABLE_GUI=1)
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add_library (vmlib
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${WASM_PLATFORM_LIB_SOURCE}
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${WASM_UTILS_LIB_SOURCE}
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${VMCORE_LIB_SOURCE}
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${WASM_LIBC_SOURCE}
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${APP_MGR_SOURCE}
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${WASM_LIB_BASE_SOURCE}
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${WASM_LIB_EXT_SOURCE}
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${WASM_LIB_SENSOR_SOURCE}
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${WASM_LIB_GUI_SOURCE}
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${WASM_LIB_CONN_SOURCE}
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${WASM_LIB_CONN_MGR_SOURCE}
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${PLATFORM_SHARED_SOURCE}
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${UTILS_SHARED_SOURCE}
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${MEM_ALLOC_SHARED_SOURCE}
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${NATIVE_INTERFACE_SOURCE}
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)
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set (PROJECT_SRC_DIR ${CMAKE_CURRENT_LIST_DIR}/../src/platform/${WAMR_BUILD_PLATFORM})
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include_directories(
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${PROJECT_SRC_DIR}
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${DEPS_DIR}
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${DEPS_DIR}/lvgl
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${DEPS_DIR}/lvgl/src
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)
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set (SOURCES
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${PROJECT_SRC_DIR}/main.c
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